1 // GLUTkey.cxx -- handle GLUT keyboard events
3 // Written by Curtis Olson, started May 1997.
5 // Copyright (C) 1997 Curtis L. Olson - curt@me.umn.edu
7 // This program is free software; you can redistribute it and/or
8 // modify it under the terms of the GNU General Public License as
9 // published by the Free Software Foundation; either version 2 of the
10 // License, or (at your option) any later version.
12 // This program is distributed in the hope that it will be useful, but
13 // WITHOUT ANY WARRANTY; without even the implied warranty of
14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 // General Public License for more details.
17 // You should have received a copy of the GNU General Public License
18 // along with this program; if not, write to the Free Software
19 // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
22 // (Log is kept at end of this file)
38 #include <Aircraft/aircraft.hxx>
39 #include <Astro/solarsystem.hxx>
40 #include <Astro/sky.hxx>
41 #include <Autopilot/autopilot.hxx>
42 #include <Cockpit/hud.hxx>
43 #include <Debug/fg_debug.h>
45 #include <Include/fg_constants.h>
46 #include <Objects/material.hxx>
48 #include <Time/light.hxx>
49 #include <Weather/weather.hxx>
51 #include "GLUTkey.hxx"
52 #include "options.hxx"
55 #if defined(FX) && defined(XMESA)
56 # include <GL/xmesa.h>
57 static int fullscreen = 1;
61 // Force an update of the sky and lighting parameters
62 static void local_update_sky_and_lighting_params( void ) {
64 SolarSystem::theSolarSystem->rebuild();
65 cur_light_params.Update();
70 // Handle keyboard events
71 void GLUTkey(unsigned char k, int x, int y) {
78 static bool winding_ccw = true;
80 c = current_aircraft.controls;
81 f = current_aircraft.flight;
86 fgPrintf( FG_INPUT, FG_DEBUG, "Key hit = %d", k);
87 puKeyboard(k, PU_DOWN );
89 if ( GLUT_ACTIVE_ALT && glutGetModifiers() ) {
90 fgPrintf( FG_INPUT, FG_DEBUG, " SHIFTED\n");
98 case 18: // Ctrl-R key
100 winding_ccw = !winding_ccw;
102 glFrontFace ( GL_CCW );
104 glFrontFace ( GL_CW );
107 case 19: // Ctrl-S key
108 fgAPToggleAutoThrottle();
110 case 20: // Ctrl-T key
111 fgAPToggleTerrainFollow();
113 case 49: // numeric keypad 1
114 v->goal_view_offset = FG_PI * 0.75;
116 case 50: // numeric keypad 2
117 v->goal_view_offset = FG_PI;
119 case 51: // numeric keypad 3
120 v->goal_view_offset = FG_PI * 1.25;
122 case 52: // numeric keypad 4
123 v->goal_view_offset = FG_PI * 0.50;
125 case 54: // numeric keypad 6
126 v->goal_view_offset = FG_PI * 1.50;
128 case 55: // numeric keypad 7
129 v->goal_view_offset = FG_PI * 0.25;
131 case 56: // numeric keypad 8
132 v->goal_view_offset = 0.00;
134 case 57: // numeric keypad 9
135 v->goal_view_offset = FG_PI * 1.75;
138 // status = current_options.get_hud_status();
139 // current_options.set_hud_status(!status);
140 HUD_brightkey( true );
144 fgHUDInit2(¤t_aircraft);
148 local_update_sky_and_lighting_params();
152 local_update_sky_and_lighting_params();
155 #if defined(FX) && !defined(WIN32)
