1 A very special thanks is due to the following people and groups.
3 Note: as hard as we've tried, it is impossible to perfectly maintain
4 this file. If you are aware of someone who you think should be
5 included here, PLEASE let me know. Projects like this are made
6 possible only by the help and hard work of others. I want to properly
7 credit everyone who has contributed to this project.
10 A1 Free Sounds <techie@mail.ev1.net> http://www.a1freesoundeffects.com
11 Granted permission for the flightgear project to use some of the
12 sound effects from their site.
15 Raul Alonzo <amil@las.es>
16 Mr. Alonzo is the author of Ssystem and provided his kind permission
17 for using the moon texture. I also used parts of his code as a template
18 when adding the texture. Ssystem Homepage can be found at:
19 http://www1.las.es/~amil/ssystem
22 Michele America <nomimarketing@mail.telepac.pt>
23 Contributed to the HUD code.
26 Andrei Barbu "T"Eval" teval@myrealbox.com
27 Designed and implemented the current version of the FlightGear website.
30 Michael Basler <pmb@knUUt.de>
31 Author of the Getting Started guide.
34 Paul Beardsley <Beardspa@hotmail.com>
35 The 1903 Wright Flyer was inspired by a model contributed by Paul
36 Beardsley. Very little of the original model remains, but without
37 Paul's excellent work we might not have our own 1903 Flyer. Model
38 was reworked and retextured by Jim Wilson.
41 Jon S. Berndt <jon@jsbsim.org>
42 Chief architect of JSBSim, the default flight dynamics model (FDM)
43 for FlightGear. Jon's professional work has involved simulation and
44 prototyping for vehicles ranging from the F-16 to his current work
45 on the space shuttle and future manned launch vehicles. Since 1998
46 Jon has been working on creating JSBSim together with co-author Tony
47 Peden. JSBSim is an object-oriented, multi-platform aerospace
48 vehicle simulator that can be integrated with broader flight
49 simulation programs (since it provides no visual model), or run in a
50 standalone mode for batch runs. For more information, see the JSBSim
51 home page at: http://www.jsbsim.org
54 Paul Bleisch <pbleisch@acm.org>
55 Paul redid the "debug" system so that it would be much more flexible,
56 so it could be easily disabled for production system, and so that
57 messages for certain subsystems could be selectively enabled.
58 Also contributed a first stab at a config file/command line parsing
62 Jim Brennan <jj@kingmont.com>
63 Provided a big chunk of online space to store USA scenery for Flight Gear.
66 Bernie Bright <bbright@bigpond.net.au>
67 Many C++ style, usage, and implementation improvements.
68 STL portability, tons o' stuff. :-)
69 Threading support and threaded tile pager.
72 Bernhard H. Buckel <buckel@mail.uni-wuerzburg.de>
73 Contributed the README.Linux
74 Co-Author of the "Getting Started Manual"
77 Gene Buckle <geneb@deltasoft.com>
78 Gene has done a lot of work getting FG to compile with the MSVC++
79 compiler. Also, he has pushed, proded, and bugged me endlessly to
80 do my stuff right. (I mean that in a good way, because sometimes
81 when the little nudge in the right direction isn't working, I need
82 a good hard shove.) :-)
85 Ralph Carmichael <ralph@pdas.com>
86 Thanks to Ralph for his support of the FlightGear project. At
87 Public Domain Aeronautical Software you will find the PDAS CD-ROM for sale,
88 packed with great programs of use to aeronautical engineers. At this web
89 site there are also some sample downloads to show what is on the CD.
93 Didier Chauveau <chauveau@math.univ-mlv.fr>
94 Provided some initial code to parse the 30 arcsec DEM files found at:
95 http://edcwww.cr.usgs.gov/landdaac/gtopo30/gtopo30.html
98 John Check <j4strngs@rockfish.net>
99 Maintains the base package repository
102 New instrument panel configurations
105 Dave Cornish <dmc@halcyon.com>
106 Created our new, super cool, runway textures.
107 Created some of our cloud textures.
110 Oliver Delise <delise@mail.isis.de>
111 FAQ Maintainer, Documentation, Public Relations.
112 Author of (the now depreciated) networking / multi-user support.
113 Founder of the FlightGear MultiPilot Project :
114 http://www.isis.de/members/~odelise/progs/flightgear
117 Dave Eberly <eberly@magic-software.com>
118 Contributed some sphere interpolation code used by Christian Mayer's
119 weather data base system. Go to Dave's web site. He has a ton of
120 really useful looking code available there.
