1 A very special thanks is due to the following people and groups.
3 Note: as hard as we've tried, it is impossible to perfectly maintain
4 this file. If you are aware of someone who you think should be
5 included here, PLEASE let me know. Projects like this are made
6 possible only by the help and hard work of others. I want to properly
7 credit everyone who has contributed to this project.
10 A1 Free Sounds <techie@mail.ev1.net> http://www.a1freesoundeffects.com
11 Granted permission for the flightgear project to use some of the
12 sound effects from their site.
15 Raul Alonzo <amil@las.es>
16 Mr. Alonzo is the author of Ssystem and provided his kind permission
17 for using the moon texture. I also used parts of his code as a template
18 when adding the texture. Ssystem Homepage can be found at:
19 http://www1.las.es/~amil/ssystem
22 Michele America <nomimarketing@mail.telepac.pt>
23 Contributed to the HUD code.
26 Andrei Barbu "T"Eval" teval@myrealbox.com
27 Designed and implemented the current version of the FlightGear website.
30 Michael Basler <pmb@knUUt.de>
31 Author of the Getting Started guide.
34 Paul Beardsley <Beardspa@hotmail.com>
35 The 1903 Wright Flyer was inspired by a model contributed by Paul
36 Beardsley. Very little of the original model remains, but without
37 Paul's excellent work we might not have our own 1903 Flyer. Model
38 was reworked and retextured by Jim Wilson.
41 Jon S. Berndt <jon@jsbsim.org>
42 Chief architect of JSBSim, the default flight dynamics model (FDM)
43 for FlightGear. Jon's professional work has involved simulation and
44 prototyping for vehicles ranging from the F-16 to his current work
45 on the space shuttle and future manned launch vehicles. Since 1998
46 Jon has been working on creating JSBSim together with co-author Tony
47 Peden. JSBSim is an object-oriented, multi-platform aerospace
48 vehicle simulator that can be integrated with broader flight
49 simulation programs (since it provides no visual model), or run in a
50 standalone mode for batch runs. For more information, see the JSBSim
51 home page at: http://www.jsbsim.org
54 Paul Bleisch <pbleisch@acm.org>
55 Paul redid the "debug" system so that it would be much more flexible,
56 so it could be easily disabled for production system, and so that
57 messages for certain subsystems could be selectively enabled.
58 Also contributed a first stab at a config file/command line parsing
62 Jim Brennan <jj@kingmont.com>
63 Provided a big chunk of online space to store USA scenery for Flight Gear.
66 Bernie Bright <bbright@bigpond.net.au>
67 Many C++ style, usage, and implementation improvements.
68 STL portability, tons o' stuff. :-)
69 Threading support and threaded tile pager.
72 Bernhard H. Buckel <buckel@mail.uni-wuerzburg.de>
73 Contributed the README.Linux
74 Co-Author of the "Getting Started Manual"
77 Gene Buckle <geneb@deltasoft.com>
78 Gene has done a lot of work getting FG to compile with the MSVC++
79 compiler. Also, he has pushed, proded, and bugged me endlessly to
80 do my stuff right. (I mean that in a good way, because sometimes
81 when the little nudge in the right direction isn't working, I need
82 a good hard shove.) :-)
85 Ralph Carmichael <ralph@pdas.com>
86 Thanks to Ralph for his support of the FlightGear project. At
87 Public Domain Aeronautical Software you will find the PDAS CD-ROM for sale,
88 packed with great programs of use to aeronautical engineers. At this web
89 site there are also some sample downloads to show what is on the CD.
93 Didier Chauveau <chauveau@math.univ-mlv.fr>
94 Provided some initial code to parse the 30 arcsec DEM files found at:
95 http://edcwww.cr.usgs.gov/landdaac/gtopo30/gtopo30.html
98 John Check <j4strngs@rockfish.net>
99 Maintains the base package repository
102 New instrument panel configurations
105 Dave Cornish <dmc@halcyon.com>
106 Created our new, super cool, runway textures.
107 Created some of our cloud textures.
110 Oliver Delise <delise@mail.isis.de>
111 FAQ Maintainer, Documentation, Public Relations.
112 Author of (the now depreciated) networking / multi-user support.
113 Founder of the FlightGear MultiPilot Project :
114 http://www.isis.de/members/~odelise/progs/flightgear
117 Dave Eberly <eberly@magic-software.com>
118 Contributed some sphere interpolation code used by Christian Mayer's
119 weather data base system. Go to Dave's web site. He has a ton of
120 really useful looking code available there.
