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5 4/27/98 - Do a better job of translating scenery tiles towards (0,0,0)
7 4/27/98 - fgTIME fgVIEW struct -> typedef
9 4/27/98 - Add a option to disable texturing.
11 4/25/98 - Clean up initialization sequence and eliminate
12 interdependencies between lighting and position.
14 4/23/98 - encapsulate all #include <config.h>'s with #ifdef HAVE_CONFIG_H
16 4/23/98 - Give all textured polygons ambient and diffuse glMaterial()
17 properties of "white" so GL_MODULATE works as expected and
18 textures are not oddly tinted.
20 4/21/98 - Convert lighting equations to table lookups
22 4/21/98 - Make sure all #ifdef _cplusplus are after any other includes
23 Make sure all .hxx files have #ifndef cplusplus #error
25 4/21/98 - various autoconf cleanups/preparation for C++
27 4/9/98 - Fixed a bug in event management where the next event run time
28 was miscalculated so it was never run.
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34 4/3/98 - Released version 0.40
36 4/3/98 - Incorporated the Gnu automake/autoconf/libtool system.
38 3/17/98 - Fix time jumping problem on win32
40 3/1/98 - Unify sun position render code with existing sunpos
41 calculations so the sun doesn't do it's little jump every
44 2/19/98 - Fixed a problem with smooth view (scenery center) switch
45 when entering a new tile.
47 2/18/98 - Fixed a problem with terrain generation that was causing
48 some strips to be put in the wrong winding list.
50 2/9/98 - Fixed a problem with terrain tiles not quite matching up perfectly.
52 2/2/98 - Fix warning when compiling with c++ ... also successfully built
53 with cygnus-g++. There should be nothing holding us back from
56 1/30/98 - remove Scenery/geometry.c and Scenery/mesh.c
58 1/28/98 - Dynamic unloading of scenery.
60 1/26/98 - Debug message system.
62 1/26/98 - Dynamic loading of scenery
64 1/24/98 - Remove some of the unused files such as ls_sync.c
66 1/23/98 - in all .h's change #ifdef FILE_H -> #ifdef _FILE_H
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70 1/22/98 - Released version 0.25
72 1/19/98 - Compile with c++
74 1/17/98 - Change all "type function();" to "type function( void );"
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78 1/16/98 - Release verison 0.23
80 1/6/98 - Added FGwin32.mak (a MSVC++ Makefile for building win32 versions)
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84 1/5/98 - Released version 0.21
86 12/31/97 - remove Unix dependencies from .../Time/fg_time.c
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90 12/30/97 - Released version 0.20
92 12/30/97 - Released version 0.19
94 12/30/97 - Event manager
96 12/23/97 - First stab at a reasonable sky ... I'm going to probably
97 leave this for now so I don't spend the rest of my life
100 12/17/97 - Released version 0.18
102 12/17/97 - Fix sun/moon initialization code so display lists aren't
103 re-created at every Init().
105 12/12/97 - Released verison 0.17
107 12/10/97 - Released version 0.16
109 12/9/97 - Released demtools version 0.01
111 12/9/97 - Released version 0.15
113 11/25/97 - Released version 0.14
115 10/24/97 - Released version 0.13
117 9/22/97 - Released version 0.12
119 9/16/97 - Released version 0.11