5 DATA = data gfx sound music
12 BINDIR ?= $(PREFIX)/games/
13 DATADIR ?= $(PREFIX)/share/games/blobwars/
14 DOCDIR ?= $(PREFIX)/share/doc/$(PROG)/
15 ICONDIR ?= $(PREFIX)/share/icons/hicolor/
16 DESKTOPDIR ?= $(PREFIX)/share/applications/
17 LOCALEDIR ?= $(PREFIX)/share/locale/
18 MEDAL_SERVER_HOST = www.parallelrealities.co.uk
19 MEDAL_SERVER_PORT = 80
21 CXXFLAGS += -std=c++11
22 CXXFLAGS += `pkg-config --cflags sdl2 SDL2_mixer SDL2_image SDL2_ttf SDL2_net` -DVERSION=$(VERSION) -DRELEASE=$(RELEASE) -DUSEPAK=$(USEPAK)
23 CXXFLAGS += -DPAKNAME=\"$(PAKNAME)\" -DPAKLOCATION=\"$(DATADIR)\" -DUNIX -DGAMEPLAYMANUAL=\"$(DOCDIR)index.html\" -Wall
24 CXXFLAGS += -DLOCALEDIR=\"$(LOCALEDIR)\" -DMEDAL_SERVER_HOST=\"$(MEDAL_SERVER_HOST)\" -DMEDAL_SERVER_PORT=$(MEDAL_SERVER_PORT)
25 CXXFLAGS += $(CFLAGS) -Werror
26 LIBS = `pkg-config --libs sdl2 SDL2_mixer SDL2_image SDL2_ttf SDL2_net` -lz
31 OBJS += CCollision.o CCutscene.o CConfig.o
33 OBJS += CEffect.o CEngine.o CEntity.o
35 OBJS += CGame.o CGameData.o CGameObject.o CGraphics.o
41 OBJS += CMap.o CMath.o CMedalServer.o
43 OBJS += CPak.o CParticle.o CPersistant.o CPersistData.o
44 OBJS += CRadarBlip.o CReplayData.o
45 OBJS += CSpawnPoint.o CSprite.o CSwitch.o
46 OBJS += CTeleporter.o CTrain.o CTrap.o
47 OBJS += CWeapon.o CWidget.o
50 OBJS += bosses.o bullets.o
53 OBJS += effects.o enemies.o entities.o explosions.o
55 OBJS += galdov.o game.o graphics.o
57 OBJS += info.o init.o intro.o items.o
58 OBJS += lineDefs.o loadSave.o
59 OBJS += map.o mapData.o mias.o mission.o
60 OBJS += objectives.o obstacles.o options.o
61 OBJS += particles.o player.o
63 OBJS += spawnPoints.o switches.o
64 OBJS += tankBoss.o teleporters.o title.o trains.o traps.o triggers.o
65 OBJS += weapons.o widgets.o
67 GAMEOBJS = $(OBJS) main.o
68 MAPOBJS = $(OBJS) mapEditor.o
69 PAKOBJS = CFileData.o pak.o
71 LOCALE_MO = $(patsubst %.po,%.mo,$(wildcard locale/*.po))
73 ALL = $(PROG) $(LOCALE_MO)
78 # top-level rule to create the program.
81 # compiling other source files.
82 %.o: src/%.cpp src/%.h src/defs.h src/defines.h src/headers.h
83 $(CXX) $(CXXFLAGS) -c $<
85 # linking the program.
87 $(CXX) $(LDFLAGS) $(GAMEOBJS) -o $(PROG) $(LIBS)
90 $(CXX) $(LDFLAGS) $(PAKOBJS) -o pak $(PAKLIBS)
96 $(CXX) $(LDFLAGS) $(MAPOBJS) -o mapeditor $(LIBS)
98 # cleaning everything that can be automatically recreated with "make".
100 $(RM) $(GAMEOBJS) mapEditor.o pak.o $(PROG) $(PAKNAME) pak mapeditor $(LOCALE_MO)
103 ./pak $(DATA) $(PAKNAME)
109 mkdir -p $(DESTDIR)$(BINDIR)
110 mkdir -p $(DESTDIR)$(DATADIR)
111 mkdir -p $(DESTDIR)$(DOCDIR)
112 mkdir -p $(DESTDIR)$(ICONDIR)16x16/apps
113 mkdir -p $(DESTDIR)$(ICONDIR)32x32/apps
114 mkdir -p $(DESTDIR)$(ICONDIR)48x48/apps
115 mkdir -p $(DESTDIR)$(ICONDIR)64x64/apps
116 mkdir -p $(DESTDIR)$(DESKTOPDIR)
118 install -m 755 $(PROG) $(DESTDIR)$(BINDIR)$(PROG)
120 install -m 644 $(PAKNAME) $(DESTDIR)$(DATADIR)$(PAKNAME)
122 cp -pr $(DATA) $(DESTDIR)$(DATADIR)
124 cp -p $(DOCS) $(DESTDIR)$(DOCDIR)
125 cp -p $(ICONS)$(PROG)16x16.png $(DESTDIR)$(ICONDIR)16x16/apps/$(PROG).png
126 cp -p $(ICONS)$(PROG)32x32.png $(DESTDIR)$(ICONDIR)32x32/apps/$(PROG).png
127 cp -p $(ICONS)$(PROG)48x48.png $(DESTDIR)$(ICONDIR)48x48/apps/$(PROG).png
128 cp -p $(ICONS)$(PROG)64x64.png $(DESTDIR)$(ICONDIR)64x64/apps/$(PROG).png
129 cp -p $(ICONS)$(PROG).desktop $(DESTDIR)$(DESKTOPDIR)
131 @for f in $(LOCALE_MO); do \
132 lang=`echo $$f | sed -e 's/^locale\///;s/\.mo$$//'`; \
133 mkdir -p $(DESTDIR)$(LOCALEDIR)$$lang/LC_MESSAGES; \
134 echo "cp $$f $(DESTDIR)$(LOCALEDIR)$$lang/LC_MESSAGES/$(PROG).mo"; \
135 cp $$f $(DESTDIR)$(LOCALEDIR)$$lang/LC_MESSAGES/$(PROG).mo; \
139 $(RM) $(BINDIR)$(PROG)
140 $(RM) $(DATADIR)$(PAKNAME)
142 $(RM) $(ICONDIR)$(ICONS)$(PROG).png
143 $(RM) $(ICONDIR)16x16/apps/$(PROG).png
144 $(RM) $(ICONDIR)32x32/apps/$(PROG).png
145 $(RM) $(ICONDIR)64x64/apps/$(PROG).png
146 $(RM) $(DESKTOPDIR)$(PROG).desktop
148 @for f in $(LOCALE_MO); do \
149 lang=`echo $$f | sed -e 's/^locale\///;s/\.mo$$//'`; \
150 echo "$(RM) $(LOCALEDIR)$$lang/LC_MESSAGES/$(PROG).mo"; \
151 $(RM) $(LOCALEDIR)$$lang/LC_MESSAGES/$(PROG).mo; \
154 .PHONY: all install uninstall clean buildpak