1 A very special thanks is due to the following people and groups.
3 Note: as hard as we've tried, it is impossible to perfectly maintain
4 this file. If you are aware of someone who you think should be
5 included here, PLEASE let me know. Projects like this are made
6 possible only by the help and hard work of others. I want to properly
7 credit everyone who has contributed to this project.
10 A1 Free Sounds <techie@mail.ev1.net> http://www.a1freesoundeffects.com
11 Granted permission for the flightgear project to use some of the
12 sound effects from their site.
16 Added clipping to 2d instruments. Added volume control to ATC-chatter.
17 Created and maintain: DHC2, B1900D, Aerostar 700, S76C+ helicopter,
18 Cessna Citation Bravo & CitationX, A6M2 'Zero'. Assisted with Cessna
19 Citation II with Curt and 777-200 with Justin Smithies.
22 Mark Akermann <flightgear@akermann.org>
23 Redone sun code. The sun now consists of three textures with individual
24 colors which are calculated based on the effect of light scattering.
25 This is accomplished by using various environmental data and by
26 calculating the distance the light travels through the atmosphere.
29 Raul Alonzo <amil@las.es>
30 Mr. Alonzo is the author of Ssystem and provided his kind permission
31 for using the moon texture. I also used parts of his code as a template
32 when adding the texture. Ssystem Homepage can be found at:
33 http://www1.las.es/~amil/ssystem
36 Michele America <nomimarketing@mail.telepac.pt>
37 Contributed to the HUD code.
40 Andrei Barbu "T"Eval" teval@myrealbox.com
41 Designed and implemented the current version of the FlightGear website.
44 Michael Basler <pmb@knUUt.de>
45 Author of the Getting Started guide.
48 Paul Beardsley <Beardspa@hotmail.com>
49 The 1903 Wright Flyer was inspired by a model contributed by Paul
50 Beardsley. Very little of the original model remains, but without
51 Paul's excellent work we might not have our own 1903 Flyer. Model
52 was reworked and retextured by Jim Wilson.
55 Jon S. Berndt <jon@jsbsim.org>
56 Chief architect of JSBSim, the default flight dynamics model (FDM)
57 for FlightGear. Jon's professional work has involved simulation and
58 prototyping for vehicles ranging from the F-16 to his current work
59 on the space shuttle and future manned launch vehicles. Since 1998
60 Jon has been working on creating JSBSim together with co-author Tony
61 Peden. JSBSim is an object-oriented, multi-platform aerospace
62 vehicle simulator that can be integrated with broader flight
63 simulation programs (since it provides no visual model), or run in a
64 standalone mode for batch runs. For more information, see the JSBSim
65 home page at: http://www.jsbsim.org
68 Paul Bleisch <pbleisch@acm.org>
69 Paul redid the "debug" system so that it would be much more flexible,
70 so it could be easily disabled for production system, and so that
71 messages for certain subsystems could be selectively enabled.
72 Also contributed a first stab at a config file/command line parsing
76 Jim Brennan <jj@kingmont.com>
77 Provided a big chunk of online space to store USA scenery for Flight Gear.
80 Bernie Bright <bbright@bigpond.net.au>
81 Many C++ style, usage, and implementation improvements.
82 STL portability, tons o' stuff. :-)
83 Threading support and threaded tile pager.
86 Bernhard H. Buckel <buckel@mail.uni-wuerzburg.de>
87 Contributed the README.Linux
88 Co-Author of the "Getting Started Manual"
91 Gene Buckle <geneb@deltasoft.com>
92 Gene has done a lot of work getting FG to compile with the MSVC++
93 compiler. Also, he has pushed, proded, and bugged me endlessly to
94 do my stuff right. (I mean that in a good way, because sometimes
95 when the little nudge in the right direction isn't working, I need
96 a good hard shove.) :-)
99 Ralph Carmichael <ralph@pdas.com>
100 Thanks to Ralph for his support of the FlightGear project. At
101 Public Domain Aeronautical Software you will find the PDAS CD-ROM for sale,
102 packed with great programs of use to aeronautical engineers. At this web
103 site there are also some sample downloads to show what is on the CD.
