3 Note: as hard as we've tried, it is impossible to perfectly maintain
4 this file. If you are aware of someone who you think should be
5 included here, PLEASE let me know. Projects like this are made
6 possible only by the help and hard work of others. I want to properly
7 credit everyone who has contributed to this project.
10 A1 Free Sounds <techie@mail.ev1.net> http://www.a1freesoundeffects.com
11 Granted permission for the flightgear project to use some of the
12 sound effects from their site.
16 Added clipping to 2d instruments. Added volume control to ATC-chatter.
17 Created and maintain: DHC2, B1900D, Aerostar 700, S76C+ helicopter,
18 Cessna Citation Bravo & CitationX, A6M2 'Zero'. Assisted with Cessna
19 Citation II with Curt and 777-200 with Justin Smithies.
22 Mark Akermann <flightgear@akermann.org>
23 Redone sun code. The sun now consists of three textures with individual
24 colors which are calculated based on the effect of light scattering.
25 This is accomplished by using various environmental data and by
26 calculating the distance the light travels through the atmosphere.
29 Raul Alonzo <amil@las.es>
30 Mr. Alonzo is the author of Ssystem and provided his kind permission
31 for using the moon texture. I also used parts of his code as a template
32 when adding the texture. Ssystem Homepage can be found at:
33 http://www1.las.es/~amil/ssystem
36 Michele America <nomimarketing@mail.telepac.pt>
37 Contributed to the HUD code.
41 Many, many very nice aircraft models.
44 Andrei Barbu <andrei@0xab.com>
45 Designed and implemented the current version of the FlightGear website.
48 Michael Basler <pmb@knUUt.de>
49 Author of the Getting Started guide.
52 Paul Beardsley <Beardspa@hotmail.com>
53 The 1903 Wright Flyer was inspired by a model contributed by Paul
54 Beardsley. Very little of the original model remains, but without
55 Paul's excellent work we might not have our own 1903 Flyer. Model
56 was reworked and retextured by Jim Wilson.
59 Jon S. Berndt <jon@jsbsim.org>
60 Chief architect of JSBSim, the default flight dynamics model (FDM)
61 for FlightGear. Jon's professional work has involved simulation and
62 prototyping for vehicles ranging from the F-16 to his current work
63 on the space shuttle and future manned launch vehicles. Since 1998
64 Jon has been working on creating JSBSim together with co-author Tony
65 Peden. JSBSim is an object-oriented, multi-platform aerospace
66 vehicle simulator that can be integrated with broader flight
67 simulation programs (since it provides no visual model), or run in a
68 standalone mode for batch runs. For more information, see the JSBSim
69 home page at: http://www.jsbsim.org
72 Paul Bleisch <pbleisch@acm.org>
73 Paul redid the "debug" system so that it would be much more flexible,
74 so it could be easily disabled for production system, and so that
75 messages for certain subsystems could be selectively enabled.
76 Also contributed a first stab at a config file/command line parsing
81 Coorganizer of the FlightGear booth at the annual LinuxTag event in
86 Thorsten provided the TCAS system and fixed an uncountable number of
87 bugs, closed memory leaks and helps creating new releases.
91 Very nice models, including the F14-B.
94 Jim Brennan <jj@kingmont.com>
95 Provided a big chunk of online space to store USA scenery for Flight Gear.
98 Bernie Bright <bbright@bigpond.net.au>
99 Many C++ style, usage, and implementation improvements.
100 STL portability, tons o' stuff. :-)
101 Threading support and threaded tile pager.
102 Initiate the fgrun project
106 Scenery models and ground networks for Italian airports.
107 Scripts for automated source downloads and builds.
110 Bernhard H. Buckel <buckel@mail.uni-wuerzburg.de>
111 Contributed the README.Linux
112 Co-Author of the "Getting Started Manual"
115 Gene Buckle <geneb@deltasoft.com>
116 Gene has done a lot of work getting FG to compile with the MSVC++
117 compiler. Also, he has pushed, proded, and bugged me endlessly to
118 do my stuff right. (I mean that in a good way, because sometimes
119 when the little nudge in the right direction isn't working, I need
120 a good hard shove.) :-)
123 Ralph Carmichael <ralph@pdas.com>
124 Thanks to Ralph for his support of the FlightGear project. At
125 Public Domain Aeronautical Software you will find the PDAS CD-ROM for sale,
126 packed with great programs of use to aeronautical engineers. At this web
127 site there are also some sample downloads to show what is on the CD.