156 fullscreen = ( !fullscreen );
157 #if defined(XMESA_FX_FULLSCREEN) && defined(XMESA_FX_WINDOW)
158 XMesaSetFXmode(fullscreen ? XMESA_FX_FULLSCREEN : XMESA_FX_WINDOW);
163 fov = current_options.get_fov();
165 if ( fov > FG_FOV_MAX ) {
168 current_options.set_fov(fov);
169 v->update_fov = TRUE;
172 tmp = fgWeatherGetVisibility(); // in meters
174 fgWeatherSetVisibility( tmp );
178 fgPrintf( FG_INPUT, FG_DEBUG, "\n");
180 case 50: // numeric keypad 2
183 case 56: // numeric keypad 8
186 case 49: // numeric keypad 1
187 fgElevTrimMove(-0.001);
189 case 55: // numeric keypad 7
190 fgElevTrimMove(0.001);
192 case 52: // numeric keypad 4
193 fgAileronMove(-0.05);
195 case 54: // numeric keypad 6
198 case 48: // numeric keypad Ins
201 case 13: // numeric keypad Enter
204 case 53: // numeric keypad 5
209 case 57: // numeric keypad 9 (Pg Up)
210 fgThrottleMove(0, 0.01);
212 case 51: // numeric keypad 3 (Pg Dn)
213 fgThrottleMove(0, -0.01);
218 b_ret = int( fgBrakeGet() );
219 b_set = double(!b_ret);
223 HUD_brightkey( false );
226 fgHUDInit(¤t_aircraft); // normal HUD
230 local_update_sky_and_lighting_params();
233 t->pause = !t->pause;
234 // printf position and attitude information
235 fgPrintf( FG_INPUT, FG_INFO,
236 "Lon = %.4f Lat = %.4f Altitude = %.1f\n",
237 FG_Longitude * RAD_TO_DEG,
238 FG_Latitude * RAD_TO_DEG,
239 FG_Altitude * FEET_TO_METER);
240 fgPrintf( FG_INPUT, FG_INFO,
241 "Heading = %.2f Roll = %.2f Pitch = %.2f\n",
244 FG_Theta * RAD_TO_DEG);
248 local_update_sky_and_lighting_params();
251 fov = current_options.get_fov();
253 if ( fov < FG_FOV_MIN ) {
256 current_options.set_fov(fov);
257 v->update_fov = TRUE;
260 tmp = fgWeatherGetVisibility(); // in meters
262 fgWeatherSetVisibility( tmp );
265 // if( fg_DebugOutput ) {
266 // fclose( fg_DebugOutput );
268 fgPrintf( FG_INPUT, FG_EXIT,
269 "Program exiting normally at user request.\n");
275 // Handle "special" keyboard events
276 void GLUTspecialkey(int k, int x, int y) {
280 c = current_aircraft.controls;
283 fgPrintf( FG_INPUT, FG_DEBUG, "Special key hit = %d", k);
284 puKeyboard(k + PU_KEY_GLUT_SPECIAL_OFFSET, PU_DOWN);
286 if ( GLUT_ACTIVE_SHIFT && glutGetModifiers() ) {
287 fgPrintf( FG_INPUT, FG_DEBUG, " SHIFTED\n");
289 case GLUT_KEY_END: // numeric keypad 1
290 v->goal_view_offset = FG_PI * 0.75;
292 case GLUT_KEY_DOWN: // numeric keypad 2
293 v->goal_view_offset = FG_PI;
295 case GLUT_KEY_PAGE_DOWN: // numeric keypad 3
296 v->goal_view_offset = FG_PI * 1.25;
298 case GLUT_KEY_LEFT: // numeric keypad 4
299 v->goal_view_offset = FG_PI * 0.50;
301 case GLUT_KEY_RIGHT: // numeric keypad 6
302 v->goal_view_offset = FG_PI * 1.50;
304 case GLUT_KEY_HOME: // numeric keypad 7
305 v->goal_view_offset = FG_PI * 0.25;
307 case GLUT_KEY_UP: // numeric keypad 8
308 v->goal_view_offset = 0.00;
310 case GLUT_KEY_PAGE_UP: // numeric keypad 9
311 v->goal_view_offset = FG_PI * 1.75;
315 fgPrintf( FG_INPUT, FG_DEBUG, "\n");
317 case GLUT_KEY_F8: // F8 toggles fog ... off fastest nicest...
