2 * Minor adjustment to texture coordinate generation to reduce texture
4 * Added an option to enable/disable texture maps
5 * Minor transformation adjustments to try to keep scenery tiles closer
6 to (0, 0, 0) GLfloats run out of precision at the distances we need
7 to model the earth, but we can do a bunch of pre-transformations
8 using double floats and then cast to GLfloat once everything is
9 close in where we have less precision problems.
10 * command line option to set starting position by airport ID
11 * Cleaned up initialization sequence to eliminate interdependencies
12 between sun position, lighting, and view position. This creates a
13 valid single pass initialization path.
14 * use already calculated LaRCsim values to create the roll/pitch/yaw
18 * material properties bug fixed when rendering terrain.
19 * bug in sky color generation fixed.
20 * bug in fog color generation fixed.
21 * zlib on the fly decompression/compression support.
22 * more code reorganization and clean ups.
23 * a fixed up 30 arcsec DEM file preprocessor. World wide DEM's are
24 available in this format.
27 * Simple autopilot heading hold contributed by
28 Jeff Goeke-Smith <jgoeke@voyager.net>
29 * More code reorganization and clean ups.
32 * Many autoconf cleanups and tweaks
33 * make and make install work in unix
34 * make works for cygnus win32 (but not install yet)
36 * added the Tools directory into the main source tree
39 * Gnu automake/autoconf/libtool make system
40 * Initial texture support