1 /**************************************************************************
2 * fg_init.c -- Flight Gear top level initialization routines
4 * Written by Curtis Olson, started August 1997.
6 * Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
8 * This program is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU General Public License as
10 * published by the Free Software Foundation; either version 2 of the
11 * License, or (at your option) any later version.
13 * This program is distributed in the hope that it will be useful, but
14 * WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * General Public License for more details.
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
23 * (Log is kept at end of this file)
24 **************************************************************************/
30 #include <Main/fg_init.h>
31 #include <Main/views.h>
33 #include <Include/constants.h>
34 #include <Include/general.h>
36 #include <Aircraft/aircraft.h>
37 #include <Astro/moon.h>
38 #include <Astro/sky.h>
39 #include <Astro/stars.h>
40 #include <Astro/sun.h>
41 #include <Cockpit/cockpit.h>
42 #include <Joystick/joystick.h>
43 #include <Math/fg_random.h>
44 #include <Scenery/mesh.h>
45 #include <Scenery/scenery.h>
46 #include <Scenery/tilemgr.h>
47 #include <Time/event.h>
48 #include <Time/fg_time.h>
49 #include <Time/sunpos.h>
50 #include <Weather/weather.h>
53 extern int show_hud; /* HUD state */
54 extern int displayInstruments;
57 /* General house keeping initializations */
59 void fgInitGeneral( void ) {
64 printf("General Initialization\n");
65 printf("======= ==============\n");
67 /* seed the random number generater */
70 /* determine the fg root path */
71 if ( (g->root_dir = getenv("FG_ROOT")) == NULL ) {
72 /* environment variable not defined */
73 printf("FG_ROOT needs to be defined! See the documentation.\n");
76 printf("FG_ROOT = %s\n", g->root_dir);
82 /* This is the top level init routine which calls all the other
83 * initialization routines. If you are adding a subsystem to flight
84 * gear, its initialization call should located in this routine.*/
86 void fgInitSubsystems( void ) {
94 f = ¤t_aircraft.flight;
95 l = &cur_light_params;
99 printf("Initialize Subsystems\n");
100 printf("========== ==========\n");
102 /****************************************************************
103 * The following section sets up the flight model EOM parameters and
104 * should really be read in from one or more files.
105 ****************************************************************/
107 /* Globe Aiport, AZ */
108 FG_Runway_longitude = -398391.28;
109 FG_Runway_latitude = 120070.41;
110 FG_Runway_altitude = 3234.5;
111 FG_Runway_heading = 102.0 * DEG_TO_RAD;
113 /* Initial Position at (P13) GLOBE airport */
114 FG_Longitude = ( -398391.28 / 3600.0 ) * DEG_TO_RAD;
115 FG_Latitude = ( 120070.41 / 3600.0 ) * DEG_TO_RAD;
116 FG_Altitude = FG_Runway_altitude + 3.758099;
118 /* Initial Position at (SEZ) SEDONA airport */
119 /* FG_Longitude = -111.774176 * DEG_TO_RAD; */
120 /* FG_Latitude = 34.834343 * DEG_TO_RAD; */
121 /* FG_Runway_altitude = 4827; */
122 /* FG_Altitude = FG_Runway_altitude + 3.758099; */
124 /* Initial Position SE of (SEZ) SEDONA airport */
125 /* FG_Longitude = -111.724176 * DEG_TO_RAD; */
126 /* FG_Latitude = 34.744343 * DEG_TO_RAD; */
127 /* FG_Runway_altitude = 7427; */
128 /* FG_Altitude = FG_Runway_altitude + 3.758099; */
130 /* Initial Position at (HSP) Hot Springs, VA */
131 FG_Longitude = (-79.8338964 /*+ 0.02*/) * DEG_TO_RAD;
132 FG_Latitude = ( 37.9514564 /*+ 0.05*/) * DEG_TO_RAD;
133 FG_Runway_altitude = (792 /*+ 1500*/);
134 FG_Altitude = FG_Runway_altitude + 3.758099;
136 /* Initial Position at (ANE) Anoka County airport */
137 /* FG_Longitude = -93.2113889 * DEG_TO_RAD; */
138 /* FG_Latitude = 45.145 * DEG_TO_RAD; */
139 /* FG_Runway_altitude = 912; */
140 /* FG_Altitude = FG_Runway_altitude + 3.758099; */
142 /* Initial Position north of the city of Globe */
143 /* FG_Longitude = ( -398673.28 / 3600.0 ) * DEG_TO_RAD; */
144 /* FG_Latitude = ( 120625.64 / 3600.0 ) * DEG_TO_RAD; */
145 /* FG_Longitude = ( -397867.44 / 3600.0 ) * DEG_TO_RAD; */
146 /* FG_Latitude = ( 119548.21 / 3600.0 ) * DEG_TO_RAD; */
147 /* FG_Altitude = 0.0 + 3.758099; */
149 /* Initial Posisition near where I used to live in Globe, AZ */
150 /* FG_Longitude = ( -398757.6 / 3600.0 ) * DEG_TO_RAD; */
151 /* FG_Latitude = ( 120160.0 / 3600.0 ) * DEG_TO_RAD; */
