1 A very special thanks is due to the following people and groups.
3 Note: as hard as we've tried, it is impossible to perfectly maintain
4 this file. If you are aware of someone who you think should be
5 included here, PLEASE let me know. Projects like this are made
6 possible only by the help and hard work of others. I want to properly
7 credit everyone who has contributed to this project.
10 A1 Free Sounds <techie@mail.ev1.net> http://www.a1freesoundeffects.com
11 Granted permission for the flightgear project to use some of the
12 sound effects from their site.
15 Raul Alonzo <amil@las.es>
16 Mr. Alonzo is the author of Ssystem and provided his kind permission
17 for using the moon texture. I also used parts of his code as a template
18 when adding the texture. Ssystem Homepage can be found at:
19 http://www1.las.es/~amil/ssystem
22 Michele America <nomimarketing@mail.telepac.pt>
23 Contributed to the HUD code.
26 Michael Basler <pmb@knUUt.de>
27 Author of the Getting Started guide.
30 Jon S. Berndt <jsb@hal-pc.org>
31 Working on a complete C++ rewrite/reimplimentation of the core FDM.
32 Initially he is using X15 data to test his code, but once things are
33 all in place we should be able to simulator arbitrary aircraft.
34 Maintains a page dealing with Flight Dynamics at:
35 http://www.hal-pc.org/~jsb/flightsim.html
36 Special attention to X15 is paid in seperate pages.
39 Paul Bleisch <pbleisch@acm.org>
40 Paul redid the "debug" system so that it would be much more flexible,
41 so it could be easily disabled for production system, and so that
42 messages for certain subsystems could be selectively enabled.
43 Also contributed a first stab at a config file/command line parsing
47 Jim Brennan <jj@kingmont.com>
48 Provided a big chunk of online space to store USA scenery for Flight Gear.
51 Bernie Bright <bbright@c031.aone.net.au>
52 Many C++ style, usage, and implementation improvements.
53 STL portability, tons o' stuff. :-)
54 Currently trying to get a BeOS port together but life keeps getting
56 Threading support and threaded tile pager.
59 Bernhard H. Buckel <buckel@mail.uni-wuerzburg.de>
60 Contributed the README.Linux
61 Co-Author of the "Getting Started Manual"
64 Gene Buckle <geneb@deltasoft.com>
65 Gene has done a lot of work getting FG to compile with the MSVC++
66 compiler. Also, he has pushed, proded, and bugged me endlessly to
67 do my stuff right. (I mean that in a good way, because sometimes
68 when the little nudge in the right direction isn't working, I need
69 a good hard shove.) :-)
72 Ralph Carmichael <ralph@pdas.com>
73 Thanks to Ralph for his support of the FlightGear project. At
74 Public Domain Aeronautical Software you will find the PDAS CD-ROM for sale,
75 packed with great programs of use to aeronautical engineers. At this web
76 site there are also some sample downloads to show what is on the CD.
80 Didier Chauveau <chauveau@math.univ-mlv.fr>
81 Provided some initial code to parse the 30 arcsec DEM files found at:
82 http://edcwww.cr.usgs.gov/landdaac/gtopo30/gtopo30.html
85 John Check <j4strngs@rockfish.net>
86 Maintains the base package repository
89 New instrument panel configurations
92 Dave Cornish <dmc@halcyon.com>
93 Created our new, super cool, runway textures.
94 Created some of our cloud textures.
97 Oliver Delise <delise@mail.isis.de>
98 FAQ Maintainer, Documentation, Public Relations.
99 Working on adding some networking / multi-user support.
100 Founder of the FlightGear MultiPilot Project :
101 http://www.isis.de/members/~odelise/progs/flightgear
104 Dave Eberly <eberly@magic-software.com>
105 Contributed some sphere interpolation code used by Christian Mayer's
106 weather data base system. Go to Dave's web site. He has a ton of
107 really useful looking code available there.
108 http://www.magic-software.com
112 Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes. (Based on
113 Graphics Gems IV ed. Paul S. Heckbert)
114 http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html
117 Francine Evans <evans@cs.sunysb.edu>
118 Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-)
119 http://www.cs.sunysb.edu/~evans/stripe.html
122 Oscar Everitt <bigoc@premier.net>
123 Created single engine piston engine sounds as part of an F4U package
124 for FS98. They are pretty cool and Oscar was happy to contribute
125 them to our little project.
