1 /**************************************************************************
2 * scenery.h -- data structures and routines for managing scenery.
4 * Written by Curtis Olson, started May 1997.
6 * Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
8 * This program is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU General Public License as
10 * published by the Free Software Foundation; either version 2 of the
11 * License, or (at your option) any later version.
13 * This program is distributed in the hope that it will be useful, but
14 * WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * General Public License for more details.
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
23 * (Log is kept at end of this file)
24 **************************************************************************/
31 #include <Include/fg_types.h>
34 /* Define a structure containing global scenery parameters */
36 /* number of terrain data points to skip */
39 /* center of current scenery chunk */
40 struct fgCartesianPoint center;
42 /* next center of current scenery chunk */
43 struct fgCartesianPoint next_center;
45 /* angle of sun relative to current local horizontal */
49 extern struct fgSCENERY scenery;
52 /* Initialize the Scenery Management system */
53 int fgSceneryInit( void );
56 /* Tell the scenery manager where we are so it can load the proper data, and
57 * build the proper structures. */
58 void fgSceneryUpdate(double lon, double lat, double elev);
61 /* Render out the current scene */
62 void fgSceneryRender( void );
65 #endif /* _SCENERY_H */
69 /* Revision 1.18 1998/03/14 00:30:51 curt
70 /* Beginning initial terrain texturing experiments.
72 * Revision 1.17 1998/02/20 00:16:24 curt
75 * Revision 1.16 1998/01/27 00:48:03 curt
76 * Incorporated Paul Bleisch's <bleisch@chromatic.com> new debug message
77 * system and commandline/config file processing code.
79 * Revision 1.15 1998/01/22 02:59:41 curt
80 * Changed #ifdef FILE_H to #ifdef _FILE_H
82 * Revision 1.14 1998/01/19 19:27:17 curt
83 * Merged in make system changes from Bob Kuehne <rpk@sgi.com>
84 * This should simplify things tremendously.
86 * Revision 1.13 1998/01/19 18:40:38 curt
87 * Tons of little changes to clean up the code and to remove fatal errors
88 * when building with the c++ compiler.
90 * Revision 1.12 1997/12/15 23:55:03 curt
91 * Add xgl wrappers for debugging.
92 * Generate terrain normals on the fly.
94 * Revision 1.11 1997/12/10 22:37:52 curt
95 * Prepended "fg" on the name of all global structures that didn't have it yet.
96 * i.e. "struct WEATHER {}" became "struct fgWEATHER {}"
98 * Revision 1.10 1997/09/04 02:17:37 curt
101 * Revision 1.9 1997/08/27 03:30:33 curt
102 * Changed naming scheme of basic shared structures.
104 * Revision 1.8 1997/08/06 00:24:30 curt
105 * Working on correct real time sun lighting.
107 * Revision 1.7 1997/07/23 21:52:27 curt
108 * Put comments around the text after an #endif for increased portability.
110 * Revision 1.6 1997/07/11 01:30:03 curt
111 * More tweaking of terrian floor.
113 * Revision 1.5 1997/06/26 22:14:57 curt
114 * Beginning work on a scenery management system.
116 * Revision 1.4 1997/06/21 17:57:21 curt
117 * directory shuffling ...
119 * Revision 1.2 1997/05/23 15:40:43 curt
120 * Added GNU copyright headers.
122 * Revision 1.1 1997/05/16 16:07:07 curt