1 A very special thanks is due to the following people and groups.
3 Note: as hard as we've tried, it is impossible to perfectly maintain
4 this file. If you are aware of someone who you think should be
5 included here, PLEASE let me know. Projects like this are made
6 possible only by the help and hard work of others. I want to properly
7 credit everyone who has contributed to this project.
10 A1 Free Sounds <techie@mail.ev1.net> http://www.a1freesoundeffects.com
11 Granted permission for the flightgear project to use some of the
12 sound effects from their site.
15 Raul Alonzo <amil@las.es>
16 Mr. Alonzo is the author of Ssystem and provided his kind permission
17 for using the moon texture. I also used parts of his code as a template
18 when adding the texture. Ssystem Homepage can be found at:
19 http://www1.las.es/~amil/ssystem
22 Michele America <nomimarketing@mail.telepac.pt>
23 Contributed to the HUD code.
26 Michael Basler <pmb@knUUt.de>
27 Author of the Getting Started guide.
30 Jon S. Berndt <jsb@hal-pc.org>
31 Working on a complete C++ rewrite/reimplimentation of the core FDM.
32 Initially he is using X15 data to test his code, but once things are
33 all in place we should be able to simulator arbitrary aircraft.
34 Maintains a page dealing with Flight Dynamics at:
35 http://www.hal-pc.org/~jsb/flightsim.html
36 Special attention to X15 is paid in seperate pages.
39 Paul Bleisch <pbleisch@acm.org>
40 Paul redid the "debug" system so that it would be much more flexible,
41 so it could be easily disabled for production system, and so that
42 messages for certain subsystems could be selectively enabled.
43 Also contributed a first stab at a config file/command line parsing
47 Jim Brennan <jj@kingmont.com>
48 Provided a big chunk of online space to store USA scenery for Flight Gear.
51 Bernie Bright <bbright@c031.aone.net.au>
52 Many C++ style, usage, and implementation improvements.
53 STL portability, tons o' stuff. :-)
54 Currently trying to get a BeOS port together but life keeps getting
56 Threading support and threaded tile pager.
59 Bernhard H. Buckel <buckel@mail.uni-wuerzburg.de>
60 Contributed the README.Linux
61 Co-Author of the "Getting Started Manual"
64 Gene Buckle <geneb@deltasoft.com>
65 Gene has done a lot of work getting FG to compile with the MSVC++
66 compiler. Also, he has pushed, proded, and bugged me endlessly to
67 do my stuff right. (I mean that in a good way, because sometimes
68 when the little nudge in the right direction isn't working, I need
69 a good hard shove.) :-)
72 Ralph Carmichael <ralph@pdas.com>
73 Thanks to Ralph for his support of the FlightGear project. At
74 Public Domain Aeronautical Software you will find the PDAS CD-ROM for sale,
75 packed with great programs of use to aeronautical engineers. At this web
76 site there are also some sample downloads to show what is on the CD.
80 Didier Chauveau <chauveau@math.univ-mlv.fr>
81 Provided some initial code to parse the 30 arcsec DEM files found at:
82 http://edcwww.cr.usgs.gov/landdaac/gtopo30/gtopo30.html
85 John Check <j4strngs@rockfish.net>
86 Maintains the base package repository
89 New instrument panel configurations
92 Dave Cornish <dmc@halcyon.com>
93 Created our new, super cool, runway textures.
94 Created some of our cloud textures.
97 Oliver Delise <delise@mail.isis.de>
98 FAQ Maintainer, Documentation, Public Relations.
99 Working on adding some networking / multi-user support.
100 Founder of the FlightGear MultiPilot Project :
101 http://www.isis.de/members/~odelise/progs/flightgear
104 Dave Eberly <eberly@magic-software.com>
105 Contributed some sphere interpolation code used by Christian Mayer's
106 weather data base system. Go to Dave's web site. He has a ton of
107 really useful looking code available there.
108 http://www.magic-software.com
112 Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes. (Based on
113 Graphics Gems IV ed. Paul S. Heckbert)
114 http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html
117 Francine Evans <evans@cs.sunysb.edu>
118 Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-)
119 http://www.cs.sunysb.edu/~evans/stripe.html
122 Oscar Everitt <bigoc@premier.net>
123 Created single engine piston engine sounds as part of an F4U package
124 for FS98. They are pretty cool and Oscar was happy to contribute
125 them to our little project.
