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5 4/28/98 - Physically check if airport list overruns array size when loading.
7 4/28/98 - Wrap up zlib so we can conditionally compile back in normal
8 behavior on systems that have trouble building zlib.
10 4/27/98 - Do a better job of translating scenery tiles towards (0,0,0)
12 4/27/98 - fgTIME fgVIEW struct -> typedef
14 4/27/98 - Add a option to disable texturing.
16 4/25/98 - Clean up initialization sequence and eliminate
17 interdependencies between lighting and position.
19 4/23/98 - encapsulate all #include <config.h>'s with #ifdef HAVE_CONFIG_H
21 4/23/98 - Give all textured polygons ambient and diffuse glMaterial()
22 properties of "white" so GL_MODULATE works as expected and
23 textures are not oddly tinted.
25 4/21/98 - Convert lighting equations to table lookups
27 4/21/98 - Make sure all #ifdef _cplusplus are after any other includes
28 Make sure all .hxx files have #ifndef cplusplus #error
30 4/21/98 - various autoconf cleanups/preparation for C++
32 4/9/98 - Fixed a bug in event management where the next event run time
33 was miscalculated so it was never run.
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39 4/3/98 - Released version 0.40
41 4/3/98 - Incorporated the Gnu automake/autoconf/libtool system.
43 3/17/98 - Fix time jumping problem on win32
45 3/1/98 - Unify sun position render code with existing sunpos
46 calculations so the sun doesn't do it's little jump every
49 2/19/98 - Fixed a problem with smooth view (scenery center) switch
50 when entering a new tile.
52 2/18/98 - Fixed a problem with terrain generation that was causing
53 some strips to be put in the wrong winding list.
55 2/9/98 - Fixed a problem with terrain tiles not quite matching up perfectly.
57 2/2/98 - Fix warning when compiling with c++ ... also successfully built
58 with cygnus-g++. There should be nothing holding us back from
61 1/30/98 - remove Scenery/geometry.c and Scenery/mesh.c
63 1/28/98 - Dynamic unloading of scenery.
65 1/26/98 - Debug message system.
67 1/26/98 - Dynamic loading of scenery
69 1/24/98 - Remove some of the unused files such as ls_sync.c
71 1/23/98 - in all .h's change #ifdef FILE_H -> #ifdef _FILE_H
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75 1/22/98 - Released version 0.25
77 1/19/98 - Compile with c++
79 1/17/98 - Change all "type function();" to "type function( void );"
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83 1/16/98 - Release verison 0.23
85 1/6/98 - Added FGwin32.mak (a MSVC++ Makefile for building win32 versions)
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89 1/5/98 - Released version 0.21
91 12/31/97 - remove Unix dependencies from .../Time/fg_time.c
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95 12/30/97 - Released version 0.20
97 12/30/97 - Released version 0.19
99 12/30/97 - Event manager
101 12/23/97 - First stab at a reasonable sky ... I'm going to probably
102 leave this for now so I don't spend the rest of my life
105 12/17/97 - Released version 0.18
107 12/17/97 - Fix sun/moon initialization code so display lists aren't
108 re-created at every Init().
110 12/12/97 - Released verison 0.17
112 12/10/97 - Released version 0.16
114 12/9/97 - Released demtools version 0.01
116 12/9/97 - Released version 0.15
118 11/25/97 - Released version 0.14
120 10/24/97 - Released version 0.13
122 9/22/97 - Released version 0.12
124 9/16/97 - Released version 0.11