121 http://www.magic-software.com
125 Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes. (Based on
126 Graphics Gems IV ed. Paul S. Heckbert)
127 http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html
130 Francine Evans <evans@cs.sunysb.edu>
131 Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-)
132 http://www.cs.sunysb.edu/~evans/stripe.html
135 Oscar Everitt <bigoc@premier.net>
136 Created single engine piston engine sounds as part of an F4U package
137 for FS98. They are pretty cool and Oscar was happy to contribute
138 them to our little project.
141 Bruce Finney <bfinney@gte.net>
145 Melchior Franz <a8603365@unet.univie.ac.at>
146 Made that joystick high/low support for joystick hats.
147 Nasal-ified the Saitek X45 joystick which now forms the basis of a lot of
148 porgrammable joysticks.
149 Created the led.txf font.
150 Made some improvements of the telnet and the http interface.
151 Ruthlessly hunted down memory leaks in FlightGear, SimGear, and JSBSim.
152 Maintains the only fully working helicopter model in FlightGear (Bolkow 105).
155 Jean-loup Gailly and Mark Adler <zlib@gzip.org>
156 Authors of the zlib library. Used for on-the-fly compression and
157 decompression routines.
158 http://www.cdrom.com/pub/infozip/zlib/
161 Thomas Gellekum <tg@ihf.rwth-aachen.de>
162 Changes and updates for compiling on FreeBSD
165 Neetha Girish <neethagirish@usa.net>
166 Contributed the xml configurable HUD changes.
169 Jeff Goeke-Smith <jgoeke@voyager.net>
170 Contributed our first autopilot. (Heading Hold)
171 Better autoconf check for external timezone/daylight variables in
175 Michael I. Gold <gold@puck.asd.sgi.com>
176 Patiently answered my endless "newbie" OpenGL questions.
177 His effort alone has made me a great SGI fan.
180 Habibie <habibie@MailandNews.com>
181 RedHat package building changes for SimGear.
184 Dave Haskell <dave@haskell.demon.co.uk>
185 Original exterior textures for the Cessna 310 U-3A model. Only a few
186 minor modifications were made.
189 Mike Hill <mikehill@flightsim.com>
190 Contributed 3d aircraft models to our project.
191 http://www.flightsimnetwork.com/mikehill/home.htm
194 Erik Hofman <erik@ehofman.com>
195 Major overhaul and parameterization of the sound module, to allow
196 aircraft-specific sound configuration at runtime.
197 Did a lot of code improvements and bug-hunting.
198 Creator of most of the ground textures.
199 Maintainer of the F-15, F-16, F-104, T-37, PC-7, Fokker 50 and 100 models.
200 Keeps the Irix port current.
201 Localization support.
204 Charlie Hotchkiss <clhotch@pacbell.net>
205 Worked on improving and enhancing the HUD code.
206 Lots of code style tips and code tweaks ...
209 Bruce Jackson of NASA <e.b.jackson@larc.nasa.gov>
210 Developed the LaRCsim code under funding by NASA which we use to provide
211 the flight model. Bruce has patiently answered my many, many questions.
212 http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html
215 Richard Kaszeta <bofh@me.umn.edu>
216 Contributed screen buffer to ppm screen shot routine.
217 Rich has also helped in the early development of the Flight Gear "altitude
218 hold autopilot module" by teaching Curt Olson the basics of Control Theory
219 and helping him code and debug early versions. Curt's "Boss" Bob Hain
220 also contributed <bob@me.umn.edu>. Further details available at:
221 http://www.menet.umn.edu/~curt/fgfs/Docs/Autopilot/AltitudeHold/AltitudeHold.html
222 Rich's Homepage: http://www.menet.umn.edu/~kaszeta
225 Tom Knienieder <tom@knienieder.com>
226 Ported Steve's Audio library first to OpenBSD and IRIX and
227 after that also to Win32
230 Reto Koradi <kor@mol.biol.ethz.ch>
231 Helped me get on track with setting up fog effects.
232 http://www.mol.biol.ethz.ch/wuthrich/people/kor
235 Bob Kuehne <rpk@who.net>
236 Redid the Makefile system so it is simpler and more robust.
239 Chris Lampard <c.lampard@ntlworld.com>
240 Original exterior geometry for the Cessna 310 U-3A model. Several
241 modifications made but most of the exterior is as is converted from
242 Chris's original. The interior cockpit was added by Jim Wilson.
245 David Luff <david.luff@nottingham.ac.uk>
246 Contributed heavily to the IO360 piston engine model.
247 Created the ATC intelligent traffic subsystem.
248 Creator of TaxiDraw, a program to modify the taxiway layout
252 Lewis Magruder <blackhawk96@hotmail.com>
253 Original A-4 Blue Angels exterior model and textures. Lewis's work
254 is pretty much as converted from the original. The interior cockpit
255 was added by Jim Wilson.
