3 Note: as hard as we've tried, it is impossible to perfectly maintain
4 this file. If you are aware of someone who you think should be
5 included here, PLEASE let me know. Projects like this are made
6 possible only by the help and hard work of others. I want to properly
7 credit everyone who has contributed to this project.
10 A1 Free Sounds <techie@mail.ev1.net> http://www.a1freesoundeffects.com
11 Granted permission for the flightgear project to use some of the
12 sound effects from their site.
16 Added clipping to 2d instruments. Added volume control to ATC-chatter.
17 Created and maintain: DHC2, B1900D, Aerostar 700, S76C+ helicopter,
18 Cessna Citation Bravo & CitationX, A6M2 'Zero'. Assisted with Cessna
19 Citation II with Curt and 777-200 with Justin Smithies.
22 Mark Akermann <flightgear@akermann.org>
23 Redone sun code. The sun now consists of three textures with individual
24 colors which are calculated based on the effect of light scattering.
25 This is accomplished by using various environmental data and by
26 calculating the distance the light travels through the atmosphere.
29 Raul Alonzo <amil@las.es>
30 Mr. Alonzo is the author of Ssystem and provided his kind permission
31 for using the moon texture. I also used parts of his code as a template
32 when adding the texture. Ssystem Homepage can be found at:
33 http://www1.las.es/~amil/ssystem
36 Michele America <nomimarketing@mail.telepac.pt>
37 Contributed to the HUD code.
40 Many, many very nice aircraft models.
42 Andrei Barbu "T"Eval" teval@myrealbox.com
43 Designed and implemented the current version of the FlightGear website.
46 Michael Basler <pmb@knUUt.de>
47 Author of the Getting Started guide.
50 Paul Beardsley <Beardspa@hotmail.com>
51 The 1903 Wright Flyer was inspired by a model contributed by Paul
52 Beardsley. Very little of the original model remains, but without
53 Paul's excellent work we might not have our own 1903 Flyer. Model
54 was reworked and retextured by Jim Wilson.
57 Jon S. Berndt <jon@jsbsim.org>
58 Chief architect of JSBSim, the default flight dynamics model (FDM)
59 for FlightGear. Jon's professional work has involved simulation and
60 prototyping for vehicles ranging from the F-16 to his current work
61 on the space shuttle and future manned launch vehicles. Since 1998
62 Jon has been working on creating JSBSim together with co-author Tony
63 Peden. JSBSim is an object-oriented, multi-platform aerospace
64 vehicle simulator that can be integrated with broader flight
65 simulation programs (since it provides no visual model), or run in a
66 standalone mode for batch runs. For more information, see the JSBSim
67 home page at: http://www.jsbsim.org
70 Paul Bleisch <pbleisch@acm.org>
71 Paul redid the "debug" system so that it would be much more flexible,
72 so it could be easily disabled for production system, and so that
73 messages for certain subsystems could be selectively enabled.
74 Also contributed a first stab at a config file/command line parsing
78 Organizer of the FlightGear booth at the annual LinuxTag event in
82 Very nice models, including the F14-B.
84 Jim Brennan <jj@kingmont.com>
85 Provided a big chunk of online space to store USA scenery for Flight Gear.
88 Bernie Bright <bbright@bigpond.net.au>
89 Many C++ style, usage, and implementation improvements.
90 STL portability, tons o' stuff. :-)
91 Threading support and threaded tile pager.
94 Scenery models and ground networks for Italian airports.
97 Bernhard H. Buckel <buckel@mail.uni-wuerzburg.de>
98 Contributed the README.Linux
99 Co-Author of the "Getting Started Manual"
102 Gene Buckle <geneb@deltasoft.com>
103 Gene has done a lot of work getting FG to compile with the MSVC++
104 compiler. Also, he has pushed, proded, and bugged me endlessly to
105 do my stuff right. (I mean that in a good way, because sometimes
106 when the little nudge in the right direction isn't working, I need
107 a good hard shove.) :-)
110 Ralph Carmichael <ralph@pdas.com>
111 Thanks to Ralph for his support of the FlightGear project. At
112 Public Domain Aeronautical Software you will find the PDAS CD-ROM for sale,
113 packed with great programs of use to aeronautical engineers. At this web
114 site there are also some sample downloads to show what is on the CD.