107 Didier Chauveau <chauveau@math.univ-mlv.fr>
108 Provided some initial code to parse the 30 arcsec DEM files found at:
109 http://edcwww.cr.usgs.gov/landdaac/gtopo30/gtopo30.html
112 John Check <j4strngs@rockfish.net>
113 Maintains the base package repository
116 New instrument panel configurations
119 Dave Cornish <dmc@halcyon.com>
120 Created our new, super cool, runway textures.
121 Created some of our cloud textures.
124 Oliver Delise <delise@mail.isis.de>
125 FAQ Maintainer, Documentation, Public Relations.
126 Author of (the now depreciated) networking / multi-user support.
127 Founder of the FlightGear MultiPilot Project :
128 http://www.isis.de/members/~odelise/progs/flightgear
131 Dave Eberly <eberly@magic-software.com>
132 Contributed some sphere interpolation code used by Christian Mayer's
133 weather data base system. Go to Dave's web site. He has a ton of
134 really useful looking code available there.
135 http://www.magic-software.com
139 Improved the build system for Windows and provided pre-built
144 Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes. (Based on
145 Graphics Gems IV ed. Paul S. Heckbert)
146 http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html
149 Francine Evans <evans@cs.sunysb.edu>
150 Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-)
151 http://www.cs.sunysb.edu/~evans/stripe.html
154 Oscar Everitt <bigoc@premier.net>
155 Created single engine piston engine sounds as part of an F4U package
156 for FS98. They are pretty cool and Oscar was happy to contribute
157 them to our little project.
160 Leidson Campos A. Ferreira <leidson@planetamessenger.org>
161 Rewrote the Jpeg screen httpd streaming (--jpg-httpd option)
164 Bruce Finney <bfinney@gte.net>
168 Melchior Franz <mfranz@aon.at>
169 Reworked the joystick driver detection code, added high/low support for
170 "hats". Nasal-ified the Saitek Cyborg Gold 3D (USB) joystick which now
171 forms the basis of a lot of programmable joysticks.
172 Ruthlessly hunted down memory leaks in FlightGear, SimGear, and JSBSim.
173 Maintains the only fully working helicopter model in FlightGear (Bolkow 105).
174 Made the GUI code fully XML configurable and added support for themes,
175 reworked property browser, route manager and several other dialogs.
176 Wrote Dynamic Cockpit View, Fly-By view and lots of other Nasal code.
177 Implemented Nasal "listeners".
180 Jean-loup Gailly and Mark Adler <zlib@gzip.org>
181 Authors of the zlib library. Used for on-the-fly compression and
182 decompression routines.
183 http://www.cdrom.com/pub/infozip/zlib/
186 Thomas Gellekum <tg@ihf.rwth-aachen.de>
187 Changes and updates for compiling on FreeBSD
190 Neetha Girish <neethagirish@usa.net>
191 Contributed the xml configurable HUD changes.
194 Jeff Goeke-Smith <jgoeke@voyager.net>
195 Contributed our first autopilot. (Heading Hold)
196 Better autoconf check for external timezone/daylight variables in
200 Michael I. Gold <gold@puck.asd.sgi.com>
201 Patiently answered my endless "newbie" OpenGL questions.
202 His effort alone has made me a great SGI fan.
205 Habibie <habibie@MailandNews.com>
206 RedHat package building changes for SimGear.
209 Dave Haskell <dave@haskell.demon.co.uk>
210 Original exterior textures for the Cessna 310 U-3A model. Only a few
211 minor modifications were made.
214 Mike Hill <mikehill@flightsim.com>
215 Contributed 3d aircraft models to our project.
216 http://www.flightsimnetwork.com/mikehill/home.htm
219 Erik Hofman <erik@ehofman.com>
220 Major overhaul and parameterization of the sound module, to allow
221 aircraft-specific sound configuration at runtime.
222 Did a lot of code improvements and bug-hunting.
223 Creator of most of the ground textures.
224 Maintainer of the F-15, F-16, F-104, T-37, PC-7, Fokker 50 and 100 models.
225 Keeps the Irix port current.
226 Localization support.
229 Charlie Hotchkiss <clhotch@pacbell.net>
230 Worked on improving and enhancing the HUD code.
231 Lots of code style tips and code tweaks ...
234 Bruce Jackson of NASA <e.b.jackson@larc.nasa.gov>
235 Developed the LaRCsim code under funding by NASA which we use to provide
236 the flight model. Bruce has patiently answered my many, many questions.
