1 A very special thanks is due to the following people and groups.
3 Note: as hard as we've tried, it is impossible to perfectly maintain
4 this file. If you are aware of someone who you think should be
5 included here, PLEASE let me know. Projects like this are made
6 possible only by the help and hard work of others. I want to properly
7 credit everyone who has contributed to this project.
10 A1 Free Sounds <techie@mail.ev1.net> http://www.a1freesoundeffects.com
11 Granted permission for the flightgear project to use some of the
12 sound effects from their site.
15 Added clipping to 2d instruments. Added volume control to ATC-chatter.
16 Created and maintain: DHC2, B1900D, Aerostar 700, S76C+ helicopter,
17 Cessna Citation Bravo & CitationX, A6M2 'Zero'. Assisted with Cessna
18 Citation II with Curt and 777-200 with Justin Smithies.
21 Mark Akermann <flightgear@akermann.org>
22 Redone sun code. The sun now consists of three textures with individual
23 colors which are calculated based on the effect of light scattering.
24 This is accomplished by using various environmental data and by
25 calculating the distance the light travels through the atmosphere.
28 Raul Alonzo <amil@las.es>
29 Mr. Alonzo is the author of Ssystem and provided his kind permission
30 for using the moon texture. I also used parts of his code as a template
31 when adding the texture. Ssystem Homepage can be found at:
32 http://www1.las.es/~amil/ssystem
35 Michele America <nomimarketing@mail.telepac.pt>
36 Contributed to the HUD code.
40 Many, many very nice aircraft models.
42 Andrei Barbu "T"Eval" teval@myrealbox.com
43 Designed and implemented the current version of the FlightGear website.
46 Michael Basler <pmb@knUUt.de>
47 Author of the Getting Started guide.
50 Paul Beardsley <Beardspa@hotmail.com>
51 The 1903 Wright Flyer was inspired by a model contributed by Paul
52 Beardsley. Very little of the original model remains, but without
53 Paul's excellent work we might not have our own 1903 Flyer. Model
54 was reworked and retextured by Jim Wilson.
57 Jon S. Berndt <jon@jsbsim.org>
58 Chief architect of JSBSim, the default flight dynamics model (FDM)
59 for FlightGear. Jon's professional work has involved simulation and
60 prototyping for vehicles ranging from the F-16 to his current work
61 on the space shuttle and future manned launch vehicles. Since 1998
62 Jon has been working on creating JSBSim together with co-author Tony
63 Peden. JSBSim is an object-oriented, multi-platform aerospace
64 vehicle simulator that can be integrated with broader flight
65 simulation programs (since it provides no visual model), or run in a
66 standalone mode for batch runs. For more information, see the JSBSim
67 home page at: http://www.jsbsim.org
70 Paul Bleisch <pbleisch@acm.org>
71 Paul redid the "debug" system so that it would be much more flexible,
72 so it could be easily disabled for production system, and so that
73 messages for certain subsystems could be selectively enabled.
74 Also contributed a first stab at a config file/command line parsing
79 Coorganizer of the FlightGear booth at the annual LinuxTag event in
84 Thorsten provided the TCAS system and fixed an uncountable number of
85 bugs, closed memory leaks and helps creating new releases.
89 Very nice models, including the F14-B.
92 Jim Brennan <jj@kingmont.com>
93 Provided a big chunk of online space to store USA scenery for Flight Gear.
96 Bernie Bright <bbright@bigpond.net.au>
97 Many C++ style, usage, and implementation improvements.
98 STL portability, tons o' stuff. :-)
99 Threading support and threaded tile pager.
103 Scenery models and ground networks for Italian airports.
104 Scripts for automated source downloads and builds.
107 Bernhard H. Buckel <buckel@mail.uni-wuerzburg.de>
108 Contributed the README.Linux
109 Co-Author of the "Getting Started Manual"
112 Gene Buckle <geneb@deltasoft.com>
113 Gene has done a lot of work getting FG to compile with the MSVC++
114 compiler. Also, he has pushed, proded, and bugged me endlessly to
115 do my stuff right. (I mean that in a good way, because sometimes
116 when the little nudge in the right direction isn't working, I need
117 a good hard shove.) :-)
120 Ralph Carmichael <ralph@pdas.com>
121 Thanks to Ralph for his support of the FlightGear project. At
122 Public Domain Aeronautical Software you will find the PDAS CD-ROM for sale,
123 packed with great programs of use to aeronautical engineers. At this web
124 site there are also some sample downloads to show what is on the CD.
