3 Note: as hard as we've tried, it is impossible to perfectly maintain
4 this file. If you are aware of someone who you think should be
5 included here, PLEASE let me know. Projects like this are made
6 possible only by the help and hard work of others. I want to properly
7 credit everyone who has contributed to this project.
10 A1 Free Sounds <techie@mail.ev1.net> http://www.a1freesoundeffects.com
11 Granted permission for the flightgear project to use some of the
12 sound effects from their site.
16 Added clipping to 2d instruments. Added volume control to ATC-chatter.
17 Created and maintain: DHC2, B1900D, Aerostar 700, S76C+ helicopter,
18 Cessna Citation Bravo & CitationX, A6M2 'Zero'. Assisted with Cessna
19 Citation II with Curt and 777-200 with Justin Smithies.
22 Mark Akermann <flightgear@akermann.org>
23 Redone sun code. The sun now consists of three textures with individual
24 colors which are calculated based on the effect of light scattering.
25 This is accomplished by using various environmental data and by
26 calculating the distance the light travels through the atmosphere.
29 Raul Alonzo <amil@las.es>
30 Mr. Alonzo is the author of Ssystem and provided his kind permission
31 for using the moon texture. I also used parts of his code as a template
32 when adding the texture. Ssystem Homepage can be found at:
33 http://www1.las.es/~amil/ssystem
36 Michele America <nomimarketing@mail.telepac.pt>
37 Contributed to the HUD code.
41 Many, many very nice aircraft models.
44 Andrei Barbu <andrei@0xab.com>
45 Designed and implemented the current version of the FlightGear website.
48 Michael Basler <pmb@knUUt.de>
49 Author of the Getting Started guide.
52 Paul Beardsley <Beardspa@hotmail.com>
53 The 1903 Wright Flyer was inspired by a model contributed by Paul
54 Beardsley. Very little of the original model remains, but without
55 Paul's excellent work we might not have our own 1903 Flyer. Model
56 was reworked and retextured by Jim Wilson.
59 Jon S. Berndt <jon@jsbsim.org>
60 Chief architect of JSBSim, the default flight dynamics model (FDM)
61 for FlightGear. Jon's professional work has involved simulation and
62 prototyping for vehicles ranging from the F-16 to his current work
63 on the space shuttle and future manned launch vehicles. Since 1998
64 Jon has been working on creating JSBSim together with co-author Tony
65 Peden. JSBSim is an object-oriented, multi-platform aerospace
66 vehicle simulator that can be integrated with broader flight
67 simulation programs (since it provides no visual model), or run in a
68 standalone mode for batch runs. For more information, see the JSBSim
69 home page at: http://www.jsbsim.org
72 Paul Bleisch <pbleisch@acm.org>
73 Paul redid the "debug" system so that it would be much more flexible,
74 so it could be easily disabled for production system, and so that
75 messages for certain subsystems could be selectively enabled.
76 Also contributed a first stab at a config file/command line parsing
81 Coorganizer of the FlightGear booth at the annual LinuxTag event in
86 Very nice models, including the F14-B.
89 Jim Brennan <jj@kingmont.com>
90 Provided a big chunk of online space to store USA scenery for Flight Gear.
93 Bernie Bright <bbright@bigpond.net.au>
94 Many C++ style, usage, and implementation improvements.
95 STL portability, tons o' stuff. :-)
96 Threading support and threaded tile pager.
97 Initiate the fgrun project
101 Scenery models and ground networks for Italian airports.
102 Scripts for automated source downloads and builds.
105 Bernhard H. Buckel <buckel@mail.uni-wuerzburg.de>
106 Contributed the README.Linux
107 Co-Author of the "Getting Started Manual"
110 Gene Buckle <geneb@deltasoft.com>
111 Gene has done a lot of work getting FG to compile with the MSVC++
112 compiler. Also, he has pushed, proded, and bugged me endlessly to
113 do my stuff right. (I mean that in a good way, because sometimes
114 when the little nudge in the right direction isn't working, I need
115 a good hard shove.) :-)
118 Ralph Carmichael <ralph@pdas.com>
119 Thanks to Ralph for his support of the FlightGear project. At
120 Public Domain Aeronautical Software you will find the PDAS CD-ROM for sale,
121 packed with great programs of use to aeronautical engineers. At this web
122 site there are also some sample downloads to show what is on the CD.