237 http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html
240 Maik Justus <fg@mjustus.de>
241 Developed YASim's helicopter/rotor logic.
242 Implemented aerotowing, water plane and anchor support for YASim, and
243 made its gear aware of the surface material.
244 Wrote the Bo105 helicopter FDM configuration file.
248 Debian packaging of SimGear/FlightGear
251 Richard Kaszeta <bofh@me.umn.edu>
252 Contributed screen buffer to ppm screen shot routine.
253 Rich has also helped in the early development of the Flight Gear "altitude
254 hold autopilot module" by teaching Curt Olson the basics of Control Theory
255 and helping him code and debug early versions. Curt's "Boss" Bob Hain
256 also contributed <bob@me.umn.edu>. Further details available at:
257 http://www.menet.umn.edu/~curt/fgfs/Docs/Autopilot/AltitudeHold/AltitudeHold.html
258 Rich's Homepage: http://www.menet.umn.edu/~kaszeta
261 Vassilii Khachaturov <vassilii@tarunz.org>
262 Support of navaids as autopilot waypoints.
263 Switching the tower view to a different tower at any time.
264 Various code, GUI, and documentation fixes and updates.
267 Tom Knienieder <tom@knienieder.com>
268 Ported Steve's Audio library first to OpenBSD and IRIX and
269 after that also to Win32
272 Reto Koradi <kor@mol.biol.ethz.ch>
273 Helped me get on track with setting up fog effects.
274 http://www.mol.biol.ethz.ch/wuthrich/people/kor
277 Bob Kuehne <rpk@who.net>
278 Redid the Makefile system so it is simpler and more robust.
281 Chris Lampard <c.lampard@ntlworld.com>
282 Original exterior geometry for the Cessna 310 U-3A model. Several
283 modifications made but most of the exterior is as is converted from
284 Chris's original. The interior cockpit was added by Jim Wilson.
287 David Luff <david.luff@nottingham.ac.uk>
288 Contributed heavily to the IO360 piston engine model.
289 Created the ATC intelligent traffic subsystem.
290 Creator of TaxiDraw, a program to modify the taxiway layout
294 Lewis Magruder <blackhawk96@hotmail.com>
295 Original A-4 Blue Angels exterior model and textures. Lewis's work
296 is pretty much as converted from the original. The interior cockpit
297 was added by Jim Wilson.
300 Christian Mayer <flightgear@christianmayer.de>
301 Working on a multi-lingual conversion tools for fgfs
302 as a demonstration of technology ;-)
303 Contributed code to read msfs formated texture files.
304 Working on a completely new weather subsystem.
305 Working on a balloon simulator.
308 David Megginson <david@megginson.com>
309 Contributed a patch to allow mouse input to control the yoke.
310 Contributed financially towards hard drive space for use by the
312 Updates to README.running.
313 Working on getting fgfs and ssg to work without textures.
314 Also added the new 2D panel and the save/load support.
315 Reorganization of the GUI to make it XML configurable.
317 Generalized input module
318 3D model animation module
319 initial take of sound-effects module
320 Random ground cover objects
321 Vacuum and pitot systems.
324 Eric Mitchell <mitchell@mars.ark.com>
325 Contributed some topnotch scenery textures. His textures were
326 all original creations.
329 Cameron Moore <cameron@unbeatenpath.net>
332 Self-proclaimed code janitor.
336 Anders Morken <amrken@online.no>
337 Maintained the European mirror of the FG web pages.
338 Unfortunately this mirror has been taken down due to reglementation
339 changes including an enforcement to 10 MB space per subscriber limit
340 which was way too small for the evergrowing FGFS Project's Files.
341 He'd be happy to maintain a new one if he could find a place to put it,
342 so if you have an idea, contact him!
345 Alan Murta <amurta@cs.man.ac.uk>
346 http://www.cs.man.ac.uk/aig/staff/alan/software/
347 Created the Generic Polygon Clipping library
350 Phil Nelson <phil@cs.wwu.edu>
351 Author of GNU dbm. gdbm is a set of database routines that use
352 extendible hashing and works similar to the standard UNIX dbm routines.
355 Alexei Novikov <anovikov@heron.itep.ru>
356 Created European Scenery
357 Contributed a script to turn fgfs scenery into beautifully rendered
359 Contributed a first draft of a scenery creation howto.
362 Curt Olson <http://www.flightgear.org/~curt>
363 Curt is responsible for overall project and source code management.
364 He has his hands in many of the areas, but is primarily responsible
365 for the scenery subsystem, as well as much of the infrastructure in
367 Handles most parts of the regular scenery rebuild, including lots of
368 improvements of the vertex calculation code.