131 Didier Chauveau <chauveau@math.univ-mlv.fr>
132 Provided some initial code to parse the 30 arcsec DEM files found at:
133 http://edcwww.cr.usgs.gov/landdaac/gtopo30/gtopo30.html
136 John Check <j4strngs@rockfish.net>
137 Maintains the base package repository
140 New instrument panel configurations
144 Contributed several bugfixes and improvements for the integration of
145 the JSBSim flight dynamics model.
148 Dave Cornish <dmc@halcyon.com>
149 Created our new, super cool, runway textures.
150 Created some of our cloud textures.
153 Oliver Delise <delise@mail.isis.de>
154 FAQ Maintainer, Documentation, Public Relations.
155 Author of (the now depreciated) networking / multi-user support.
156 Founder of the FlightGear MultiPilot Project :
157 http://www.isis.de/members/~odelise/progs/flightgear
161 Contributed bugfixes and improvements to the navigation and ATIS code.
165 Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes. (Based on
166 Graphics Gems IV ed. Paul S. Heckbert)
167 http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html
171 Contributed the very nice Piper Seneca, closely modelled after the
172 real thing. Also added many other nice aircraft (such as the ogeL, also
173 closely modelled after the real thing), buildings, etc.
174 Creator of fgpanel. Code maintainer of weather, environment, autopilot
175 and many other core systems.
178 Dave Eberly <eberly@magic-software.com>
179 Contributed some sphere interpolation code used by Christian Mayer's
180 weather data base system. Go to Dave's web site. He has a ton of
181 really useful looking code available there.
182 http://www.magic-software.com
186 Helped enourmously toward finishing the full scale traffic demo at EHAM.
189 Francine Evans <evans@cs.sunysb.edu>
190 Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-)
191 http://www.cs.sunysb.edu/~evans/stripe.html
194 Oscar Everitt <bigoc@premier.net>
195 Created single engine piston engine sounds as part of an F4U package
196 for FS98. They are pretty cool and Oscar was happy to contribute
197 them to our little project.
201 Many WWII era aircraft.
204 Leidson Campos A. Ferreira <leidson@planetamessenger.org>
205 Rewrote the Jpeg screen httpd streaming (--jpg-httpd option)
209 Improved the build system for Windows and provided pre-built
213 Bruce Finney <bfinney@gte.net>
218 Updates to the AI system, including the Dykstra route finding algorithm,
219 adding a performance class, and many code clean-ups.
220 Co-organizer of the annual LinuxTag booth.
223 Melchior Franz <mfranz@aon.at>
224 Reworked the joystick driver detection code, added high/low support for
225 "hats". Nasal-ified the Saitek Cyborg Gold 3D (USB) joystick which now
226 forms the basis of a lot of programmable joysticks.
227 Ruthlessly hunted down memory leaks in FlightGear, SimGear, and JSBSim.
228 Maintains the only fully working helicopter model in FlightGear (Bolkow 105).
229 Made the GUI code fully XML configurable and added support for themes,
230 reworked property browser, route manager and several other dialogs.
231 Wrote Dynamic Cockpit View, Fly-By view and lots of other Nasal code.
232 Implemented Nasal "listeners".
235 Jean-loup Gailly and Mark Adler <zlib@gzip.org>
236 Authors of the zlib library. Used for on-the-fly compression and
237 decompression routines.