126 Didier Chauveau <chauveau@math.univ-mlv.fr>
127 Provided some initial code to parse the 30 arcsec DEM files found at:
128 http://edcwww.cr.usgs.gov/landdaac/gtopo30/gtopo30.html
131 John Check <j4strngs@rockfish.net>
132 Maintains the base package repository
135 New instrument panel configurations
139 Contributed several bugfixes and improvements for the integration of
140 the JSBSim flight dynamics model.
143 Dave Cornish <dmc@halcyon.com>
144 Created our new, super cool, runway textures.
145 Created some of our cloud textures.
148 Oliver Delise <delise@mail.isis.de>
149 FAQ Maintainer, Documentation, Public Relations.
150 Author of (the now depreciated) networking / multi-user support.
151 Founder of the FlightGear MultiPilot Project :
152 http://www.isis.de/members/~odelise/progs/flightgear
156 Contributed bugfixes and improvements to the navigation and ATIS code.
160 Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes. (Based on
161 Graphics Gems IV ed. Paul S. Heckbert)
162 http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html
166 Contributed the very nice Piper Seneca, closely modelled after the
167 real thing. Also added many other nice aircraft (such as the ogeL, also
168 closely modelled after the real thing), buildings, etc.
169 Creator of fgpanel. Code maintainer of weather, environment, autopilot
170 and many other core systems.
173 Dave Eberly <eberly@magic-software.com>
174 Contributed some sphere interpolation code used by Christian Mayer's
175 weather data base system. Go to Dave's web site. He has a ton of
176 really useful looking code available there.
177 http://www.magic-software.com
181 Helped enourmously toward finishing the full scale traffic demo at EHAM.
184 Francine Evans <evans@cs.sunysb.edu>
185 Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-)
186 http://www.cs.sunysb.edu/~evans/stripe.html
189 Oscar Everitt <bigoc@premier.net>
190 Created single engine piston engine sounds as part of an F4U package
191 for FS98. They are pretty cool and Oscar was happy to contribute
192 them to our little project.
196 Many WWII era aircraft.
199 Leidson Campos A. Ferreira <leidson@planetamessenger.org>
200 Rewrote the Jpeg screen httpd streaming (--jpg-httpd option)
204 Improved the build system for Windows and provided pre-built
208 Bruce Finney <bfinney@gte.net>
213 Updates to the AI system, including the Dykstra route finding algorithm,
214 adding a performance class, and many code clean-ups.
215 Co-organizer of the annual LinuxTag booth.
218 Melchior Franz <mfranz@aon.at>
219 Reworked the joystick driver detection code, added high/low support for
220 "hats". Nasal-ified the Saitek Cyborg Gold 3D (USB) joystick which now
221 forms the basis of a lot of programmable joysticks.
222 Ruthlessly hunted down memory leaks in FlightGear, SimGear, and JSBSim.
223 Maintains the only fully working helicopter model in FlightGear (Bolkow 105).
224 Made the GUI code fully XML configurable and added support for themes,
225 reworked property browser, route manager and several other dialogs.
226 Wrote Dynamic Cockpit View, Fly-By view and lots of other Nasal code.
227 Implemented Nasal "listeners".
230 Jean-loup Gailly and Mark Adler <zlib@gzip.org>
231 Authors of the zlib library. Used for on-the-fly compression and
232 decompression routines.
233 http://www.cdrom.com/pub/infozip/zlib/
236 Thomas Gellekum <tg@ihf.rwth-aachen.de>
237 Changes and updates for compiling on FreeBSD
241 Technical Genius behind the Custom Scenery Project.
242 Current maintainer of TaxiDraw
246 Support for Lighter than Air vehicles.
247 Author of the ZeppelinNT.
250 Neetha Girish <neethagirish@usa.net>
251 Contributed the xml configurable HUD changes.
254 Jeff Goeke-Smith <jgoeke@voyager.net>
255 Contributed our first autopilot. (Heading Hold)
256 Better autoconf check for external timezone/daylight variables in
260 Michael I. Gold <gold@puck.asd.sgi.com>
261 Patiently answered my endless "newbie" OpenGL questions.
262 His effort alone has made me a great SGI fan.
265 Habibie <habibie@MailandNews.com>
266 RedHat package building changes for SimGear.
270 Many bugfixes and code checking.
274 Many detailed 3D models of aircraft, including the MD11, and several
279 Ground networks for various airports.
280 Most of the liveries for the new C172p by HHS.
281 AI Repaints for several 737's and C172's
284 Dave Haskell <dave@haskell.demon.co.uk>
285 Original exterior textures for the Cessna 310 U-3A model. Only a few
286 minor modifications were made.
