2 // fg_init.cxx -- Flight Gear top level initialization routines
4 // Written by Curtis Olson, started August 1997.
6 // Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
8 // This program is free software; you can redistribute it and/or
9 // modify it under the terms of the GNU General Public License as
10 // published by the Free Software Foundation; either version 2 of the
11 // License, or (at your option) any later version.
13 // This program is distributed in the hope that it will be useful, but
14 // WITHOUT ANY WARRANTY; without even the implied warranty of
15 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 // General Public License for more details.
18 // You should have received a copy of the GNU General Public License
19 // along with this program; if not, write to the Free Software
20 // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
24 // (Log is kept at end of this file)
34 #include <Include/fg_constants.h>
35 #include <Include/general.h>
37 #include <Aircraft/aircraft.h>
38 #include <Astro/moon.hxx>
39 #include <Astro/planets.hxx>
40 #include <Astro/sky.hxx>
41 #include <Astro/stars.hxx>
42 #include <Astro/sun.hxx>
43 #include <Autopilot/autopilot.h>
44 #include <Cockpit/cockpit.hxx>
45 #include <Debug/fg_debug.h>
46 #include <Joystick/joystick.h>
47 #include <Math/fg_random.h>
48 #include <Scenery/scenery.h>
49 #include <Scenery/tilemgr.hxx>
50 #include <Time/event.hxx>
51 #include <Time/fg_time.hxx>
52 #include <Time/light.hxx>
53 #include <Time/sunpos.hxx>
54 #include <Weather/weather.h>
56 #include "airports.hxx"
57 #include "fg_init.hxx"
58 #include "options.hxx"
61 // extern int show_hud; // HUD state
62 extern int displayInstruments;
63 extern const char *default_root;
66 // Set initial position
67 int fgInitPosition( void ) {
71 f = current_aircraft.flight;
74 // If nothing else is specified, default initial position is
76 FG_Longitude = ( -110.6642444 ) * DEG_TO_RAD;
77 FG_Latitude = ( 33.3528917 ) * DEG_TO_RAD;
78 FG_Runway_altitude = (3234.5 + 300);
79 FG_Altitude = FG_Runway_altitude + 3.758099;
81 // Initial Position north of the city of Globe
82 // FG_Longitude = ( -398673.28 / 3600.0 ) * DEG_TO_RAD;
83 // FG_Latitude = ( 120625.64 / 3600.0 ) * DEG_TO_RAD;
84 // FG_Longitude = ( -397867.44 / 3600.0 ) * DEG_TO_RAD;
85 // FG_Latitude = ( 119548.21 / 3600.0 ) * DEG_TO_RAD;
86 // FG_Altitude = 0.0 + 3.758099;
88 // Initial Position near where I used to live in Globe, AZ
89 // FG_Longitude = ( -398757.6 / 3600.0 ) * DEG_TO_RAD;
90 // FG_Latitude = ( 120160.0 / 3600.0 ) * DEG_TO_RAD;
91 // FG_Runway_altitude = 4000.0;
92 // FG_Altitude = FG_Runway_altitude + 3.758099;
94 // Initial Position: 10125 Jewell St. NE
95 // FG_Longitude = ( -93.15 ) * DEG_TO_RAD;
96 // FG_Latitude = ( 45.15 ) * DEG_TO_RAD;
97 // FG_Runway_altitude = 950.0;
98 // FG_Altitude = FG_Runway_altitude + 3.758099;
100 // Initial Position: Somewhere near the Grand Canyon
101 // FG_Longitude = ( -112.5 ) * DEG_TO_RAD;
102 // FG_Latitude = ( 36.5 ) * DEG_TO_RAD;