152 /* FG_Runway_altitude = 5000.0; */
153 /* FG_Altitude = FG_Runway_altitude + 3.758099; */
155 /* Initial Position: 10125 Jewell St. NE */
156 /* FG_Longitude = ( -93.15 ) * DEG_TO_RAD; */
157 /* FG_Latitude = ( 45.15 ) * DEG_TO_RAD; */
158 /* FG_Altitude = FG_Runway_altitude + 3.758099; */
160 /* A random test position */
161 /* FG_Longitude = ( 88128.00 / 3600.0 ) * DEG_TO_RAD; */
162 /* FG_Latitude = ( 93312.00 / 3600.0 ) * DEG_TO_RAD; */
165 printf("Initial position is: (%.4f, %.4f, %.2f)\n",
166 FG_Longitude * RAD_TO_DEG, FG_Latitude * RAD_TO_DEG,
167 FG_Altitude * FEET_TO_METER);
169 /* Initial Velocity */
170 FG_V_north = 0.0 /* 7.287719E+00 */;
171 FG_V_east = 0.0 /* 1.521770E+03 */;
172 FG_V_down = 0.0 /* -1.265722E-05 */;
174 /* Initial Orientation */
175 FG_Phi = -2.658474E-06;
176 FG_Theta = 7.401790E-03;
177 FG_Psi = 270.0 * DEG_TO_RAD;
179 /* Initial Angular B rates */
180 FG_P_body = 7.206685E-05;
181 FG_Q_body = 0.000000E+00;
182 FG_R_body = 9.492658E-05;
184 FG_Earth_position_angle = 0.000000E+00;
186 /* Mass properties and geometry values */
187 FG_Mass = 8.547270E+01;
188 FG_I_xx = 1.048000E+03;
189 FG_I_yy = 3.000000E+03;
190 FG_I_zz = 3.530000E+03;
191 FG_I_xz = 0.000000E+00;
193 /* CG position w.r.t. ref. point */
194 FG_Dx_cg = 0.000000E+00;
195 FG_Dy_cg = 0.000000E+00;
196 FG_Dz_cg = 0.000000E+00;
198 /* Set initial position and slew parameters */
199 /* fgSlewInit(-398391.3, 120070.41, 244, 3.1415); */ /* GLOBE Airport */
200 /* fgSlewInit(-335340,162540, 15, 4.38); */
201 /* fgSlewInit(-398673.28,120625.64, 53, 4.38); */
203 /* Initialize the event manager */
206 /* Dump event stats every 60 seconds */
207 fgEventRegister( "fgEventPrintStats()", fgEventPrintStats,
208 FG_EVENT_READY, 60000 );
210 /* Initialize "time" */
214 /* fgViewUpdate() needs the sun in the right place, while
215 * fgUpdateSunPos() needs to know the view position. I'll get
216 * around this interdependency for now by calling fgUpdateSunPos()
217 * once, then moving on with normal initialization. */
220 /* Initialize view parameters */
222 fgViewUpdate(f, v, l);
224 /* Initialize shared sun position and sun_vec */
225 fgEventRegister( "fgUpdateSunPos()", fgUpdateSunPos, FG_EVENT_READY, 1000 );
227 /* Initialize the weather modeling subsystem */
230 /* update the weather for our current position */
231 fgEventRegister( "fgWeatherUpdate()", fgWeatherUpdate,
232 FG_EVENT_READY, 120000 );
234 /* Initialize the Cockpit subsystem */
235 if( fgCockpitInit( current_aircraft ) == NULL ) {
236 printf( "Error in Cockpit initialization!\n" );
240 /* Initialize the orbital elements of sun, moon and mayor planets */
241 fgSolarSystemInit(*t);
243 /* Initialize the Stars subsystem */
246 /* Initialize the sun's position */
247 fgEventRegister( "fgSunInit()", fgSunInit, FG_EVENT_READY, 600000 );
249 /* Intialize the moon's position */
250 fgEventRegister( "fgMoonInit()", fgMoonInit, FG_EVENT_READY, 600000 );
252 /* Initialize the "sky" */
255 /* Initialize the Scenery Management subsystem */
257 /* fgSceneryInit(); */
259 /* Tell the Scenery Management system where we are so it can load
260 * the correct scenery data */
262 /* fgSceneryUpdate(FG_Latitude, FG_Longitude, FG_Altitude); */
264 /* I'm just sticking this here for now, it should probably move
266 cur_elev = mesh_altitude(FG_Longitude * RAD_TO_DEG * 3600.0,
267 FG_Latitude * RAD_TO_DEG * 3600.0);
268 printf("True ground elevation is %.2f meters here.\n", cur_elev);
269 if ( cur_elev > -9990.0 ) {
270 FG_Runway_altitude = cur_elev * METER_TO_FEET;
273 if ( FG_Altitude < FG_Runway_altitude ) {
274 FG_Altitude = FG_Runway_altitude + 3.758099;
276 printf("Updated position (after elevation adj): (%.4f, %.4f, %.2f)\n",
277 FG_Latitude * RAD_TO_DEG, FG_Longitude * RAD_TO_DEG,
278 FG_Altitude * FEET_TO_METER);
279 /* end of thing that I just stuck in that I should probably move */
281 /* Initialize the flight model subsystem data structures base on
283 fgFlightModelInit( FG_LARCSIM, f, 1.0 / DEFAULT_MODEL_HZ );
285 /* To HUD or not to HUD */
288 /* Let's show the instrument panel */
289 displayInstruments = 0;
291 /* Joystick support */
294 /* One more try here to get the sky synced up */
302 /* Revision 1.33 1998/01/21 21:11:34 curt
305 * Revision 1.32 1998/01/19 19:27:08 curt
306 * Merged in make system changes from Bob Kuehne <rpk@sgi.com>
307 * This should simplify things tremendously.
