1 /**************************************************************************
2 * panel.cxx -- routines to draw an instrument panel
4 * Written by Friedemann Reinhard, started June 1998.
6 * Copyright(C)1998 Friedemann Reinhard-reinhard@theorie2.physik.uni-erlangen.de
8 * This program is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU General Public License as
10 * published by the Free Software Foundation; either version 2 of the
11 * License, or (at your option) any later version.
13 * This program is distributed in the hope that it will be useful, but
14 * WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * General Public License for more details.
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
23 * (Log is kept at end of this file)
24 **************************************************************************/
44 #include <Aircraft/aircraft.h>
45 #include <Debug/fg_debug.h>
46 #include <Main/options.hxx>
47 #include <Main/views.hxx>
50 #include "cockpit.hxx"
54 #define IMAGIC_SWAP 0xda01
56 #define SWAP_SHORT_BYTES(x) ((((x) & 0xff) << 8) | (((x) & 0xff00) >> 8))
57 #define SWAP_LONG_BYTES(x) (((((x) & 0xff) << 24) | (((x) & 0xff00) << 8)) | \
58 ((((x) & 0xff0000) >> 8) | (((x) & 0xff000000) >> 24)))
61 unsigned short imagic;
64 unsigned short sizeX, sizeY, sizeZ;
65 unsigned long min, max;
66 unsigned long wasteBytes;
68 unsigned long colorMap;
70 unsigned char *tmp[5];
72 unsigned long *rowStart;
73 unsigned long *rowSize;
81 static GLuint panel_list;
82 static GLuint panel_tex_id;
83 static GLubyte tex[32][128][3];
84 static GLint stencil[1024][768];
85 static float alphahist;
86 static float Xzoom, Yzoom;
87 // static GLint viewport[4];
88 // static GLdouble mvmatrix[16], projmatrix[16];
89 static Pointer pointer[20];
90 static float NumPoint = 4;
91 static double var[20];
95 /* image.c THIS FILE WAS COPIED FROM THE MESA GRAPHICS LIBRARY */
98 static Image *ImageOpen(char *fileName)
101 unsigned long *rowStart, *rowSize, ulTmp;
104 image = (Image *)malloc(sizeof(Image));
107 fprintf(stderr, "Out of memory!\n");
110 if ((image->file = fopen(fileName, "rb")) == NULL)
116 * Read the image header
118 fread(image, 1, 12, image->file);
122 if (image->imagic == IMAGIC_SWAP)
124 image->type = SWAP_SHORT_BYTES(image->type);
125 image->dim = SWAP_SHORT_BYTES(image->dim);
126 image->sizeX = SWAP_SHORT_BYTES(image->sizeX);
127 image->sizeY = SWAP_SHORT_BYTES(image->sizeY);
128 image->sizeZ = SWAP_SHORT_BYTES(image->sizeZ);
131 for ( i = 0 ; i <= image->sizeZ ; i++ )
133 image->tmp[i] = (unsigned char *)malloc(image->sizeX*256);
134 if (image->tmp[i] == NULL )
136 fprintf(stderr, "Out of memory!\n");
141 if ((image->type & 0xFF00) == 0x0100) /* RLE image */
143 x = image->sizeY * image->sizeZ * sizeof(long);
144 image->rowStart = (unsigned long *)malloc(x);
145 image->rowSize = (unsigned long *)malloc(x);
146 if (image->rowStart == NULL || image->rowSize == NULL)
148 fprintf(stderr, "Out of memory!\n");