128 Didier Chauveau <chauveau@math.univ-mlv.fr>
129 Provided some initial code to parse the 30 arcsec DEM files found at:
130 http://edcwww.cr.usgs.gov/landdaac/gtopo30/gtopo30.html
133 John Check <j4strngs@rockfish.net>
134 Maintains the base package repository
137 New instrument panel configurations
141 Contributed several bugfixes and improvements for the integration of
142 the JSBSim flight dynamics model
145 Dave Cornish <dmc@halcyon.com>
146 Created our new, super cool, runway textures.
147 Created some of our cloud textures.
150 Oliver Delise <delise@mail.isis.de>
151 FAQ Maintainer, Documentation, Public Relations.
152 Author of (the now depreciated) networking / multi-user support.
153 Founder of the FlightGear MultiPilot Project :
154 http://www.isis.de/members/~odelise/progs/flightgear
158 Contributed bugfixes and improvements to the navigation and ATIS code.
162 Helped enourmously toward finishing the full scale traffic demo at EHAM.
166 Contributed the very nice Piper Seneca, closely modelled after the
167 real thing. Also added many other nice aircraft (such as the ogeL, also
168 closely modelled after the real thing), buildings, etc.
169 Creator of fgpanel. Code maintainer of weather, environment, autopilot
170 and many other core systems.
173 Dave Eberly <eberly@magic-software.com>
174 Contributed some sphere interpolation code used by Christian Mayer's
175 weather data base system. Go to Dave's web site. He has a ton of
176 really useful looking code available there.
177 http://www.magic-software.com
181 Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes. (Based on
182 Graphics Gems IV ed. Paul S. Heckbert)
183 http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html
186 Francine Evans <evans@cs.sunysb.edu>
187 Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-)
188 http://www.cs.sunysb.edu/~evans/stripe.html
191 Oscar Everitt <bigoc@premier.net>
192 Created single engine piston engine sounds as part of an F4U package
193 for FS98. They are pretty cool and Oscar was happy to contribute
194 them to our little project.
198 Many WWII era aircraft.
201 Leidson Campos A. Ferreira <leidson@planetamessenger.org>
202 Rewrote the Jpeg screen httpd streaming (--jpg-httpd option)
206 Improved the build system for Windows and provided pre-built
210 Bruce Finney <bfinney@gte.net>
215 Updates to the AI system, including the Dykstra route finding algorithm,
216 adding a performance class, and many code clean-ups.
217 Co-organizer of the annual LinuxTag booth.
220 Melchior Franz <mfranz@aon.at>
221 Reworked the joystick driver detection code, added high/low support for "hats".
222 Nasal-ified the Saitek Cyborg Gold 3D (USB) joystick which now forms
223 the basis of a lot of programmable joysticks.
224 Ruthlessly hunted down memory leaks in FlightGear, SimGear, and JSBSim.
225 Maintains the only fully working helicopter model in FlightGear (Bolkow 105).
226 Made the GUI code fully XML configurable and added support for themes,
227 reworked property browser, route manager and several other dialogs.
228 Wrote Dynamic Cockpit View, Fly-By view and lots of other Nasal code.
229 Implemented Nasal "listeners".
232 Jean-loup Gailly and Mark Adler <zlib@gzip.org>
233 Authors of the zlib library. Used for on-the-fly compression and
234 decompression routines.
235 http://www.cdrom.com/pub/infozip/zlib/
238 Thomas Gellekum <tg@ihf.rwth-aachen.de>
239 Changes and updates for compiling on FreeBSD
243 Technical Genius behind the Custom Scenery Project.
244 Current maintainer of TaxiDraw
248 Added support for lighter than air vehicles to JSBSim.
249 Contributed simulation of wildfires and a basic system for dual control
250 of an aircraft over the multiplayer network.