103 // FG_Runway_altitude = 8000.0;
104 // FG_Altitude = FG_Runway_altitude + 3.758099;
106 // Initial Position: Jim Brennon's Kingmont Observatory
107 // FG_Longitude = ( -121.1131667 ) * DEG_TO_RAD;
108 // FG_Latitude = ( 38.8293917 ) * DEG_TO_RAD;
109 // FG_Runway_altitude = 920.0;
110 // FG_Altitude = FG_Runway_altitude + 3.758099;
112 // probably interesting for european team members
113 // That is: If I can get the scenery to work -;) (Durk)
115 // Eclipse Watching w73.5 n10 (approx) 18:00 UT
116 // FG_Longitude = ( -73.5 ) * DEG_TO_RAD;
117 // FG_Latitude = ( 10.0 ) * DEG_TO_RAD;
118 // FG_Runway_altitude = 0.0;
119 // FG_Altitude = FG_Runway_altitude + 3.758099;
122 // FG_Longitude = ( -109.5 ) * DEG_TO_RAD;
123 // FG_Latitude = ( 32.5 ) * DEG_TO_RAD;
124 // FG_Runway_altitude = (2646 + 2000);
125 // FG_Altitude = FG_Runway_altitude + 3.758099;
127 if ( strlen(o->airport_id) ) {
131 fgPrintf( FG_GENERAL, FG_INFO,
132 "Attempting to set starting position from airport code %s.\n",
135 airports.load("Airports");
136 a = airports.search(o->airport_id);
137 if ( strcmp(a.id, "none") == 0 ) {
138 fgPrintf( FG_GENERAL, FG_EXIT,
139 "Failed to find %s in database.\n", o->airport_id);
141 FG_Longitude = ( a.longitude ) * DEG_TO_RAD;
142 FG_Latitude = ( a.latitude ) * DEG_TO_RAD;
143 FG_Runway_altitude = ( a.elevation + 300 );
144 FG_Altitude = FG_Runway_altitude + 3.758099;
148 fgPrintf( FG_GENERAL, FG_INFO,
149 "Initial position is: (%.4f, %.4f, %.2f)\n",
150 FG_Longitude * RAD_TO_DEG, FG_Latitude * RAD_TO_DEG,
151 FG_Altitude * FEET_TO_METER);
157 // General house keeping initializations
158 int fgInitGeneral( void ) {
163 fgPrintf( FG_GENERAL, FG_INFO, "General Initialization\n" );
164 fgPrintf( FG_GENERAL, FG_INFO, "======= ==============\n" );
166 // determine the fg root path.
167 if( !(g->root_dir) ) {
168 // If not set by command line test for environmental var..
169 g->root_dir = getenv("FG_ROOT");
170 if ( !g->root_dir ) {
171 // No root path set? Then assume, we will exit if this is
172 // wrong when looking for support files.
173 fgPrintf( FG_GENERAL, FG_EXIT, "%s %s\n",
174 "Cannot continue without environment variable FG_ROOT",
178 fgPrintf( FG_GENERAL, FG_INFO, "FG_ROOT = %s\n\n", g->root_dir);
184 // This is the top level init routine which calls all the other
185 // initialization routines. If you are adding a subsystem to flight
186 // gear, its initialization call should located in this routine.
187 // Returns non-zero if a problem encountered.
188 int fgInitSubsystems( void ) {
196 l = &cur_light_params;
197 t = &cur_time_params;
200 fgPrintf( FG_GENERAL, FG_INFO, "Initialize Subsystems\n");
201 fgPrintf( FG_GENERAL, FG_INFO, "========== ==========\n");
203 // seed the random number generater
206 // The following section sets up the flight model EOM parameters
207 // and should really be read in from one or more files.
209 // Must happen before any of the flight model or control
210 // parameters are set
212 fgAircraftInit(); // In the future this might not be the case.