128 Bruce Finney <bfinney@gte.net>
132 Jean-loup Gailly and Mark Adler <zlib@gzip.org>
133 Authors of the zlib library. Used for on-the-fly compression and
134 decompression routines.
135 http://www.cdrom.com/pub/infozip/zlib/
138 Thomas Gellekum <tg@ihf.rwth-aachen.de>
139 Changes and updates for compiling on FreeBSD
142 Neetha Girish <neethagirish@usa.net>
143 Contributed the xml configurable HUD changes.
146 Jeff Goeke-Smith <jgoeke@voyager.net>
147 Contributed our first autopilot. (Heading Hold)
148 Better autoconf check for external timezone/daylight variables in
152 Michael I. Gold <gold@puck.asd.sgi.com>
153 Patiently answered my endless "newbie" OpenGL questions.
154 His effort alone has made me a great SGI fan.
157 Habibie <habibie@MailandNews.com>
158 RedHat package building changes for SimGear.
161 Mike Hill <mikehill@flightsim.com>
162 Contributed 3d aircraft models to our project.
163 http://www.flightsimnetwork.com/mikehill/home.htm
166 Erik Hofman <erik@ehofman.com>
167 Major overhaul and parameterization of the sound module, to allow
168 aircraft-specific sound configuration at runtime.
172 Charlie Hotchkiss <clhotch@pacbell.net>
173 Worked on improving and enhancing the HUD code.
174 Lots of code style tips and code tweaks ...
177 Bruce Jackson of NASA <e.b.jackson@larc.nasa.gov>
178 Developed the LaRCsim code under funding by NASA which we use to provide
179 the flight model. Bruce has patiently answered my many, many questions.
180 http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html
183 Richard Kaszeta <bofh@me.umn.edu>
184 Contributed screen buffer to ppm screen shot routine.
185 Rich has also helped in the early development of the Flight Gear "altitude
186 hold autopilot module" by teaching Curt Olson the basics of Control Theory
187 and helping him code and debug early versions. Curt's "Boss" Bob Hain
188 also contributed <bob@me.umn.edu>. Further details available at:
189 http://www.menet.umn.edu/~curt/fgfs/Docs/Autopilot/AltitudeHold/AltitudeHold.html
190 Rich's Homepage: http://www.menet.umn.edu/~kaszeta
193 Tom Knienieder <tom@knienieder.com>
194 Ported Steve's Audio library first to OpenBSD and IRIX and
195 after that also to Win32
198 Reto Koradi <kor@mol.biol.ethz.ch>
199 Helped me get on track with setting up fog effects.
200 http://www.mol.biol.ethz.ch/wuthrich/people/kor
203 Bob Kuehne <rpk@who.net>
204 Redid the Makefile system so it is simpler and more robust.
207 David Luff <david.luff@nottingham.ac.uk>
208 Contributed heavily to the IO360 piston engine model.
211 Christian Mayer <flightgear@christianmayer.de>
212 Working on a multi-lingual conversion tools for fgfs
213 as a demonstration of technology ;-)
214 Contributed code to read msfs formated texture files.
215 Working on a completely new weather subsystem.
216 Working on a balloon simulator.
219 David Megginson <david@megginson.com>
220 Contributed a patch to allow mouse input to control the yoke.
221 Contributed financially towards hard drive space for use by the
223 Updates to README.running.
224 Working on getting fgfs and ssg to work without textures.
225 Also added the new 2D panel and the save/load support.
230 Eric Mitchell <mitchell@mars.ark.com>
231 Contributed some topnotch scenery textures. His textures were
232 all original creations.
235 Cameron Moore <cameron@unbeatenpath.net>
238 Self-proclaimed code janitor.
241 Anders Morken <amrken@online.no>
242 Maintained the European mirror of the FG web pages.
243 Unfortunately this mirror has been taken down due to reglementation
244 changes including an enforcement to 10 MB space per subscriber limit
245 which was way too small for the evergrowing FGFS Project's Files.
246 He'd be happy to maintain a new one if he could find a place to put it,
247 so if you have an idea, contact him!