121 http://www.magic-software.com
125 Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes. (Based on
126 Graphics Gems IV ed. Paul S. Heckbert)
127 http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html
130 Francine Evans <evans@cs.sunysb.edu>
131 Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-)
132 http://www.cs.sunysb.edu/~evans/stripe.html
135 Oscar Everitt <bigoc@premier.net>
136 Created single engine piston engine sounds as part of an F4U package
137 for FS98. They are pretty cool and Oscar was happy to contribute
138 them to our little project.
141 Bruce Finney <bfinney@gte.net>
145 Melchior Franz <mfranz@aon.at>
146 Made that joystick high/low support for joystick hats.
147 Nasal-ified the Saitek Cyborg Gold 3D (USB) joystick which now forms
148 the basis of a lot of programmable joysticks.
149 Created the led.txf font.
150 Ruthlessly hunted down memory leaks in FlightGear, SimGear, and JSBSim.
151 Maintains the only fully working helicopter model in FlightGear (Bolkow 105).
154 Jean-loup Gailly and Mark Adler <zlib@gzip.org>
155 Authors of the zlib library. Used for on-the-fly compression and
156 decompression routines.
157 http://www.cdrom.com/pub/infozip/zlib/
160 Thomas Gellekum <tg@ihf.rwth-aachen.de>
161 Changes and updates for compiling on FreeBSD
164 Neetha Girish <neethagirish@usa.net>
165 Contributed the xml configurable HUD changes.
168 Jeff Goeke-Smith <jgoeke@voyager.net>
169 Contributed our first autopilot. (Heading Hold)
170 Better autoconf check for external timezone/daylight variables in
174 Michael I. Gold <gold@puck.asd.sgi.com>
175 Patiently answered my endless "newbie" OpenGL questions.
176 His effort alone has made me a great SGI fan.
179 Habibie <habibie@MailandNews.com>
180 RedHat package building changes for SimGear.
183 Dave Haskell <dave@haskell.demon.co.uk>
184 Original exterior textures for the Cessna 310 U-3A model. Only a few
185 minor modifications were made.
188 Mike Hill <mikehill@flightsim.com>
189 Contributed 3d aircraft models to our project.
190 http://www.flightsimnetwork.com/mikehill/home.htm
193 Erik Hofman <erik@ehofman.com>
194 Major overhaul and parameterization of the sound module, to allow
195 aircraft-specific sound configuration at runtime.
196 Did a lot of code improvements and bug-hunting.
197 Creator of most of the ground textures.
198 Maintainer of the F-15, F-16, F-104, T-37, PC-7, Fokker 50 and 100 models.
199 Keeps the Irix port current.
200 Localization support.
203 Charlie Hotchkiss <clhotch@pacbell.net>
204 Worked on improving and enhancing the HUD code.
205 Lots of code style tips and code tweaks ...
208 Bruce Jackson of NASA <e.b.jackson@larc.nasa.gov>
209 Developed the LaRCsim code under funding by NASA which we use to provide
210 the flight model. Bruce has patiently answered my many, many questions.
211 http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html
214 Maik Justus <fg@mjustus.de>
215 Developed YASim's helicopter/rotor logic.
216 Wrote the Bo105 helicopter FDM configuration file.
219 Richard Kaszeta <bofh@me.umn.edu>
220 Contributed screen buffer to ppm screen shot routine.
221 Rich has also helped in the early development of the Flight Gear "altitude
222 hold autopilot module" by teaching Curt Olson the basics of Control Theory
223 and helping him code and debug early versions. Curt's "Boss" Bob Hain
224 also contributed <bob@me.umn.edu>. Further details available at:
225 http://www.menet.umn.edu/~curt/fgfs/Docs/Autopilot/AltitudeHold/AltitudeHold.html
226 Rich's Homepage: http://www.menet.umn.edu/~kaszeta
229 Tom Knienieder <tom@knienieder.com>
230 Ported Steve's Audio library first to OpenBSD and IRIX and
231 after that also to Win32
234 Reto Koradi <kor@mol.biol.ethz.ch>
235 Helped me get on track with setting up fog effects.
236 http://www.mol.biol.ethz.ch/wuthrich/people/kor
239 Bob Kuehne <rpk@who.net>
240 Redid the Makefile system so it is simpler and more robust.
243 Chris Lampard <c.lampard@ntlworld.com>
244 Original exterior geometry for the Cessna 310 U-3A model. Several
245 modifications made but most of the exterior is as is converted from
246 Chris's original. The interior cockpit was added by Jim Wilson.
249 David Luff <david.luff@nottingham.ac.uk>
250 Contributed heavily to the IO360 piston engine model.
251 Created the ATC intelligent traffic subsystem.
252 Creator of TaxiDraw, a program to modify the taxiway layout
256 Lewis Magruder <blackhawk96@hotmail.com>
257 Original A-4 Blue Angels exterior model and textures. Lewis's work
258 is pretty much as converted from the original. The interior cockpit
259 was added by Jim Wilson.