258 Christian Mayer <flightgear@christianmayer.de>
259 Working on a multi-lingual conversion tools for fgfs
260 as a demonstration of technology ;-)
261 Contributed code to read msfs formated texture files.
262 Working on a completely new weather subsystem.
263 Working on a balloon simulator.
266 David Megginson <david@megginson.com>
267 Contributed a patch to allow mouse input to control the yoke.
268 Contributed financially towards hard drive space for use by the
270 Updates to README.running.
271 Working on getting fgfs and ssg to work without textures.
272 Also added the new 2D panel and the save/load support.
273 Reorganization of the GUI to make it XML configurable.
275 Generalized input module
276 3D model animation module
277 initial take of sound-effects module
278 Random ground cover objects
279 Vacuum and pitot systems.
282 Eric Mitchell <mitchell@mars.ark.com>
283 Contributed some topnotch scenery textures. His textures were
284 all original creations.
287 Cameron Moore <cameron@unbeatenpath.net>
290 Self-proclaimed code janitor.
294 Anders Morken <amrken@online.no>
295 Maintained the European mirror of the FG web pages.
296 Unfortunately this mirror has been taken down due to reglementation
297 changes including an enforcement to 10 MB space per subscriber limit
298 which was way too small for the evergrowing FGFS Project's Files.
299 He'd be happy to maintain a new one if he could find a place to put it,
300 so if you have an idea, contact him!
303 Alan Murta <amurta@cs.man.ac.uk>
304 http://www.cs.man.ac.uk/aig/staff/alan/software/
305 Created the Generic Polygon Clipping library
308 Phil Nelson <phil@cs.wwu.edu>
309 Author of GNU dbm. gdbm is a set of database routines that use
310 extendible hashing and works similar to the standard UNIX dbm routines.
313 Alexei Novikov <anovikov@heron.itep.ru>
314 Created European Scenery
315 Contributed a script to turn fgfs scenery into beautifully rendered
317 Contributed a first draft of a scenery creation howto.
320 Curt Olson <curt@flightgear.org>
321 Curt is responsible for overall project and source code management.
322 He has his hands in many of the areas, but is primarily responsible
323 for the scenery subsystem, as well as much of the infrastructure in
325 Handles most parts of the regular scenery rebuild, including lots of
326 improvements of the vertex calculation code.
327 Added the nw PID based, configurable autopilot code.
328 Added the Electrical system.
329 Added Runway lighting.
333 His TR Library: http://www.mesa3d.org/brianp/TR.html
334 And also Mesa of course: http://www.mesa3d.org
337 Tony Peden <apeden@earthlink.net>
338 Contributions on the flight model front, including a LaRCsim based
339 Cessna 172. JSBsim: the initial conditions code, a more complete
340 standard atmosphere model, and other bugfixes/additions.
343 Robin Peel <robin@cpwd.com>
344 Maintains the ever growing worldwide airport, runway, and navigation
345 aid database for the Flight Gear project as well as for X-Plane.
348 Alex Perry <alex.perry@ieee.org>
349 Contributed code to more accurately model VSI, DG, Altitude.
350 Contributed to the Install and Getting Started manual.
353 Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
354 Contributed beginnings of a textured instrument panel.
357 Frederic Bouvier <frbouvi@wanadoo.fr>
358 Added French language support
359 Keeps FlightGear MSVC compatible.
360 Did a number of code changes to improve the animation code.
361 Added a number of animations that improves the visual system quite a lot.
362 Did a nice job populating the San Francisco bay area by adding a lot
366 Petter Reinholdtsen <pere@games.no>
367 Incorporated the Gnu automake/autoconf system (with libtool).
368 This should streamline and standardize the build process for all
369 Unix-like platforms. It should have little effect on IDE type
370 environments since the don't use the Unix make system.
373 William Riley <riley@technologist.com>
374 Contributed code to add "brakes".
375 Patch to support a first joystick with more than two axes.
376 World scenery based on vmap0 data.
379 Andy Ross <andy@plausible.org>
380 Contributed a new configurable FDM, "YASim", based on geometry
381 information rather than aerodynamic coefficients.