118 Didier Chauveau <chauveau@math.univ-mlv.fr>
119 Provided some initial code to parse the 30 arcsec DEM files found at:
120 http://edcwww.cr.usgs.gov/landdaac/gtopo30/gtopo30.html
123 John Check <j4strngs@rockfish.net>
124 Maintains the base package repository
127 New instrument panel configurations
130 Dave Cornish <dmc@halcyon.com>
131 Created our new, super cool, runway textures.
132 Created some of our cloud textures.
135 Oliver Delise <delise@mail.isis.de>
136 FAQ Maintainer, Documentation, Public Relations.
137 Author of (the now depreciated) networking / multi-user support.
138 Founder of the FlightGear MultiPilot Project :
139 http://www.isis.de/members/~odelise/progs/flightgear
142 Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes. (Based on
143 Graphics Gems IV ed. Paul S. Heckbert)
144 http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html
147 Contributed a very nice Piper Sceneca, closely modelled after the
149 Many other nice aircraft, buildings, etc etc.
151 Dave Eberly <eberly@magic-software.com>
152 Contributed some sphere interpolation code used by Christian Mayer's
153 weather data base system. Go to Dave's web site. He has a ton of
154 really useful looking code available there.
155 http://www.magic-software.com
158 Francine Evans <evans@cs.sunysb.edu>
159 Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-)
160 http://www.cs.sunysb.edu/~evans/stripe.html
163 Oscar Everitt <bigoc@premier.net>
164 Created single engine piston engine sounds as part of an F4U package
165 for FS98. They are pretty cool and Oscar was happy to contribute
166 them to our little project.
169 Many WWII era aircraft.
172 Leidson Campos A. Ferreira <leidson@planetamessenger.org>
173 Rewrote the Jpeg screen httpd streaming (--jpg-httpd option)
176 Improved the build system for Windows and provided pre-built
179 Bruce Finney <bfinney@gte.net>
183 Updates to the AI system, including the Dykstra route finding algorithm,
184 adding a performance class, and many code clean-ups.
185 Co-organizer of the annual LinuxTag booth.
188 Melchior Franz <mfranz@aon.at>
189 Reworked the joystick driver detection code, added high/low support for
190 "hats". Nasal-ified the Saitek Cyborg Gold 3D (USB) joystick which now
191 forms the basis of a lot of programmable joysticks.
192 Ruthlessly hunted down memory leaks in FlightGear, SimGear, and JSBSim.
193 Maintains the only fully working helicopter model in FlightGear (Bolkow 105).
194 Made the GUI code fully XML configurable and added support for themes,
195 reworked property browser, route manager and several other dialogs.
196 Wrote Dynamic Cockpit View, Fly-By view and lots of other Nasal code.
197 Implemented Nasal "listeners".
200 Jean-loup Gailly and Mark Adler <zlib@gzip.org>
201 Authors of the zlib library. Used for on-the-fly compression and
202 decompression routines.
203 http://www.cdrom.com/pub/infozip/zlib/
206 Thomas Gellekum <tg@ihf.rwth-aachen.de>
207 Changes and updates for compiling on FreeBSD
210 Technical Genius behind the Custom Scenery Project.
211 Current maintainer of TaxiDraw
214 Support for Lighter than Air vehicles.
215 Author of the ZeppelinNT.
217 Neetha Girish <neethagirish@usa.net>
218 Contributed the xml configurable HUD changes.
221 Jeff Goeke-Smith <jgoeke@voyager.net>
222 Contributed our first autopilot. (Heading Hold)
223 Better autoconf check for external timezone/daylight variables in
227 Michael I. Gold <gold@puck.asd.sgi.com>
228 Patiently answered my endless "newbie" OpenGL questions.
229 His effort alone has made me a great SGI fan.
232 Habibie <habibie@MailandNews.com>
233 RedHat package building changes for SimGear.
236 Many bugfixes and code checking.
239 Many detailed 3D models of aircraft, including the MD11, and several
243 Dave Haskell <dave@haskell.demon.co.uk>
244 Original exterior textures for the Cessna 310 U-3A model. Only a few
245 minor modifications were made.
