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3 --------------------------------------------------------------------------
5 1/30/98 - remove Scenery/geometry.c and Scenery/mesh.c
7 1/28/98 - Dynamic unloading of scenery.
9 1/26/98 - Debug message system.
11 1/26/98 - Dynamic loading of scenery
13 1/24/98 - Remove some of the unused files such as ls_sync.c
15 1/23/98 - in all .h's change #ifdef FILE_H -> #ifdef _FILE_H
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19 1/22/98 - Released version 0.25
21 1/19/98 - Compile with c++
23 1/17/98 - Change all "type function();" to "type function( void );"
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27 1/16/98 - Release verison 0.23
29 1/6/98 - Added FGwin32.mak (a MSVC++ Makefile for building win32 versions)
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33 1/5/98 - Released version 0.21
35 12/31/97 - remove Unix dependencies from .../Time/fg_time.c
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39 12/30/97 - Released version 0.20
41 12/30/97 - Released version 0.19
43 12/30/97 - Event manager
45 12/23/97 - First stab at a reasonable sky ... I'm going to probably
46 leave this for now so I don't spend the rest of my life
49 12/17/97 - Released version 0.18
51 12/17/97 - Fix sun/moon initialization code so display lists aren't
52 re-created at every Init().
54 12/12/97 - Released verison 0.17
56 12/10/97 - Released version 0.16
58 12/9/97 - Released demtools version 0.01
60 12/9/97 - Released version 0.15
62 11/25/97 - Released version 0.14
64 10/24/97 - Released version 0.13
66 9/22/97 - Released version 0.12
68 9/16/97 - Released version 0.11