238 http://www.cdrom.com/pub/infozip/zlib/
241 Thomas Gellekum <tg@ihf.rwth-aachen.de>
242 Changes and updates for compiling on FreeBSD
246 Technical Genius behind the Custom Scenery Project.
247 Current maintainer of TaxiDraw
251 Support for Lighter than Air vehicles.
252 Author of the ZeppelinNT.
255 Neetha Girish <neethagirish@usa.net>
256 Contributed the xml configurable HUD changes.
259 Jeff Goeke-Smith <jgoeke@voyager.net>
260 Contributed our first autopilot. (Heading Hold)
261 Better autoconf check for external timezone/daylight variables in
265 Michael I. Gold <gold@puck.asd.sgi.com>
266 Patiently answered my endless "newbie" OpenGL questions.
267 His effort alone has made me a great SGI fan.
270 Habibie <habibie@MailandNews.com>
271 RedHat package building changes for SimGear.
275 Many bugfixes and code checking.
279 Many detailed 3D models of aircraft, including the MD11, and several
284 Ground networks for various airports.
285 Most of the liveries for the new C172p by HHS.
286 AI Repaints for several 737's and C172's
289 Dave Haskell <dave@haskell.demon.co.uk>
290 Original exterior textures for the Cessna 310 U-3A model. Only a few
291 minor modifications were made.
294 Mike Hill <mikehill@flightsim.com>
295 Contributed 3d aircraft models to our project.
296 http://www.flightsimnetwork.com/mikehill/home.htm
299 Erik Hofman <erik@ehofman.com>
300 Major overhaul and parameterization of the sound module, to allow
301 aircraft-specific sound configuration at runtime.
302 Did a lot of code improvements and bug-hunting.
303 Creator of most of the ground textures.
304 Maintainer of the F-15, F-16, F-104, T-37, PC-7, Fokker 50 and 100 models.
305 Keeps the Irix port current.
306 Localization support.
309 Charlie Hotchkiss <clhotch@pacbell.net>
310 Worked on improving and enhancing the HUD code.
311 Lots of code style tips and code tweaks ...
314 Bruce Jackson of NASA <e.b.jackson@larc.nasa.gov>
315 Developed the LaRCsim code under funding by NASA which we use to provide
316 the flight model. Bruce has patiently answered my many, many questions.
317 http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html
321 Contributed to the piston engine code in JSBSim.
324 Maik Justus <fg@mjustus.de>
325 Developed YASim's helicopter/rotor logic.
326 Implemented aerotowing, water plane and anchor support for YASim, and
327 made its gear aware of the surface material.
328 Wrote the Bo105 helicopter FDM configuration file.
332 Debian packaging of SimGear/FlightGear
335 Richard Kaszeta <bofh@me.umn.edu>
336 Contributed screen buffer to ppm screen shot routine.
337 Rich has also helped in the early development of the Flight Gear "altitude
338 hold autopilot module" by teaching Curt Olson the basics of Control Theory
339 and helping him code and debug early versions. Curt's "Boss" Bob Hain
340 also contributed <bob@me.umn.edu>. Further details available at:
341 http://www.menet.umn.edu/~curt/fgfs/Docs/Autopilot/AltitudeHold/AltitudeHold.html
342 Rich's Homepage: http://www.menet.umn.edu/~kaszeta
345 Vassilii Khachaturov <vassilii@tarunz.org>
346 Support of navaids as autopilot waypoints.
347 Switching the tower view to a different tower at any time.
348 Various code, GUI, and documentation fixes and updates.
351 Tom Knienieder <tom@knienieder.com>
352 Ported Steve's Audio library first to OpenBSD and IRIX and
353 after that also to Win32
356 Reto Koradi <kor@mol.biol.ethz.ch>
357 Helped me get on track with setting up fog effects.
358 http://www.mol.biol.ethz.ch/wuthrich/people/kor
361 Bob Kuehne <rpk@who.net>
362 Redid the Makefile system so it is simpler and more robust.
365 Chris Lampard <c.lampard@ntlworld.com>
366 Original exterior geometry for the Cessna 310 U-3A model. Several
367 modifications made but most of the exterior is as is converted from
368 Chris's original. The interior cockpit was added by Jim Wilson.
371 David Luff <david.luff@nottingham.ac.uk>
372 Contributed heavily to the IO360 piston engine model.
373 Created the ATC intelligent traffic subsystem.
374 Creator of TaxiDraw, a program to modify the taxiway layout
378 Lewis Magruder <blackhawk96@hotmail.com>
379 Original A-4 Blue Angels exterior model and textures. Lewis's work
380 is pretty much as converted from the original. The interior cockpit
381 was added by Jim Wilson.