128 Bruce Finney <bfinney@gte.net>
132 Melchior Franz <a8603365@unet.univie.ac.at>
133 Made that joystick high/low support for joystick hats.
134 Created the led.txf font.
135 Made some improvements of the telnet and the http interface.
136 Ruthlessly hunted down memory leaks in FlightGear, SimGear, and JSBSim.
139 Jean-loup Gailly and Mark Adler <zlib@gzip.org>
140 Authors of the zlib library. Used for on-the-fly compression and
141 decompression routines.
142 http://www.cdrom.com/pub/infozip/zlib/
145 Thomas Gellekum <tg@ihf.rwth-aachen.de>
146 Changes and updates for compiling on FreeBSD
149 Neetha Girish <neethagirish@usa.net>
150 Contributed the xml configurable HUD changes.
153 Jeff Goeke-Smith <jgoeke@voyager.net>
154 Contributed our first autopilot. (Heading Hold)
155 Better autoconf check for external timezone/daylight variables in
159 Michael I. Gold <gold@puck.asd.sgi.com>
160 Patiently answered my endless "newbie" OpenGL questions.
161 His effort alone has made me a great SGI fan.
164 Habibie <habibie@MailandNews.com>
165 RedHat package building changes for SimGear.
168 Mike Hill <mikehill@flightsim.com>
169 Contributed 3d aircraft models to our project.
170 http://www.flightsimnetwork.com/mikehill/home.htm
173 Erik Hofman <erik@ehofman.com>
174 Major overhaul and parameterization of the sound module, to allow
175 aircraft-specific sound configuration at runtime.
179 Charlie Hotchkiss <clhotch@pacbell.net>
180 Worked on improving and enhancing the HUD code.
181 Lots of code style tips and code tweaks ...
184 Bruce Jackson of NASA <e.b.jackson@larc.nasa.gov>
185 Developed the LaRCsim code under funding by NASA which we use to provide
186 the flight model. Bruce has patiently answered my many, many questions.
187 http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html
190 Richard Kaszeta <bofh@me.umn.edu>
191 Contributed screen buffer to ppm screen shot routine.
192 Rich has also helped in the early development of the Flight Gear "altitude
193 hold autopilot module" by teaching Curt Olson the basics of Control Theory
194 and helping him code and debug early versions. Curt's "Boss" Bob Hain
195 also contributed <bob@me.umn.edu>. Further details available at:
196 http://www.menet.umn.edu/~curt/fgfs/Docs/Autopilot/AltitudeHold/AltitudeHold.html
197 Rich's Homepage: http://www.menet.umn.edu/~kaszeta
200 Tom Knienieder <tom@knienieder.com>
201 Ported Steve's Audio library first to OpenBSD and IRIX and
202 after that also to Win32
205 Reto Koradi <kor@mol.biol.ethz.ch>
206 Helped me get on track with setting up fog effects.
207 http://www.mol.biol.ethz.ch/wuthrich/people/kor
210 Bob Kuehne <rpk@who.net>
211 Redid the Makefile system so it is simpler and more robust.
214 David Luff <david.luff@nottingham.ac.uk>
215 Contributed heavily to the IO360 piston engine model.
218 Christian Mayer <flightgear@christianmayer.de>
219 Working on a multi-lingual conversion tools for fgfs
220 as a demonstration of technology ;-)
221 Contributed code to read msfs formated texture files.
222 Working on a completely new weather subsystem.
223 Working on a balloon simulator.
226 David Megginson <david@megginson.com>
227 Contributed a patch to allow mouse input to control the yoke.
228 Contributed financially towards hard drive space for use by the
230 Updates to README.running.
231 Working on getting fgfs and ssg to work without textures.
232 Also added the new 2D panel and the save/load support.
234 Generalized input module
235 3D model animation module
236 initial take of sound-effects module
239 Eric Mitchell <mitchell@mars.ark.com>
240 Contributed some topnotch scenery textures. His textures were
241 all original creations.
244 Cameron Moore <cameron@unbeatenpath.net>
247 Self-proclaimed code janitor.
251 Anders Morken <amrken@online.no>
252 Maintained the European mirror of the FG web pages.
253 Unfortunately this mirror has been taken down due to reglementation
254 changes including an enforcement to 10 MB space per subscriber limit
255 which was way too small for the evergrowing FGFS Project's Files.
256 He'd be happy to maintain a new one if he could find a place to put it,
257 so if you have an idea, contact him!
