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5 4/29/98 - Option to toggle between smooth / flat shading.
7 4/28/98 - Physically check if airport list overruns array size when loading.
9 4/28/98 - Wrap up zlib so we can conditionally compile back in normal
10 behavior on systems that have trouble building zlib.
12 4/27/98 - Do a better job of translating scenery tiles towards (0,0,0)
14 4/27/98 - fgTIME fgVIEW struct -> typedef
16 4/27/98 - Add a option to disable texturing.
18 4/25/98 - Clean up initialization sequence and eliminate
19 interdependencies between lighting and position.
21 4/23/98 - encapsulate all #include <config.h>'s with #ifdef HAVE_CONFIG_H
23 4/23/98 - Give all textured polygons ambient and diffuse glMaterial()
24 properties of "white" so GL_MODULATE works as expected and
25 textures are not oddly tinted.
27 4/21/98 - Convert lighting equations to table lookups
29 4/21/98 - Make sure all #ifdef _cplusplus are after any other includes
30 Make sure all .hxx files have #ifndef cplusplus #error
32 4/21/98 - various autoconf cleanups/preparation for C++
34 4/9/98 - Fixed a bug in event management where the next event run time
35 was miscalculated so it was never run.
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41 4/3/98 - Released version 0.40
43 4/3/98 - Incorporated the Gnu automake/autoconf/libtool system.
45 3/17/98 - Fix time jumping problem on win32
47 3/1/98 - Unify sun position render code with existing sunpos
48 calculations so the sun doesn't do it's little jump every
51 2/19/98 - Fixed a problem with smooth view (scenery center) switch
52 when entering a new tile.
54 2/18/98 - Fixed a problem with terrain generation that was causing
55 some strips to be put in the wrong winding list.
57 2/9/98 - Fixed a problem with terrain tiles not quite matching up perfectly.
59 2/2/98 - Fix warning when compiling with c++ ... also successfully built
60 with cygnus-g++. There should be nothing holding us back from
63 1/30/98 - remove Scenery/geometry.c and Scenery/mesh.c
65 1/28/98 - Dynamic unloading of scenery.
67 1/26/98 - Debug message system.
69 1/26/98 - Dynamic loading of scenery
71 1/24/98 - Remove some of the unused files such as ls_sync.c
73 1/23/98 - in all .h's change #ifdef FILE_H -> #ifdef _FILE_H
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77 1/22/98 - Released version 0.25
79 1/19/98 - Compile with c++
81 1/17/98 - Change all "type function();" to "type function( void );"
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85 1/16/98 - Release verison 0.23
87 1/6/98 - Added FGwin32.mak (a MSVC++ Makefile for building win32 versions)
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91 1/5/98 - Released version 0.21
93 12/31/97 - remove Unix dependencies from .../Time/fg_time.c
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97 12/30/97 - Released version 0.20
99 12/30/97 - Released version 0.19
101 12/30/97 - Event manager
103 12/23/97 - First stab at a reasonable sky ... I'm going to probably
104 leave this for now so I don't spend the rest of my life
107 12/17/97 - Released version 0.18
109 12/17/97 - Fix sun/moon initialization code so display lists aren't
110 re-created at every Init().
112 12/12/97 - Released verison 0.17
114 12/10/97 - Released version 0.16
116 12/9/97 - Released demtools version 0.01
118 12/9/97 - Released version 0.15
120 11/25/97 - Released version 0.14
122 10/24/97 - Released version 0.13
124 9/22/97 - Released version 0.12
126 9/16/97 - Released version 0.11