1 A very special thanks is due to the following people and groups.
3 Note: as hard as we've tried, it is impossible to perfectly maintain
4 this file. If you are aware of someone who you think should be
5 included here, PLEASE let me know. Projects like this are made
6 possible only by the help and hard work of others. I want to properly
7 credit everyone who has contributed to this project.
10 A1 Free Sounds <techie@mail.ev1.net> http://www.a1freesoundeffects.com
11 Granted permission for the flightgear project to use some of the
12 sound effects from their site.
15 Raul Alonzo <amil@las.es>
16 Mr. Alonzo is the author of Ssystem and provided his kind permission
17 for using the moon texture. I also used parts of his code as a template
18 when adding the texture. Ssystem Homepage can be found at:
19 http://www1.las.es/~amil/ssystem
22 Michele America <nomimarketing@mail.telepac.pt>
23 Contributed to the HUD code.
26 Michael Basler <pmb@knUUt.de>
27 Author of the Getting Started guide.
30 Jon S. Berndt <jsb@hal-pc.org>
31 Working on a complete C++ rewrite/reimplimentation of the core FDM.
32 Initially he is using X15 data to test his code, but once things are
33 all in place we should be able to simulator arbitrary aircraft.
34 Maintains a page dealing with Flight Dynamics at:
35 http://www.hal-pc.org/~jsb/flightsim.html
36 Special attention to X15 is paid in seperate pages.
39 Paul Bleisch <pbleisch@acm.org>
40 Paul redid the "debug" system so that it would be much more flexible,
41 so it could be easily disabled for production system, and so that
42 messages for certain subsystems could be selectively enabled.
43 Also contributed a first stab at a config file/command line parsing
47 Jim Brennan <jj@kingmont.com>
48 Provided a big chunk of online space to store USA scenery for Flight Gear.
51 Bernie Bright <bbright@bigpond.net.au>
52 Many C++ style, usage, and implementation improvements.
53 STL portability, tons o' stuff. :-)
54 Threading support and threaded tile pager.
57 Bernhard H. Buckel <buckel@mail.uni-wuerzburg.de>
58 Contributed the README.Linux
59 Co-Author of the "Getting Started Manual"
62 Gene Buckle <geneb@deltasoft.com>
63 Gene has done a lot of work getting FG to compile with the MSVC++
64 compiler. Also, he has pushed, proded, and bugged me endlessly to
65 do my stuff right. (I mean that in a good way, because sometimes
66 when the little nudge in the right direction isn't working, I need
67 a good hard shove.) :-)
70 Ralph Carmichael <ralph@pdas.com>
71 Thanks to Ralph for his support of the FlightGear project. At
72 Public Domain Aeronautical Software you will find the PDAS CD-ROM for sale,
73 packed with great programs of use to aeronautical engineers. At this web
74 site there are also some sample downloads to show what is on the CD.
78 Didier Chauveau <chauveau@math.univ-mlv.fr>
79 Provided some initial code to parse the 30 arcsec DEM files found at:
80 http://edcwww.cr.usgs.gov/landdaac/gtopo30/gtopo30.html
83 John Check <j4strngs@rockfish.net>
84 Maintains the base package repository
87 New instrument panel configurations
90 Dave Cornish <dmc@halcyon.com>
91 Created our new, super cool, runway textures.
92 Created some of our cloud textures.
95 Oliver Delise <delise@mail.isis.de>
96 FAQ Maintainer, Documentation, Public Relations.
97 Working on adding some networking / multi-user support.
98 Founder of the FlightGear MultiPilot Project :
99 http://www.isis.de/members/~odelise/progs/flightgear
102 Dave Eberly <eberly@magic-software.com>
103 Contributed some sphere interpolation code used by Christian Mayer's
104 weather data base system. Go to Dave's web site. He has a ton of
105 really useful looking code available there.
106 http://www.magic-software.com
110 Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes. (Based on
111 Graphics Gems IV ed. Paul S. Heckbert)
112 http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html
115 Francine Evans <evans@cs.sunysb.edu>
116 Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-)
117 http://www.cs.sunysb.edu/~evans/stripe.html
120 Oscar Everitt <bigoc@premier.net>
121 Created single engine piston engine sounds as part of an F4U package
122 for FS98. They are pretty cool and Oscar was happy to contribute
123 them to our little project.