289 Mike Hill <mikehill@flightsim.com>
290 Contributed 3d aircraft models to our project.
291 http://www.flightsimnetwork.com/mikehill/home.htm
294 Erik Hofman <erik@ehofman.com>
295 Major overhaul and parameterization of the sound module, to allow
296 aircraft-specific sound configuration at runtime.
297 Did a lot of code improvements and bug-hunting.
298 Creator of most of the ground textures.
299 Maintainer of the F-15, F-16, F-104, T-37, PC-7, Fokker 50 and 100 models.
300 Keeps the Irix port current.
301 Localization support.
304 Charlie Hotchkiss <clhotch@pacbell.net>
305 Worked on improving and enhancing the HUD code.
306 Lots of code style tips and code tweaks ...
309 Bruce Jackson of NASA <e.b.jackson@larc.nasa.gov>
310 Developed the LaRCsim code under funding by NASA which we use to provide
311 the flight model. Bruce has patiently answered my many, many questions.
312 http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html
316 Contributed to the piston engine code in JSBSim.
319 Maik Justus <fg@mjustus.de>
320 Developed YASim's helicopter/rotor logic.
321 Implemented aerotowing, water plane and anchor support for YASim, and
322 made its gear aware of the surface material.
323 Wrote the Bo105 helicopter FDM configuration file.
327 Debian packaging of SimGear/FlightGear
330 Richard Kaszeta <bofh@me.umn.edu>
331 Contributed screen buffer to ppm screen shot routine.
332 Rich has also helped in the early development of the Flight Gear "altitude
333 hold autopilot module" by teaching Curt Olson the basics of Control Theory
334 and helping him code and debug early versions. Curt's "Boss" Bob Hain
335 also contributed <bob@me.umn.edu>. Further details available at:
336 http://www.menet.umn.edu/~curt/fgfs/Docs/Autopilot/AltitudeHold/AltitudeHold.html
337 Rich's Homepage: http://www.menet.umn.edu/~kaszeta
340 Vassilii Khachaturov <vassilii@tarunz.org>
341 Support of navaids as autopilot waypoints.
342 Switching the tower view to a different tower at any time.
343 Various code, GUI, and documentation fixes and updates.
346 Tom Knienieder <tom@knienieder.com>
347 Ported Steve's Audio library first to OpenBSD and IRIX and
348 after that also to Win32
351 Reto Koradi <kor@mol.biol.ethz.ch>
352 Helped me get on track with setting up fog effects.
353 http://www.mol.biol.ethz.ch/wuthrich/people/kor
356 Bob Kuehne <rpk@who.net>
357 Redid the Makefile system so it is simpler and more robust.
360 Chris Lampard <c.lampard@ntlworld.com>
361 Original exterior geometry for the Cessna 310 U-3A model. Several
362 modifications made but most of the exterior is as is converted from
363 Chris's original. The interior cockpit was added by Jim Wilson.
366 David Luff <david.luff@nottingham.ac.uk>
367 Contributed heavily to the IO360 piston engine model.
368 Created the ATC intelligent traffic subsystem.
369 Creator of TaxiDraw, a program to modify the taxiway layout
373 Lewis Magruder <blackhawk96@hotmail.com>
374 Original A-4 Blue Angels exterior model and textures. Lewis's work
375 is pretty much as converted from the original. The interior cockpit
376 was added by Jim Wilson.