384 Christian Mayer <flightgear@christianmayer.de>
385 Working on a multi-lingual conversion tools for fgfs
386 as a demonstration of technology ;-)
387 Contributed code to read msfs formated texture files.
388 Working on a completely new weather subsystem.
389 Working on a balloon simulator.
392 David Megginson <david@megginson.com>
393 Contributed a patch to allow mouse input to control the yoke.
394 Contributed financially towards hard drive space for use by the
396 Updates to README.running.
397 Working on getting fgfs and ssg to work without textures.
398 Also added the new 2D panel and the save/load support.
399 Reorganization of the GUI to make it XML configurable.
401 Generalized input module
402 3D model animation module
403 initial take of sound-effects module
404 Random ground cover objects
405 Vacuum and pitot systems.
408 Eric Mitchell <mitchell@mars.ark.com>
409 Contributed some topnotch scenery textures. His textures were
410 all original creations.
413 Cameron Moore <cameron@unbeatenpath.net>
416 Self-proclaimed code janitor.
417 Has been maintaining FAQ for some years.
421 Many innovations to the OpenSceneGraph based graphics system.
422 Counseling of other developers toward learning OSG
423 Maintaing a GIT repository containing a mirror of FlightGear's
424 source code, speficially for bugfix releases.
427 Anders Morken <amrken@online.no>
428 Maintained the European mirror of the FG web pages.
429 Unfortunately this mirror has been taken down due to reglementation
430 changes including an enforcement to 10 MB space per subscriber limit
431 which was way too small for the evergrowing FGFS Project's Files.
432 He'd be happy to maintain a new one if he could find a place to put it,
433 so if you have an idea, contact him!
436 Alan Murta <amurta@cs.man.ac.uk>
437 http://www.cs.man.ac.uk/aig/staff/alan/software/
438 Created the Generic Polygon Clipping library
441 Phil Nelson <phil@cs.wwu.edu>
442 Author of GNU dbm. gdbm is a set of database routines that use
443 extendible hashing and works similar to the standard UNIX dbm routines.
447 Maintainer of the Mac port.
448 Contributed some very nice Japanese aircraft models.
451 Alexei Novikov <anovikov@heron.itep.ru>
452 Created European Scenery
453 Contributed a script to turn fgfs scenery into beautifully rendered
455 Contributed a first draft of a scenery creation howto.
458 Curt Olson <http://www.flightgear.org/~curt>
459 Curt is responsible for overall project and source code management.
460 He has his hands in many of the areas, but is primarily responsible
461 for the scenery subsystem, as well as much of the infrastructure in
463 Handles most parts of the regular scenery rebuild, including lots of
464 improvements of the vertex calculation code.
465 Added the nw PID based, configurable autopilot code.
466 Added the Electrical system.
467 Added Runway lighting.
471 His TR Library: http://www.mesa3d.org/brianp/TR.html
472 And also Mesa of course: http://www.mesa3d.org
475 Tony Peden <apeden@earthlink.net>
476 Contributions on the flight model front, including a LaRCsim based
477 Cessna 172. JSBsim: the initial conditions code, a more complete
478 standard atmosphere model, and other bugfixes/additions.
481 Robin Peel <robin@cpwd.com>
482 Maintains the ever growing worldwide airport, runway, and navigation
483 aid database for the Flight Gear project as well as for X-Plane.
486 Alex Perry <alex.perry@ieee.org>
487 Contributed code to more accurately model VSI, DG, Altitude.
488 Contributed to the Install and Getting Started manual.
492 Developed the multiplayer network infrastructure.
495 Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
496 Contributed beginnings of a textured instrument panel.
499 Frederic Bouvier <fredfgfs01@free.fr>
500 Keeps FlightGear MSVC compatible.
501 Did a number of code changes to improve the animation code.
502 Added a number of animations that improves the visual system quite a lot.
503 Did a nice job populating the San Francisco bay area by adding a lot
505 Builds the FlightGear binary windows distributions.
506 Maintainer of fgrun, the defacto launcher on windows and many other platforms.
507 Author of fgsd, a standalone scenery designer.
508 Provides regular binary snapshots of flightgear and it's related projects for
509 the windows community.
512 Petter Reinholdtsen <pere@games.no>
513 Incorporated the Gnu automake/autoconf system (with libtool).
514 This should streamline and standardize the build process for all
515 Unix-like platforms. It should have little effect on IDE type
516 environments since the don't use the Unix make system.