248 Mike Hill <mikehill@flightsim.com>
249 Contributed 3d aircraft models to our project.
250 http://www.flightsimnetwork.com/mikehill/home.htm
253 Erik Hofman <erik@ehofman.com>
254 Major overhaul and parameterization of the sound module, to allow
255 aircraft-specific sound configuration at runtime.
256 Did a lot of code improvements and bug-hunting.
257 Creator of most of the ground textures.
258 Maintainer of the F-15, F-16, F-104, T-37, PC-7, Fokker 50 and 100 models.
259 Keeps the Irix port current.
260 Localization support.
263 Charlie Hotchkiss <clhotch@pacbell.net>
264 Worked on improving and enhancing the HUD code.
265 Lots of code style tips and code tweaks ...
268 Bruce Jackson of NASA <e.b.jackson@larc.nasa.gov>
269 Developed the LaRCsim code under funding by NASA which we use to provide
270 the flight model. Bruce has patiently answered my many, many questions.
271 http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html
274 Contributed to the piston engine code in JSBSim.
277 Maik Justus <fg@mjustus.de>
278 Developed YASim's helicopter/rotor logic.
279 Implemented aerotowing, water plane and anchor support for YASim, and
280 made its gear aware of the surface material.
281 Wrote the Bo105 helicopter FDM configuration file.
285 Debian packaging of SimGear/FlightGear
288 Richard Kaszeta <bofh@me.umn.edu>
289 Contributed screen buffer to ppm screen shot routine.
290 Rich has also helped in the early development of the Flight Gear "altitude
291 hold autopilot module" by teaching Curt Olson the basics of Control Theory
292 and helping him code and debug early versions. Curt's "Boss" Bob Hain
293 also contributed <bob@me.umn.edu>. Further details available at:
294 http://www.menet.umn.edu/~curt/fgfs/Docs/Autopilot/AltitudeHold/AltitudeHold.html
295 Rich's Homepage: http://www.menet.umn.edu/~kaszeta
298 Vassilii Khachaturov <vassilii@tarunz.org>
299 Support of navaids as autopilot waypoints.
300 Switching the tower view to a different tower at any time.
301 Various code, GUI, and documentation fixes and updates.
304 Tom Knienieder <tom@knienieder.com>
305 Ported Steve's Audio library first to OpenBSD and IRIX and
306 after that also to Win32
309 Reto Koradi <kor@mol.biol.ethz.ch>
310 Helped me get on track with setting up fog effects.
311 http://www.mol.biol.ethz.ch/wuthrich/people/kor
314 Bob Kuehne <rpk@who.net>
315 Redid the Makefile system so it is simpler and more robust.
318 Chris Lampard <c.lampard@ntlworld.com>
319 Original exterior geometry for the Cessna 310 U-3A model. Several
320 modifications made but most of the exterior is as is converted from
321 Chris's original. The interior cockpit was added by Jim Wilson.
324 David Luff <david.luff@nottingham.ac.uk>
325 Contributed heavily to the IO360 piston engine model.
326 Created the ATC intelligent traffic subsystem.
327 Creator of TaxiDraw, a program to modify the taxiway layout
331 Lewis Magruder <blackhawk96@hotmail.com>
332 Original A-4 Blue Angels exterior model and textures. Lewis's work
333 is pretty much as converted from the original. The interior cockpit
334 was added by Jim Wilson.
