2 * Minor transformation adjustments to try to keep scenery tiles closer
3 to (0, 0, 0) GLfloats run out of precision at the distances we need
4 to model the earth, but we can do a bunch of pre-transformations
5 using double floats and then cast to GLfloat once everything is
6 close in where we have less precision problems.
7 * command line option to set starting position by airport ID
8 * Cleaned up initialization sequence to eliminate interdependencies
9 between sun position, lighting, and view position. This creates a
10 valid single pass initialization path.
11 * use already calculated LaRCsim values to create the roll/pitch/yaw
15 * material properties bug fixed when rendering terrain.
16 * bug in sky color generation fixed.
17 * bug in fog color generation fixed.
18 * zlib on the fly decompression/compression support.
19 * more code reorganization and clean ups.
20 * a fixed up 30 arcsec DEM file preprocessor. World wide DEM's are
21 available in this format.
24 * Simple autopilot heading hold contributed by
25 Jeff Goeke-Smith <jgoeke@voyager.net>
26 * More code reorganization and clean ups.
29 * Many autoconf cleanups and tweaks
30 * make and make install work in unix
31 * make works for cygnus win32 (but not install yet)
33 * added the Tools directory into the main source tree
36 * Gnu automake/autoconf/libtool make system
37 * Initial texture support