213 f = current_aircraft.flight;
215 // set the initial position
219 FG_V_north = 0.0; // 7.287719E+00
220 FG_V_east = 0.0; // 1.521770E+03
221 FG_V_down = 0.0; // -1.265722E-05
223 // Initial Orientation
224 FG_Phi = -2.658474E-06;
225 FG_Theta = 7.401790E-03;
226 FG_Psi = 270.0 * DEG_TO_RAD;
228 // Initial Angular B rates
229 FG_P_body = 7.206685E-05;
230 FG_Q_body = 0.000000E+00;
231 FG_R_body = 9.492658E-05;
233 FG_Earth_position_angle = 0.000000E+00;
235 // Mass properties and geometry values
236 FG_Mass = 8.547270E+01;
237 FG_I_xx = 1.048000E+03;
238 FG_I_yy = 3.000000E+03;
239 FG_I_zz = 3.530000E+03;
240 FG_I_xz = 0.000000E+00;
242 // CG position w.r.t. ref. point
243 FG_Dx_cg = 0.000000E+00;
244 FG_Dy_cg = 0.000000E+00;
245 FG_Dz_cg = 0.000000E+00;
247 // Initialize the event manager
250 // Output event stats every 60 seconds
251 fgEventRegister( "fgEventPrintStats()", fgEventPrintStats,
252 FG_EVENT_READY, 60000 );
254 // Initialize the time dependent variables
258 // Initialize view parameters
261 fgViewUpdate(f, v, l);
263 // Initialize the orbital elements of sun, moon and mayor planets
264 fgSolarSystemInit(*t);
266 // Initialize the Stars subsystem
267 if( fgStarsInit() ) {
268 // Stars initialized ok.
270 fgPrintf( FG_GENERAL, FG_EXIT, "Error in Stars initialization!\n" );
273 // Initialize the planetary subsystem
274 fgEventRegister("fgPlanetsInit()", fgPlanetsInit, FG_EVENT_READY, 600000);
276 // Initialize the sun's position
277 fgEventRegister("fgSunInit()", fgSunInit, FG_EVENT_READY, 30000 );
279 // Intialize the moon's position
280 fgEventRegister( "fgMoonInit()", fgMoonInit, FG_EVENT_READY, 600000 );
282 // fgUpdateSunPos() needs a few position and view parameters set
283 // so it can calculate local relative sun angle and a few other
284 // things for correctly orienting the sky.
288 // Initialize Lighting interpolation tables
292 // update the lighting parameters (based on sun angle)
293 fgEventRegister( "fgLightUpdate()", fgLightUpdate,
294 FG_EVENT_READY, 30000 );
296 // Initialize the weather modeling subsystem
299 // update the weather for our current position
300 fgEventRegister( "fgWeatherUpdate()", fgWeatherUpdate,
301 FG_EVENT_READY, 120000 );
303 // Initialize the Cockpit subsystem
304 if( fgCockpitInit( ¤t_aircraft )) {
305 // Cockpit initialized ok.
307 fgPrintf( FG_GENERAL, FG_EXIT, "Error in Cockpit initialization!\n" );
310 // Initialize the "sky"
314 // Initialize the Scenery Management subsystem
315 if ( fgSceneryInit() ) {
316 // Scenery initialized ok.
318 fgPrintf( FG_GENERAL, FG_EXIT, "Error in Scenery initialization!\n" );
322 if( fgTileMgrInit() ) {
323 // Load the local scenery data
326 fgPrintf( FG_GENERAL, FG_EXIT,
327 "Error in Tile Manager initialization!\n" );
330 // I'm just sticking this here for now, it should probably move
332 cur_elev = FG_Runway_altitude * FEET_TO_METER;
333 if ( cur_elev > -9990.0 ) {
334 FG_Runway_altitude = cur_elev * METER_TO_FEET;
337 if ( FG_Altitude < FG_Runway_altitude ) {
338 FG_Altitude = FG_Runway_altitude + 3.758099;
341 fgPrintf( FG_GENERAL, FG_INFO,
342 "Updated position (after elevation adj): (%.4f, %.4f, %.2f)\n",
343 FG_Latitude * RAD_TO_DEG, FG_Longitude * RAD_TO_DEG,
344 FG_Altitude * FEET_TO_METER);
345 // end of thing that I just stuck in that I should probably move
347 // Initialize the flight model subsystem data structures base on
350 fgFlightModelInit( FG_LARCSIM, f, 1.0 / DEFAULT_MODEL_HZ );
352 // Let's not show the instrument panel
353 displayInstruments = 0;
356 if (fgJoystickInit(0) ) {
357 // Joystick initialized ok.
