1 A very special thanks is due to the following people and groups.
3 Note: as hard as we've tried, it is impossible to perfectly maintain
4 this file. If you are aware of someone who you think should be
5 included here, PLEASE let me know. Projects like this are made
6 possible only by the help and hard work of others. I want to properly
7 credit everyone who has contributed to this project.
10 A1 Free Sounds <techie@mail.ev1.net> http://www.a1freesoundeffects.com
11 Granted permission for the flightgear project to use some of the
12 sound effects from their site.
15 Raul Alonzo <amil@las.es>
16 Mr. Alonzo is the author of Ssystem and provided his kind permission
17 for using the moon texture. I also used parts of his code as a template
18 when adding the texture. Ssystem Homepage can be found at:
19 http://www1.las.es/~amil/ssystem
22 Michele America <nomimarketing@mail.telepac.pt>
23 Contributed to the HUD code.
26 Michael Basler <pmb@knUUt.de>
27 Author of the Getting Started guide.
30 Jon S. Berndt <jsb@hal-pc.org>
31 Working on a complete C++ rewrite/reimplimentation of the core FDM.
32 Initially he is using X15 data to test his code, but once things are
33 all in place we should be able to simulator arbitrary aircraft.
34 Maintains a page dealing with Flight Dynamics at:
35 http://www.hal-pc.org/~jsb/flightsim.html
36 Special attention to X15 is paid in seperate pages.
39 Paul Bleisch <pbleisch@acm.org>
40 Paul redid the "debug" system so that it would be much more flexible,
41 so it could be easily disabled for production system, and so that
42 messages for certain subsystems could be selectively enabled.
43 Also contributed a first stab at a config file/command line parsing
47 Jim Brennan <jj@kingmont.com>
48 Provided a big chunk of online space to store USA scenery for Flight Gear.
51 Bernie Bright <bbright@bigpond.net.au>
52 Many C++ style, usage, and implementation improvements.
53 STL portability, tons o' stuff. :-)
54 Threading support and threaded tile pager.
57 Bernhard H. Buckel <buckel@mail.uni-wuerzburg.de>
58 Contributed the README.Linux
59 Co-Author of the "Getting Started Manual"
62 Gene Buckle <geneb@deltasoft.com>
63 Gene has done a lot of work getting FG to compile with the MSVC++
64 compiler. Also, he has pushed, proded, and bugged me endlessly to
65 do my stuff right. (I mean that in a good way, because sometimes
66 when the little nudge in the right direction isn't working, I need
67 a good hard shove.) :-)
70 Ralph Carmichael <ralph@pdas.com>
71 Thanks to Ralph for his support of the FlightGear project. At
72 Public Domain Aeronautical Software you will find the PDAS CD-ROM for sale,
73 packed with great programs of use to aeronautical engineers. At this web
74 site there are also some sample downloads to show what is on the CD.
78 Didier Chauveau <chauveau@math.univ-mlv.fr>
79 Provided some initial code to parse the 30 arcsec DEM files found at:
80 http://edcwww.cr.usgs.gov/landdaac/gtopo30/gtopo30.html
83 John Check <j4strngs@rockfish.net>
84 Maintains the base package repository
87 New instrument panel configurations
90 Dave Cornish <dmc@halcyon.com>
91 Created our new, super cool, runway textures.
92 Created some of our cloud textures.
95 Oliver Delise <delise@mail.isis.de>
96 FAQ Maintainer, Documentation, Public Relations.
97 Working on adding some networking / multi-user support.
98 Founder of the FlightGear MultiPilot Project :
99 http://www.isis.de/members/~odelise/progs/flightgear
102 Dave Eberly <eberly@magic-software.com>
103 Contributed some sphere interpolation code used by Christian Mayer's
104 weather data base system. Go to Dave's web site. He has a ton of
105 really useful looking code available there.
106 http://www.magic-software.com
110 Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes. (Based on
111 Graphics Gems IV ed. Paul S. Heckbert)
112 http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html
115 Francine Evans <evans@cs.sunysb.edu>
116 Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-)
117 http://www.cs.sunysb.edu/~evans/stripe.html
120 Oscar Everitt <bigoc@premier.net>
121 Created single engine piston engine sounds as part of an F4U package
122 for FS98. They are pretty cool and Oscar was happy to contribute
123 them to our little project.
