1 /**************************************************************************
2 * tkglkey.c -- handle tkgl keyboard events
4 * Written by Curtis Olson, started May 1997.
6 * Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
8 * This program is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU General Public License as
10 * published by the Free Software Foundation; either version 2 of the
11 * License, or (at your option) any later version.
13 * This program is distributed in the hope that it will be useful, but
14 * WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * General Public License for more details.
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
23 * (Log is kept at end of this file)
24 **************************************************************************/
35 #include <Main/GLUTkey.h>
36 #include <Main/fg_debug.h>
37 #include <Main/views.h>
39 #include <Include/fg_constants.h>
41 #include <Aircraft/aircraft.h>
42 #include <Weather/weather.h>
45 extern int show_hud; /* HUD state */
46 extern int displayInstruments;
49 /* Handle keyboard events */
50 void GLUTkey(unsigned char k, int x, int y) {
56 c = ¤t_aircraft.controls;
61 fgPrintf( FG_INPUT, FG_DEBUG, "Key hit = %d", k);
63 if ( GLUT_ACTIVE_ALT && glutGetModifiers() ) {
64 fgPrintf( FG_INPUT, FG_DEBUG, " SHIFTED\n");
66 case 49: /* numeric keypad 1 */
67 v->goal_view_offset = FG_PI * 0.75;
69 case 50: /* numeric keypad 2 */
70 v->goal_view_offset = FG_PI;
72 case 51: /* numeric keypad 3 */
73 v->goal_view_offset = FG_PI * 1.25;
75 case 52: /* numeric keypad 4 */
76 v->goal_view_offset = FG_PI * 0.50;
78 case 54: /* numeric keypad 6 */
79 v->goal_view_offset = FG_PI * 1.50;
81 case 55: /* numeric keypad 7 */
82 v->goal_view_offset = FG_PI * 0.25;
84 case 56: /* numeric keypad 8 */
85 v->goal_view_offset = 0.00;
87 case 57: /* numeric keypad 9 */
88 v->goal_view_offset = FG_PI * 1.75;
100 displayInstruments = !displayInstruments;
103 w->visibility /= 1.10;
104 xglFogf(GL_FOG_END, w->visibility);
105 fgPrintf( FG_INPUT, FG_DEBUG, "Fog density = %.4f\n", w->visibility);
109 fgPrintf( FG_INPUT, FG_DEBUG, "\n");
111 case 50: /* numeric keypad 2 */
114 case 56: /* numeric keypad 8 */
117 case 49: /* numeric keypad 1 */
118 fgElevTrimMove(-0.001);
120 case 55: /* numeric keypad 7 */
121 fgElevTrimMove(0.001);
123 case 52: /* numeric keypad 4 */
124 fgAileronMove(-0.05);
126 case 54: /* numeric keypad 6 */
129 case 48: /* numeric keypad Ins */
132 case 13: /* numeric keypad Enter */
135 case 53: /* numeric keypad 5 */
140 case 57: /* numeric keypad 9 (Pg Up) */
141 fgThrottleMove(0, 0.01);
143 case 51: /* numeric keypad 3 (Pg Dn) */
144 fgThrottleMove(0, -0.01);
146 case 109: /* m key */
149 case 116: /* t key */
152 case 122: /* z key */
153 w->visibility *= 1.10;
154 xglFogf(GL_FOG_END, w->visibility);
155 fgPrintf( FG_INPUT, FG_DEBUG, "Fog density = %.4f\n", w->visibility);
165 /* Handle "special" keyboard events */
166 void GLUTspecialkey(int k, int x, int y) {
167 struct fgCONTROLS *c;
170 c = ¤t_aircraft.controls;
173 fgPrintf( FG_INPUT, FG_DEBUG, "Special key hit = %d", k);
175 if ( GLUT_ACTIVE_SHIFT && glutGetModifiers() ) {
176 fgPrintf( FG_INPUT, FG_DEBUG, " SHIFTED\n");
178 case GLUT_KEY_END: /* numeric keypad 1 */
179 v->goal_view_offset = FG_PI * 0.75;
181 case GLUT_KEY_DOWN: /* numeric keypad 2 */
182 v->goal_view_offset = FG_PI;
184 case GLUT_KEY_PAGE_DOWN: /* numeric keypad 3 */
185 v->goal_view_offset = FG_PI * 1.25;
187 case GLUT_KEY_LEFT: /* numeric keypad 4 */
188 v->goal_view_offset = FG_PI * 0.50;
190 case GLUT_KEY_RIGHT: /* numeric keypad 6 */
191 v->goal_view_offset = FG_PI * 1.50;
193 case GLUT_KEY_HOME: /* numeric keypad 7 */
194 v->goal_view_offset = FG_PI * 0.25;
196 case GLUT_KEY_UP: /* numeric keypad 8 */
197 v->goal_view_offset = 0.00;
199 case GLUT_KEY_PAGE_UP: /* numeric keypad 9 */
200 v->goal_view_offset = FG_PI * 1.75;
204 fgPrintf( FG_INPUT, FG_DEBUG, "\n");
213 fgAileronMove(-0.05);
218 case GLUT_KEY_HOME: /* numeric keypad 1 */
219 fgElevTrimMove(-0.001);
221 case GLUT_KEY_END: /* numeric keypad 7 */
222 fgElevTrimMove(0.001);
224 case GLUT_KEY_INSERT: /* numeric keypad Ins */
227 case 13: /* numeric keypad Enter */
230 case 53: /* numeric keypad 5 */
235 case GLUT_KEY_PAGE_UP: /* numeric keypad 9 (Pg Up) */
236 fgThrottleMove(0, 0.01);
238 case GLUT_KEY_PAGE_DOWN: /* numeric keypad 3 (Pg Dn) */
239 fgThrottleMove(0, -0.01);
247 /* Revision 1.27 1998/01/27 00:47:55 curt
248 /* Incorporated Paul Bleisch's <bleisch@chromatic.com> new debug message
249 /* system and commandline/config file processing code.