318 current_options.cycle_fog();
320 if ( current_options.get_fog() == fgOPTIONS::FG_FOG_DISABLED ) {
321 fgPrintf( FG_INPUT, FG_INFO, "Fog disabled\n" );
322 } else if ( current_options.get_fog() ==
323 fgOPTIONS::FG_FOG_FASTEST )
325 fgPrintf( FG_INPUT, FG_INFO,
326 "Fog enabled, hint set to fastest\n" );
327 } else if ( current_options.get_fog() ==
328 fgOPTIONS::FG_FOG_NICEST )
330 fgPrintf( FG_INPUT, FG_INFO,
331 "Fog enabled, hint set to nicest\n" );
335 case GLUT_KEY_F9: // F9 toggles textures on and off...
336 if ( material_mgr.get_textures_loaded() ) {
337 current_options.get_textures() ?
338 current_options.set_textures(false) :
339 current_options.set_textures(true);
340 fgPrintf( FG_INPUT, FG_INFO, "Toggling texture\n" );
342 fgPrintf( FG_INPUT, FG_INFO,
343 "No textures loaded, cannot toggle\n" );
346 case GLUT_KEY_F10: // F10 toggles menu on and off...
347 fgPrintf(FG_INPUT, FG_INFO, "Invoking call back function");
349 setValue ((int) !(hideMenuButton -> getValue() ) );
350 hideMenuButton -> invokeCallback();
360 fgAileronMove(-0.05);
365 case GLUT_KEY_HOME: // numeric keypad 1
366 fgElevTrimMove(0.001);
368 case GLUT_KEY_END: // numeric keypad 7
369 fgElevTrimMove(-0.001);
371 case GLUT_KEY_INSERT: // numeric keypad Ins
374 case 13: // numeric keypad Enter
377 case 53: // numeric keypad 5
382 case GLUT_KEY_PAGE_UP: // numeric keypad 9 (Pg Up)
383 fgThrottleMove(0, 0.01);
385 case GLUT_KEY_PAGE_DOWN: // numeric keypad 3 (Pg Dn)
386 fgThrottleMove(0, -0.01);
394 // Revision 1.29 1998/10/20 14:58:57 curt
395 // Ctrl-R now reverses default polygon winding so I can see if a hole in the
396 // terrain is a result of improper winding, or if it is just an empty hole.
398 // Revision 1.28 1998/10/17 01:34:20 curt
401 // Revision 1.27 1998/10/02 12:46:46 curt
402 // Added an "auto throttle"
404 // Revision 1.26 1998/10/01 00:38:04 curt
405 // More altitude hold tweaks.
407 // Revision 1.25 1998/09/29 02:03:36 curt
410 // Revision 1.24 1998/09/26 13:16:44 curt
411 // C++-ified the comments.
413 // Revision 1.23 1998/09/17 18:35:30 curt
414 // Added F8 to toggle fog and F9 to toggle texturing.
416 // Revision 1.22 1998/09/15 04:27:27 curt
417 // Changes for new Astro code.
419 // Revision 1.21 1998/08/29 13:09:25 curt
420 // Changes to event manager from Bernie Bright.
422 // Revision 1.20 1998/08/24 20:11:12 curt
423 // Added i/I to toggle full vs. minimal HUD.
424 // Added a --hud-tris vs --hud-culled option.
425 // Moved options accessor funtions to options.hxx.
427 // Revision 1.19 1998/08/05 00:19:33 curt
428 // Added a local routine to update lighting params every frame when time is
431 // Revision 1.18 1998/07/30 23:48:24 curt
432 // Output position & orientation when pausing.
433 // Eliminated libtool use.
434 // Added options to specify initial position and orientation.
435 // Changed default fov to 55 degrees.
436 // Added command line option to start in paused or unpaused state.
438 // Revision 1.17 1998/07/27 18:41:23 curt
439 // Added a pause command "p"
440 // Fixed some initialization order problems between pui and glut.
441 // Added an --enable/disable-sound option.
443 // Revision 1.16 1998/07/16 17:33:34 curt
444 // "H" / "h" now control hud brightness as well with off being one of the
446 // Better checking for xmesa/fx 3dfx fullscreen/window support for deciding
447 // whether or not to build in the feature.