382 Added support for placing 2D panel objects in 3D space.
383 Modified the HUD code to make it more accurate and added 3D support.
384 Modified the UI code to allow a far more flexible grouping system.
385 Added the Nasal scripting language and added FlightGear integration.
388 Paul Schlyter <pausch@saaf.se>
389 Mr. Schlyter provided Durk Talsma with all the information
390 he needed to write the astro code. Mr. S. is also willing
391 to answer astro-related questions whenever one needs to.
392 http://welcome.to/pausch
395 Chris Schoeneman <crs@millpond.engr.sgi.com>
396 Contributed some 3d sound playing code for Irix, Win32, and Linux
397 It is unclear if this code will be used directly, but it certainly
398 will have an influence on the development of our own audio library.
401 Phil Schubert <philip@zedley.com>
402 Contributed various textures and engine modelling.
403 http://www.zedley.com/Philip/index.htm
406 Jonathan R Shewchuk <Jonathan_R_Shewchuk@ux4.sp.cs.cmu.edu>
407 Author of the Triangle program. Triangle is used to calculate the
408 Delauney triangulation of our irregular terrain.
411 Gordan Sikic <gsikic@public.srce.hr>
412 Contributed a cherokee flight model for LaRCsim.
413 Currently is not working and needs to be debugged.
414 Use configure --with-flight-model=cherokee
415 to build the cherokee instead of the navion.
418 Michael Smith <msmith99@flash.net>
419 Contributed cockpit graphics, 3d models, logos, and other images.
420 Project Bonanza - http://members.xoom.com/ConceptSim/index.html
423 Martin Spott <Martin.Spott@uni-duisburg.de>
424 Contributed to the installation / user guide.
427 Martin Dressler <dr@musicabona.cz>
428 Created some outstanding panel instrumentation textures
429 for use in full-screen mode.
432 U.S. Geological Survey
433 Provided geographic data used by this project
434 http://edcwww.cr.usgs.gov/doc/edchome/ndcdb/ndcdb.html
437 Durk Talsma <d.talsma@chello.nl>
438 Accurate Sun, Moon, and Planets.
439 Sun changes color based on position in sky.
440 Moon has correct phase and blends well into the sky.
441 Planets are correctly positioned and have proper magnitude.
442 Help with time functions, gui, and other misc stuff.
443 2D Cloud layers (nifty).
444 http://people.a2000.nl/dtals
447 UIUC - Department of Aeronautical and Astronautical Engineering
448 Contributed modifications to LaRCsim to allow loading of aircraft
449 parameters from a file. These modifications were made as part of an
450 icing research project.
452 Did the coding and made it all work:
453 Jeff Scott <jscott@students.uiuc.edu>
454 Bipin Sehgal <bsehgal@uiuc.edu>
455 Michael Selig <m-selig@uiuc.edu>
457 Helped support the effort
458 Jay Thomas <jthomas2@uiuc.edu>
459 Eunice Lee <ey-lee@students.uiuc.edu>
460 Elizabeth Rendon <mdfhoyos@md.impsat.net.co>
461 Sudhi Uppuluri <suppulur@students.uiuc.edu>
464 Mark Vallevand <Mark.Vallevand@UNISYS.com>
465 Contributed some METAR parsing code.
466 Contributed some win32 screen printing routines.
469 Gary R. Van Sickle <tiberius@braemarinc.com>
470 Contributed some initial GameGLUT support and other fixes.
471 Has done some interesting preliminary work on a binary file format
472 http://www.woodsoup.org/projs/ORKiD/fgfs.htm
474 Has set up a 'Cygwin Tips' site that has been very helpful to many
475 people in getting a Cygwin Unix-on-Windows build environment set up
476 so they can build FG effectively.
477 http://www.woodsoup.org/projs/ORKiD/cygwin.htm
480 Norman Vine <nhv@yahoo.com>
481 Provided more than uncountable URL's to the "FlightGear Community".
482 Many performance optimizations throughout the code.
483 Many contributions and much advice for the scenery generation section.
484 Lots of windoze related contributions.
485 Contributed wgs84 distance and course routines.
486 Contributed a great circle route autopilot mode based on wgs84 routines.
487 Many other GUI, HUD, and autopilot contributions.
488 Contributed a patch to allow mouse input to control view direction.
489 Ultra hires tiled screen dumps.
490 Contributed the initial 'goto airport' and 'reset' functions
491 Contributed the initial http image server code
492 Did the build instructions for OpenAL (and SDL) for Cygwin.
495 Roland Voegtli <voegtli@sanw.unibe.ch>
496 Great photorealistic textures.
497 Founder of European Scenery Project for X-Plane
498 http://www.g-point.com/xpcity/esp/
501 Carmelo Volpe <carmelo.volpe@mednut.ki.se>
502 Contributed some work to porting Flight Gear to the Metro Works
503 development environment (PC/Mac)
506 Darrell Walisser <dwaliss1@purdue.edu>
507 Contributed a large number of MacOS changes and has somehow managed
508 to get a pile of code written by a bunch of people who've never seen
509 a Mac to compile and run on said platform.
