1 A very special thanks is due to the following people and groups.
3 Note: as hard as we've tried, it is impossible to perfectly maintain
4 this file. If you are aware of someone who you think should be
5 included here, PLEASE let me know. Projects like this are made
6 possible only by the help and hard work of others. I want to properly
7 credit everyone who has contributed to this project.
10 Raul Alonzo <amil@las.es>
11 Mr. Alonzo is the author of Ssystem and provided his kind permission
12 for using the moon texture. I also used parts of his code as a template
13 when adding the texture. Ssystem Homepage can be found at:
14 http://www1.las.es/~amil/ssystem
17 Michele America <nomimarketing@mail.telepac.pt>
18 Contributed to the HUD code.
21 Michael Basler <pmb@knUUt.de>
22 Author of the Getting Started guide.
25 Jon S. Berndt <jsb@hal-pc.org>
26 Working on a complete C++ rewrite/reimplimentation of the core FDM.
27 Initially he is using X15 data to test his code, but once things are
28 all in place we should be able to simulator arbitrary aircraft.
29 Maintains a page dealing with Flight Dynamics at:
30 http://www.hal-pc.org/~jsb/flightsim.html
31 Special attention to X15 is paid in seperate pages.
34 Paul Bleisch <pbleisch@acm.org>
35 Paul redid the "debug" system so that it would be much more flexible,
36 so it could be easily disabled for production system, and so that
37 messages for certain subsystems could be selectively enabled.
38 Also contributed a first stab at a config file/command line parsing
42 Jim Brennan <jj@kingmont.com>
43 Provided a big chunk of online space to store USA scenery for Flight Gear.
46 Bernie Bright <bbright@c031.aone.net.au>
47 Many C++ style, usage, and implementation improvements.
48 STL portability, tons o' stuff. :-)
49 Currently trying to get a BeOS port together but life keeps getting
53 Bernhard H. Buckel <buckel@mail.uni-wuerzburg.de>
54 Contributed the README.Linux
55 Co-Author of the "Getting Started Manual"
58 Gene Buckle <geneb@deltasoft.com>
59 Gene has done a lot of work getting FG to compile with the MSVC++
60 compiler. Also, he has pushed, proded, and bugged me endlessly to
61 do my stuff right. (I mean that in a good way, because sometimes
62 when the little nudge in the right direction isn't working, I need
63 a good hard shove.) :-)
66 Ralph Carmichael <ralph@pdas.com>
67 Thanks to Ralph for his support of the FlightGear project. At
68 Public Domain Aeronautical Software you will find the PDAS CD-ROM for sale,
69 packed with great programs of use to aeronautical engineers. At this web
70 site there are also some sample downloads to show what is on the CD.
74 Didier Chauveau <chauveau@math.univ-mlv.fr>
75 Provided some initial code to parse the 30 arcsec DEM files found at:
76 http://edcwww.cr.usgs.gov/landdaac/gtopo30/gtopo30.html
79 John Check <j4strngs@rockfish.net>
83 New instrument panel configurations
86 Dave Cornish <dmc@halcyon.com>
87 Created our new, super cool, runway textures.
90 Oliver Delise <delise@mail.isis.de>
91 FAQ Maintainer, Documentation, Public Relations.
92 Working on adding some networking / multi-user support.
93 Founder of the FlightGear MultiPilot Project :
94 http://www.isis.de/members/~odelise/progs/flightgear
97 Dave Eberly <eberly@magic-software.com>
98 Contributed some sphere interpolation code used by Christian Mayer's
99 weather data base system. Go to Dave's web site. He has a ton of
100 really useful looking code available there.
101 http://www.magic-software.com
105 Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes. (Based on
106 Graphics Gems IV ed. Paul S. Heckbert)
107 http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html
110 Francine Evans <evans@cs.sunysb.edu>
111 Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-)
112 http://www.cs.sunysb.edu/~evans/stripe.html
115 Oscar Everitt <bigoc@premier.net>
116 Created single engine piston engine sounds as part of an F4U package
117 for FS98. They are pretty cool and Oscar was happy to contribute
118 them to our little project.
121 Bruce Finney <bfinney@gte.net>
125 Jean-loup Gailly and Mark Adler <zlib@gzip.org>
126 Authors of the zlib library. Used for on-the-fly compression and
127 decompression routines.
128 http://www.cdrom.com/pub/infozip/zlib/
131 Thomas Gellekum <tg@ihf.rwth-aachen.de>
132 Changes and updates for compiling on FreeBSD
135 Jeff Goeke-Smith <jgoeke@voyager.net>
136 Contributed our first autopilot. (Heading Hold)
137 Better autoconf check for external timezone/daylight variables in
141 Michael I. Gold <gold@puck.asd.sgi.com>
142 Patiently answered my endless "newbie" OpenGL questions.
143 His effort alone has made me a great SGI fan.
146 Habibie <habibie@MailandNews.com>
147 RedHat package building changes for SimGear.
150 Charlie Hotchkiss <clhotch@pacbell.net>
151 Worked on improving and enhancing the HUD code.
152 Lots of code style tips and code tweaks ...
155 Bruce Jackson of NASA <e.b.jackson@larc.nasa.gov>
156 Developed the LaRCsim code under funding by NASA which we use to provide
157 the flight model. Bruce has patiently answered my many, many questions.