262 Christian Mayer <flightgear@christianmayer.de>
263 Working on a multi-lingual conversion tools for fgfs
264 as a demonstration of technology ;-)
265 Contributed code to read msfs formated texture files.
266 Working on a completely new weather subsystem.
267 Working on a balloon simulator.
270 David Megginson <david@megginson.com>
271 Contributed a patch to allow mouse input to control the yoke.
272 Contributed financially towards hard drive space for use by the
274 Updates to README.running.
275 Working on getting fgfs and ssg to work without textures.
276 Also added the new 2D panel and the save/load support.
277 Reorganization of the GUI to make it XML configurable.
279 Generalized input module
280 3D model animation module
281 initial take of sound-effects module
282 Random ground cover objects
283 Vacuum and pitot systems.
286 Eric Mitchell <mitchell@mars.ark.com>
287 Contributed some topnotch scenery textures. His textures were
288 all original creations.
291 Cameron Moore <cameron@unbeatenpath.net>
294 Self-proclaimed code janitor.
298 Anders Morken <amrken@online.no>
299 Maintained the European mirror of the FG web pages.
300 Unfortunately this mirror has been taken down due to reglementation
301 changes including an enforcement to 10 MB space per subscriber limit
302 which was way too small for the evergrowing FGFS Project's Files.
303 He'd be happy to maintain a new one if he could find a place to put it,
304 so if you have an idea, contact him!
307 Alan Murta <amurta@cs.man.ac.uk>
308 http://www.cs.man.ac.uk/aig/staff/alan/software/
309 Created the Generic Polygon Clipping library
312 Phil Nelson <phil@cs.wwu.edu>
313 Author of GNU dbm. gdbm is a set of database routines that use
314 extendible hashing and works similar to the standard UNIX dbm routines.
317 Alexei Novikov <anovikov@heron.itep.ru>
318 Created European Scenery
319 Contributed a script to turn fgfs scenery into beautifully rendered
321 Contributed a first draft of a scenery creation howto.
324 Curt Olson <http://www.flightgear.org/~curt>
325 Curt is responsible for overall project and source code management.
326 He has his hands in many of the areas, but is primarily responsible
327 for the scenery subsystem, as well as much of the infrastructure in
329 Handles most parts of the regular scenery rebuild, including lots of
330 improvements of the vertex calculation code.
331 Added the nw PID based, configurable autopilot code.
332 Added the Electrical system.
333 Added Runway lighting.
337 His TR Library: http://www.mesa3d.org/brianp/TR.html
338 And also Mesa of course: http://www.mesa3d.org
341 Tony Peden <apeden@earthlink.net>
342 Contributions on the flight model front, including a LaRCsim based
343 Cessna 172. JSBsim: the initial conditions code, a more complete
344 standard atmosphere model, and other bugfixes/additions.
347 Robin Peel <robin@cpwd.com>
348 Maintains the ever growing worldwide airport, runway, and navigation
349 aid database for the Flight Gear project as well as for X-Plane.
352 Alex Perry <alex.perry@ieee.org>
353 Contributed code to more accurately model VSI, DG, Altitude.
354 Contributed to the Install and Getting Started manual.
357 Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
358 Contributed beginnings of a textured instrument panel.
361 Frederic Bouvier <frbouvi@wanadoo.fr>
362 Added French language support
363 Keeps FlightGear MSVC compatible.
364 Did a number of code changes to improve the animation code.
365 Added a number of animations that improves the visual system quite a lot.
366 Did a nice job populating the San Francisco bay area by adding a lot
370 Petter Reinholdtsen <pere@games.no>
371 Incorporated the Gnu automake/autoconf system (with libtool).
372 This should streamline and standardize the build process for all
373 Unix-like platforms. It should have little effect on IDE type
374 environments since the don't use the Unix make system.
377 William Riley <riley@technologist.com>
378 Contributed code to add "brakes".
379 Patch to support a first joystick with more than two axes.
380 World scenery based on vmap0 data.
383 Andy Ross <andy@plausible.org>
384 Contributed a new configurable FDM, "YASim", based on geometry
385 information rather than aerodynamic coefficients.
386 Added support for placing 2D panel objects in 3D space.
387 Modified the HUD code to make it more accurate and added 3D support.
388 Modified the UI code to allow a far more flexible grouping system.
389 Added the Nasal scripting language and added FlightGear integration.
392 Paul Schlyter <pausch@saaf.se>
393 Mr. Schlyter provided Durk Talsma with all the information
394 he needed to write the astro code. Mr. S. is also willing
395 to answer astro-related questions whenever one needs to.
