1 /**************************************************************************
2 * scenery.h -- data structures and routines for managing scenery.
4 * Written by Curtis Olson, started May 1997.
6 * Copyright (C) 1997 Curtis L. Olson - curt@infoplane.com
8 * This program is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU General Public License as
10 * published by the Free Software Foundation; either version 2 of the
11 * License, or (at your option) any later version.
13 * This program is distributed in the hope that it will be useful, but
14 * WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * General Public License for more details.
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, write to the Free Software
20 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
23 * (Log is kept at end of this file)
24 **************************************************************************/
31 /* Define a structure containing global scenery parameters */
32 struct scenery_params {
33 int terrain_skip; /* number of terrain data points to skip */
36 extern struct scenery_params cur_scenery_params;
39 /* Initialize the Scenery Management system */
42 /* Tell the scenery manager where we are so it can load the proper data, and
43 * build the proper structures. */
44 void fgSceneryUpdate(double lon, double lat, double elev);
46 /* Render out the current scene */
47 void fgSceneryRender();
54 /* Revision 1.6 1997/07/11 01:30:03 curt
55 /* More tweaking of terrian floor.
57 * Revision 1.5 1997/06/26 22:14:57 curt
58 * Beginning work on a scenery management system.
60 * Revision 1.4 1997/06/21 17:57:21 curt
61 * directory shuffling ...
63 * Revision 1.2 1997/05/23 15:40:43 curt
64 * Added GNU copyright headers.
66 * Revision 1.1 1997/05/16 16:07:07 curt