1 A very special thanks is due to the following people and groups.
3 Note, as hard as I've tried, I've found it impossible to perfectly
4 maintain this file. If you are aware of someone who you think might
5 be included here, PLEASE let me know. Projects like this are made
6 possible only by the help and hard work of others. I want to properly
7 credit everyone who has contributed to this project.
10 Raoul Alonzo <amil@las.es>. Mr. Alonzo is the author of Ssystem and
11 provided his kind permission for using the moon texture. I also used
12 parts of his code as a template when adding the texture.
15 Michele America <nomimarketing@mail.telepac.pt>
16 Contributed to the HUD code.
19 Steve Baker <sbaker@link.com>
20 - Author of PUI (a graphical interface written entirely on top of
22 - Contributed significantly to the basic Audio library.
23 - Steve has provided an immense amount of coaching and tutelage,
24 both on the subjects of flight simulation and OpenGL. It has been
25 his comments and thoughts that have prompted the implementation of
26 most of the more sophisticated features of Flight Gear.
29 Paul Bleisch <pbleisch@acm.org>
30 Paul redid the "debug" system so that it would be much more
31 flexible, so it could be easily disabled for production system, and
32 so that messages for certain subsystems could be selectively
35 Also contributed a first stab at a config file/command line parsing
39 Jim Brennan <jjb@foothill.net>
40 Provided a big chunk of online space to store USA scenery for Flight Gear.
43 Bernie Bright <bbright@c031.aone.net.au>
44 Many C++ style, usage, and implimentation improvements.
47 Bernhard H. Buckel <buckel@wmad95.mathematik.uni-wuerzburg.de>
48 Contributed the README.Linux
51 Gene Buckle <geneb@nwlink.com>
52 Gene has done a lot of work getting FG to compile with the MSVC++
53 compiler. Also, he has pushed, proded, and bugged me endlessly to
54 do my stuff right. (I mean that in a good way, because sometimes
55 when the little nudge in the right direction isn't working, I need
56 a good hard shove.) :-)
59 Didier Chauveau <chauveau@math.univ-mlv.fr>
60 Provided some initial code to parse the 30 arcsec DEM files found at:
61 http://edcwww.cr.usgs.gov/landdaac/gtopo30/gtopo30.html
65 Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes. (Based on
66 Graphics Gems IV ed. Paul S. Heckbert)
67 http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html
70 Francine Evans <evans@cs.sunysb.edu>
71 http://www.cs.sunysb.edu/~evans/stripe.html
72 Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-)
75 Oscar Everitt <bigoc@premier.net>
76 Created single engine piston engine sounds as part of an F4U package
77 for FS98. They are pretty cool and Oscar was happy to contribute
78 them to our little project.
81 Jean-loup Gailly and Mark Adler <zlib@quest.jpl.nasa.gov>
82 Authors of the zlib library. Used for on-the-fly compression and
83 decompression routines.
84 http://www.cdrom.com/pub/infozip/zlib/
87 Thomas Gellekum <tg@ihf.rwth-aachen.de>
88 Changes and updates for compiling on FreeBSD
91 Jeff Goeke-Smith <jgoeke@voyager.net>
92 Contributed our first autopilot. (Heading Hold)
93 Better autoconf check for external timezone/daylight variables in
97 Michael I. Gold <gold@puck.asd.sgi.com> -- Patiently answered my endless
98 "newbie" OpenGL questions. His effort alone has made me a great SGI
102 Charlie Hotchkiss <chotchkiss@namg.us.anritsu.com> -- Worked on improving
103 and enhancing the HUD code. Lots of code style tips and code tweaks ...
106 Bruce Jackson of NASA <e.b.jackson@larc.nasa.gov>
107 http://agcbwww.larc.nasa.gov/People/ebj.html -- Developed the
108 LaRCsim code under funding by NASA which we use to provide the
109 flight model. Bruce has patiently answered my many, many questions.
112 Tom Knienieder <knienieder@ms.netwing.at>
113 Ported Steve's Audio library to Win32
116 Reto Koradi <kor@mol.biol.ethz.ch> http://www.mol.biol.ethz.ch/~kor
117 Helped me get on track with setting up fog effects.
120 Bob Kuehne <rpk@sgi.com>
121 Redid the Makefile system so it is simpler and more robust.
124 Vasily Lewis <vlewis@woodsoup.org> http://www.woodsoup.org
125 Provided computing resources and services so that the Flight Gear
126 project could have real home. This includes, web services, ftp services
127 shell accounts, email lists, dns services, etc.
130 Eric Mitchell <mitchell@mars.ark.com>
131 Contributed some topnotch scenery textures.
134 Anders Morken <amrken@online.no>
135 Maintains the European mirror of the FG web pages.
138 Alan Murta <amurta@cs.man.ac.uk>
139 http://www.cs.man.ac.uk/aig/staff/alan/software/
140 Created the Generic Polygon Clipping library
143 Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
144 Contributed beginnings of a textured instrument panel.
147 Petter Reinholdtsen <pere@games.no>
148 Incorporated the Gnu automake/autoconf system (with libtool).
149 This should streamline and standardize the build process for all
150 Unix-like platforms. It should have little effect on IDE type
151 environments since the don't use the Unix make system.
154 William Riley <riley@technologist.com>
155 Contributed code to add "brakes".
158 Paul Schlyter <pausch@saaf.se>. Mr. Schlyter provided Durk Talsma with
159 all the information he needed to write the astro code.
162 Chris Schoeneman <crs@millpond.engr.sgi.com>
163 Contributed some 3d sound playing code for Irix, Win32, and Linux
164 It is unclear if this code will be used directly, but it certainly
165 will have an influence on the development of our own audio library.
168 Jonathan R Shewchuk <Jonathan_R_Shewchuk@ux4.sp.cs.cmu.edu>
169 Author of the Triangle program. Triangle is used to calculate the
170 Delauney triangulation of our irregular terrain.
173 Gordan Sikic <gsikic@public.srce.hr>
174 Contributed a cherokee flight model for LaRCsim. Currently is not
175 working and needs to be debugged. Use configure --with-flight-model=cherokee
176 to build the cherokee instead of the navion.
179 Michael Smith <msmith99@flash.net>
180 Contributed cockpit graphics, 3d models, logos, and other images.
181 Project Bonanza - http://members.xoom.com/ConceptSim/index.html
184 U.S. Geological Survey - http://edcwww.cr.usgs.gov/doc/edchome/ndcdb/ndcdb.html
185 Provided geographic data used by this project
188 Durk Talsma <pn_talsma@macmail.psy.uva.nl>
189 Accurate Sun, Moon, and Planets. Sun changes color based on
190 position in sky. Moon has correct phase and blends well into the
191 sky. Planets are correctly positioned and have proper magnitude.
194 Gary R. Van Sickle <tiberius@braemarinc.com>
195 Contributed some initial GameGLUT support and other fixes.
198 Carmelo Volpe <carmelo.volpe@csb.ki.se>
199 Porting Flight Gear to the Metro Works development environment (PC/Mac)
202 Robert Allan Zeh <raz@cmg.FCNBD.COM>
203 Helped me tremendously in figuring out the Cygnus win32 compiler and
204 how to link with .dll's. With out him the first runable win32
205 version of FG would have been impossible.