510 Provides MacOS-specific info in the docs.
513 Davud Culp <davidculp2@attbi.com>
514 Changed the layout of the conbtrolls section and added a great number
515 of extra controls which will prove to be usefull no and for the future.
516 Contributed a number of aircraft configuration files, including a T-38 and
518 Implemented the AIModels subsystem (originally based on the ATC traffic code)
519 and extended it to support ships, aircraft, ballistic objects, thunder-storms,
521 Added a lot of updated to JSBSIm, esp. for the turbine section.
524 Ed Williams <Ed_Williams@compuserve.com>
525 Contributed magnetic variation code (impliments Nima WMM 2000)
526 We've also borrowed from Ed's wonderful aviation formulary at various
528 http://www.best.com/~williams/index.html
531 Jim Wilson <jimw@kelcomaine.com>
532 Wrote a major overhaul of the viewer code to make it more flexible
533 and modular. Contributed many small fixes and bug reports.
534 Contributed the the pui property browser.
535 Contributed to the autopilot.
536 Created several excellent 3D aircraft models, including the p-51,
537 Wright Flyer and the Boeing 747.
540 Jean-Claude Wippler <jcw@equi4.com>
541 Author of MetaKit - a portable, embeddible database with a portable
542 data file format. This software is not GPL'd but the author is kindly
543 allowing us to bundle MetaKit with our code. MetaKit has a liberal
544 X/MIT-style license. Please see the following URL for more info:
545 http://www.equi4.com/metakit
548 John Wojnaroski <castle@mminternet.com>
549 Open Glass Cockpit project
553 Lee Elliot <leee@spatial.freeserve.co.uk>
554 Author of the YF-23, A-10, Ann225, B-52 and TSR-2 models.
555 Did a lot of suggestions for better aircraft modelling, some of which
556 resulted in code changes to accomplish them.
559 Innis Cunningham <innisc@hotmail.com>
560 Modelled the 737 and contributed to the T38.
563 Vivian Meazza <vivian.meazza@lineone.net>
564 Added a number of excellent aircraft models including the Hawker Hunter
568 Space Imaging, Inc http://www.spaceimaging.com/
569 Space Imaging has allowed us to use the images in their archive for
570 commercial and non-commercial use, provided the original image can't be
571 extracted from the textures.
572 Some (if not all) of the best textures in use by FlightGear wouldn't be
573 possible without the satellite images provided by them.
576 Airservices Australia
577 Duncan McCreanor and Diarmuid Tyson created a multiplayer engine for
578 FlightGear when putting together a demonstration to show the possibilities
579 of using Flightgear as the basis for an Air Traffic
582 SkyscraperPage.com http://skyscraperpage.com
583 SkyscraperPage.com has allowed us to use their building diagrams to
584 make textures and 3d models of their buildings.
587 WoodSoup Project http://www.woodsoup.org
588 [ FlightGear no longer uses woodsoup services, but we appreciate
589 the support provided to our project during the time they hosted us. ]
590 Provided computing resources and services so that the Flight Gear
591 project could have real home. This includes, web services,
592 ftp services, shell accounts, email lists, dns services, etc.
595 Robert Allan Zeh <raz@cmg.FCNBD.COM>
596 Helped me tremendously in figuring out the Cygnus win32 compiler and
597 how to link with .dll's. With out him the first runable win32
598 version of FG would have been impossible.
605 THIS DOCUMENT WAS INITIALLY WRITTEN BY
607 Curt L. Olson <curt@flightgear.org>
610 THE CONTENTS WERE LASTLY RESEARCHED AND UPDATED MARCH, 8 2000
612 Oliver Delise <delise@mail.isis.de>
615 Updated 2001-12-11 by David Megginson, david@megginson.com
616 Updated 2003-04-17 by Erik Hofman, erik@ehofman.com
617 Updated 2004-06-01 by Erik Hofman, erik@ehofman.com