250 Alan Murta <amurta@cs.man.ac.uk>
251 http://www.cs.man.ac.uk/aig/staff/alan/software/
252 Created the Generic Polygon Clipping library
255 Phil Nelson <phil@cs.wwu.edu>
256 Author of GNU dbm. gdbm is a set of database routines that use
257 extendible hashing and works similar to the standard UNIX dbm routines.
260 Alexei Novikov <anovikov@heron.itep.ru>
261 Created European Scenery
262 Contributed a script to turn fgfs scenery into beautifully rendered
264 Contributed a first draft of a scenery creation howto.
267 Curt Olson <curt@flightgear.org>
268 Curt is responsible for overall project and source code management.
269 He has his hands in many of the areas, but is primarily responsible
270 for the scenery subsystem, as well as much of the infrastructure in
275 His TR Library: http://www.mesa3d.org/brianp/TR.html
276 And also Mesa of course: http://www.mesa3d.org
279 Tony Peden <apeden@earthlink.net>
280 Contributions on the flight model front, including a LaRCsim based
281 Cessna 172. JSBsim: the initial conditions code, a more complete
282 standard atmosphere model, and other bugfixes/additions.
283 His Flight Dynamics page can be found at:
284 http://www.nwlink.com/~apeden
287 Robin Peel <robin@cpwd.com>
288 Maintains the ever growing worldwide airport, runway, and navigation
289 aid database for the Flight Gear project as well as for X-Plane.
292 Alex Perry <alex.perry@ieee.org>
293 Contributed code to more accurately model VSI, DG, Altitude.
294 Contributed to the Install and Getting Started manual.
297 Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
298 Contributed beginnings of a textured instrument panel.
301 Petter Reinholdtsen <pere@games.no>
302 Incorporated the Gnu automake/autoconf system (with libtool).
303 This should streamline and standardize the build process for all
304 Unix-like platforms. It should have little effect on IDE type
305 environments since the don't use the Unix make system.
308 William Riley <riley@technologist.com>
309 Contributed code to add "brakes".
310 Patch to support a first joystick with more than two axes.
313 Andy Ross <andy@plausible.org>
314 Contributed a new configurable FDM, "YASim", based on geometry
315 information rather than aerodynamic coefficients.
318 Paul Schlyter <pausch@saaf.se>
319 Mr. Schlyter provided Durk Talsma with all the information
320 he needed to write the astro code. Mr. S. is also willing
321 to answer astro-related questions whenever one needs to.
322 http://welcome.to/pausch
325 Chris Schoeneman <crs@millpond.engr.sgi.com>
326 Contributed some 3d sound playing code for Irix, Win32, and Linux
327 It is unclear if this code will be used directly, but it certainly
328 will have an influence on the development of our own audio library.
331 Phil Schubert <philip@zedley.com>
332 Contributed various textures and engine modelling.
333 http://www.zedley.com/Philip/index.htm
336 Jonathan R Shewchuk <Jonathan_R_Shewchuk@ux4.sp.cs.cmu.edu>
337 Author of the Triangle program. Triangle is used to calculate the
338 Delauney triangulation of our irregular terrain.
341 Gordan Sikic <gsikic@public.srce.hr>
342 Contributed a cherokee flight model for LaRCsim.
343 Currently is not working and needs to be debugged.
344 Use configure --with-flight-model=cherokee
345 to build the cherokee instead of the navion.
348 Michael Smith <msmith99@flash.net>
349 Contributed cockpit graphics, 3d models, logos, and other images.
350 Project Bonanza - http://members.xoom.com/ConceptSim/index.html
353 Martin Spott <Martin.Spott@uni-duisburg.de>
354 Contributed to the installation / user guide.
357 U.S. Geological Survey
358 Provided geographic data used by this project
359 http://edcwww.cr.usgs.gov/doc/edchome/ndcdb/ndcdb.html
362 Durk Talsma <d.talsma@chello.nl>
363 Accurate Sun, Moon, and Planets.
364 Sun changes color based on position in sky.
365 Moon has correct phase and blends well into the sky.
366 Planets are correctly positioned and have proper magnitude.
367 Help with time functions, gui, and other misc stuff.
368 2D Cloud layers (nifty).
369 http://people.a2000.nl/dtals
372 UIUC - Department of Aeronautical and Astronautical Engineering
373 Contributed modifications to LaRCsim to allow loading of aircraft
374 parameters from a file. These modifications were made as part of an
375 icing research project.