359 fgPrintf( FG_GENERAL, FG_EXIT, "Error in Joystick initialization!\n" );
362 // Autopilot init added here, by Jeff Goeke-Smith
363 fgAPInit(¤t_aircraft);
365 fgPrintf(FG_GENERAL, FG_INFO,"\n");
372 // Revision 1.4 1998/04/25 20:24:01 curt
373 // Cleaned up initialization sequence to eliminate interdependencies
374 // between sun position, lighting, and view position. This creates a
375 // valid single pass initialization path.
377 // Revision 1.3 1998/04/25 15:11:11 curt
378 // Added an command line option to set starting position based on airport ID.
380 // Revision 1.2 1998/04/24 00:49:20 curt
381 // Wrapped "#include <config.h>" in "#ifdef HAVE_CONFIG_H"
382 // Trying out some different option parsing code.
383 // Some code reorganization.
385 // Revision 1.1 1998/04/22 13:25:44 curt
386 // C++ - ifing the code.
387 // Starting a bit of reorganization of lighting code.
389 // Revision 1.56 1998/04/18 04:11:28 curt
390 // Moved fg_debug to it's own library, added zlib support.
392 // Revision 1.55 1998/04/14 02:21:03 curt
393 // Incorporated autopilot heading hold contributed by: Jeff Goeke-Smith
394 // <jgoeke@voyager.net>
396 // Revision 1.54 1998/04/08 23:35:36 curt
397 // Tweaks to Gnu automake/autoconf system.
399 // Revision 1.53 1998/04/03 22:09:06 curt
400 // Converting to Gnu autoconf system.
402 // Revision 1.52 1998/03/23 21:24:38 curt
403 // Source code formating tweaks.
405 // Revision 1.51 1998/03/14 00:31:22 curt
406 // Beginning initial terrain texturing experiments.
408 // Revision 1.50 1998/03/09 22:46:19 curt
411 // Revision 1.49 1998/02/23 19:07:59 curt
412 // Incorporated Durk's Astro/ tweaks. Includes unifying the sun position
413 // calculation code between sun display, and other FG sections that use this
414 // for things like lighting.
416 // Revision 1.48 1998/02/21 14:53:15 curt
417 // Added Charlie's HUD changes.
419 // Revision 1.47 1998/02/19 13:05:53 curt
420 // Incorporated some HUD tweaks from Michelle America.
421 // Tweaked the sky's sunset/rise colors.
422 // Other misc. tweaks.
424 // Revision 1.46 1998/02/18 15:07:06 curt
425 // Tweaks to build with SGI OpenGL (and therefor hopefully other accelerated
426 // drivers will work.)
428 // Revision 1.45 1998/02/16 13:39:43 curt
429 // Miscellaneous weekend tweaks. Fixed? a cache problem that caused whole
430 // tiles to occasionally be missing.
432 // Revision 1.44 1998/02/12 21:59:50 curt
433 // Incorporated code changes contributed by Charlie Hotchkiss
434 // <chotchkiss@namg.us.anritsu.com>
436 // Revision 1.43 1998/02/11 02:50:40 curt
439 // Revision 1.42 1998/02/09 22:56:58 curt
440 // Removed "depend" files from cvs control. Other minor make tweaks.
442 // Revision 1.41 1998/02/09 15:07:50 curt
445 // Revision 1.40 1998/02/07 15:29:44 curt
446 // Incorporated HUD changes and struct/typedef changes from Charlie Hotchkiss
447 // <chotchkiss@namg.us.anritsu.com>
449 // Revision 1.39 1998/02/03 23:20:25 curt
450 // Lots of little tweaks to fix various consistency problems discovered by
451 // Solaris' CC. Fixed a bug in fg_debug.c with how the fgPrintf() wrapper
452 // passed arguments along to the real printf(). Also incorporated HUD changes
453 // by Michele America.
455 // Revision 1.38 1998/02/02 20:53:58 curt
456 // Incorporated Durk's changes.
458 // Revision 1.37 1998/02/01 03:39:54 curt
461 // Revision 1.36 1998/01/31 00:43:13 curt
462 // Added MetroWorks patches from Carmen Volpe.
464 // Revision 1.35 1998/01/27 00:47:57 curt
465 // Incorporated Paul Bleisch's <bleisch@chromatic.com> new debug message
466 // system and commandline/config file processing code.