337 Christian Mayer <flightgear@christianmayer.de>
338 Working on a multi-lingual conversion tools for fgfs
339 as a demonstration of technology ;-)
340 Contributed code to read msfs formated texture files.
341 Working on a completely new weather subsystem.
342 Working on a balloon simulator.
345 David Megginson <david@megginson.com>
346 Contributed a patch to allow mouse input to control the yoke.
347 Contributed financially towards hard drive space for use by the
349 Updates to README.running.
350 Working on getting fgfs and ssg to work without textures.
351 Also added the new 2D panel and the save/load support.
352 Reorganization of the GUI to make it XML configurable.
354 Generalized input module
355 3D model animation module
356 initial take of sound-effects module
357 Random ground cover objects
358 Vacuum and pitot systems.
361 Eric Mitchell <mitchell@mars.ark.com>
362 Contributed some topnotch scenery textures. His textures were
363 all original creations.
366 Cameron Moore <cameron@unbeatenpath.net>
369 Self-proclaimed code janitor.
370 Has been maintaining FAQ for some years.
374 Many innovations to the OpenSceneGraph based graphics system.
375 Counseling of other developers toward learning OSG
376 Maintaing a GIT repository containing a mirror of FlightGear's
377 source code, speficially for bugfix releases.
380 Anders Morken <amrken@online.no>
381 Maintained the European mirror of the FG web pages.
382 Unfortunately this mirror has been taken down due to reglementation
383 changes including an enforcement to 10 MB space per subscriber limit
384 which was way too small for the evergrowing FGFS Project's Files.
385 He'd be happy to maintain a new one if he could find a place to put it,
386 so if you have an idea, contact him!
389 Alan Murta <amurta@cs.man.ac.uk>
390 http://www.cs.man.ac.uk/aig/staff/alan/software/
391 Created the Generic Polygon Clipping library
394 Phil Nelson <phil@cs.wwu.edu>
395 Author of GNU dbm. gdbm is a set of database routines that use
396 extendible hashing and works similar to the standard UNIX dbm routines.
399 Maintainer of the Mac port.
400 Contributed some very nice Japanese aircraft models.
402 Alexei Novikov <anovikov@heron.itep.ru>
403 Created European Scenery
404 Contributed a script to turn fgfs scenery into beautifully rendered
406 Contributed a first draft of a scenery creation howto.
409 Curt Olson <http://www.flightgear.org/~curt>
410 Curt is responsible for overall project and source code management.
411 He has his hands in many of the areas, but is primarily responsible
412 for the scenery subsystem, as well as much of the infrastructure in
414 Handles most parts of the regular scenery rebuild, including lots of
415 improvements of the vertex calculation code.
416 Added the nw PID based, configurable autopilot code.
417 Added the Electrical system.
418 Added Runway lighting.
422 His TR Library: http://www.mesa3d.org/brianp/TR.html
423 And also Mesa of course: http://www.mesa3d.org
426 Tony Peden <apeden@earthlink.net>
427 Contributions on the flight model front, including a LaRCsim based
428 Cessna 172. JSBsim: the initial conditions code, a more complete
429 standard atmosphere model, and other bugfixes/additions.
432 Robin Peel <robin@cpwd.com>
433 Maintains the ever growing worldwide airport, runway, and navigation
434 aid database for the Flight Gear project as well as for X-Plane.
437 Alex Perry <alex.perry@ieee.org>
438 Contributed code to more accurately model VSI, DG, Altitude.
439 Contributed to the Install and Getting Started manual.
442 Developed the multiplayer network infrastructure.
444 Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
445 Contributed beginnings of a textured instrument panel.
448 Frederic Bouvier <frbouvi@wanadoo.fr>
449 Added French language support
450 Keeps FlightGear MSVC compatible.
451 Did a number of code changes to improve the animation code.
452 Added a number of animations that improves the visual system quite a lot.
453 Did a nice job populating the San Francisco bay area by adding a lot
455 Builds the FlightGear binary windows distributions.
456 Author of fgrun, the defacto launcher on windows and many other platforms.
457 Author of fgsd, a standalone scenery designer.
461 Petter Reinholdtsen <pere@games.no>
462 Incorporated the Gnu automake/autoconf system (with libtool).
463 This should streamline and standardize the build process for all
464 Unix-like platforms. It should have little effect on IDE type
465 environments since the don't use the Unix make system.