369 Added the nw PID based, configurable autopilot code.
370 Added the Electrical system.
371 Added Runway lighting.
375 His TR Library: http://www.mesa3d.org/brianp/TR.html
376 And also Mesa of course: http://www.mesa3d.org
379 Tony Peden <apeden@earthlink.net>
380 Contributions on the flight model front, including a LaRCsim based
381 Cessna 172. JSBsim: the initial conditions code, a more complete
382 standard atmosphere model, and other bugfixes/additions.
385 Robin Peel <robin@cpwd.com>
386 Maintains the ever growing worldwide airport, runway, and navigation
387 aid database for the Flight Gear project as well as for X-Plane.
390 Alex Perry <alex.perry@ieee.org>
391 Contributed code to more accurately model VSI, DG, Altitude.
392 Contributed to the Install and Getting Started manual.
395 Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
396 Contributed beginnings of a textured instrument panel.
399 Frederic Bouvier <frbouvi@wanadoo.fr>
400 Added French language support
401 Keeps FlightGear MSVC compatible.
402 Did a number of code changes to improve the animation code.
403 Added a number of animations that improves the visual system quite a lot.
404 Did a nice job populating the San Francisco bay area by adding a lot
408 Petter Reinholdtsen <pere@games.no>
409 Incorporated the Gnu automake/autoconf system (with libtool).
410 This should streamline and standardize the build process for all
411 Unix-like platforms. It should have little effect on IDE type
412 environments since the don't use the Unix make system.
415 William Riley <riley@technologist.com>
416 Contributed code to add "brakes".
417 Patch to support a first joystick with more than two axes.
418 World scenery based on vmap0 data.
421 Andy Ross <andy@plausible.org>
422 Contributed a new configurable FDM, "YASim", based on geometry
423 information rather than aerodynamic coefficients.
424 Added support for placing 2D panel objects in 3D space.
425 Modified the HUD code to make it more accurate and added 3D support.
426 Modified the UI code to allow a far more flexible grouping system.
427 Added the Nasal scripting language and added FlightGear integration.
430 Paul Schlyter <pausch@saaf.se>
431 Mr. Schlyter provided Durk Talsma with all the information
432 he needed to write the astro code. Mr. S. is also willing
433 to answer astro-related questions whenever one needs to.
434 http://welcome.to/pausch
437 Chris Schoeneman <crs@millpond.engr.sgi.com>
438 Contributed some 3d sound playing code for Irix, Win32, and Linux
439 It is unclear if this code will be used directly, but it certainly
440 will have an influence on the development of our own audio library.
443 Phil Schubert <philip@zedley.com>
444 Contributed various textures and engine modelling.
445 http://www.zedley.com/Philip/index.htm
448 Jonathan R Shewchuk <Jonathan_R_Shewchuk@ux4.sp.cs.cmu.edu>
449 Author of the Triangle program. Triangle is used to calculate the
450 Delauney triangulation of our irregular terrain.
453 Gordan Sikic <gsikic@public.srce.hr>
454 Contributed a cherokee flight model for LaRCsim.
455 Currently is not working and needs to be debugged.
456 Use configure --with-flight-model=cherokee
457 to build the cherokee instead of the navion.
460 Michael Smith <msmith99@flash.net>
461 Contributed cockpit graphics, 3d models, logos, and other images.
462 Project Bonanza - http://members.xoom.com/ConceptSim/index.html
465 Martin Spott <Martin.Spott@uni-duisburg.de>
466 Contributed to the installation / user guide.
469 Martin Dressler <dr@musicabona.cz>
470 Created some outstanding panel instrumentation textures
471 for use in full-screen mode.
474 U.S. Geological Survey
475 Provided geographic data used by this project
476 http://edcwww.cr.usgs.gov/doc/edchome/ndcdb/ndcdb.html
479 Durk Talsma <d.talsma@chello.nl>
480 Accurate Sun, Moon, and Planets.
481 Sun changes color based on position in sky.
482 Moon has correct phase and blends well into the sky.
483 Planets are correctly positioned and have proper magnitude.
484 Help with time functions, gui, and other misc stuff.
485 Added the AirTraffic module for scheduled AI airliners and other aircraft.
486 2D Cloud layers (nifty).