158 http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html
161 Richard Kaszeta <bofh@me.umn.edu>
162 Contributed screen buffer to ppm screen shot routine.
163 Rich has also helped in the early development of the Flight Gear "altitude
164 hold autopilot module" by teaching Curt Olson the basics of Control Theory
165 and helping him code and debug early versions. Curt's "Boss" Bob Hain
166 also contributed <bob@me.umn.edu>. Further details available at:
167 http://www.menet.umn.edu/~curt/fgfs/Docs/Autopilot/AltitudeHold/AltitudeHold.html
168 Rich's Homepage: http://www.menet.umn.edu/~kaszeta
171 Tom Knienieder <tom@knienieder.com>
172 Ported Steve's Audio library first to OpenBSD and IRIX and
173 after that also to Win32
176 Reto Koradi <kor@mol.biol.ethz.ch>
177 Helped me get on track with setting up fog effects.
178 http://www.mol.biol.ethz.ch/wuthrich/people/kor
181 Bob Kuehne <rpk@who.net>
182 Redid the Makefile system so it is simpler and more robust.
185 David Luff <david.luff@nottingham.ac.uk>
186 Contributed heavily to the IO360 piston engine model.
189 Christian Mayer <flightgear@christianmayer.de>
190 Working on a multi-lingual conversion tools for fgfs
191 as a demonstration of technology ;-)
192 Contributed code to read msfs formated texture files.
193 Working on a completely new weather subsystem.
194 Working on a balloon simulator.
197 David Megginson <david@megginson.com>
198 Contributed a patch to allow mouse input to control the yoke.
199 Contributed financially towards hard drive space for use by the
201 Updates to README.running.
202 Working on getting fgfs and ssg to work without textures.
203 Also added the new 2D panel and the save/load support.
208 Eric Mitchell <mitchell@mars.ark.com>
209 Contributed some topnotch scenery textures. His textures were
210 all original creations.
213 Anders Morken <amrken@online.no>
214 Maintained the European mirror of the FG web pages.
215 Unfortunately this mirror has been taken down due to reglementation
216 changes including an enforcement to 10 MB space per subscriber limit
217 which was way too small for the evergrowing FGFS Project's Files.
218 He'd be happy to maintain a new one if he could find a place to put it,
219 so if you have an idea, contact him!
222 Alan Murta <amurta@cs.man.ac.uk>
223 http://www.cs.man.ac.uk/aig/staff/alan/software/
224 Created the Generic Polygon Clipping library
227 Phil Nelson <phil@cs.wwu.edu>
228 Author of GNU dbm. gdbm is a set of database routines that use
229 extendible hashing and works similar to the standard UNIX dbm routines.
232 Alexei Novikov <anovikov@heron.itep.ru>
233 Created European Scenery
234 Contributed a script to turn fgfs scenery into beautifully rendered
236 Contributed a first draft of a scenery creation howto.
239 Curt Olson <curt@flightgear.org>
240 Curt is responsible for overall project and source code management.
241 He has his hands in many of the areas, but is primarily responsible
242 for the scenery subsystem, as well as much of the infrastructure in
246 Tony Peden <apeden@earthlink.net>
247 Contributions on the flight model front, including a LaRCsim based
248 Cessna 172. JSBsim: the initial conditions code, a more complete
249 standard atmosphere model, and other bugfixes/additions.
250 His Flight Dynamics page can be found at:
251 http://www.nwlink.com/~apeden
254 Robin Peel <robin@cpwd.com>
255 Maintains the ever growing worldwide airport, runway, and navigation
256 aid database for the Flight Gear project as well as for X-Plane.
259 Alex Perry <arp11@pacbell.net>
260 Contributed code to more accurately model VSI, DG, Altitude.
261 Contributed to the Install and Getting Started manual.
264 Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
265 Contributed beginnings of a textured instrument panel.
268 Petter Reinholdtsen <pere@games.no>
269 Incorporated the Gnu automake/autoconf system (with libtool).
270 This should streamline and standardize the build process for all
271 Unix-like platforms. It should have little effect on IDE type
272 environments since the don't use the Unix make system.
275 William Riley <riley@technologist.com>
276 Contributed code to add "brakes".
277 Patch to support a first joystick with more than two axes.
280 Paul Schlyter <pausch@saaf.se>
281 Mr. Schlyter provided Durk Talsma with all the information
282 he needed to write the astro code. Mr. S. is also willing
283 to answer astro-related questions whenever one needs to.
284 http://welcome.to/pausch
287 Chris Schoeneman <crs@millpond.engr.sgi.com>
288 Contributed some 3d sound playing code for Irix, Win32, and Linux
289 It is unclear if this code will be used directly, but it certainly
290 will have an influence on the development of our own audio library.
