1 # emacs make tag: -*- Mode: Makefile -*-
3 #---------------------------------------------------------------------------
5 #---------------------------------------------------------------------------
9 FG_VERSION = $(FG_VERSION_MAJOR).$(FG_VERSION_MINOR)
12 #---------------------------------------------------------------------------
14 #---------------------------------------------------------------------------
23 BISON = bison -v --no-lines
32 #---------------------------------------------------------------------------
33 # Global Compile Options
35 # You may set FG_CFLAGS to include any of the following options depending on
38 # -g - Compile with debugging symbols
39 # -Wall - Enable full compiler warnings
40 # -O2 - Enable compiler optimization
41 # -O3 -fomit-frame-pointer -funroll-all-loops -ffast-math
42 # - Other potential compiler optimization flags
44 #---------------------------------------------------------------------------
46 GLOBAL_CFLAGS = -Wall -DVERSION=\"$(FG_VERSION)\"
49 #---------------------------------------------------------------------------
50 # Platform specific compile options, these should be set with FG_CFLAGS
51 # below. These have been predefined for the supported platforms below.
53 # -DUSE_ITIMER - Use setitimer(), getitimer(), and signal() to mimic
54 # a real time system and call the flight model routines
55 # at a regular interval, rather than between screen updates
56 # which can be highly variable. This can make the flight
57 # model calculations much smoother.
59 # -DUSE_FTIME - Use ftime() to get an accurate current time instead of
62 # -DUSE_RAND - Use rand() instead of random()
64 #---------------------------------------------------------------------------
67 #---------------------------------------------------------------------------
70 # Uncomment the following two lines to enable OpenGL function call tracing.
71 # This mechanism is provided courtesy of Steve Baker <sbaker@link.com>
72 #---------------------------------------------------------------------------
74 # FG_DEBUG_FLAGS = -DXGL_TRACE
75 # FG_DEBUG_LIBS = ../XGL/libXGL.a
78 #---------------------------------------------------------------------------
79 # Uncomment one of the following sections depending on your system
81 # You may set FG_GRAPHICS to include any of the following options depending
82 # on your environment:
83 #---------------------------------------------------------------------------
85 #---------------------------------------------------------------------------
88 INTERFACE_LIBS = -lglut
89 MESA_LIBS = -L/usr/lib/mesa -lMesatk -lMesaaux -lMesaGLU -lMesaGL
90 X11_LIBS = -L/usr/X11R6/lib -lXext -lXmu -lXi -lX11
91 GRAPHICS_LIBS = $(MESA_LIBS) $(X11_LIBS)
92 FG_CFLAGS = $(GLOBAL_CFLAGS) $(FG_DEBUG_FLAGS)
94 #---------------------------------------------------------------------------
96 #---------------------------------------------------------------------------
98 # (Surprisingly, this also works on our SunOS 4.x machine with the
99 # way we have Mesa & Glut installed.)
101 # INTERFACE_LIBS = -lglut
102 # GRAPHICS_LIBS = -lGLU -lGL -lXmu -lX11
103 # FG_CFLAGS = $(GLOBAL_CFLAGS) $(FG_DEBUG_FLAGS)
106 #---------------------------------------------------------------------------
108 #---------------------------------------------------------------------------
111 # VERSION=\"$(VERSION)\"
112 # INTERFACE_LIBS = -lglut
113 # GRAPHICS_LIBS = -L/opt/X11R6/lib -lGLU -lGL -lXext -lXmu -lXi -lX11 -lsocket
114 # FG_CFLAGS = $(GLOBAL_CFLAGS) $(FG_DEBUG_FLAGS)
117 #---------------------------------------------------------------------------
119 #---------------------------------------------------------------------------
120 # Cygnus Win32 (gcc based) compiled against SGI's opengl and a dynamic GLUT
122 # -*- Experimental -*-
124 # Currently builds without fatal error, but can't seem to run correctly.
125 # Eventually may also work for compiling against IHV OpenGL drivers
127 # INTERFACE_LIBS = -lglut
128 # GRAPHICS_LIBS = -lglu -lopengl -luser32 -lgdi32
129 # FG_CFLAGS = $(GLOBAL_CFLAGS) $(FG_DEBUG_FLAGS) -I$(FG_ROOT)/Win32/include \
131 # LLDFLAGS = -L$(FG_ROOT)/Win32/lib
134 #---------------------------------------------------------------------------
136 #---------------------------------------------------------------------------
137 # Cygnus Win32 (gcc based) with a static version of the GLUT toolkit
138 # with MSOpenGL95.exe ...
140 # INTERFACE_LIBS = ../Win32/libglut.a
141 # GRAPHICS_LIBS = -lglu32 -lopengl32 -luser32 -lgdi32
142 # FG_CFLAGS = $(GLOBAL_CFLAGS) $(FG_DEBUG_FLAGS) -DWIN32 -DUSE_RAND
145 #---------------------------------------------------------------------------
148 #---------------------------------------------------------------------------
149 # do not modify anything below this line
150 #---------------------------------------------------------------------------
152 OBJECTS = $(CFILES:.c=.o) $(CXXFILES:.cxx=.o)
153 # DEPENDS = $(CFILES:.c=.d) $(CXXFILES:.cxx=.d)
155 MAKEDEPENDFILE = depend
158 CFLAGS = $(FG_CFLAGS) -I$(FG_ROOT_SRC) $(LCFLAGS)
160 CXXDEFS = $(LCXXDEFS)
161 CXXFLAGS = $(FG_CFLAGS) $(LCXXFLAGS)
164 LDFLAGS = $(LLDFLAGS) -L$(FG_ROOT_LIB)
168 VPATH = $(FG_ROOT_LIB)
170 COMMONRULES = $(FG_ROOT_SRC)/commonrules