151 image->rleEnd = 512 + (2 * x);
152 fseek(image->file, 512, SEEK_SET);
153 fread(image->rowStart, 1, x, image->file);
154 fread(image->rowSize, 1, x, image->file);
155 if (image->imagic == IMAGIC_SWAP)
158 rowStart = image->rowStart;
159 rowSize = image->rowSize;
163 *rowStart++ = SWAP_LONG_BYTES(ulTmp);
165 *rowSize++ = SWAP_LONG_BYTES(ulTmp);
172 static void ImageClose( Image *image)
177 for ( i = 0 ; i <= image->sizeZ ; i++ )
182 static void ImageGetRow( Image *image, unsigned char *buf, int y, int z)
184 unsigned char *iPtr, *oPtr, pixel;
187 if ((image->type & 0xFF00) == 0x0100) /* RLE image */
189 fseek(image->file, image->rowStart[y+z*image->sizeY], SEEK_SET);
190 fread(image->tmp[0], 1, (unsigned int)image->rowSize[y+z*image->sizeY],
193 iPtr = image->tmp[0];
198 count = (int)(pixel & 0x7F);
218 else /* verbatim image */
220 fseek(image->file, 512+(y*image->sizeX)+(z*image->sizeX*image->sizeY),
222 fread(buf, 1, image->sizeX, image->file);
226 static void ImageGetRawData( Image *image, char *data)
231 switch ( image->sizeZ )
234 remain = image->sizeX % 4;
237 remain = image->sizeX % 2;
240 remain = (image->sizeX * 3) & 0x3;
249 for (i = 0; i < image->sizeY; i++)
251 for ( k = 0; k < image->sizeZ ; k++ )
252 ImageGetRow(image, image->tmp[k+1], i, k);
253 for (j = 0; j < image->sizeX; j++)
254 for ( k = 1; k <= image->sizeZ ; k++ )
255 *data++ = *(image->tmp[k] + j);
260 static IMAGE *ImageLoad(char *fileName)
266 image = ImageOpen(fileName);
268 final = (IMAGE *)malloc(sizeof(IMAGE));
271 fprintf(stderr, "Out of memory!\n");
274 final->imagic = image->imagic;
275 final->type = image->type;
276 final->dim = image->dim;
277 final->sizeX = image->sizeX;
278 final->sizeY = image->sizeY;
279 final->sizeZ = image->sizeZ;
282 * Round up so rows are long-word aligned
284 sx = ( (image->sizeX) * (image->sizeZ) + 3) >> 2;
287 = (unsigned char *)malloc( sx * image->sizeY * sizeof(unsigned int));
289 if (final->data == NULL)
291 fprintf(stderr, "Out of memory!\n");
295 ImageGetRawData(image, final->data);
300 /* Beginning of the "panel-code" */
301 void fgPanelInit ( void ) {
309 Xzoom = (float)((float)(current_view.winWidth)/1024);
310 Yzoom = (float)((float)(current_view.winHeight)/768);
312 pointer[1].XPos = 352;
313 pointer[1].YPos = 156;
314 pointer[1].radius = 4;
315 pointer[1].length = 32;
316 pointer[1].width = 3;
317 pointer[1].angle = 30;
318 pointer[1].value1 = 0;
319 pointer[1].value2 = 3000;
320 pointer[1].alpha1 = 0;
321 pointer[1].alpha2 = 1080;
322 pointer[1].variable = 1;
323 pointer[1].teXpos = 59;
324 pointer[1].texYpos = 199;
326 pointer[0].XPos = 352;
327 pointer[0].YPos = 156;
328 pointer[0].radius = 4;
329 pointer[0].length = 25;
330 pointer[0].width = 4;
331 pointer[0].angle = 30;
332 pointer[0].value1 = 0;
333 pointer[0].value2 = 10000;
334 pointer[0].alpha1 = 0;
335 pointer[0].alpha2 = 360;
336 pointer[0].variable = 1;
337 pointer[0].teXpos = 59;
338 pointer[0].texYpos = 199;
340 pointer[2].XPos = 352;
341 pointer[2].YPos = 48;