126 Bruce Finney <bfinney@gte.net>
130 Melchior Franz <a8603365@unet.univie.ac.at>
131 Made that joystick high/low support for joystick hats.
132 Created the led.txf font.
133 Made some improvements of the telnet and the http interface.
134 Ruthlessly hunted down memory leaks in FlightGear, SimGear, and JSBSim.
137 Jean-loup Gailly and Mark Adler <zlib@gzip.org>
138 Authors of the zlib library. Used for on-the-fly compression and
139 decompression routines.
140 http://www.cdrom.com/pub/infozip/zlib/
143 Thomas Gellekum <tg@ihf.rwth-aachen.de>
144 Changes and updates for compiling on FreeBSD
147 Neetha Girish <neethagirish@usa.net>
148 Contributed the xml configurable HUD changes.
151 Jeff Goeke-Smith <jgoeke@voyager.net>
152 Contributed our first autopilot. (Heading Hold)
153 Better autoconf check for external timezone/daylight variables in
157 Michael I. Gold <gold@puck.asd.sgi.com>
158 Patiently answered my endless "newbie" OpenGL questions.
159 His effort alone has made me a great SGI fan.
162 Habibie <habibie@MailandNews.com>
163 RedHat package building changes for SimGear.
166 Mike Hill <mikehill@flightsim.com>
167 Contributed 3d aircraft models to our project.
168 http://www.flightsimnetwork.com/mikehill/home.htm
171 Erik Hofman <erik@ehofman.com>
172 Major overhaul and parameterization of the sound module, to allow
173 aircraft-specific sound configuration at runtime.
175 Localization support.
178 Charlie Hotchkiss <clhotch@pacbell.net>
179 Worked on improving and enhancing the HUD code.
180 Lots of code style tips and code tweaks ...
183 Bruce Jackson of NASA <e.b.jackson@larc.nasa.gov>
184 Developed the LaRCsim code under funding by NASA which we use to provide
185 the flight model. Bruce has patiently answered my many, many questions.
186 http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html
189 Richard Kaszeta <bofh@me.umn.edu>
190 Contributed screen buffer to ppm screen shot routine.
191 Rich has also helped in the early development of the Flight Gear "altitude
192 hold autopilot module" by teaching Curt Olson the basics of Control Theory
193 and helping him code and debug early versions. Curt's "Boss" Bob Hain
194 also contributed <bob@me.umn.edu>. Further details available at:
195 http://www.menet.umn.edu/~curt/fgfs/Docs/Autopilot/AltitudeHold/AltitudeHold.html
196 Rich's Homepage: http://www.menet.umn.edu/~kaszeta
199 Tom Knienieder <tom@knienieder.com>
200 Ported Steve's Audio library first to OpenBSD and IRIX and
201 after that also to Win32
204 Reto Koradi <kor@mol.biol.ethz.ch>
205 Helped me get on track with setting up fog effects.
206 http://www.mol.biol.ethz.ch/wuthrich/people/kor
209 Bob Kuehne <rpk@who.net>
210 Redid the Makefile system so it is simpler and more robust.
213 David Luff <david.luff@nottingham.ac.uk>
214 Contributed heavily to the IO360 piston engine model.
217 Christian Mayer <flightgear@christianmayer.de>
218 Working on a multi-lingual conversion tools for fgfs
219 as a demonstration of technology ;-)
220 Contributed code to read msfs formated texture files.
221 Working on a completely new weather subsystem.
222 Working on a balloon simulator.
225 David Megginson <david@megginson.com>
226 Contributed a patch to allow mouse input to control the yoke.
227 Contributed financially towards hard drive space for use by the
229 Updates to README.running.
230 Working on getting fgfs and ssg to work without textures.
231 Also added the new 2D panel and the save/load support.
233 Generalized input module
234 3D model animation module
235 initial take of sound-effects module
236 Random ground cover objects
237 Vacuum and pitot systems.
240 Eric Mitchell <mitchell@mars.ark.com>
241 Contributed some topnotch scenery textures. His textures were
242 all original creations.
245 Cameron Moore <cameron@unbeatenpath.net>
248 Self-proclaimed code janitor.
252 Anders Morken <amrken@online.no>
253 Maintained the European mirror of the FG web pages.
254 Unfortunately this mirror has been taken down due to reglementation
255 changes including an enforcement to 10 MB space per subscriber limit
256 which was way too small for the evergrowing FGFS Project's Files.
257 He'd be happy to maintain a new one if he could find a place to put it,
258 so if you have an idea, contact him!