126 Bruce Finney <bfinney@gte.net>
130 Melchior Franz <a8603365@unet.univie.ac.at>
131 Made that joystick high/low support for joystick hats.
132 Created the led.txf font.
133 Made some improvements of the telnet and the http interface.
134 Ruthlessly hunted down memory leaks in FlightGear, SimGear, and JSBSim.
137 Jean-loup Gailly and Mark Adler <zlib@gzip.org>
138 Authors of the zlib library. Used for on-the-fly compression and
139 decompression routines.
140 http://www.cdrom.com/pub/infozip/zlib/
143 Thomas Gellekum <tg@ihf.rwth-aachen.de>
144 Changes and updates for compiling on FreeBSD
147 Neetha Girish <neethagirish@usa.net>
148 Contributed the xml configurable HUD changes.
151 Jeff Goeke-Smith <jgoeke@voyager.net>
152 Contributed our first autopilot. (Heading Hold)
153 Better autoconf check for external timezone/daylight variables in
157 Michael I. Gold <gold@puck.asd.sgi.com>
158 Patiently answered my endless "newbie" OpenGL questions.
159 His effort alone has made me a great SGI fan.
162 Habibie <habibie@MailandNews.com>
163 RedHat package building changes for SimGear.
166 Mike Hill <mikehill@flightsim.com>
167 Contributed 3d aircraft models to our project.
168 http://www.flightsimnetwork.com/mikehill/home.htm
171 Erik Hofman <erik@ehofman.com>
172 Major overhaul and parameterization of the sound module, to allow
173 aircraft-specific sound configuration at runtime.
177 Charlie Hotchkiss <clhotch@pacbell.net>
178 Worked on improving and enhancing the HUD code.
179 Lots of code style tips and code tweaks ...
182 Bruce Jackson of NASA <e.b.jackson@larc.nasa.gov>
183 Developed the LaRCsim code under funding by NASA which we use to provide
184 the flight model. Bruce has patiently answered my many, many questions.
185 http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html
188 Richard Kaszeta <bofh@me.umn.edu>
189 Contributed screen buffer to ppm screen shot routine.
190 Rich has also helped in the early development of the Flight Gear "altitude
191 hold autopilot module" by teaching Curt Olson the basics of Control Theory
192 and helping him code and debug early versions. Curt's "Boss" Bob Hain
193 also contributed <bob@me.umn.edu>. Further details available at:
194 http://www.menet.umn.edu/~curt/fgfs/Docs/Autopilot/AltitudeHold/AltitudeHold.html
195 Rich's Homepage: http://www.menet.umn.edu/~kaszeta
198 Tom Knienieder <tom@knienieder.com>
199 Ported Steve's Audio library first to OpenBSD and IRIX and
200 after that also to Win32
203 Reto Koradi <kor@mol.biol.ethz.ch>
204 Helped me get on track with setting up fog effects.
205 http://www.mol.biol.ethz.ch/wuthrich/people/kor
208 Bob Kuehne <rpk@who.net>
209 Redid the Makefile system so it is simpler and more robust.
212 David Luff <david.luff@nottingham.ac.uk>
213 Contributed heavily to the IO360 piston engine model.
216 Christian Mayer <flightgear@christianmayer.de>
217 Working on a multi-lingual conversion tools for fgfs
218 as a demonstration of technology ;-)
219 Contributed code to read msfs formated texture files.
220 Working on a completely new weather subsystem.
221 Working on a balloon simulator.
224 David Megginson <david@megginson.com>
225 Contributed a patch to allow mouse input to control the yoke.
226 Contributed financially towards hard drive space for use by the
228 Updates to README.running.
229 Working on getting fgfs and ssg to work without textures.
230 Also added the new 2D panel and the save/load support.
232 Generalized input module
233 3D model animation module
234 initial take of sound-effects module
237 Eric Mitchell <mitchell@mars.ark.com>
238 Contributed some topnotch scenery textures. His textures were
239 all original creations.
242 Cameron Moore <cameron@unbeatenpath.net>
245 Self-proclaimed code janitor.
249 Anders Morken <amrken@online.no>
250 Maintained the European mirror of the FG web pages.
251 Unfortunately this mirror has been taken down due to reglementation
252 changes including an enforcement to 10 MB space per subscriber limit
253 which was way too small for the evergrowing FGFS Project's Files.
254 He'd be happy to maintain a new one if he could find a place to put it,
255 so if you have an idea, contact him!