342 pointer[2].radius = 4;
343 pointer[2].length = 30;
344 pointer[2].width = 3;
345 pointer[2].angle = 30;
346 pointer[2].value1 = -3;
347 pointer[2].value2 = 3;
348 pointer[2].alpha1 = 100;
349 pointer[2].alpha2 = 440;
350 pointer[2].variable = 2;
351 pointer[2].teXpos = 63;
352 pointer[2].texYpos = 68;
355 pointer[3].XPos = 451;
356 pointer[3].YPos = 125;
357 pointer[3].radius = 9;
358 pointer[3].length = 20;
359 pointer[3].width = 5;
360 pointer[3].angle = 50;
361 pointer[3].value1 = 0.0;
362 pointer[3].value2 = 1.0;
363 pointer[3].alpha1 = 280;
364 pointer[3].alpha2 = 540;
365 pointer[3].variable = 3;
366 pointer[3].teXpos = 162;
367 pointer[3].texYpos = 40;
369 for(i=0;i<NumPoint;i++){
370 CreatePointer(&pointer[i]);
372 #ifdef GL_VERSION_1_1
373 xglGenTextures(1, &panel_tex_id);
374 xglBindTexture(GL_TEXTURE_2D, panel_tex_id);
375 #elif GL_EXT_texture_object
376 xglGenTexturesEXT(1, &panel_tex_id);
377 xglBindTextureEXT(GL_TEXTURE_2D, panel_tex_id);
381 xglMatrixMode(GL_PROJECTION);
384 xglViewport(0, 0, 640, 480);
385 gluOrtho2D(0, 640, 0, 480);
386 xglMatrixMode(GL_MODELVIEW);
389 xglClearStencil(0x0);
390 xglClear(GL_STENCIL_BUFFER_BIT);
391 xglEnable(GL_STENCIL_TEST);
392 //xglPixelStorei(GL_UNPACK_ROW_LENGTH, 32);
393 xglPixelStorei(GL_UNPACK_ALIGNMENT, 4);
394 xglTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
395 xglTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
396 xglTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
397 xglTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
399 /* load in the texture data */
400 // current_options.get_fg_root(root);
402 // strcat(tpath, "/home/fried/Flugsim/FlightGear-0.52");
403 // strcat(tpath, "/Textures/");
404 // strcat(tpath, "arthor.rgb");
406 // if ( (imag = ImageLoad(tpath)) == NULL ){
407 // fgPrintf( FG_COCKPIT, FG_EXIT,
408 // "Error loading cockpit texture %s\n", tpath );
411 xglPixelStorei(GL_UNPACK_ROW_LENGTH, 256);
413 // strcat(tpath, "/home/fried/Flugsim/FlightGear-0.52");
414 tpath = current_options.get_fg_root() + "/Textures/gauges.rgb";
415 if((img = ImageLoad( (char *)tpath.c_str() ))==NULL){
418 xglPixelStorei(GL_UNPACK_ROW_LENGTH, 1024);
421 // strcat(tpath,"/home/fried/Flugsim/FlightGear-0.52" );
422 tpath = current_options.get_fg_root() + "/Textures/Fullone.rgb";
424 if ((img2 = ImageLoad( (char *)tpath.c_str() ))==NULL ){
427 for ( y = 0; y < 768; y++ ) {
428 for ( x = 0; x < 1024; x++ ) {
429 if ( (img2->data[(y+x*768)*3] == 0) && (img2->data[(y+x*768)*3+1] == 0) && (img2->data[(y+x*768)*3+2] == 0) ) {
430 stencil[x][y]=0x0;//0x0
432 stencil[x][y]=0x1;//0x1
436 xglPixelZoom(Xzoom, Yzoom);
437 xglPixelStorei(GL_UNPACK_ALIGNMENT, 1);
438 xglPixelStorei(GL_UNPACK_ROW_LENGTH, 1024);
439 xglStencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE);
441 xglDrawPixels(1024, 768, GL_STENCIL_INDEX, GL_UNSIGNED_INT, (GLvoid *)(stencil));
442 xglPixelStorei(GL_UNPACK_ROW_LENGTH, 1024);
443 xglStencilFunc(GL_EQUAL, 0x1, 0x1);//0x1..