520 Created the local weather system, providing beautiful cloudscapes
521 and an accurate meteorological simulation.
524 William Riley <riley@technologist.com>
525 Contributed code to add "brakes".
526 Patch to support a first joystick with more than two axes.
527 World scenery based on vmap0 data.
531 Contributed some very nice building models, including a very
532 detailed layout of the Amsterdam airport terminals, and many
534 Redid the Boeing 747-400 3D model.
535 Greatly contributed to the FlightGear community as a very active
536 first aid responder on the official Flightgear forum, as a forum
537 and wiki admin, and as the editor of the monthly FlightGear
542 Many nice Aircraft models
545 Andy Ross <andy@plausible.org>
546 Contributed a new configurable FDM, "YASim", based on geometry
547 information rather than aerodynamic coefficients.
548 Added support for placing 2D panel objects in 3D space.
549 Modified the HUD code to make it more accurate and added 3D support.
550 Modified the UI code to allow a far more flexible grouping system.
551 Added the Nasal scripting language and added FlightGear integration.
555 Current maintainer of Atlas, the moving map program for FlightGear
558 Paul Schlyter <pausch@saaf.se>
559 Mr. Schlyter provided Durk Talsma with all the information
560 he needed to write the astro code. Mr. S. is also willing
561 to answer astro-related questions whenever one needs to.
562 http://welcome.to/pausch
566 Detailed Frankfurt airport buildings.
567 Contributions to the custom scenery project.
570 Chris Schoeneman <crs@millpond.engr.sgi.com>
571 Contributed some 3d sound playing code for Irix, Win32, and Linux
572 It is unclear if this code will be used directly, but it certainly
573 will have an influence on the development of our own audio library.
576 Phil Schubert <philip@zedley.com>
577 Contributed various textures and engine modelling.
578 http://www.zedley.com/Philip/index.htm
582 Contributed AI traffic for EDDF
587 Jonathan R Shewchuk <Jonathan_R_Shewchuk@ux4.sp.cs.cmu.edu>
588 Author of the Triangle program. Triangle is used to calculate the
589 Delauney triangulation of our irregular terrain.
592 Gordan Sikic <gsikic@public.srce.hr>
593 Contributed a cherokee flight model for LaRCsim.
594 Currently is not working and needs to be debugged.
595 Use configure --with-flight-model=cherokee
596 to build the cherokee instead of the navion.
599 Michael Smith <msmith99@flash.net>
600 Contributed cockpit graphics, 3d models, logos, and other images.
601 Project Bonanza - http://members.xoom.com/ConceptSim/index.html
604 Martin Spott <Martin.Spott@uni-duisburg.de>
605 Contributed to the installation / user guide.
606 Coorganizer of the FlightGear booth at the annual LinuxTag event in
608 Manages the "World Scenery" releases.
609 Maintains world's biggest repository and toolchain for free and
610 open map and scenery data at http://mapserver.flightgear.org/
614 Maintainer of the object database.
617 Martin Dressler <dr@musicabona.cz>
618 Created some outstanding panel instrumentation textures
619 for use in full-screen mode.
622 U.S. Geological Survey
623 Provided geographic data used by this project
624 http://edcwww.cr.usgs.gov/doc/edchome/ndcdb/ndcdb.html
627 Durk Talsma <d.talsma@chello.nl>
628 Accurate Sun, Moon, and Planets.
629 Sun changes color based on position in sky.
630 Moon has correct phase and blends well into the sky.
631 Planets are correctly positioned and have proper magnitude.
632 Help with time functions, gui, and other misc stuff.
633 2D Cloud layers (nifty).
634 Added the AirTraffic module for scheduled AI airliners and other aircraft.
635 Full scale AI traffic demo for EHAM.
636 Current FlightGear release manager.
640 Contributed some Livery repaints for AI Aircraft
641 Contributed many ideas leading towards the Traffic Manager II format
642 Runs FGTracker, an online flight tracking service for FlightGear
646 Many code cleanups of the internal structure of the airport database,
647 runway parsing, route management.
648 Is currently working on adding flightmanagement support.
651 UIUC - Department of Aeronautical and Astronautical Engineering
652 Contributed modifications to LaRCsim to allow loading of aircraft
653 parameters from a file. These modifications were made as part of an
654 icing research project.