468 William Riley <riley@technologist.com>
469 Contributed code to add "brakes".
470 Patch to support a first joystick with more than two axes.
471 World scenery based on vmap0 data.
474 Contributed some very nice building models, including a very
475 detailed layout of the Amsterdam airport terminals, and many
477 Redid the Boeing 747-400 3D model
478 Very active first aid responder on the official Flightgear
482 Many nice Aircraft models
484 Andy Ross <andy@plausible.org>
485 Contributed a new configurable FDM, "YASim", based on geometry
486 information rather than aerodynamic coefficients.
487 Added support for placing 2D panel objects in 3D space.
488 Modified the HUD code to make it more accurate and added 3D support.
489 Modified the UI code to allow a far more flexible grouping system.
490 Added the Nasal scripting language and added FlightGear integration.
493 Current maintainer of Atlas, the moving map program for FlightGear
495 Paul Schlyter <pausch@saaf.se>
496 Mr. Schlyter provided Durk Talsma with all the information
497 he needed to write the astro code. Mr. S. is also willing
498 to answer astro-related questions whenever one needs to.
499 http://welcome.to/pausch
502 Detailed Frankfurt airport buildings.
503 Contributions to the custom scenery project.
505 Chris Schoeneman <crs@millpond.engr.sgi.com>
506 Contributed some 3d sound playing code for Irix, Win32, and Linux
507 It is unclear if this code will be used directly, but it certainly
508 will have an influence on the development of our own audio library.
511 Phil Schubert <philip@zedley.com>
512 Contributed various textures and engine modelling.
513 http://www.zedley.com/Philip/index.htm
516 Contributed AI traffic for EDDF
521 Jonathan R Shewchuk <Jonathan_R_Shewchuk@ux4.sp.cs.cmu.edu>
522 Author of the Triangle program. Triangle is used to calculate the
523 Delauney triangulation of our irregular terrain.
526 Gordan Sikic <gsikic@public.srce.hr>
527 Contributed a cherokee flight model for LaRCsim.
528 Currently is not working and needs to be debugged.
529 Use configure --with-flight-model=cherokee
530 to build the cherokee instead of the navion.
533 Michael Smith <msmith99@flash.net>
534 Contributed cockpit graphics, 3d models, logos, and other images.
535 Project Bonanza - http://members.xoom.com/ConceptSim/index.html
538 Martin Spott <Martin.Spott@uni-duisburg.de>
539 Contributed to the installation / user guide.
540 Coordinator of the Custom Scenery Project.
543 Maintainer of the object database.
545 Martin Dressler <dr@musicabona.cz>
546 Created some outstanding panel instrumentation textures
547 for use in full-screen mode.
550 U.S. Geological Survey
551 Provided geographic data used by this project
552 http://edcwww.cr.usgs.gov/doc/edchome/ndcdb/ndcdb.html
555 Durk Talsma <d.talsma@chello.nl>
556 Accurate Sun, Moon, and Planets.
557 Sun changes color based on position in sky.
558 Moon has correct phase and blends well into the sky.
559 Planets are correctly positioned and have proper magnitude.
560 Help with time functions, gui, and other misc stuff.
561 Added the AirTraffic module for scheduled AI airliners and other aircraft.
562 Current FlightGear release manager.
563 2D Cloud layers (nifty).
566 Many code cleanups of the internal structure of the airport database,
567 runway parsing, route management.
568 Is currently working on adding flightmanagement support.
570 UIUC - Department of Aeronautical and Astronautical Engineering
571 Contributed modifications to LaRCsim to allow loading of aircraft
572 parameters from a file. These modifications were made as part of an
573 icing research project.