444 xglStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
446 xglPixelZoom(Xzoom, Yzoom);
447 // xglDrawPixels(1024, 768, GL_RGB, GL_UNSIGNED_BYTE, (GLvoid *)(img2->data));
448 xglStencilFunc(GL_NOTEQUAL, 0x1, 0x1);
449 xglStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
450 xglEnable(GL_STENCIL_TEST);
451 xglPixelStorei(GL_UNPACK_ROW_LENGTH, 256);
452 xglTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 256, 256, 0, GL_RGB,
453 GL_UNSIGNED_BYTE, (GLvoid *)(img->data));
454 // #ifdef GL_VERSION_1_1
455 // xglBindTexture(GL_TEXTURE_2D, panel_tex_id[1]);
456 // #elif GL_EXT_texture_object
457 // xglBindTextureEXT(GL_TEXTURE_2D, panel_tex_id[1]);
461 // xglPixelStorei(GL_UNPACK_ROW_LENGTH, 256);
462 // xglTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 256, 256, 0, GL_RGB, GL_UNSIGNED_BYTE, (GLvoid *)(img->data));
463 xglMatrixMode(GL_MODELVIEW);
467 void fgPanelReInit( void){
472 o = ¤t_options;
475 Xzoom = (float)((float)(current_view.winWidth)/1024);
476 Yzoom = (float)((float)(current_view.winHeight)/768);
478 xglMatrixMode(GL_PROJECTION);
481 xglViewport(0, 0, 640, 480);
482 gluOrtho2D(0, 640, 0, 480);
483 xglMatrixMode(GL_MODELVIEW);
486 xglClearStencil(0x0);
487 xglClear(GL_STENCIL_BUFFER_BIT);
488 xglEnable(GL_STENCIL_TEST);
489 xglPixelStorei(GL_UNPACK_ALIGNMENT, 1);
490 xglTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
491 xglTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
492 xglTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
493 xglTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
495 xglPixelZoom(Xzoom, Yzoom);
496 xglPixelStorei(GL_UNPACK_ALIGNMENT, 1);
497 xglPixelStorei(GL_UNPACK_ROW_LENGTH, 1024);
498 xglStencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE);
500 xglDrawPixels(1024, 768, GL_STENCIL_INDEX, GL_UNSIGNED_INT, (GLvoid *)(stencil));
501 xglPixelStorei(GL_UNPACK_ROW_LENGTH, 1024);
502 xglStencilFunc(GL_EQUAL, 0x1, 0x1);//0x1..
503 xglStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
505 xglPixelZoom(Xzoom, Yzoom);
506 xglDrawPixels(1024, 768, GL_RGB, GL_UNSIGNED_BYTE, (GLvoid *)(img2->data));
507 xglStencilFunc(GL_NOTEQUAL, 0x1, 0x1);
508 xglStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
509 xglEnable(GL_STENCIL_TEST);
512 void fgPanelUpdate ( void ) {
520 var[0] = get_speed();
521 var[1] = get_altitude();
522 var[2] = get_aoa(); // A placeholder. It should be the vertical speed once.