656 Did the coding and made it all work:
657 Jeff Scott <jscott@students.uiuc.edu>
658 Bipin Sehgal <bsehgal@uiuc.edu>
659 Michael Selig <m-selig@uiuc.edu>
661 Helped support the effort
662 Jay Thomas <jthomas2@uiuc.edu>
663 Eunice Lee <ey-lee@students.uiuc.edu>
664 Elizabeth Rendon <mdfhoyos@md.impsat.net.co>
665 Sudhi Uppuluri <suppulur@students.uiuc.edu>
668 Mark Vallevand <Mark.Vallevand@UNISYS.com>
669 Contributed some METAR parsing code.
670 Contributed some win32 screen printing routines.
673 Gary R. Van Sickle <tiberius@braemarinc.com>
674 Contributed some initial GameGLUT support and other fixes.
675 Has done some interesting preliminary work on a binary file format
676 http://www.woodsoup.org/projs/ORKiD/fgfs.htm
678 Has set up a 'Cygwin Tips' site that has been very helpful to many
679 people in getting a Cygwin Unix-on-Windows build environment set up
680 so they can build FG effectively.
681 http://www.woodsoup.org/projs/ORKiD/cygwin.htm
684 Norman Vine <nhv@yahoo.com>
685 Provided more than uncountable URL's to the "FlightGear Community".
686 Many performance optimizations throughout the code.
687 Many contributions and much advice for the scenery generation section.
688 Lots of windoze related contributions.
689 Contributed wgs84 distance and course routines.
690 Contributed a great circle route autopilot mode based on wgs84 routines.
691 Many other GUI, HUD, and autopilot contributions.
692 Contributed a patch to allow mouse input to control view direction.
693 Ultra hires tiled screen dumps.
694 Contributed the initial 'goto airport' and 'reset' functions
695 Contributed the initial http image server code
696 Did the build instructions for OpenAL (and SDL) for Cygwin.
699 Roland Voegtli <voegtli@sanw.unibe.ch>
700 Great photorealistic textures.
701 Founder of European Scenery Project for X-Plane
702 http://www.g-point.com/xpcity/esp/
705 Carmelo Volpe <carmelo.volpe@mednut.ki.se>
706 Contributed some work to porting Flight Gear to the Metro Works
707 development environment (PC/Mac)
710 Darrell Walisser <dwaliss1@purdue.edu>
711 Contributed a large number of MacOS changes and has somehow managed
712 to get a pile of code written by a bunch of people who've never seen
713 a Mac to compile and run on said platform.
714 Provides MacOS-specific info in the docs.
717 David Culp <davidculp2@attbi.com>
718 Changed the layout of the conbtrolls section and added a great number
719 of extra controls which will prove to be usefull no and for the future.
720 Contributed a number of aircraft configuration files, including a T-38 and
722 Implemented the AIModels subsystem (originally based on the ATC traffic code)
723 and extended it to support ships, aircraft, ballistic objects, thunder-storms,
725 Added a lot of updated to JSBSIm, esp. for the turbine section.
728 Ed Williams <Ed_Williams@compuserve.com>
729 Contributed magnetic variation code (impliments Nima WMM 2000)
730 We've also borrowed from Ed's wonderful aviation formulary at various
732 http://www.best.com/~williams/index.html
735 Jim Wilson <jimw@kelcomaine.com>
736 Wrote a major overhaul of the viewer code to make it more flexible
737 and modular. Contributed many small fixes and bug reports.
738 Contributed the the pui property browser.
739 Contributed to the autopilot.
740 Created several excellent 3D aircraft models, including the p-51,
741 Wright Flyer and the Boeing 747.
744 Jean-Claude Wippler <jcw@equi4.com>
745 Author of MetaKit - a portable, embeddible database with a portable
746 data file format. This software is not GPL'd but the author is kindly
747 allowing us to bundle MetaKit with our code. MetaKit has a liberal
748 X/MIT-style license. Please see the following URL for more info:
749 http://www.equi4.com/metakit
753 Author of FGCom, a voice communication program intented for FlightGear
757 John Wojnaroski <castle@mminternet.com>
758 Open Glass Cockpit project
763 Contributed a B1B aircraft model.
766 Lee Elliot <leee@spatial.freeserve.co.uk>
767 Author of the YF-23, A-10, Ann225, B-52 and TSR-2 models.
768 Did a lot of suggestions for better aircraft modelling, some of which
769 resulted in code changes to accomplish them.