258 Alan Murta <amurta@cs.man.ac.uk>
259 http://www.cs.man.ac.uk/aig/staff/alan/software/
260 Created the Generic Polygon Clipping library
263 Phil Nelson <phil@cs.wwu.edu>
264 Author of GNU dbm. gdbm is a set of database routines that use
265 extendible hashing and works similar to the standard UNIX dbm routines.
268 Alexei Novikov <anovikov@heron.itep.ru>
269 Created European Scenery
270 Contributed a script to turn fgfs scenery into beautifully rendered
272 Contributed a first draft of a scenery creation howto.
275 Curt Olson <curt@flightgear.org>
276 Curt is responsible for overall project and source code management.
277 He has his hands in many of the areas, but is primarily responsible
278 for the scenery subsystem, as well as much of the infrastructure in
283 His TR Library: http://www.mesa3d.org/brianp/TR.html
284 And also Mesa of course: http://www.mesa3d.org
287 Tony Peden <apeden@earthlink.net>
288 Contributions on the flight model front, including a LaRCsim based
289 Cessna 172. JSBsim: the initial conditions code, a more complete
290 standard atmosphere model, and other bugfixes/additions.
291 His Flight Dynamics page can be found at:
292 http://www.nwlink.com/~apeden
295 Robin Peel <robin@cpwd.com>
296 Maintains the ever growing worldwide airport, runway, and navigation
297 aid database for the Flight Gear project as well as for X-Plane.
300 Alex Perry <alex.perry@ieee.org>
301 Contributed code to more accurately model VSI, DG, Altitude.
302 Contributed to the Install and Getting Started manual.
305 Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
306 Contributed beginnings of a textured instrument panel.
309 Petter Reinholdtsen <pere@games.no>
310 Incorporated the Gnu automake/autoconf system (with libtool).
311 This should streamline and standardize the build process for all
312 Unix-like platforms. It should have little effect on IDE type
313 environments since the don't use the Unix make system.
316 William Riley <riley@technologist.com>
317 Contributed code to add "brakes".
318 Patch to support a first joystick with more than two axes.
321 Andy Ross <andy@plausible.org>
322 Contributed a new configurable FDM, "YASim", based on geometry
323 information rather than aerodynamic coefficients.
326 Paul Schlyter <pausch@saaf.se>
327 Mr. Schlyter provided Durk Talsma with all the information
328 he needed to write the astro code. Mr. S. is also willing
329 to answer astro-related questions whenever one needs to.
330 http://welcome.to/pausch
333 Chris Schoeneman <crs@millpond.engr.sgi.com>
334 Contributed some 3d sound playing code for Irix, Win32, and Linux
335 It is unclear if this code will be used directly, but it certainly
336 will have an influence on the development of our own audio library.
339 Phil Schubert <philip@zedley.com>
340 Contributed various textures and engine modelling.
341 http://www.zedley.com/Philip/index.htm
344 Jonathan R Shewchuk <Jonathan_R_Shewchuk@ux4.sp.cs.cmu.edu>
345 Author of the Triangle program. Triangle is used to calculate the
346 Delauney triangulation of our irregular terrain.
349 Gordan Sikic <gsikic@public.srce.hr>
350 Contributed a cherokee flight model for LaRCsim.
351 Currently is not working and needs to be debugged.
352 Use configure --with-flight-model=cherokee
353 to build the cherokee instead of the navion.
356 Michael Smith <msmith99@flash.net>
357 Contributed cockpit graphics, 3d models, logos, and other images.
358 Project Bonanza - http://members.xoom.com/ConceptSim/index.html
361 Martin Spott <Martin.Spott@uni-duisburg.de>
362 Contributed to the installation / user guide.
365 U.S. Geological Survey
366 Provided geographic data used by this project
367 http://edcwww.cr.usgs.gov/doc/edchome/ndcdb/ndcdb.html
370 Durk Talsma <d.talsma@chello.nl>
371 Accurate Sun, Moon, and Planets.
372 Sun changes color based on position in sky.
373 Moon has correct phase and blends well into the sky.
374 Planets are correctly positioned and have proper magnitude.
375 Help with time functions, gui, and other misc stuff.
376 2D Cloud layers (nifty).
377 http://people.a2000.nl/dtals
380 UIUC - Department of Aeronautical and Astronautical Engineering
381 Contributed modifications to LaRCsim to allow loading of aircraft
382 parameters from a file. These modifications were made as part of an
383 icing research project.