379 Christian Mayer <flightgear@christianmayer.de>
380 Working on a multi-lingual conversion tools for fgfs
381 as a demonstration of technology ;-)
382 Contributed code to read msfs formated texture files.
383 Working on a completely new weather subsystem.
384 Working on a balloon simulator.
387 David Megginson <david@megginson.com>
388 Contributed a patch to allow mouse input to control the yoke.
389 Contributed financially towards hard drive space for use by the
391 Updates to README.running.
392 Working on getting fgfs and ssg to work without textures.
393 Also added the new 2D panel and the save/load support.
394 Reorganization of the GUI to make it XML configurable.
396 Generalized input module
397 3D model animation module
398 initial take of sound-effects module
399 Random ground cover objects
400 Vacuum and pitot systems.
403 Eric Mitchell <mitchell@mars.ark.com>
404 Contributed some topnotch scenery textures. His textures were
405 all original creations.
408 Cameron Moore <cameron@unbeatenpath.net>
411 Self-proclaimed code janitor.
412 Has been maintaining FAQ for some years.
416 Many innovations to the OpenSceneGraph based graphics system.
417 Counseling of other developers toward learning OSG
418 Maintaing a GIT repository containing a mirror of FlightGear's
419 source code, speficially for bugfix releases.
422 Anders Morken <amrken@online.no>
423 Maintained the European mirror of the FG web pages.
424 Unfortunately this mirror has been taken down due to reglementation
425 changes including an enforcement to 10 MB space per subscriber limit
426 which was way too small for the evergrowing FGFS Project's Files.
427 He'd be happy to maintain a new one if he could find a place to put it,
428 so if you have an idea, contact him!
431 Alan Murta <amurta@cs.man.ac.uk>
432 http://www.cs.man.ac.uk/aig/staff/alan/software/
433 Created the Generic Polygon Clipping library
436 Phil Nelson <phil@cs.wwu.edu>
437 Author of GNU dbm. gdbm is a set of database routines that use
438 extendible hashing and works similar to the standard UNIX dbm routines.
442 Maintainer of the Mac port.
443 Contributed some very nice Japanese aircraft models.
446 Alexei Novikov <anovikov@heron.itep.ru>
447 Created European Scenery
448 Contributed a script to turn fgfs scenery into beautifully rendered
450 Contributed a first draft of a scenery creation howto.
453 Curt Olson <http://www.flightgear.org/~curt>
454 Curt is responsible for overall project and source code management.
455 He has his hands in many of the areas, but is primarily responsible
456 for the scenery subsystem, as well as much of the infrastructure in
458 Handles most parts of the regular scenery rebuild, including lots of
459 improvements of the vertex calculation code.
460 Added the nw PID based, configurable autopilot code.
461 Added the Electrical system.
462 Added Runway lighting.
466 His TR Library: http://www.mesa3d.org/brianp/TR.html
467 And also Mesa of course: http://www.mesa3d.org
470 Tony Peden <apeden@earthlink.net>
471 Contributions on the flight model front, including a LaRCsim based
472 Cessna 172. JSBsim: the initial conditions code, a more complete
473 standard atmosphere model, and other bugfixes/additions.
476 Robin Peel <robin@cpwd.com>
477 Maintains the ever growing worldwide airport, runway, and navigation
478 aid database for the Flight Gear project as well as for X-Plane.
481 Alex Perry <alex.perry@ieee.org>
482 Contributed code to more accurately model VSI, DG, Altitude.
483 Contributed to the Install and Getting Started manual.
487 Developed the multiplayer network infrastructure.
490 Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
491 Contributed beginnings of a textured instrument panel.
494 Frederic Bouvier <fredfgfs01@free.fr>
495 Keeps FlightGear MSVC compatible.
496 Did a number of code changes to improve the animation code.
497 Added a number of animations that improves the visual system quite a lot.
498 Did a nice job populating the San Francisco bay area by adding a lot
500 Builds the FlightGear binary windows distributions.
501 Maintainer of fgrun, the defacto launcher on windows and many other platforms.
502 Author of fgsd, a standalone scenery designer.
503 Provides regular binary snapshots of flightgear and it's related projects for
504 the windows community.
507 Petter Reinholdtsen <pere@games.no>
508 Incorporated the Gnu automake/autoconf system (with libtool).
509 This should streamline and standardize the build process for all
510 Unix-like platforms. It should have little effect on IDE type
511 environments since the don't use the Unix make system.