293 Phil Schubert <philip@zedley.com>
294 Contributed various textures and engine modelling.
295 http://www.zedley.com/Philip/index.htm
298 Jonathan R Shewchuk <Jonathan_R_Shewchuk@ux4.sp.cs.cmu.edu>
299 Author of the Triangle program. Triangle is used to calculate the
300 Delauney triangulation of our irregular terrain.
303 Gordan Sikic <gsikic@public.srce.hr>
304 Contributed a cherokee flight model for LaRCsim.
305 Currently is not working and needs to be debugged.
306 Use configure --with-flight-model=cherokee
307 to build the cherokee instead of the navion.
310 Michael Smith <msmith99@flash.net>
311 Contributed cockpit graphics, 3d models, logos, and other images.
312 Project Bonanza - http://members.xoom.com/ConceptSim/index.html
315 U.S. Geological Survey
316 Provided geographic data used by this project
317 http://edcwww.cr.usgs.gov/doc/edchome/ndcdb/ndcdb.html
320 Durk Talsma <d.talsma@chello.nl>
321 Accurate Sun, Moon, and Planets.
322 Sun changes color based on position in sky.
323 Moon has correct phase and blends well into the sky.
324 Planets are correctly positioned and have proper magnitude.
325 Help with time functions, gui, and other misc stuff.
326 2D Cloud layers (nifty).
327 http://people.a2000.nl/dtals
330 UIUC - Department of Aeronautical and Astronautical Engineering
331 Contributed modifications to LaRCsim to allow loading of aircraft
332 parameters from a file. These modifications were made as part of an
333 icing research project.
335 Did the coding and made it all work:
336 Jeff Scott <jscott@students.uiuc.edu>
337 Bipin Sehgal <bsehgal@uiuc.edu>
338 Michael Selig <m-selig@uiuc.edu>
340 Helped support the effort
341 Jay Thomas <jthomas2@uiuc.edu>
342 Eunice Lee <ey-lee@students.uiuc.edu>
343 Elizabeth Rendon <mdfhoyos@md.impsat.net.co>
344 Sudhi Uppuluri <suppulur@students.uiuc.edu>
347 Mark Vallevand <Mark.Vallevand@UNISYS.com>
348 Contributed some METAR parsing code.
349 Contributed some win32 screen printing routines.
352 Gary R. Van Sickle <tiberius@braemarinc.com>
353 Contributed some initial GameGLUT support and other fixes.
354 Has done some interesting preliminary work on a binary file format
355 http://www.woodsoup.org/projs/ORKiD/fgfs.htm
357 Has set up a 'Cygwin Tips' site that has been very helpful to many
358 people in getting a Cygwin Unix-on-Windows build environment set up
359 so they can build FG effectively.
360 http://www.woodsoup.org/projs/ORKiD/cygwin.htm
363 Norman Vine <nhv@yahoo.com>
364 Provided more than uncountable URL's to the "FlightGear Community".
365 Many performance optimizations throughout the code.
366 Many contributions and much advice for the scenery generation section.
367 Lots of windoze related contributions.
368 Contributed wgs84 distance and course routines.
369 Contributed a great circle route autopilot mode based on wgs84 routines.
370 Many other GUI, HUD, and autopilot contributions.
371 Contributed a patch to allow mouse input to control view direction.
374 Roland Voegtli <voegtli@sanw.unibe.ch>
375 Great photorealistic textures.
376 Founder of European Scenery Project for X-Plane
377 http://www.g-point.com/xpcity/esp/
380 Carmelo Volpe <carmelo.volpe@mednut.ki.se>
381 Contributed some work to porting Flight Gear to the Metro Works
382 development environment (PC/Mac)
385 Darrell Walisser <dwaliss1@purdue.edu>
386 Contributed a large number of MacOS changes and has somehow managed
387 to get a pile of code written by a bunch of people who've never seen
388 a Mac to compile and run on said platform.
389 Provides MacOS-specific info in the docs.
392 Ed Williams <Ed_Williams@compuserve.com>
393 Contributed magnetic variation code (impliments Nima WMM 2000)
394 We've also borrowed from Ed's wonderful aviation formulary at various
396 http://www.best.com/~williams/index.html
399 Jean-Claude Wippler <jcw@equi4.com>
400 Author of MetaKit - a portable, embeddible database with a portable
401 data file format. This software is not GPL'd but the author is kindly
402 allowing us to bundle MetaKit with our code. MetaKit has a liberal
403 X/MIT-style license. Please see the following URL for more info:
404 http://www.equi4.com/metakit
407 WoodSoup Project http://www.woodsoup.org
408 Provided computing resources and services so that the Flight Gear
409 project could have real home. This includes, web services,
410 ftp services, shell accounts, email lists, dns services, etc.
413 Robert Allan Zeh <raz@cmg.FCNBD.COM>
414 Helped me tremendously in figuring out the Cygnus win32 compiler and
415 how to link with .dll's. With out him the first runable win32
416 version of FG would have been impossible.
423 THIS DOCUMENT WAS INITIALLY WRITTEN BY
425 Curt L. Olson <curt@flightgear.org>
428 THE CONTENTS WERE LASTLY RESEARCHED AND UPDATED MARCH, 8 2000
430 Oliver Delise <delise@mail.isis.de>