575 Did the coding and made it all work:
576 Jeff Scott <jscott@students.uiuc.edu>
577 Bipin Sehgal <bsehgal@uiuc.edu>
578 Michael Selig <m-selig@uiuc.edu>
580 Helped support the effort
581 Jay Thomas <jthomas2@uiuc.edu>
582 Eunice Lee <ey-lee@students.uiuc.edu>
583 Elizabeth Rendon <mdfhoyos@md.impsat.net.co>
584 Sudhi Uppuluri <suppulur@students.uiuc.edu>
587 Mark Vallevand <Mark.Vallevand@UNISYS.com>
588 Contributed some METAR parsing code.
589 Contributed some win32 screen printing routines.
592 Gary R. Van Sickle <tiberius@braemarinc.com>
593 Contributed some initial GameGLUT support and other fixes.
594 Has done some interesting preliminary work on a binary file format
595 http://www.woodsoup.org/projs/ORKiD/fgfs.htm
597 Has set up a 'Cygwin Tips' site that has been very helpful to many
598 people in getting a Cygwin Unix-on-Windows build environment set up
599 so they can build FG effectively.
600 http://www.woodsoup.org/projs/ORKiD/cygwin.htm
603 Norman Vine <nhv@yahoo.com>
604 Provided more than uncountable URL's to the "FlightGear Community".
605 Many performance optimizations throughout the code.
606 Many contributions and much advice for the scenery generation section.
607 Lots of windoze related contributions.
608 Contributed wgs84 distance and course routines.
609 Contributed a great circle route autopilot mode based on wgs84 routines.
610 Many other GUI, HUD, and autopilot contributions.
611 Contributed a patch to allow mouse input to control view direction.
612 Ultra hires tiled screen dumps.
613 Contributed the initial 'goto airport' and 'reset' functions
614 Contributed the initial http image server code
615 Did the build instructions for OpenAL (and SDL) for Cygwin.
618 Roland Voegtli <voegtli@sanw.unibe.ch>
619 Great photorealistic textures.
620 Founder of European Scenery Project for X-Plane
621 http://www.g-point.com/xpcity/esp/
624 Carmelo Volpe <carmelo.volpe@mednut.ki.se>
625 Contributed some work to porting Flight Gear to the Metro Works
626 development environment (PC/Mac)
629 Darrell Walisser <dwaliss1@purdue.edu>
630 Contributed a large number of MacOS changes and has somehow managed
631 to get a pile of code written by a bunch of people who've never seen
632 a Mac to compile and run on said platform.
633 Provides MacOS-specific info in the docs.
636 David Culp <davidculp2@attbi.com>
637 Changed the layout of the conbtrolls section and added a great number
638 of extra controls which will prove to be usefull no and for the future.
639 Contributed a number of aircraft configuration files, including a T-38 and
641 Implemented the AIModels subsystem (originally based on the ATC traffic code)
642 and extended it to support ships, aircraft, ballistic objects, thunder-storms,
644 Added a lot of updated to JSBSIm, esp. for the turbine section.
647 Ed Williams <Ed_Williams@compuserve.com>
648 Contributed magnetic variation code (impliments Nima WMM 2000)
649 We've also borrowed from Ed's wonderful aviation formulary at various
651 http://www.best.com/~williams/index.html
654 Jim Wilson <jimw@kelcomaine.com>
655 Wrote a major overhaul of the viewer code to make it more flexible
656 and modular. Contributed many small fixes and bug reports.
657 Contributed the the pui property browser.
658 Contributed to the autopilot.
659 Created several excellent 3D aircraft models, including the p-51,
660 Wright Flyer and the Boeing 747.
663 Jean-Claude Wippler <jcw@equi4.com>
664 Author of MetaKit - a portable, embeddible database with a portable
665 data file format. This software is not GPL'd but the author is kindly
666 allowing us to bundle MetaKit with our code. MetaKit has a liberal
667 X/MIT-style license. Please see the following URL for more info:
668 http://www.equi4.com/metakit
671 Author of FGCom, a voice communication program intented for FlightGear
674 John Wojnaroski <castle@mminternet.com>
675 Open Glass Cockpit project
679 Contributed a B1B aircraft model.
682 Lee Elliot <leee@spatial.freeserve.co.uk>
683 Author of the YF-23, A-10, Ann225, B-52 and TSR-2 models.
684 Did a lot of suggestions for better aircraft modelling, some of which
685 resulted in code changes to accomplish them.