523 var[3] = get_throttleval();
525 xglMatrixMode(GL_PROJECTION);
528 gluOrtho2D(0, 640, 0, 480);
529 xglMatrixMode(GL_MODELVIEW);
532 xglDisable(GL_DEPTH_TEST);
533 xglDisable(GL_LIGHTING);
534 xglStencilFunc(GL_EQUAL, 0x1, 0x1);
535 xglStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
536 // xglEnable(GL_STENCIL_TEST);
537 xglEnable(GL_TEXTURE_2D);
538 #ifdef GL_VERSION_1_1
539 xglBindTexture(GL_TEXTURE_2D, panel_tex_id);
540 #elif GL_EXT_texture_object
541 xglBindTextureEXT(GL_TEXTURE_2D, panel_tex_id);
545 xglMatrixMode(GL_MODELVIEW);
548 for(i=0;i<NumPoint;i++){
550 xglTranslatef(pointer[i].XPos, pointer[i].YPos, 0.0);
551 xglRotatef(-pointer[i].hist, 0.0, 0.0, 1.0);
552 ErasePointer(pointer[i]);
555 for(i=0;i<NumPoint;i++){
556 pointer[i].hist = UpdatePointer( pointer[i]);
560 xglDisable(GL_TEXTURE_2D);
562 xglRasterPos2i(0, 0);
563 // horizont(); //Let's do this, when Michael's horizont image is ready
564 xglEnable(GL_DEPTH_TEST);
565 xglEnable(GL_STENCIL_TEST);
566 xglStencilFunc(GL_NOTEQUAL, 0x1, 0x1);//1 1
567 xglStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
568 xglEnable(GL_LIGHTING);
569 xglDisable(GL_TEXTURE_2D);
570 xglDisable(GL_BLEND);
571 xglDisable(GL_ALPHA_TEST);
572 xglMatrixMode(GL_PROJECTION);
574 xglMatrixMode(GL_MODELVIEW);
581 pitch = get_pitch() * RAD_TO_DEG;
582 roll = get_roll() * RAD_TO_DEG;
583 xglEnable(GL_TEXTURE_2D);
584 xglMatrixMode(GL_MODELVIEW);
586 xglDisable(GL_STENCIL_TEST);
587 xglStencilFunc(GL_NOTEQUAL, 0x1, 0x1);
588 xglStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
589 xglTranslatef(200, 130, 0);
590 xglTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
591 #ifdef GL_VERSION_1_1
592 xglBindTexture(GL_TEXTURE_2D, panel_tex_id);
593 #elif GL_EXT_texture_object
594 xglBindTextureEXT(GL_TEXTURE_2D, panel_tex_id);
598 xglMatrixMode(GL_TEXTURE);
600 //xglTranslatef(0.0, 0.33, 0.0);
601 xglScalef(0.5, 0.5, 0.0);
602 xglTranslatef(0.0, (pitch / 45), 0.0);
603 xglTranslatef(1.0, 1.0, 0.0);
604 xglRotatef(-roll, 0.0, 0.0, 1.0);
605 xglTranslatef(-0.5, -0.5, 0.0);
606 xglBegin(GL_POLYGON);
607 xglTexCoord2f(0.0, 0.1); xglVertex2f(0.0, 0.0);
608 xglTexCoord2f(1.0, 0.1); xglVertex2f(70.0, 0.0);
609 xglTexCoord2f(1.0, 0.9); xglVertex2f(70.0, 70.0);
610 xglTexCoord2f(0.0, 0.9); xglVertex2f(0.0, 70.0);
613 xglMatrixMode(GL_PROJECTION);
615 xglDisable(GL_TEXTURE_2D);
616 xglEnable(GL_STENCIL_TEST);
619 float UpdatePointer(Pointer pointer){
624 glEnableClientState(GL_VERTEX_ARRAY);
625 glVertexPointer(2, GL_FLOAT, 0, pointer.vertices);
626 alpha=((((float)((var[pointer.variable]) - (pointer.value1)))/(pointer.value2 - pointer.value1))*(pointer.alpha2 - pointer.alpha1) + pointer.alpha1);
627 if (alpha < pointer.alpha1)
628 alpha = pointer.alpha1;
629 if (alpha > pointer.alpha2)
630 alpha = pointer.alpha2;
631 xglMatrixMode(GL_MODELVIEW);
634 xglDisable(GL_TEXTURE_2D);
635 xglTranslatef(pointer.XPos, pointer.YPos, 0);
636 xglRotatef(-alpha, 0.0, 0.0, 1.0);
637 xglColor4f(1.0, 1.0, 1.0, 1.0);