772 Innis Cunningham <innisc@hotmail.com>
773 Modelled the 737 and contributed to the T38.
776 Vivian Meazza <vivian.meazza@lineone.net>
777 Added a number of excellent aircraft models including the Hawker Hunter
779 Provided realistic wind, gravity and drag calculations for AIBallistic models,
780 as well as terrain intersections (impacts) of submodels.
781 Added the Fresnel Lens Optical Landing System and AI code for AICarrier and
782 AIShip, and implemented the TACAN navigation instrument
785 David Culp <davidculp2@comcast.net>
786 Added the AI model and scenario code which allows non interactive models
787 (like aircraft, ships, ballistic models, storms and thermals) to move
788 around the scenery in a predefined way. Every model can have it's own
789 special characteristics. The thermal model for instance is a non-visible
790 model that creates an updraft around it's center.
793 Mathias Fröhlich <Mathias.Froehlich@gmx.net>
794 Implemented the groundcache code which made it possible for aircraft
795 to follow the ground precisely and, as a result, made it possible to
796 land on aircraft carriers.
797 Modified YASim, JSBSim and LaRCsim to support the groundcache code.
798 Reorganized the code to eliminate the viewer jitter for close by objects.
799 Matthias is responsible for the transition to OSG and he added HLA support.
802 Harald Johnsen <hjohnsen@evc.net>
803 Added a new 3D cloud implementation which also works on big-endian machines.
804 This code allows for clouds of any types and any shapes (and even deformation
806 Implemented volumetric shadowing.
809 Roy Vegard Ovesen <rvovesen@tiscali.no>
810 Implemented the KAP140 autopilot.
811 Added a generic, XML configurable, autopilot framework.
812 Added an Altitude encoder.
814 Made the instruments code much more configurable, it is now possible to only
815 include instruments that are actually present.
816 Added several high level, configurable filter implementations for use by
820 Stuart Buchanan <stuart_d_buchanan@yahoo.co.uk>
821 Substantial additions to the Getting Started Manual
822 Enhancements to the Cessna-310 3d model.
823 Added a generic yoke model, a generic throttle quadrant model and a
824 generic pedal set model.
825 OSG based three 3D clouds.
829 Stefan Seifert <nine@detonation.org>
830 Added the save-on-exit option to save the user preferences at program exit.
833 Space Imaging, Inc http://www.spaceimaging.com/
834 Space Imaging has allowed us to use the images in their archive for
835 commercial and non-commercial use, provided the original image can't be
836 extracted from the textures.
837 Some (if not all) of the best textures in use by FlightGear wouldn't be
838 possible without the satellite images provided by them.
841 Airservices Australia
842 Duncan McCreanor and Diarmuid Tyson created a multiplayer engine for
843 FlightGear when putting together a demonstration to show the possibilities
844 of using Flightgear as the basis for an Air Traffic
847 SkyscraperPage.com http://skyscraperpage.com
848 SkyscraperPage.com has allowed us to use their building diagrams to
849 make textures and 3d models of their buildings.
852 WoodSoup Project http://www.woodsoup.org
853 [ FlightGear no longer uses woodsoup services, but we appreciate
854 the support provided to our project during the time they hosted us. ]
855 Provided computing resources and services so that the FlightGear
856 project could have real home. This includes, web services,
857 ftp services, shell accounts, email lists, dns services, etc.
860 Robert Allan Zeh <raz@cmg.FCNBD.COM>
861 Helped me tremendously in figuring out the Cygnus win32 compiler and
862 how to link with .dll's. With out him the first runable win32
863 version of FG would have been impossible.
870 THIS DOCUMENT WAS INITIALLY WRITTEN BY
872 Curt L. Olson <http://www.flightgear.org/~curt>
874 Updated 2000-03-08 by Oliver Delise, delise@mail.isis.de
875 Updated 2001-12-11 by David Megginson, david@megginson.com
878 Updated 2005-04-02 by Erik Hofman, erik@ehofman.com
879 Updated 2009-02-02 by Durk Talsma