515 Created the local weather system, providing beautiful cloudscapes
516 and an accurate meteorological simulation.
519 William Riley <riley@technologist.com>
520 Contributed code to add "brakes".
521 Patch to support a first joystick with more than two axes.
522 World scenery based on vmap0 data.
526 Contributed some very nice building models, including a very
527 detailed layout of the Amsterdam airport terminals, and many
529 Redid the Boeing 747-400 3D model.
530 Greatly contributed to the FlightGear community as a very active
531 first aid responder on the official Flightgear forum, as a forum
532 and wiki admin, and as the editor of the monthly FlightGear
537 Many nice Aircraft models
540 Andy Ross <andy@plausible.org>
541 Contributed a new configurable FDM, "YASim", based on geometry
542 information rather than aerodynamic coefficients.
543 Added support for placing 2D panel objects in 3D space.
544 Modified the HUD code to make it more accurate and added 3D support.
545 Modified the UI code to allow a far more flexible grouping system.
546 Added the Nasal scripting language and added FlightGear integration.
550 Current maintainer of Atlas, the moving map program for FlightGear
553 Paul Schlyter <pausch@saaf.se>
554 Mr. Schlyter provided Durk Talsma with all the information
555 he needed to write the astro code. Mr. S. is also willing
556 to answer astro-related questions whenever one needs to.
557 http://welcome.to/pausch
561 Detailed Frankfurt airport buildings.
562 Contributions to the custom scenery project.
565 Chris Schoeneman <crs@millpond.engr.sgi.com>
566 Contributed some 3d sound playing code for Irix, Win32, and Linux
567 It is unclear if this code will be used directly, but it certainly
568 will have an influence on the development of our own audio library.
571 Phil Schubert <philip@zedley.com>
572 Contributed various textures and engine modelling.
573 http://www.zedley.com/Philip/index.htm
577 Contributed AI traffic for EDDF
582 Jonathan R Shewchuk <Jonathan_R_Shewchuk@ux4.sp.cs.cmu.edu>
583 Author of the Triangle program. Triangle is used to calculate the
584 Delauney triangulation of our irregular terrain.
587 Gordan Sikic <gsikic@public.srce.hr>
588 Contributed a cherokee flight model for LaRCsim.
589 Currently is not working and needs to be debugged.
590 Use configure --with-flight-model=cherokee
591 to build the cherokee instead of the navion.
594 Michael Smith <msmith99@flash.net>
595 Contributed cockpit graphics, 3d models, logos, and other images.
596 Project Bonanza - http://members.xoom.com/ConceptSim/index.html
599 Martin Spott <Martin.Spott@uni-duisburg.de>
600 Contributed to the installation / user guide.
601 Coorganizer of the FlightGear booth at the annual LinuxTag event in
603 Manages the "World Scenery" releases.
607 Maintainer of the object database.
610 Martin Dressler <dr@musicabona.cz>
611 Created some outstanding panel instrumentation textures
612 for use in full-screen mode.
615 U.S. Geological Survey
616 Provided geographic data used by this project
617 http://edcwww.cr.usgs.gov/doc/edchome/ndcdb/ndcdb.html
620 Durk Talsma <d.talsma@chello.nl>
621 Accurate Sun, Moon, and Planets.
622 Sun changes color based on position in sky.
623 Moon has correct phase and blends well into the sky.
624 Planets are correctly positioned and have proper magnitude.
625 Help with time functions, gui, and other misc stuff.
626 2D Cloud layers (nifty).
627 Added the AirTraffic module for scheduled AI airliners and other aircraft.
628 Full scale AI traffic demo for EHAM.
629 Current FlightGear release manager.
633 Contributed some Livery repaints for AI Aircraft
634 Contributed many ideas leading towards the Traffic Manager II format
635 Runs FGTracker, an online flight tracking service for FlightGear
639 Many code cleanups of the internal structure of the airport database,
640 runway parsing, route management.
641 Is currently working on adding flightmanagement support.
644 UIUC - Department of Aeronautical and Astronautical Engineering
645 Contributed modifications to LaRCsim to allow loading of aircraft
646 parameters from a file. These modifications were made as part of an
647 icing research project.