688 Innis Cunningham <innisc@hotmail.com>
689 Modelled the 737 and contributed to the T38.
692 Vivian Meazza <vivian.meazza@lineone.net>
693 Added a number of excellent aircraft models including the Hawker Hunter
695 Provided realistic wind, gravity and drag calculations for AIBallistic models,
696 as well as terrain intersections (impacts) of submodels.
697 Added the Fresnel Lens Optical Landing System and AI code for AICarrier and
698 AIShip, and implemented the TACAN navigation instrument
701 David Culp <davidculp2@comcast.net>
702 Added the AI model and scenario code which allows non interactive models
703 (like aircraft, ships, ballistic models, storms and thermals) to move
704 around the scenery in a predefined way. Every model can have it's own
705 special characteristics. The thermal model for instance is a non-visible
706 model that creates an updraft around it's center.
709 Mathias Fröhlich <Mathias.Froehlich@gmx.net>
710 Implemented the groundcache code which made it possible for aircraft
711 to follow the ground precisely and, as a result, made it possible to
712 land on aircraft carriers.
713 Modified YASim, JSBSim and LaRCsim to support the groundcache code.
714 Reorganized the code to eliminate the viewer jitter for close by objects.
717 Harald Johnsen <hjohnsen@evc.net>
718 Added a new 3D cloud implementation which also works on big-endian machines.
719 This code allows for clouds of any types and any shapes (and even deformation
721 Implemented volumetric shadowing.
724 Roy Vegard Ovesen <rvovesen@tiscali.no>
725 Implemented the KAP140 autopilot.
726 Added a generic, XML configurable, autopilot framework.
727 Added an Altitude encoder.
729 Made the instruments code much more configurable, it is now possible to only
730 include instruments that are actually present.
731 Added several high level, configurable filter implementations for use by
735 Stuart Buchanan <stuart_d_buchanan@yahoo.co.uk>
736 Substantial additions to the Getting Started Manual
737 Enhancements to the Cessna-310 3d model.
738 Added a generic yoke model, a generic throttle quadrant model and a
739 generic pedal set model.
740 OSG based three 3D clouds.
744 Stefan Seifert <nine@detonation.org>
745 Added the save-on-exit option to save the user preferences at program exit.
748 Space Imaging, Inc http://www.spaceimaging.com/
749 Space Imaging has allowed us to use the images in their archive for
750 commercial and non-commercial use, provided the original image can't be
751 extracted from the textures.
752 Some (if not all) of the best textures in use by FlightGear wouldn't be
753 possible without the satellite images provided by them.
756 Airservices Australia
757 Duncan McCreanor and Diarmuid Tyson created a multiplayer engine for
758 FlightGear when putting together a demonstration to show the possibilities
759 of using Flightgear as the basis for an Air Traffic
762 SkyscraperPage.com http://skyscraperpage.com
763 SkyscraperPage.com has allowed us to use their building diagrams to
764 make textures and 3d models of their buildings.
767 WoodSoup Project http://www.woodsoup.org
768 [ FlightGear no longer uses woodsoup services, but we appreciate
769 the support provided to our project during the time they hosted us. ]
770 Provided computing resources and services so that the Flight Gear
771 project could have real home. This includes, web services,
772 ftp services, shell accounts, email lists, dns services, etc.
775 Robert Allan Zeh <raz@cmg.FCNBD.COM>
776 Helped me tremendously in figuring out the Cygnus win32 compiler and
777 how to link with .dll's. With out him the first runable win32
778 version of FG would have been impossible.
785 THIS DOCUMENT WAS INITIALLY WRITTEN BY
787 Curt L. Olson <http://www.flightgear.org/~curt>
790 THE CONTENTS WERE LASTLY RESEARCHED AND UPDATED MARCH, 8 2000
792 Oliver Delise <delise@mail.isis.de>
795 Updated 2001-12-11 by David Megginson, david@megginson.com
798 Updated 2005-04-02 by Erik Hofman, erik@ehofman.com
799 Updated 2009-02-02 by Durk Talsma