396 http://welcome.to/pausch
399 Chris Schoeneman <crs@millpond.engr.sgi.com>
400 Contributed some 3d sound playing code for Irix, Win32, and Linux
401 It is unclear if this code will be used directly, but it certainly
402 will have an influence on the development of our own audio library.
405 Phil Schubert <philip@zedley.com>
406 Contributed various textures and engine modelling.
407 http://www.zedley.com/Philip/index.htm
410 Jonathan R Shewchuk <Jonathan_R_Shewchuk@ux4.sp.cs.cmu.edu>
411 Author of the Triangle program. Triangle is used to calculate the
412 Delauney triangulation of our irregular terrain.
415 Gordan Sikic <gsikic@public.srce.hr>
416 Contributed a cherokee flight model for LaRCsim.
417 Currently is not working and needs to be debugged.
418 Use configure --with-flight-model=cherokee
419 to build the cherokee instead of the navion.
422 Michael Smith <msmith99@flash.net>
423 Contributed cockpit graphics, 3d models, logos, and other images.
424 Project Bonanza - http://members.xoom.com/ConceptSim/index.html
427 Martin Spott <Martin.Spott@uni-duisburg.de>
428 Contributed to the installation / user guide.
431 Martin Dressler <dr@musicabona.cz>
432 Created some outstanding panel instrumentation textures
433 for use in full-screen mode.
436 U.S. Geological Survey
437 Provided geographic data used by this project
438 http://edcwww.cr.usgs.gov/doc/edchome/ndcdb/ndcdb.html
441 Durk Talsma <d.talsma@chello.nl>
442 Accurate Sun, Moon, and Planets.
443 Sun changes color based on position in sky.
444 Moon has correct phase and blends well into the sky.
445 Planets are correctly positioned and have proper magnitude.
446 Help with time functions, gui, and other misc stuff.
447 Added the AirTraffic module for scheduled AI airliners and other aircraft.
448 2D Cloud layers (nifty).
449 http://people.a2000.nl/dtals
452 UIUC - Department of Aeronautical and Astronautical Engineering
453 Contributed modifications to LaRCsim to allow loading of aircraft
454 parameters from a file. These modifications were made as part of an
455 icing research project.
457 Did the coding and made it all work:
458 Jeff Scott <jscott@students.uiuc.edu>
459 Bipin Sehgal <bsehgal@uiuc.edu>
460 Michael Selig <m-selig@uiuc.edu>
462 Helped support the effort
463 Jay Thomas <jthomas2@uiuc.edu>
464 Eunice Lee <ey-lee@students.uiuc.edu>
465 Elizabeth Rendon <mdfhoyos@md.impsat.net.co>
466 Sudhi Uppuluri <suppulur@students.uiuc.edu>
469 Mark Vallevand <Mark.Vallevand@UNISYS.com>
470 Contributed some METAR parsing code.
471 Contributed some win32 screen printing routines.
474 Gary R. Van Sickle <tiberius@braemarinc.com>
475 Contributed some initial GameGLUT support and other fixes.
476 Has done some interesting preliminary work on a binary file format
477 http://www.woodsoup.org/projs/ORKiD/fgfs.htm
479 Has set up a 'Cygwin Tips' site that has been very helpful to many
480 people in getting a Cygwin Unix-on-Windows build environment set up
481 so they can build FG effectively.
482 http://www.woodsoup.org/projs/ORKiD/cygwin.htm
485 Norman Vine <nhv@yahoo.com>
486 Provided more than uncountable URL's to the "FlightGear Community".
487 Many performance optimizations throughout the code.
488 Many contributions and much advice for the scenery generation section.
489 Lots of windoze related contributions.
490 Contributed wgs84 distance and course routines.
491 Contributed a great circle route autopilot mode based on wgs84 routines.
492 Many other GUI, HUD, and autopilot contributions.
493 Contributed a patch to allow mouse input to control view direction.
494 Ultra hires tiled screen dumps.
495 Contributed the initial 'goto airport' and 'reset' functions
496 Contributed the initial http image server code
497 Did the build instructions for OpenAL (and SDL) for Cygwin.
500 Roland Voegtli <voegtli@sanw.unibe.ch>
501 Great photorealistic textures.
502 Founder of European Scenery Project for X-Plane
503 http://www.g-point.com/xpcity/esp/
506 Carmelo Volpe <carmelo.volpe@mednut.ki.se>
507 Contributed some work to porting Flight Gear to the Metro Works
508 development environment (PC/Mac)
511 Darrell Walisser <dwaliss1@purdue.edu>
512 Contributed a large number of MacOS changes and has somehow managed
513 to get a pile of code written by a bunch of people who've never seen
514 a Mac to compile and run on said platform.