260 Alan Murta <amurta@cs.man.ac.uk>
261 http://www.cs.man.ac.uk/aig/staff/alan/software/
262 Created the Generic Polygon Clipping library
265 Phil Nelson <phil@cs.wwu.edu>
266 Author of GNU dbm. gdbm is a set of database routines that use
267 extendible hashing and works similar to the standard UNIX dbm routines.
270 Alexei Novikov <anovikov@heron.itep.ru>
271 Created European Scenery
272 Contributed a script to turn fgfs scenery into beautifully rendered
274 Contributed a first draft of a scenery creation howto.
277 Curt Olson <curt@flightgear.org>
278 Curt is responsible for overall project and source code management.
279 He has his hands in many of the areas, but is primarily responsible
280 for the scenery subsystem, as well as much of the infrastructure in
285 His TR Library: http://www.mesa3d.org/brianp/TR.html
286 And also Mesa of course: http://www.mesa3d.org
289 Tony Peden <apeden@earthlink.net>
290 Contributions on the flight model front, including a LaRCsim based
291 Cessna 172. JSBsim: the initial conditions code, a more complete
292 standard atmosphere model, and other bugfixes/additions.
293 His Flight Dynamics page can be found at:
294 http://www.nwlink.com/~apeden
297 Robin Peel <robin@cpwd.com>
298 Maintains the ever growing worldwide airport, runway, and navigation
299 aid database for the Flight Gear project as well as for X-Plane.
302 Alex Perry <alex.perry@ieee.org>
303 Contributed code to more accurately model VSI, DG, Altitude.
304 Contributed to the Install and Getting Started manual.
307 Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
308 Contributed beginnings of a textured instrument panel.
311 Petter Reinholdtsen <pere@games.no>
312 Incorporated the Gnu automake/autoconf system (with libtool).
313 This should streamline and standardize the build process for all
314 Unix-like platforms. It should have little effect on IDE type
315 environments since the don't use the Unix make system.
318 William Riley <riley@technologist.com>
319 Contributed code to add "brakes".
320 Patch to support a first joystick with more than two axes.
323 Andy Ross <andy@plausible.org>
324 Contributed a new configurable FDM, "YASim", based on geometry
325 information rather than aerodynamic coefficients.
328 Paul Schlyter <pausch@saaf.se>
329 Mr. Schlyter provided Durk Talsma with all the information
330 he needed to write the astro code. Mr. S. is also willing
331 to answer astro-related questions whenever one needs to.
332 http://welcome.to/pausch
335 Chris Schoeneman <crs@millpond.engr.sgi.com>
336 Contributed some 3d sound playing code for Irix, Win32, and Linux
337 It is unclear if this code will be used directly, but it certainly
338 will have an influence on the development of our own audio library.
341 Phil Schubert <philip@zedley.com>
342 Contributed various textures and engine modelling.
343 http://www.zedley.com/Philip/index.htm
346 Jonathan R Shewchuk <Jonathan_R_Shewchuk@ux4.sp.cs.cmu.edu>
347 Author of the Triangle program. Triangle is used to calculate the
348 Delauney triangulation of our irregular terrain.
351 Gordan Sikic <gsikic@public.srce.hr>
352 Contributed a cherokee flight model for LaRCsim.
353 Currently is not working and needs to be debugged.
354 Use configure --with-flight-model=cherokee
355 to build the cherokee instead of the navion.
358 Michael Smith <msmith99@flash.net>
359 Contributed cockpit graphics, 3d models, logos, and other images.
360 Project Bonanza - http://members.xoom.com/ConceptSim/index.html
363 Martin Spott <Martin.Spott@uni-duisburg.de>
364 Contributed to the installation / user guide.
367 U.S. Geological Survey
368 Provided geographic data used by this project
369 http://edcwww.cr.usgs.gov/doc/edchome/ndcdb/ndcdb.html
372 Durk Talsma <d.talsma@chello.nl>
373 Accurate Sun, Moon, and Planets.
374 Sun changes color based on position in sky.
375 Moon has correct phase and blends well into the sky.
376 Planets are correctly positioned and have proper magnitude.
377 Help with time functions, gui, and other misc stuff.
378 2D Cloud layers (nifty).
379 http://people.a2000.nl/dtals
382 UIUC - Department of Aeronautical and Astronautical Engineering
383 Contributed modifications to LaRCsim to allow loading of aircraft
384 parameters from a file. These modifications were made as part of an
385 icing research project.