487 http://people.a2000.nl/dtals
490 UIUC - Department of Aeronautical and Astronautical Engineering
491 Contributed modifications to LaRCsim to allow loading of aircraft
492 parameters from a file. These modifications were made as part of an
493 icing research project.
495 Did the coding and made it all work:
496 Jeff Scott <jscott@students.uiuc.edu>
497 Bipin Sehgal <bsehgal@uiuc.edu>
498 Michael Selig <m-selig@uiuc.edu>
500 Helped support the effort
501 Jay Thomas <jthomas2@uiuc.edu>
502 Eunice Lee <ey-lee@students.uiuc.edu>
503 Elizabeth Rendon <mdfhoyos@md.impsat.net.co>
504 Sudhi Uppuluri <suppulur@students.uiuc.edu>
507 Mark Vallevand <Mark.Vallevand@UNISYS.com>
508 Contributed some METAR parsing code.
509 Contributed some win32 screen printing routines.
512 Gary R. Van Sickle <tiberius@braemarinc.com>
513 Contributed some initial GameGLUT support and other fixes.
514 Has done some interesting preliminary work on a binary file format
515 http://www.woodsoup.org/projs/ORKiD/fgfs.htm
517 Has set up a 'Cygwin Tips' site that has been very helpful to many
518 people in getting a Cygwin Unix-on-Windows build environment set up
519 so they can build FG effectively.
520 http://www.woodsoup.org/projs/ORKiD/cygwin.htm
523 Norman Vine <nhv@yahoo.com>
524 Provided more than uncountable URL's to the "FlightGear Community".
525 Many performance optimizations throughout the code.
526 Many contributions and much advice for the scenery generation section.
527 Lots of windoze related contributions.
528 Contributed wgs84 distance and course routines.
529 Contributed a great circle route autopilot mode based on wgs84 routines.
530 Many other GUI, HUD, and autopilot contributions.
531 Contributed a patch to allow mouse input to control view direction.
532 Ultra hires tiled screen dumps.
533 Contributed the initial 'goto airport' and 'reset' functions
534 Contributed the initial http image server code
535 Did the build instructions for OpenAL (and SDL) for Cygwin.
538 Roland Voegtli <voegtli@sanw.unibe.ch>
539 Great photorealistic textures.
540 Founder of European Scenery Project for X-Plane
541 http://www.g-point.com/xpcity/esp/
544 Carmelo Volpe <carmelo.volpe@mednut.ki.se>
545 Contributed some work to porting Flight Gear to the Metro Works
546 development environment (PC/Mac)
549 Darrell Walisser <dwaliss1@purdue.edu>
550 Contributed a large number of MacOS changes and has somehow managed
551 to get a pile of code written by a bunch of people who've never seen
552 a Mac to compile and run on said platform.
553 Provides MacOS-specific info in the docs.
556 Davud Culp <davidculp2@attbi.com>
557 Changed the layout of the conbtrolls section and added a great number
558 of extra controls which will prove to be usefull no and for the future.
559 Contributed a number of aircraft configuration files, including a T-38 and
561 Implemented the AIModels subsystem (originally based on the ATC traffic code)
562 and extended it to support ships, aircraft, ballistic objects, thunder-storms,
564 Added a lot of updated to JSBSIm, esp. for the turbine section.
567 Ed Williams <Ed_Williams@compuserve.com>
568 Contributed magnetic variation code (impliments Nima WMM 2000)
569 We've also borrowed from Ed's wonderful aviation formulary at various
571 http://www.best.com/~williams/index.html
574 Jim Wilson <jimw@kelcomaine.com>
575 Wrote a major overhaul of the viewer code to make it more flexible
576 and modular. Contributed many small fixes and bug reports.
577 Contributed the the pui property browser.
578 Contributed to the autopilot.
579 Created several excellent 3D aircraft models, including the p-51,
580 Wright Flyer and the Boeing 747.
583 Jean-Claude Wippler <jcw@equi4.com>
584 Author of MetaKit - a portable, embeddible database with a portable
585 data file format. This software is not GPL'd but the author is kindly
586 allowing us to bundle MetaKit with our code. MetaKit has a liberal
587 X/MIT-style license. Please see the following URL for more info:
588 http://www.equi4.com/metakit
591 John Wojnaroski <castle@mminternet.com>
592 Open Glass Cockpit project
596 Lee Elliot <leee@spatial.freeserve.co.uk>
597 Author of the YF-23, A-10, Ann225, B-52 and TSR-2 models.
598 Did a lot of suggestions for better aircraft modelling, some of which
599 resulted in code changes to accomplish them.
