3 * Added support for reading and writing xml files (easyxml)
4 * Then updates to property manager and xml code.
5 * Update magnetic variation code.
6 * Sky code now uses glPushAttrib and glPopAttrib so it plays better with
13 * Converted project license from GPL to LGPL.
14 * Moved low level IO (socket, file, serial) code over to SimGear.
15 * Moved ephemeral code into simgear
16 * Moved basic world time code into simgear
17 * Added a property manager (registry)
18 * Some documentation added.
22 * Replaced gdbm with metakit
23 * Added drop in sky (depends on plib)
24 * Added spherical course and dist given two points calculations
26 * Math/bucket/tiling tweaks from Norman Vine
30 * Added support for RedHat package building contributed by Habibie
31 <habibie@MailandNews.com>
32 * Added gdbm to SimGear. Many systems will already have gdbm installed so
33 it is only built if it doesn't already exist on the user's platform.
34 gdbm is a set of database routines that use extendible hashing and works
35 similar to the standard UNIX dbm routines. This guarantees the availability
36 of gdbm to any application that uses SimGear.
37 * Optimizations and bullet proofing of magnetic variation code by Norman
42 * Added Nima World Magnetic Model 2000 contributed by Ed Williams
47 * Restructured directory layout to facilitate windows/mac IDE builds.
50 * Removed mat3.h and friends (we now use plib's sg lib for these sorts of
54 * Release that conincides with FlightGear-0.7.2