649 Did the coding and made it all work:
650 Jeff Scott <jscott@students.uiuc.edu>
651 Bipin Sehgal <bsehgal@uiuc.edu>
652 Michael Selig <m-selig@uiuc.edu>
654 Helped support the effort
655 Jay Thomas <jthomas2@uiuc.edu>
656 Eunice Lee <ey-lee@students.uiuc.edu>
657 Elizabeth Rendon <mdfhoyos@md.impsat.net.co>
658 Sudhi Uppuluri <suppulur@students.uiuc.edu>
661 Mark Vallevand <Mark.Vallevand@UNISYS.com>
662 Contributed some METAR parsing code.
663 Contributed some win32 screen printing routines.
666 Gary R. Van Sickle <tiberius@braemarinc.com>
667 Contributed some initial GameGLUT support and other fixes.
668 Has done some interesting preliminary work on a binary file format
669 http://www.woodsoup.org/projs/ORKiD/fgfs.htm
671 Has set up a 'Cygwin Tips' site that has been very helpful to many
672 people in getting a Cygwin Unix-on-Windows build environment set up
673 so they can build FG effectively.
674 http://www.woodsoup.org/projs/ORKiD/cygwin.htm
677 Norman Vine <nhv@yahoo.com>
678 Provided more than uncountable URL's to the "FlightGear Community".
679 Many performance optimizations throughout the code.
680 Many contributions and much advice for the scenery generation section.
681 Lots of windoze related contributions.
682 Contributed wgs84 distance and course routines.
683 Contributed a great circle route autopilot mode based on wgs84 routines.
684 Many other GUI, HUD, and autopilot contributions.
685 Contributed a patch to allow mouse input to control view direction.
686 Ultra hires tiled screen dumps.
687 Contributed the initial 'goto airport' and 'reset' functions
688 Contributed the initial http image server code
689 Did the build instructions for OpenAL (and SDL) for Cygwin.
692 Roland Voegtli <voegtli@sanw.unibe.ch>
693 Great photorealistic textures.
694 Founder of European Scenery Project for X-Plane
695 http://www.g-point.com/xpcity/esp/
698 Carmelo Volpe <carmelo.volpe@mednut.ki.se>
699 Contributed some work to porting Flight Gear to the Metro Works
700 development environment (PC/Mac)
703 Darrell Walisser <dwaliss1@purdue.edu>
704 Contributed a large number of MacOS changes and has somehow managed
705 to get a pile of code written by a bunch of people who've never seen
706 a Mac to compile and run on said platform.
707 Provides MacOS-specific info in the docs.
710 David Culp <davidculp2@attbi.com>
711 Changed the layout of the conbtrolls section and added a great number
712 of extra controls which will prove to be usefull no and for the future.
713 Contributed a number of aircraft configuration files, including a T-38 and
715 Implemented the AIModels subsystem (originally based on the ATC traffic code)
716 and extended it to support ships, aircraft, ballistic objects, thunder-storms,
718 Added a lot of updated to JSBSIm, esp. for the turbine section.
721 Ed Williams <Ed_Williams@compuserve.com>
722 Contributed magnetic variation code (impliments Nima WMM 2000)
723 We've also borrowed from Ed's wonderful aviation formulary at various
725 http://www.best.com/~williams/index.html
728 Jim Wilson <jimw@kelcomaine.com>
729 Wrote a major overhaul of the viewer code to make it more flexible
730 and modular. Contributed many small fixes and bug reports.
731 Contributed the the pui property browser.
732 Contributed to the autopilot.
733 Created several excellent 3D aircraft models, including the p-51,
734 Wright Flyer and the Boeing 747.
737 Jean-Claude Wippler <jcw@equi4.com>
738 Author of MetaKit - a portable, embeddible database with a portable
739 data file format. This software is not GPL'd but the author is kindly
740 allowing us to bundle MetaKit with our code. MetaKit has a liberal
741 X/MIT-style license. Please see the following URL for more info:
742 http://www.equi4.com/metakit
746 Author of FGCom, a voice communication program intented for FlightGear
750 John Wojnaroski <castle@mminternet.com>
751 Open Glass Cockpit project
756 Contributed a B1B aircraft model.
759 Lee Elliot <leee@spatial.freeserve.co.uk>
760 Author of the YF-23, A-10, Ann225, B-52 and TSR-2 models.
761 Did a lot of suggestions for better aircraft modelling, some of which
762 resulted in code changes to accomplish them.