602 Innis Cunningham <innisc@hotmail.com>
603 Modelled the 737 and contributed to the T38.
606 Vivian Meazza <vivian.meazza@lineone.net>
607 Added a number of excellent aircraft models including the Hawker Hunter
609 Provided realistic wind, gravity and drag calculations for AIBallistic models,
610 as well as terrain intersections (impacts) of submodels.
611 Added the Fresnel Lens Optical Landing System and AI code for AICarrier and
612 AIShip, and implemented the TACAN navigation instrument
615 David Culp <davidculp2@comcast.net>
616 Added the AI model and scenario code which allows non interactive models
617 (like aircraft, ships, ballistic models, storms and thermals) to move
618 around the scenery in a predefined way. Every model can have it's own
619 special characteristics. The thermal model for instance is a non-visible
620 model that creates an updraft around it's center.
623 Mathias Fröhlich <Mathias.Froehlich@gmx.net>
624 Implemented the groundcache code which made it possible for aircraft
625 to follow the ground precisely and, as a result, made it possible to
626 land on aircraft carriers.
627 Modified YASim, JSBSim and LaRCsim to support the groundcache code.
628 Reorganized the code to eliminate the viewer jitter for close by objects.
631 Harald Johnsen <hjohnsen@evc.net>
632 Added a new 3D cloud implementation which also works on big-endian machines.
633 This code allows for clouds of any types and any shapes (and even deformation
635 Implemented volumetric shadowing.
638 Roy Vegard Ovesen <rvovesen@tiscali.no>
639 Implemented the KAP140 autopilot.
640 Added a generic, XML configurable, autopilot framework.
641 Added an Altitude encoder.
643 Made the instruments code much more configurable, it is now possible to only
644 include instruments that are actually present.
645 Added several high level, configurable filter implementations for use by
649 Stuart Buchanan <stuart_d_buchanan@yahoo.co.uk>
650 Substantial additions to the Getting Started Manual
651 Enhancements to the Cessna-310 3d model.
652 Added a generic yoke model, a generic throttle quadrant model and a
653 generic pedal set model.
656 Stefan Seifert <nine@detonation.org>
657 Added the save-on-exit option to save the user preferences at program exit.
660 Space Imaging, Inc http://www.spaceimaging.com/
661 Space Imaging has allowed us to use the images in their archive for
662 commercial and non-commercial use, provided the original image can't be
663 extracted from the textures.
664 Some (if not all) of the best textures in use by FlightGear wouldn't be
665 possible without the satellite images provided by them.
668 Airservices Australia
669 Duncan McCreanor and Diarmuid Tyson created a multiplayer engine for
670 FlightGear when putting together a demonstration to show the possibilities
671 of using Flightgear as the basis for an Air Traffic
674 SkyscraperPage.com http://skyscraperpage.com
675 SkyscraperPage.com has allowed us to use their building diagrams to
676 make textures and 3d models of their buildings.
679 WoodSoup Project http://www.woodsoup.org
680 [ FlightGear no longer uses woodsoup services, but we appreciate
681 the support provided to our project during the time they hosted us. ]
682 Provided computing resources and services so that the Flight Gear
683 project could have real home. This includes, web services,
684 ftp services, shell accounts, email lists, dns services, etc.
687 Robert Allan Zeh <raz@cmg.FCNBD.COM>
688 Helped me tremendously in figuring out the Cygnus win32 compiler and
689 how to link with .dll's. With out him the first runable win32
690 version of FG would have been impossible.
697 THIS DOCUMENT WAS INITIALLY WRITTEN BY
699 Curt L. Olson <http://www.flightgear.org/~curt>
702 THE CONTENTS WERE LASTLY RESEARCHED AND UPDATED MARCH, 8 2000
704 Oliver Delise <delise@mail.isis.de>
707 Updated 2001-12-11 by David Megginson, david@megginson.com
710 Updated 2005-04-02 by Erik Hofman, erik@ehofman.com