309 * Revision 1.31 1998/01/19 18:40:32 curt
310 * Tons of little changes to clean up the code and to remove fatal errors
311 * when building with the c++ compiler.
313 * Revision 1.30 1998/01/13 00:23:09 curt
314 * Initial changes to support loading and management of scenery tiles. Note,
315 * there's still a fair amount of work left to be done.
317 * Revision 1.29 1998/01/08 02:22:08 curt
318 * Beginning to integrate Tile management subsystem.
320 * Revision 1.28 1998/01/07 03:18:58 curt
321 * Moved astronomical stuff from .../Src/Scenery to .../Src/Astro/
323 * Revision 1.27 1998/01/05 18:44:35 curt
324 * Add an option to advance/decrease time from keyboard.
326 * Revision 1.26 1997/12/30 23:09:04 curt
327 * Tweaking initialization sequences.
329 * Revision 1.25 1997/12/30 22:22:33 curt
330 * Further integration of event manager.
332 * Revision 1.24 1997/12/30 20:47:44 curt
333 * Integrated new event manager with subsystem initializations.
335 * Revision 1.23 1997/12/30 16:36:50 curt
336 * Merged in Durk's changes ...
338 * Revision 1.22 1997/12/19 23:34:05 curt
339 * Lot's of tweaking with sky rendering and lighting.
341 * Revision 1.21 1997/12/19 16:45:00 curt
342 * Working on scene rendering order and options.
344 * Revision 1.20 1997/12/18 23:32:33 curt
345 * First stab at sky dome actually starting to look reasonable. :-)
347 * Revision 1.19 1997/12/17 23:13:36 curt
348 * Began working on rendering a sky.
350 * Revision 1.18 1997/12/15 23:54:49 curt
351 * Add xgl wrappers for debugging.
352 * Generate terrain normals on the fly.
354 * Revision 1.17 1997/12/15 20:59:09 curt
357 * Revision 1.16 1997/12/12 19:52:48 curt
358 * Working on lightling and material properties.
360 * Revision 1.15 1997/12/11 04:43:55 curt
361 * Fixed sun vector and lighting problems. I thing the moon is now lit
364 * Revision 1.14 1997/12/10 22:37:47 curt
365 * Prepended "fg" on the name of all global structures that didn't have it yet.
366 * i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
368 * Revision 1.13 1997/11/25 19:25:32 curt
369 * Changes to integrate Durk's moon/sun code updates + clean up.
371 * Revision 1.12 1997/11/15 18:16:35 curt
374 * Revision 1.11 1997/10/30 12:38:42 curt
375 * Working on new scenery subsystem.
377 * Revision 1.10 1997/10/25 03:24:23 curt
378 * Incorporated sun, moon, and star positioning code contributed by Durk Talsma.
380 * Revision 1.9 1997/09/23 00:29:39 curt
381 * Tweaks to get things to compile with gcc-win32.
383 * Revision 1.8 1997/09/22 14:44:20 curt
384 * Continuing to try to align stars correctly.
386 * Revision 1.7 1997/09/16 15:50:30 curt
387 * Working on star alignment and time issues.
389 * Revision 1.6 1997/09/05 14:17:30 curt
390 * More tweaking with stars.
392 * Revision 1.5 1997/09/04 02:17:36 curt
395 * Revision 1.4 1997/08/27 21:32:26 curt
396 * Restructured view calculation code. Added stars.
398 * Revision 1.3 1997/08/27 03:30:19 curt
399 * Changed naming scheme of basic shared structures.
401 * Revision 1.2 1997/08/25 20:27:23 curt
402 * Merged in initial HUD and Joystick code.
404 * Revision 1.1 1997/08/23 01:46:20 curt