251 * Revision 1.26 1998/01/19 19:27:07 curt
252 * Merged in make system changes from Bob Kuehne <rpk@sgi.com>
253 * This should simplify things tremendously.
255 * Revision 1.25 1998/01/05 18:44:34 curt
256 * Add an option to advance/decrease time from keyboard.
258 * Revision 1.24 1997/12/30 16:36:46 curt
259 * Merged in Durk's changes ...
261 * Revision 1.23 1997/12/15 23:54:44 curt
262 * Add xgl wrappers for debugging.
263 * Generate terrain normals on the fly.
265 * Revision 1.22 1997/12/10 22:37:45 curt
266 * Prepended "fg" on the name of all global structures that didn't have it yet.
267 * i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
269 * Revision 1.21 1997/08/27 21:32:23 curt
270 * Restructured view calculation code. Added stars.
272 * Revision 1.20 1997/08/27 03:30:13 curt
273 * Changed naming scheme of basic shared structures.
275 * Revision 1.19 1997/08/25 20:27:21 curt
276 * Merged in initial HUD and Joystick code.
278 * Revision 1.18 1997/08/22 21:34:38 curt
279 * Doing a bit of reorganizing and house cleaning.
281 * Revision 1.17 1997/07/19 22:34:02 curt
282 * Moved PI definitions to ../constants.h
283 * Moved random() stuff to ../Utils/ and renamed fg_random()
285 * Revision 1.16 1997/07/18 23:41:24 curt
286 * Tweaks for building with Cygnus Win32 compiler.
288 * Revision 1.15 1997/07/16 20:04:47 curt
289 * Minor tweaks to aid Win32 port.
291 * Revision 1.14 1997/07/12 03:50:20 curt
292 * Added an #include <Windows32/Base.h> to help compiling for Win32
294 * Revision 1.13 1997/06/25 15:39:46 curt
295 * Minor changes to compile with rsxnt/win32.
297 * Revision 1.12 1997/06/21 17:12:52 curt
298 * Capitalized subdirectory names.
300 * Revision 1.11 1997/06/18 04:10:31 curt
301 * A couple more runway tweaks ...
303 * Revision 1.10 1997/06/18 02:21:23 curt
306 * Revision 1.9 1997/06/02 03:40:06 curt
307 * A tiny bit more view tweaking.
309 * Revision 1.8 1997/06/02 03:01:38 curt
310 * Working on views (side, front, back, transitions, etc.)
312 * Revision 1.7 1997/05/31 19:16:25 curt
313 * Elevator trim added.
315 * Revision 1.6 1997/05/31 04:13:52 curt
318 * Continuing work on the LaRCsim flight model integration.
319 * Added some MSFS-like keyboard input handling.
321 * Revision 1.5 1997/05/30 23:26:19 curt
322 * Added elevator/aileron controls.
324 * Revision 1.4 1997/05/27 17:44:31 curt
325 * Renamed & rearranged variables and routines. Added some initial simple
326 * timer/alarm routines so the flight model can be updated on a regular interval.
328 * Revision 1.3 1997/05/23 15:40:25 curt
329 * Added GNU copyright headers.
332 * Revision 1.2 1997/05/23 00:35:12 curt
333 * Trying to get fog to work ...
335 * Revision 1.1 1997/05/21 15:57:50 curt
336 * Renamed due to added GLUT support.
338 * Revision 1.2 1997/05/19 18:22:41 curt
339 * Parameter tweaking ... starting to stub in fog support.
341 * Revision 1.1 1997/05/16 16:05:51 curt