468 // Revision 1.34 1998/01/22 02:59:37 curt
469 // Changed #ifdef FILE_H to #ifdef _FILE_H
471 // Revision 1.33 1998/01/21 21:11:34 curt
474 // Revision 1.32 1998/01/19 19:27:08 curt
475 // Merged in make system changes from Bob Kuehne <rpk@sgi.com>
476 // This should simplify things tremendously.
478 // Revision 1.31 1998/01/19 18:40:32 curt
479 // Tons of little changes to clean up the code and to remove fatal errors
480 // when building with the c++ compiler.
482 // Revision 1.30 1998/01/13 00:23:09 curt
483 // Initial changes to support loading and management of scenery tiles. Note,
484 // there's still a fair amount of work left to be done.
486 // Revision 1.29 1998/01/08 02:22:08 curt
487 // Beginning to integrate Tile management subsystem.
489 // Revision 1.28 1998/01/07 03:18:58 curt
490 // Moved astronomical stuff from .../Src/Scenery to .../Src/Astro/
492 // Revision 1.27 1998/01/05 18:44:35 curt
493 // Add an option to advance/decrease time from keyboard.
495 // Revision 1.26 1997/12/30 23:09:04 curt
496 // Tweaking initialization sequences.
498 // Revision 1.25 1997/12/30 22:22:33 curt
499 // Further integration of event manager.
501 // Revision 1.24 1997/12/30 20:47:44 curt
502 // Integrated new event manager with subsystem initializations.
504 // Revision 1.23 1997/12/30 16:36:50 curt
505 // Merged in Durk's changes ...
507 // Revision 1.22 1997/12/19 23:34:05 curt
508 // Lot's of tweaking with sky rendering and lighting.
510 // Revision 1.21 1997/12/19 16:45:00 curt
511 // Working on scene rendering order and options.
513 // Revision 1.20 1997/12/18 23:32:33 curt
514 // First stab at sky dome actually starting to look reasonable. :-)
516 // Revision 1.19 1997/12/17 23:13:36 curt
517 // Began working on rendering a sky.
519 // Revision 1.18 1997/12/15 23:54:49 curt
520 // Add xgl wrappers for debugging.
521 // Generate terrain normals on the fly.
523 // Revision 1.17 1997/12/15 20:59:09 curt
526 // Revision 1.16 1997/12/12 19:52:48 curt
527 // Working on lightling and material properties.
529 // Revision 1.15 1997/12/11 04:43:55 curt
530 // Fixed sun vector and lighting problems. I thing the moon is now lit
533 // Revision 1.14 1997/12/10 22:37:47 curt
534 // Prepended "fg" on the name of all global structures that didn't have it yet.
535 // i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
537 // Revision 1.13 1997/11/25 19:25:32 curt
538 // Changes to integrate Durk's moon/sun code updates + clean up.
540 // Revision 1.12 1997/11/15 18:16:35 curt
543 // Revision 1.11 1997/10/30 12:38:42 curt
544 // Working on new scenery subsystem.
546 // Revision 1.10 1997/10/25 03:24:23 curt
547 // Incorporated sun, moon, and star positioning code contributed by Durk Talsma.
549 // Revision 1.9 1997/09/23 00:29:39 curt
550 // Tweaks to get things to compile with gcc-win32.
552 // Revision 1.8 1997/09/22 14:44:20 curt
553 // Continuing to try to align stars correctly.
555 // Revision 1.7 1997/09/16 15:50:30 curt
556 // Working on star alignment and time issues.
558 // Revision 1.6 1997/09/05 14:17:30 curt
559 // More tweaking with stars.
561 // Revision 1.5 1997/09/04 02:17:36 curt
564 // Revision 1.4 1997/08/27 21:32:26 curt
565 // Restructured view calculation code. Added stars.
567 // Revision 1.3 1997/08/27 03:30:19 curt
568 // Changed naming scheme of basic shared structures.
570 // Revision 1.2 1997/08/25 20:27:23 curt
571 // Merged in initial HUD and Joystick code.
573 // Revision 1.1 1997/08/23 01:46:20 curt