385 Did the coding and made it all work:
386 Jeff Scott <jscott@students.uiuc.edu>
387 Bipin Sehgal <bsehgal@uiuc.edu>
388 Michael Selig <m-selig@uiuc.edu>
390 Helped support the effort
391 Jay Thomas <jthomas2@uiuc.edu>
392 Eunice Lee <ey-lee@students.uiuc.edu>
393 Elizabeth Rendon <mdfhoyos@md.impsat.net.co>
394 Sudhi Uppuluri <suppulur@students.uiuc.edu>
397 Mark Vallevand <Mark.Vallevand@UNISYS.com>
398 Contributed some METAR parsing code.
399 Contributed some win32 screen printing routines.
402 Gary R. Van Sickle <tiberius@braemarinc.com>
403 Contributed some initial GameGLUT support and other fixes.
404 Has done some interesting preliminary work on a binary file format
405 http://www.woodsoup.org/projs/ORKiD/fgfs.htm
407 Has set up a 'Cygwin Tips' site that has been very helpful to many
408 people in getting a Cygwin Unix-on-Windows build environment set up
409 so they can build FG effectively.
410 http://www.woodsoup.org/projs/ORKiD/cygwin.htm
413 Norman Vine <nhv@yahoo.com>
414 Provided more than uncountable URL's to the "FlightGear Community".
415 Many performance optimizations throughout the code.
416 Many contributions and much advice for the scenery generation section.
417 Lots of windoze related contributions.
418 Contributed wgs84 distance and course routines.
419 Contributed a great circle route autopilot mode based on wgs84 routines.
420 Many other GUI, HUD, and autopilot contributions.
421 Contributed a patch to allow mouse input to control view direction.
422 Ultra hires tiled screen dumps.
423 Contributed the initial 'goto airport' and 'reset' functions
424 Contributed the initial http image server code
427 Roland Voegtli <voegtli@sanw.unibe.ch>
428 Great photorealistic textures.
429 Founder of European Scenery Project for X-Plane
430 http://www.g-point.com/xpcity/esp/
433 Carmelo Volpe <carmelo.volpe@mednut.ki.se>
434 Contributed some work to porting Flight Gear to the Metro Works
435 development environment (PC/Mac)
438 Darrell Walisser <dwaliss1@purdue.edu>
439 Contributed a large number of MacOS changes and has somehow managed
440 to get a pile of code written by a bunch of people who've never seen
441 a Mac to compile and run on said platform.
442 Provides MacOS-specific info in the docs.
445 Ed Williams <Ed_Williams@compuserve.com>
446 Contributed magnetic variation code (impliments Nima WMM 2000)
447 We've also borrowed from Ed's wonderful aviation formulary at various
449 http://www.best.com/~williams/index.html
452 Jim Wilson <jimw@kelcomaine.com>
453 Wrote a major overhaul of the viewer code to make it more flexible
454 and modular. Contributed many small fixes and bug reports.
455 Contributed the the pui property browser.
456 Contributed to the autopilot.
459 Jean-Claude Wippler <jcw@equi4.com>
460 Author of MetaKit - a portable, embeddible database with a portable
461 data file format. This software is not GPL'd but the author is kindly
462 allowing us to bundle MetaKit with our code. MetaKit has a liberal
463 X/MIT-style license. Please see the following URL for more info:
464 http://www.equi4.com/metakit
467 WoodSoup Project http://www.woodsoup.org
468 [ FlightGear no longer uses woodsoup services, but we appreciate
469 the support provided to our project during the time they hosted us. ]
470 Provided computing resources and services so that the Flight Gear
471 project could have real home. This includes, web services,
472 ftp services, shell accounts, email lists, dns services, etc.
475 Robert Allan Zeh <raz@cmg.FCNBD.COM>
476 Helped me tremendously in figuring out the Cygnus win32 compiler and
477 how to link with .dll's. With out him the first runable win32
478 version of FG would have been impossible.
485 THIS DOCUMENT WAS INITIALLY WRITTEN BY
487 Curt L. Olson <curt@flightgear.org>
490 THE CONTENTS WERE LASTLY RESEARCHED AND UPDATED MARCH, 8 2000
492 Oliver Delise <delise@mail.isis.de>
495 Updated 2001-12-11 by David Megginson, david@megginson.com