2 * Added an option to enable/disable wireframe rendering.
3 * Added an option to enable/disable fog/haze.
4 * Added an option to enable/disable sky blending.
5 * Added an option to select smooth/flat polygon shading.
8 * Fixed a horible bug that cause the time to be *WAY* off when
9 compiling with the CygWin32 compiler.
10 * Wrap up zlib so we can conditionally compile back in normal behavior
11 on systems that have trouble building zlib.
12 * Minor adjustment to texture coordinate generation to reduce texture
14 * Added a command line option to enable/disable texture maps
15 * Minor transformation adjustments to try to keep scenery tiles closer
16 to (0, 0, 0) GLfloats run out of precision at the distances we need
17 to model the earth, but we can do a bunch of pre-transformations
18 using double floats and then cast to GLfloat once everything is
19 close in where we have less precision problems.
20 * command line option to set starting position by airport ID
21 * Cleaned up initialization sequence to eliminate interdependencies
22 between sun position, lighting, and view position. This creates a
23 valid single pass initialization path.
24 * use already calculated LaRCsim values to create the roll/pitch/yaw
28 * material properties bug fixed when rendering terrain.
29 * bug in sky color generation fixed.
30 * bug in fog color generation fixed.
31 * zlib on the fly decompression/compression support.
32 * more code reorganization and clean ups.
33 * a fixed up 30 arcsec DEM file preprocessor. World wide DEM's are
34 available in this format.
37 * Simple autopilot heading hold contributed by
38 Jeff Goeke-Smith <jgoeke@voyager.net>
39 * More code reorganization and clean ups.
42 * Many autoconf cleanups and tweaks
43 * make and make install work in unix
44 * make works for cygnus win32 (but not install yet)
46 * added the Tools directory into the main source tree
49 * Gnu automake/autoconf/libtool make system
50 * Initial texture support