638 glDrawArrays(GL_POLYGON, 0, 10);
640 xglEnable(GL_TEXTURE_2D);
641 glDisableClientState(GL_VERTEX_ARRAY);
644 void ErasePointer(Pointer pointer){
649 xglEnable(GL_TEXTURE_2D);
650 xglEnable(GL_TEXTURE_GEN_S);
651 xglEnable(GL_TEXTURE_GEN_T);
652 glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_EYE_LINEAR);
653 //glTexGenfv(GL_S, GL_EYE_PLANE, currentCoeff);
654 glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_EYE_LINEAR);
655 //glTexGenfv(GL_T, GL_EYE_PLANE, currentCoeff);
656 xglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
657 xglTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
658 xglTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
659 xglMatrixMode(GL_TEXTURE);
662 #ifdef GL_VERSION_1_1
663 xglBindTexture(GL_TEXTURE_2D, panel_tex_id);
664 #elif GL_EXT_texture_object
665 xglBindTextureEXT(GL_TEXTURE_2D, panel_tex_id);
670 xglMatrixMode(GL_TEXTURE);
672 xglTranslatef(-((float)(((float)(pointer.XPos)/0.625)/256)) /* - 0.057143*/, -((float)(((float)(pointer.YPos)/0.625)/256)), 0.0);
673 xglTranslatef(pointer.teXpos/256 , pointer.texYpos/256, 0.0);
674 xglScalef(0.00625, 0.00625, 1.0);
675 //xglTranslatef(-pointer.teXpos , -pointer.texYpos, 0.0);
677 xglBegin(GL_POLYGON);
678 xglVertex2f(pointer.vertices[0], pointer.vertices[1]);
679 xglVertex2f(pointer.vertices[2], pointer.vertices[3]);
680 xglVertex2f(pointer.vertices[4], pointer.vertices[5]);
681 xglVertex2f(pointer.vertices[16], pointer.vertices[17]);
682 xglVertex2f(pointer.vertices[18], pointer.vertices[19]);
686 xglMatrixMode(GL_MODELVIEW);
687 xglPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
688 xglPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
689 xglDisable(GL_TEXTURE_2D);
690 xglDisable(GL_TEXTURE_GEN_S);
691 xglDisable(GL_TEXTURE_GEN_T);
695 void CreatePointer(Pointer *pointer){
699 float r = pointer->radius;
700 float angle = pointer->angle;
701 float length = pointer->length;
702 float width = pointer->width;
704 pointer->vertices[0] = 0;
705 pointer->vertices[1] = length;
706 pointer->vertices[2] = -(width/2);
707 pointer->vertices[3] = length - ((width/2)/(tan(angle*DEG_TO_RAD/2)));
708 pointer->vertices[4] = -(width/2);
709 pointer->vertices[5] = cos(asin((width/2)/r))*r;
710 alphastep = (asin((width/2)/r)+asin((width/2)/r))/5;
711 alpha = asin(-(width/2)/r);
714 pointer->vertices[(i*2)+6] = sin(alpha)*r;
716 alpha = asin(-(width/2)/r);
719 pointer->vertices[(i*2)+7]= cos(alpha)*r;
721 pointer->vertices[16] = - pointer->vertices[4];
722 pointer->vertices[17] = pointer->vertices[5];
723 pointer->vertices[18] = - pointer->vertices[2];
724 pointer->vertices[19] = pointer->vertices[3];
729 /* Revision 1.7 1998/08/31 20:45:31 curt
730 /* Tweaks from Friedemann.
732 * Revision 1.6 1998/08/28 18:14:40 curt
733 * Added new cockpit code from Friedemann Reinhard
734 * <mpt218@faupt212.physik.uni-erlangen.de>
736 * Revision 1.1 1998/06/27 16:47:54 curt
737 * Incorporated Friedemann Reinhard's <mpt218@faupt212.physik.uni-erlangen.de>
738 * first pass at an isntrument panel.