515 Provides MacOS-specific info in the docs.
518 Davud Culp <davidculp2@attbi.com>
519 Changed the layout of the conbtrolls section and added a great number
520 of extra controls which will prove to be usefull no and for the future.
521 Contributed a number of aircraft configuration files, including a T-38 and
523 Implemented the AIModels subsystem (originally based on the ATC traffic code)
524 and extended it to support ships, aircraft, ballistic objects, thunder-storms,
526 Added a lot of updated to JSBSIm, esp. for the turbine section.
529 Ed Williams <Ed_Williams@compuserve.com>
530 Contributed magnetic variation code (impliments Nima WMM 2000)
531 We've also borrowed from Ed's wonderful aviation formulary at various
533 http://www.best.com/~williams/index.html
536 Jim Wilson <jimw@kelcomaine.com>
537 Wrote a major overhaul of the viewer code to make it more flexible
538 and modular. Contributed many small fixes and bug reports.
539 Contributed the the pui property browser.
540 Contributed to the autopilot.
541 Created several excellent 3D aircraft models, including the p-51,
542 Wright Flyer and the Boeing 747.
545 Jean-Claude Wippler <jcw@equi4.com>
546 Author of MetaKit - a portable, embeddible database with a portable
547 data file format. This software is not GPL'd but the author is kindly
548 allowing us to bundle MetaKit with our code. MetaKit has a liberal
549 X/MIT-style license. Please see the following URL for more info:
550 http://www.equi4.com/metakit
553 John Wojnaroski <castle@mminternet.com>
554 Open Glass Cockpit project
558 Lee Elliot <leee@spatial.freeserve.co.uk>
559 Author of the YF-23, A-10, Ann225, B-52 and TSR-2 models.
560 Did a lot of suggestions for better aircraft modelling, some of which
561 resulted in code changes to accomplish them.
564 Innis Cunningham <innisc@hotmail.com>
565 Modelled the 737 and contributed to the T38.
568 Vivian Meazza <vivian.meazza@lineone.net>
569 Added a number of excellent aircraft models including the Hawker Hunter
572 Mathias Fröhlich <Mathias.Froehlich@gmx.net>
573 Implemented the groundcache code which made it possible for aircraft
574 to follow the ground precisely and, as a result, made it possible to
575 land on aircraft carriers.
576 Modified both YASim and JSBSim to support the groundcache code.
577 Reorganized the code to eliminate the viewer jitter for close by objects.
580 Harald Johnsen <hjohnsen@evc.net>
581 Added a new 3D cloud implementation which also works on big-endian machines.
582 This code allows for clouds of any types and any shapes (and even deformation
586 Space Imaging, Inc http://www.spaceimaging.com/
587 Space Imaging has allowed us to use the images in their archive for
588 commercial and non-commercial use, provided the original image can't be
589 extracted from the textures.
590 Some (if not all) of the best textures in use by FlightGear wouldn't be
591 possible without the satellite images provided by them.
594 Airservices Australia
595 Duncan McCreanor and Diarmuid Tyson created a multiplayer engine for
596 FlightGear when putting together a demonstration to show the possibilities
597 of using Flightgear as the basis for an Air Traffic
600 SkyscraperPage.com http://skyscraperpage.com
601 SkyscraperPage.com has allowed us to use their building diagrams to
602 make textures and 3d models of their buildings.
605 WoodSoup Project http://www.woodsoup.org
606 [ FlightGear no longer uses woodsoup services, but we appreciate
607 the support provided to our project during the time they hosted us. ]
608 Provided computing resources and services so that the Flight Gear
609 project could have real home. This includes, web services,
610 ftp services, shell accounts, email lists, dns services, etc.
613 Robert Allan Zeh <raz@cmg.FCNBD.COM>
614 Helped me tremendously in figuring out the Cygnus win32 compiler and
615 how to link with .dll's. With out him the first runable win32
616 version of FG would have been impossible.
623 THIS DOCUMENT WAS INITIALLY WRITTEN BY
625 Curt L. Olson <http://www.flightgear.org/~curt>
628 THE CONTENTS WERE LASTLY RESEARCHED AND UPDATED MARCH, 8 2000
630 Oliver Delise <delise@mail.isis.de>
633 Updated 2001-12-11 by David Megginson, david@megginson.com
636 Updated 2005-04-02 by Erik Hofman, erik@ehofman.com