377 Did the coding and made it all work:
378 Jeff Scott <jscott@students.uiuc.edu>
379 Bipin Sehgal <bsehgal@uiuc.edu>
380 Michael Selig <m-selig@uiuc.edu>
382 Helped support the effort
383 Jay Thomas <jthomas2@uiuc.edu>
384 Eunice Lee <ey-lee@students.uiuc.edu>
385 Elizabeth Rendon <mdfhoyos@md.impsat.net.co>
386 Sudhi Uppuluri <suppulur@students.uiuc.edu>
389 Mark Vallevand <Mark.Vallevand@UNISYS.com>
390 Contributed some METAR parsing code.
391 Contributed some win32 screen printing routines.
394 Gary R. Van Sickle <tiberius@braemarinc.com>
395 Contributed some initial GameGLUT support and other fixes.
396 Has done some interesting preliminary work on a binary file format
397 http://www.woodsoup.org/projs/ORKiD/fgfs.htm
399 Has set up a 'Cygwin Tips' site that has been very helpful to many
400 people in getting a Cygwin Unix-on-Windows build environment set up
401 so they can build FG effectively.
402 http://www.woodsoup.org/projs/ORKiD/cygwin.htm
405 Norman Vine <nhv@yahoo.com>
406 Provided more than uncountable URL's to the "FlightGear Community".
407 Many performance optimizations throughout the code.
408 Many contributions and much advice for the scenery generation section.
409 Lots of windoze related contributions.
410 Contributed wgs84 distance and course routines.
411 Contributed a great circle route autopilot mode based on wgs84 routines.
412 Many other GUI, HUD, and autopilot contributions.
413 Contributed a patch to allow mouse input to control view direction.
414 Ultra hires tiled screen dumps.
415 Contributed the initial 'goto airport' and 'reset' functions
416 Contributed the initial http image server code
419 Roland Voegtli <voegtli@sanw.unibe.ch>
420 Great photorealistic textures.
421 Founder of European Scenery Project for X-Plane
422 http://www.g-point.com/xpcity/esp/
425 Carmelo Volpe <carmelo.volpe@mednut.ki.se>
426 Contributed some work to porting Flight Gear to the Metro Works
427 development environment (PC/Mac)
430 Darrell Walisser <dwaliss1@purdue.edu>
431 Contributed a large number of MacOS changes and has somehow managed
432 to get a pile of code written by a bunch of people who've never seen
433 a Mac to compile and run on said platform.
434 Provides MacOS-specific info in the docs.
437 Ed Williams <Ed_Williams@compuserve.com>
438 Contributed magnetic variation code (impliments Nima WMM 2000)
439 We've also borrowed from Ed's wonderful aviation formulary at various
441 http://www.best.com/~williams/index.html
444 Jim Wilson <jimw@kelcomaine.com>
445 Wrote a major overhaul of the viewer code to make it more flexible
446 and modular. Contributed many small fixes and bug reports.
449 Jean-Claude Wippler <jcw@equi4.com>
450 Author of MetaKit - a portable, embeddible database with a portable
451 data file format. This software is not GPL'd but the author is kindly
452 allowing us to bundle MetaKit with our code. MetaKit has a liberal
453 X/MIT-style license. Please see the following URL for more info:
454 http://www.equi4.com/metakit
457 WoodSoup Project http://www.woodsoup.org
458 [ FlightGear no longer uses woodsoup services, but we appreciate
459 the support provided to our project during the time they hosted us. ]
460 Provided computing resources and services so that the Flight Gear
461 project could have real home. This includes, web services,
462 ftp services, shell accounts, email lists, dns services, etc.
465 Robert Allan Zeh <raz@cmg.FCNBD.COM>
466 Helped me tremendously in figuring out the Cygnus win32 compiler and
467 how to link with .dll's. With out him the first runable win32
468 version of FG would have been impossible.
475 THIS DOCUMENT WAS INITIALLY WRITTEN BY
477 Curt L. Olson <curt@flightgear.org>
480 THE CONTENTS WERE LASTLY RESEARCHED AND UPDATED MARCH, 8 2000
482 Oliver Delise <delise@mail.isis.de>
485 Updated 2001-12-11 by David Megginson, david@megginson.com