387 Did the coding and made it all work:
388 Jeff Scott <jscott@students.uiuc.edu>
389 Bipin Sehgal <bsehgal@uiuc.edu>
390 Michael Selig <m-selig@uiuc.edu>
392 Helped support the effort
393 Jay Thomas <jthomas2@uiuc.edu>
394 Eunice Lee <ey-lee@students.uiuc.edu>
395 Elizabeth Rendon <mdfhoyos@md.impsat.net.co>
396 Sudhi Uppuluri <suppulur@students.uiuc.edu>
399 Mark Vallevand <Mark.Vallevand@UNISYS.com>
400 Contributed some METAR parsing code.
401 Contributed some win32 screen printing routines.
404 Gary R. Van Sickle <tiberius@braemarinc.com>
405 Contributed some initial GameGLUT support and other fixes.
406 Has done some interesting preliminary work on a binary file format
407 http://www.woodsoup.org/projs/ORKiD/fgfs.htm
409 Has set up a 'Cygwin Tips' site that has been very helpful to many
410 people in getting a Cygwin Unix-on-Windows build environment set up
411 so they can build FG effectively.
412 http://www.woodsoup.org/projs/ORKiD/cygwin.htm
415 Norman Vine <nhv@yahoo.com>
416 Provided more than uncountable URL's to the "FlightGear Community".
417 Many performance optimizations throughout the code.
418 Many contributions and much advice for the scenery generation section.
419 Lots of windoze related contributions.
420 Contributed wgs84 distance and course routines.
421 Contributed a great circle route autopilot mode based on wgs84 routines.
422 Many other GUI, HUD, and autopilot contributions.
423 Contributed a patch to allow mouse input to control view direction.
424 Ultra hires tiled screen dumps.
425 Contributed the initial 'goto airport' and 'reset' functions
426 Contributed the initial http image server code
429 Roland Voegtli <voegtli@sanw.unibe.ch>
430 Great photorealistic textures.
431 Founder of European Scenery Project for X-Plane
432 http://www.g-point.com/xpcity/esp/
435 Carmelo Volpe <carmelo.volpe@mednut.ki.se>
436 Contributed some work to porting Flight Gear to the Metro Works
437 development environment (PC/Mac)
440 Darrell Walisser <dwaliss1@purdue.edu>
441 Contributed a large number of MacOS changes and has somehow managed
442 to get a pile of code written by a bunch of people who've never seen
443 a Mac to compile and run on said platform.
444 Provides MacOS-specific info in the docs.
447 Ed Williams <Ed_Williams@compuserve.com>
448 Contributed magnetic variation code (impliments Nima WMM 2000)
449 We've also borrowed from Ed's wonderful aviation formulary at various
451 http://www.best.com/~williams/index.html
454 Jim Wilson <jimw@kelcomaine.com>
455 Wrote a major overhaul of the viewer code to make it more flexible
456 and modular. Contributed many small fixes and bug reports.
457 Contributed the the pui property browser.
458 Contributed to the autopilot.
461 Jean-Claude Wippler <jcw@equi4.com>
462 Author of MetaKit - a portable, embeddible database with a portable
463 data file format. This software is not GPL'd but the author is kindly
464 allowing us to bundle MetaKit with our code. MetaKit has a liberal
465 X/MIT-style license. Please see the following URL for more info:
466 http://www.equi4.com/metakit
469 WoodSoup Project http://www.woodsoup.org
470 [ FlightGear no longer uses woodsoup services, but we appreciate
471 the support provided to our project during the time they hosted us. ]
472 Provided computing resources and services so that the Flight Gear
473 project could have real home. This includes, web services,
474 ftp services, shell accounts, email lists, dns services, etc.
477 Robert Allan Zeh <raz@cmg.FCNBD.COM>
478 Helped me tremendously in figuring out the Cygnus win32 compiler and
479 how to link with .dll's. With out him the first runable win32
480 version of FG would have been impossible.
487 THIS DOCUMENT WAS INITIALLY WRITTEN BY
489 Curt L. Olson <curt@flightgear.org>
492 THE CONTENTS WERE LASTLY RESEARCHED AND UPDATED MARCH, 8 2000
494 Oliver Delise <delise@mail.isis.de>
497 Updated 2001-12-11 by David Megginson, david@megginson.com