448 // Translucent menu support.
449 // HAVE_AUDIO_SUPPORT -> ENABLE_AUDIO_SUPPORT
450 // Use fork() / wait() for playing mp3 init music in background under unix.
451 // Changed default tile diameter to 5.
453 // Revision 1.15 1998/07/13 21:01:34 curt
454 // Wrote access functions for current fgOPTIONS.
456 // Revision 1.14 1998/07/06 02:42:02 curt
457 // Added support for switching between fullscreen and window mode for
460 // Added a basic splash screen. Restructured the main loop and top level
461 // initialization routines to do this.
463 // Hacked in some support for playing a startup mp3 sound file while rest
464 // of sim initializes. Currently only works in Unix using the mpg123 player.
465 // Waits for the mpg123 player to finish before initializing internal
468 // Revision 1.13 1998/06/27 16:54:32 curt
469 // Replaced "extern displayInstruments" with a entry in fgOPTIONS.
470 // Don't change the view port when displaying the panel.
472 // Revision 1.12 1998/06/12 14:27:26 curt
473 // Pui -> PUI, Gui -> GUI.
475 // Revision 1.11 1998/06/12 00:57:38 curt
476 // Added support for Pui/Gui.
477 // Converted fog to GL_FOG_EXP2.
478 // Link to static simulator parts.
479 // Update runfg.bat to try to be a little smarter.
481 // Revision 1.10 1998/05/27 02:24:05 curt
482 // View optimizations by Norman Vine.
484 // Revision 1.9 1998/05/16 13:05:21 curt
485 // Added limits to fov.
487 // Revision 1.8 1998/05/13 18:29:56 curt
488 // Added a keyboard binding to dynamically adjust field of view.
489 // Added a command line option to specify fov.
490 // Adjusted terrain color.
491 // Root path info moved to fgOPTIONS.
492 // Added ability to parse options out of a config file.
494 // Revision 1.7 1998/05/07 23:14:14 curt
495 // Added "D" key binding to set autopilot heading.
496 // Made frame rate calculation average out over last 10 frames.
497 // Borland C++ floating point exception workaround.
498 // Added a --tile-radius=n option.
500 // Revision 1.6 1998/04/28 01:20:20 curt
501 // Type-ified fgTIME and fgVIEW.
502 // Added a command line option to disable textures.
504 // Revision 1.5 1998/04/25 22:06:29 curt
505 // Edited cvs log messages in source files ... bad bad bad!
507 // Revision 1.4 1998/04/25 20:24:00 curt
508 // Cleaned up initialization sequence to eliminate interdependencies
509 // between sun position, lighting, and view position. This creates a
510 // valid single pass initialization path.
512 // Revision 1.3 1998/04/24 14:19:29 curt
515 // Revision 1.2 1998/04/24 00:49:17 curt
516 // Wrapped "#include <config.h>" in "#ifdef HAVE_CONFIG_H"
517 // Trying out some different option parsing code.
518 // Some code reorganization.
520 // Revision 1.1 1998/04/22 13:25:40 curt
521 // C++ - ifing the code.
522 // Starting a bit of reorganization of lighting code.
524 // Revision 1.33 1998/04/18 04:11:25 curt
525 // Moved fg_debug to it's own library, added zlib support.
527 // Revision 1.32 1998/04/14 02:21:01 curt
528 // Incorporated autopilot heading hold contributed by: Jeff Goeke-Smith
529 // <jgoeke@voyager.net>
531 // Revision 1.31 1998/04/08 23:34:05 curt
532 // Patch from Durk to fix trim reversal with numlock key active.
534 // Revision 1.30 1998/04/03 22:09:02 curt
535 // Converting to Gnu autoconf system.
