1 A very special thanks is due to the following people and groups.
3 Note, as hard as I've tried, I've found it impossible to perfectly
4 maintain this file. If you are aware of someone who you think might
5 be included here, PLEASE let me know. Projects like this are made
6 possible only by the help and hard work of others. I want to properly
7 credit everyone who has contributed to this project.
10 Michele America <nomimarketing@mail.telepac.pt>
11 Contributed to the HUD code.
14 Steve Baker <sbaker@link.com>
15 - Author of PUI (a graphical interface written entirely on top of
17 - Contributed significantly to the basic Audio library.
18 - Steve has provided an immense amount of coaching and tutelage,
19 both on the subjects of flight simulation and OpenGL. It has been
20 his comments and thoughts that have prompted the implementation of
21 most of the more sophisticated features of Flight Gear.
24 Paul Bleisch <pbleisch@acm.org>
25 Paul redid the "debug" system so that it would be much more
26 flexible, so it could be easily disabled for production system, and
27 so that messages for certain subsystems could be selectively
30 Also contributed a first stab at a config file/command line parsing
34 Gene Buckle <geneb@nwlink.com>
35 Gene has done a lot of work getting FG to compile with the MSVC++
36 compiler. Also, he has pushed, proded, and bugged me endlessly to
37 do my stuff right. (I mean that in a good way, because sometimes
38 when the little nudge in the right direction isn't working, I need
39 a good hard shove.) :-)
42 Didier Chauveau <chauveau@math.univ-mlv.fr>
43 Provided some initial code to parse the 30 arcsec DEM files found at:
44 http://edcwww.cr.usgs.gov/landdaac/gtopo30/gtopo30.html
47 Francine Evans <evans@cs.sunysb.edu>
48 http://www.cs.sunysb.edu/~evans/stripe.html
49 Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-)
52 Oscar Everitt <bigoc@premier.net>
53 Created single engine piston engine sounds as part of an F4U package
54 for FS98. They are pretty cool and Oscar was happy to contribute
55 them to our little project.
58 Jean-loup Gailly and Mark Adler <zlib@quest.jpl.nasa.gov>
59 Authors of the zlib library. Used for on-the-fly compression and
60 decompression routines.
61 http://www.cdrom.com/pub/infozip/zlib/
64 Thomas Gellekum <tg@ihf.rwth-aachen.de>
65 Changes and updates for compiling on FreeBSD
68 Jeff Goeke-Smith <jgoeke@voyager.net>
69 Contributed our first autopilot. (Heading Hold)
70 Better autoconf check for external timezone/daylight variables in
74 Michael I. Gold <gold@puck.asd.sgi.com> -- Patiently answered my endless
75 "newbie" OpenGL questions. His effort alone has made me a great SGI
79 Charlie Hotchkiss <chotchkiss@namg.us.anritsu.com> -- Worked on improving
80 and enhancing the HUD code. Lots of code style tips and code tweaks ...
83 Bruce Jackson of NASA <e.b.jackson@larc.nasa.gov>
84 http://agcbwww.larc.nasa.gov/People/ebj.html -- Developed the
85 LaRCsim code under funding by NASA which we use to provide the
86 flight model. Bruce has patiently answered my many, many questions.
89 Tom Knienieder <knienieder@ms.netwing.at>
90 Ported Steve's Audio library to Win32
93 Reto Koradi <kor@mol.biol.ethz.ch> http://www.mol.biol.ethz.ch/~kor
94 Helped me get on track with setting up fog effects.
97 Bob Kuehne <rpk@sgi.com>
98 Redid the Makefile system so it is simpler and more robust.
101 Eric Mitchell <mitchell@mars.ark.com>
102 Contributed some topnotch scenery textures.
105 Anders Morken <amrken@online.no>
106 Maintains the European mirror of the FG web pages.
109 Alan Murta <amurta@cs.man.ac.uk>
110 http://www.cs.man.ac.uk/aig/staff/alan/software/
111 Created the Generic Polygon Clipping library
114 Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
115 Contributed beginnings of a textured instrument panel.
118 Petter Reinholdtsen <pere@games.no>
119 Incorporated the Gnu automake/autoconf system (with libtool).
120 This should streamline and standardize the build process for all
121 Unix-like platforms. It should have little effect on IDE type
122 environments since the don't use the Unix make system.
125 Chris Schoeneman <crs@millpond.engr.sgi.com>
126 Contributed some 3d sound playing code for Irix, Win32, and Linux
127 It is unclear if this code will be used directly, but it certainly
128 will have an influence on the development of our own audio library.
131 Jonathan R Shewchuk <Jonathan_R_Shewchuk@ux4.sp.cs.cmu.edu>
132 Author of the Triangle program. Triangle is used to calculate the
133 Delauney triangulation of our irregular terrain.
136 Gordan Sikic <gsikic@public.srce.hr>
137 Contributed a cherokee flight model for LaRCsim. Currently is not
138 working and needs to be debugged. Use configure --with-flight-model=cherokee
139 to build the cherokee instead of the navion.
142 Michael Smith <msmith99@flash.net>
143 Contributed cockpit graphics, 3d models, logos, and other images.
144 Project Bonanza - http://members.xoom.com/ConceptSim/index.html
147 U.S. Geological Survey - http://edcwww.cr.usgs.gov/doc/edchome/ndcdb/ndcdb.html
148 Provided geographic data used by this project
151 Durk Talsma <pn_talsma@macmail.psy.uva.nl>
152 Accurate Sun, Moon, and Planets. Sun changes color based on
153 position in sky. Moon has correct phase and blends well into the
154 sky. Planets are correctly positioned and have proper magnitude.
157 Carmelo Volpe <carmelo.volpe@csb.ki.se>
158 Porting Flight Gear to the Metro Works development environment (PC/Mac)
161 Robert Allan Zeh <raz@cmg.FCNBD.COM>
162 Helped me tremendously in figuring out the Cygnus win32 compiler and
163 how to link with .dll's. With out him the first runable win32
164 version of FG would have been impossible.