261 Alan Murta <amurta@cs.man.ac.uk>
262 http://www.cs.man.ac.uk/aig/staff/alan/software/
263 Created the Generic Polygon Clipping library
266 Phil Nelson <phil@cs.wwu.edu>
267 Author of GNU dbm. gdbm is a set of database routines that use
268 extendible hashing and works similar to the standard UNIX dbm routines.
271 Alexei Novikov <anovikov@heron.itep.ru>
272 Created European Scenery
273 Contributed a script to turn fgfs scenery into beautifully rendered
275 Contributed a first draft of a scenery creation howto.
278 Curt Olson <curt@flightgear.org>
279 Curt is responsible for overall project and source code management.
280 He has his hands in many of the areas, but is primarily responsible
281 for the scenery subsystem, as well as much of the infrastructure in
288 His TR Library: http://www.mesa3d.org/brianp/TR.html
289 And also Mesa of course: http://www.mesa3d.org
292 Tony Peden <apeden@earthlink.net>
293 Contributions on the flight model front, including a LaRCsim based
294 Cessna 172. JSBsim: the initial conditions code, a more complete
295 standard atmosphere model, and other bugfixes/additions.
296 His Flight Dynamics page can be found at:
297 http://www.nwlink.com/~apeden
300 Robin Peel <robin@cpwd.com>
301 Maintains the ever growing worldwide airport, runway, and navigation
302 aid database for the Flight Gear project as well as for X-Plane.
305 Alex Perry <alex.perry@ieee.org>
306 Contributed code to more accurately model VSI, DG, Altitude.
307 Contributed to the Install and Getting Started manual.
310 Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
311 Contributed beginnings of a textured instrument panel.
314 Petter Reinholdtsen <pere@games.no>
315 Incorporated the Gnu automake/autoconf system (with libtool).
316 This should streamline and standardize the build process for all
317 Unix-like platforms. It should have little effect on IDE type
318 environments since the don't use the Unix make system.
321 William Riley <riley@technologist.com>
322 Contributed code to add "brakes".
323 Patch to support a first joystick with more than two axes.
324 World scenery based on vmap0 data.
327 Andy Ross <andy@plausible.org>
328 Contributed a new configurable FDM, "YASim", based on geometry
329 information rather than aerodynamic coefficients.
332 Paul Schlyter <pausch@saaf.se>
333 Mr. Schlyter provided Durk Talsma with all the information
334 he needed to write the astro code. Mr. S. is also willing
335 to answer astro-related questions whenever one needs to.
336 http://welcome.to/pausch
339 Chris Schoeneman <crs@millpond.engr.sgi.com>
340 Contributed some 3d sound playing code for Irix, Win32, and Linux
341 It is unclear if this code will be used directly, but it certainly
342 will have an influence on the development of our own audio library.
345 Phil Schubert <philip@zedley.com>
346 Contributed various textures and engine modelling.
347 http://www.zedley.com/Philip/index.htm
350 Jonathan R Shewchuk <Jonathan_R_Shewchuk@ux4.sp.cs.cmu.edu>
351 Author of the Triangle program. Triangle is used to calculate the
352 Delauney triangulation of our irregular terrain.
355 Gordan Sikic <gsikic@public.srce.hr>
356 Contributed a cherokee flight model for LaRCsim.
357 Currently is not working and needs to be debugged.
358 Use configure --with-flight-model=cherokee
359 to build the cherokee instead of the navion.
362 Michael Smith <msmith99@flash.net>
363 Contributed cockpit graphics, 3d models, logos, and other images.
364 Project Bonanza - http://members.xoom.com/ConceptSim/index.html
367 Martin Spott <Martin.Spott@uni-duisburg.de>
368 Contributed to the installation / user guide.
371 U.S. Geological Survey
372 Provided geographic data used by this project
373 http://edcwww.cr.usgs.gov/doc/edchome/ndcdb/ndcdb.html
376 Durk Talsma <d.talsma@chello.nl>
377 Accurate Sun, Moon, and Planets.
378 Sun changes color based on position in sky.
379 Moon has correct phase and blends well into the sky.
380 Planets are correctly positioned and have proper magnitude.
381 Help with time functions, gui, and other misc stuff.
382 2D Cloud layers (nifty).
383 http://people.a2000.nl/dtals
386 UIUC - Department of Aeronautical and Astronautical Engineering
387 Contributed modifications to LaRCsim to allow loading of aircraft
388 parameters from a file. These modifications were made as part of an
389 icing research project.