765 Innis Cunningham <innisc@hotmail.com>
766 Modelled the 737 and contributed to the T38.
769 Vivian Meazza <vivian.meazza@lineone.net>
770 Added a number of excellent aircraft models including the Hawker Hunter
772 Provided realistic wind, gravity and drag calculations for AIBallistic models,
773 as well as terrain intersections (impacts) of submodels.
774 Added the Fresnel Lens Optical Landing System and AI code for AICarrier and
775 AIShip, and implemented the TACAN navigation instrument
778 David Culp <davidculp2@comcast.net>
779 Added the AI model and scenario code which allows non interactive models
780 (like aircraft, ships, ballistic models, storms and thermals) to move
781 around the scenery in a predefined way. Every model can have it's own
782 special characteristics. The thermal model for instance is a non-visible
783 model that creates an updraft around it's center.
786 Mathias Fröhlich <Mathias.Froehlich@gmx.net>
787 Implemented the groundcache code which made it possible for aircraft
788 to follow the ground precisely and, as a result, made it possible to
789 land on aircraft carriers.
790 Modified YASim, JSBSim and LaRCsim to support the groundcache code.
791 Reorganized the code to eliminate the viewer jitter for close by objects.
794 Harald Johnsen <hjohnsen@evc.net>
795 Added a new 3D cloud implementation which also works on big-endian machines.
796 This code allows for clouds of any types and any shapes (and even deformation
798 Implemented volumetric shadowing.
801 Roy Vegard Ovesen <rvovesen@tiscali.no>
802 Implemented the KAP140 autopilot.
803 Added a generic, XML configurable, autopilot framework.
804 Added an Altitude encoder.
806 Made the instruments code much more configurable, it is now possible to only
807 include instruments that are actually present.
808 Added several high level, configurable filter implementations for use by
812 Stuart Buchanan <stuart_d_buchanan@yahoo.co.uk>
813 Substantial additions to the Getting Started Manual
814 Enhancements to the Cessna-310 3d model.
815 Added a generic yoke model, a generic throttle quadrant model and a
816 generic pedal set model.
817 OSG based three 3D clouds.
821 Stefan Seifert <nine@detonation.org>
822 Added the save-on-exit option to save the user preferences at program exit.
825 Space Imaging, Inc http://www.spaceimaging.com/
826 Space Imaging has allowed us to use the images in their archive for
827 commercial and non-commercial use, provided the original image can't be
828 extracted from the textures.
829 Some (if not all) of the best textures in use by FlightGear wouldn't be
830 possible without the satellite images provided by them.
833 Airservices Australia
834 Duncan McCreanor and Diarmuid Tyson created a multiplayer engine for
835 FlightGear when putting together a demonstration to show the possibilities
836 of using Flightgear as the basis for an Air Traffic
839 SkyscraperPage.com http://skyscraperpage.com
840 SkyscraperPage.com has allowed us to use their building diagrams to
841 make textures and 3d models of their buildings.
844 WoodSoup Project http://www.woodsoup.org
845 [ FlightGear no longer uses woodsoup services, but we appreciate
846 the support provided to our project during the time they hosted us. ]
847 Provided computing resources and services so that the FlightGear
848 project could have real home. This includes, web services,
849 ftp services, shell accounts, email lists, dns services, etc.
852 Robert Allan Zeh <raz@cmg.FCNBD.COM>
853 Helped me tremendously in figuring out the Cygnus win32 compiler and
854 how to link with .dll's. With out him the first runable win32
855 version of FG would have been impossible.
862 THIS DOCUMENT WAS INITIALLY WRITTEN BY
864 Curt L. Olson <http://www.flightgear.org/~curt>
866 Updated 2000-03-08 by Oliver Delise, delise@mail.isis.de
867 Updated 2001-12-11 by David Megginson, david@megginson.com
870 Updated 2005-04-02 by Erik Hofman, erik@ehofman.com
871 Updated 2009-02-02 by Durk Talsma