537 // Revision 1.29 1998/02/07 15:29:40 curt
538 // Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss
539 // <chotchkiss@namg.us.anritsu.com>
541 // Revision 1.28 1998/02/03 23:20:23 curt
542 // Lots of little tweaks to fix various consistency problems discovered by
543 // Solaris' CC. Fixed a bug in fg_debug.c with how the fgPrintf() wrapper
544 // passed arguments along to the real printf(). Also incorporated HUD changes
545 // by Michele America.
547 // Revision 1.27 1998/01/27 00:47:55 curt
548 // Incorporated Paul Bleisch's <pbleisch@acm.org> new debug message
549 // system and commandline/config file processing code.
551 // Revision 1.26 1998/01/19 19:27:07 curt
552 // Merged in make system changes from Bob Kuehne <rpk@sgi.com>
553 // This should simplify things tremendously.
555 // Revision 1.25 1998/01/05 18:44:34 curt
556 // Add an option to advance/decrease time from keyboard.
558 // Revision 1.24 1997/12/30 16:36:46 curt
559 // Merged in Durk's changes ...
561 // Revision 1.23 1997/12/15 23:54:44 curt
562 // Add xgl wrappers for debugging.
563 // Generate terrain normals on the fly.
565 // Revision 1.22 1997/12/10 22:37:45 curt
566 // Prepended "fg" on the name of all global structures that didn't have it yet.
567 // i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
569 // Revision 1.21 1997/08/27 21:32:23 curt
570 // Restructured view calculation code. Added stars.
572 // Revision 1.20 1997/08/27 03:30:13 curt
573 // Changed naming scheme of basic shared structures.
575 // Revision 1.19 1997/08/25 20:27:21 curt
576 // Merged in initial HUD and Joystick code.
578 // Revision 1.18 1997/08/22 21:34:38 curt
579 // Doing a bit of reorganizing and house cleaning.
581 // Revision 1.17 1997/07/19 22:34:02 curt
582 // Moved PI definitions to ../constants.h
583 // Moved random() stuff to ../Utils/ and renamed fg_random()
585 // Revision 1.16 1997/07/18 23:41:24 curt
586 // Tweaks for building with Cygnus Win32 compiler.
588 // Revision 1.15 1997/07/16 20:04:47 curt
589 // Minor tweaks to aid Win32 port.
591 // Revision 1.14 1997/07/12 03:50:20 curt
592 // Added an #include <Windows32/Base.h> to help compiling for Win32
594 // Revision 1.13 1997/06/25 15:39:46 curt
595 // Minor changes to compile with rsxnt/win32.
597 // Revision 1.12 1997/06/21 17:12:52 curt
598 // Capitalized subdirectory names.
600 // Revision 1.11 1997/06/18 04:10:31 curt
601 // A couple more runway tweaks ...
603 // Revision 1.10 1997/06/18 02:21:23 curt
604 // Hacked in a runway
606 // Revision 1.9 1997/06/02 03:40:06 curt
607 // A tiny bit more view tweaking.
609 // Revision 1.8 1997/06/02 03:01:38 curt
610 // Working on views (side, front, back, transitions, etc.)
612 // Revision 1.7 1997/05/31 19:16:25 curt
613 // Elevator trim added.
615 // Revision 1.6 1997/05/31 04:13:52 curt
618 // Continuing work on the LaRCsim flight model integration.
619 // Added some MSFS-like keyboard input handling.
621 // Revision 1.5 1997/05/30 23:26:19 curt
622 // Added elevator/aileron controls.
624 // Revision 1.4 1997/05/27 17:44:31 curt
625 // Renamed & rearranged variables and routines. Added some initial simple
626 // timer/alarm routines so the flight model can be updated on a regular
629 // Revision 1.3 1997/05/23 15:40:25 curt
630 // Added GNU copyright headers.
633 // Revision 1.2 1997/05/23 00:35:12 curt
634 // Trying to get fog to work ...
636 // Revision 1.1 1997/05/21 15:57:50 curt
637 // Renamed due to added GLUT support.
639 // Revision 1.2 1997/05/19 18:22:41 curt
640 // Parameter tweaking ... starting to stub in fog support.
642 // Revision 1.1 1997/05/16 16:05:51 curt