391 Did the coding and made it all work:
392 Jeff Scott <jscott@students.uiuc.edu>
393 Bipin Sehgal <bsehgal@uiuc.edu>
394 Michael Selig <m-selig@uiuc.edu>
396 Helped support the effort
397 Jay Thomas <jthomas2@uiuc.edu>
398 Eunice Lee <ey-lee@students.uiuc.edu>
399 Elizabeth Rendon <mdfhoyos@md.impsat.net.co>
400 Sudhi Uppuluri <suppulur@students.uiuc.edu>
403 Mark Vallevand <Mark.Vallevand@UNISYS.com>
404 Contributed some METAR parsing code.
405 Contributed some win32 screen printing routines.
408 Gary R. Van Sickle <tiberius@braemarinc.com>
409 Contributed some initial GameGLUT support and other fixes.
410 Has done some interesting preliminary work on a binary file format
411 http://www.woodsoup.org/projs/ORKiD/fgfs.htm
413 Has set up a 'Cygwin Tips' site that has been very helpful to many
414 people in getting a Cygwin Unix-on-Windows build environment set up
415 so they can build FG effectively.
416 http://www.woodsoup.org/projs/ORKiD/cygwin.htm
419 Norman Vine <nhv@yahoo.com>
420 Provided more than uncountable URL's to the "FlightGear Community".
421 Many performance optimizations throughout the code.
422 Many contributions and much advice for the scenery generation section.
423 Lots of windoze related contributions.
424 Contributed wgs84 distance and course routines.
425 Contributed a great circle route autopilot mode based on wgs84 routines.
426 Many other GUI, HUD, and autopilot contributions.
427 Contributed a patch to allow mouse input to control view direction.
428 Ultra hires tiled screen dumps.
429 Contributed the initial 'goto airport' and 'reset' functions
430 Contributed the initial http image server code
433 Roland Voegtli <voegtli@sanw.unibe.ch>
434 Great photorealistic textures.
435 Founder of European Scenery Project for X-Plane
436 http://www.g-point.com/xpcity/esp/
439 Carmelo Volpe <carmelo.volpe@mednut.ki.se>
440 Contributed some work to porting Flight Gear to the Metro Works
441 development environment (PC/Mac)
444 Darrell Walisser <dwaliss1@purdue.edu>
445 Contributed a large number of MacOS changes and has somehow managed
446 to get a pile of code written by a bunch of people who've never seen
447 a Mac to compile and run on said platform.
448 Provides MacOS-specific info in the docs.
451 Ed Williams <Ed_Williams@compuserve.com>
452 Contributed magnetic variation code (impliments Nima WMM 2000)
453 We've also borrowed from Ed's wonderful aviation formulary at various
455 http://www.best.com/~williams/index.html
458 Jim Wilson <jimw@kelcomaine.com>
459 Wrote a major overhaul of the viewer code to make it more flexible
460 and modular. Contributed many small fixes and bug reports.
461 Contributed the the pui property browser.
462 Contributed to the autopilot.
465 Jean-Claude Wippler <jcw@equi4.com>
466 Author of MetaKit - a portable, embeddible database with a portable
467 data file format. This software is not GPL'd but the author is kindly
468 allowing us to bundle MetaKit with our code. MetaKit has a liberal
469 X/MIT-style license. Please see the following URL for more info:
470 http://www.equi4.com/metakit
473 John Wojnaroski <castle@mminternet.com>
474 Open Glass Cockpit project
478 WoodSoup Project http://www.woodsoup.org
479 [ FlightGear no longer uses woodsoup services, but we appreciate
480 the support provided to our project during the time they hosted us. ]
481 Provided computing resources and services so that the Flight Gear
482 project could have real home. This includes, web services,
483 ftp services, shell accounts, email lists, dns services, etc.
486 Robert Allan Zeh <raz@cmg.FCNBD.COM>
487 Helped me tremendously in figuring out the Cygnus win32 compiler and
488 how to link with .dll's. With out him the first runable win32
489 version of FG would have been impossible.
496 THIS DOCUMENT WAS INITIALLY WRITTEN BY
498 Curt L. Olson <curt@flightgear.org>
501 THE CONTENTS WERE LASTLY RESEARCHED AND UPDATED MARCH, 8 2000
503 Oliver Delise <delise@mail.isis.de>
506 Updated 2001-12-11 by David Megginson, david@megginson.com