251 Author of several airships and one aircraft.
254 Neetha Girish <neethagirish@usa.net>
255 Contributed the xml configurable HUD changes.
258 Jeff Goeke-Smith <jgoeke@voyager.net>
259 Contributed our first autopilot. (Heading Hold)
260 Better autoconf check for external timezone/daylight variables in
264 Michael I. Gold <gold@puck.asd.sgi.com>
265 Patiently answered my endless "newbie" OpenGL questions.
266 His effort alone has made me a great SGI fan.
269 Habibie <habibie@MailandNews.com>
270 RedHat package building changes for SimGear.
274 Many bugfixes and code checking.
278 Many detailed 3D models of aircraft, including the MD11, and several
283 Ground networks for various airports.
284 Most of the liveries for the new C172p by HHS.
285 AI Repaints for several 737's and C172's
288 Dave Haskell <dave@haskell.demon.co.uk>
289 Original exterior textures for the Cessna 310 U-3A model. Only a few
290 minor modifications were made.
293 Mike Hill <mikehill@flightsim.com>
294 Contributed 3d aircraft models to our project.
295 http://www.flightsimnetwork.com/mikehill/home.htm
298 Erik Hofman <erik@ehofman.com>
299 Major overhaul and parameterization of the sound module, to allow
300 aircraft-specific sound configuration at runtime.
301 Did a lot of code improvements and bug-hunting.
302 Creator of most of the ground textures.
303 Maintainer of the F-15, F-16, F-104, T-37, PC-7, Fokker 50 and 100 models.
304 Keeps the Irix port current.
305 Localization support.
308 Charlie Hotchkiss <clhotch@pacbell.net>
309 Worked on improving and enhancing the HUD code.
310 Lots of code style tips and code tweaks ...
313 Bruce Jackson of NASA <e.b.jackson@larc.nasa.gov>
314 Developed the LaRCsim code under funding by NASA which we use to provide
315 the flight model. Bruce has patiently answered my many, many questions.
316 http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html
320 Contributed to the piston engine code in JSBSim.
323 Maik Justus <fg@mjustus.de>
324 Developed YASim's helicopter/rotor logic.
325 Implemented aerotowing, water plane and anchor support for YASim, and
326 made its gear aware of the surface material.
327 Wrote the Bo105 helicopter FDM configuration file.
328 Developed gear/ground interactions and added aerotow/winch
329 support to the YASim FDM
333 Debian packaging of SimGear/FlightGear
336 Richard Kaszeta <bofh@me.umn.edu>
337 Contributed screen buffer to ppm screen shot routine.
338 Rich has also helped in the early development of the Flight Gear "altitude
339 hold autopilot module" by teaching Curt Olson the basics of Control Theory
340 and helping him code and debug early versions. Curt's "Boss" Bob Hain
341 also contributed <bob@me.umn.edu>. Further details available at:
342 http://www.menet.umn.edu/~curt/fgfs/Docs/Autopilot/AltitudeHold/AltitudeHold.html
343 Rich's Homepage: http://www.menet.umn.edu/~kaszeta
346 Vassilii Khachaturov <vassilii@tarunz.org>
347 Support of navaids as autopilot waypoints.
348 Switching the tower view to a different tower at any time.
349 Various code, GUI, and documentation fixes and updates.
352 Tom Knienieder <tom@knienieder.com>
353 Ported Steve's Audio library first to OpenBSD and IRIX and
354 after that also to Win32
357 Reto Koradi <kor@mol.biol.ethz.ch>
358 Helped me get on track with setting up fog effects.
359 http://www.mol.biol.ethz.ch/wuthrich/people/kor
362 Bob Kuehne <rpk@who.net>
363 Redid the Makefile system so it is simpler and more robust.
366 Chris Lampard <c.lampard@ntlworld.com>
367 Original exterior geometry for the Cessna 310 U-3A model. Several
368 modifications made but most of the exterior is as is converted from
369 Chris's original. The interior cockpit was added by Jim Wilson.
372 David Luff <david.luff@nottingham.ac.uk>
373 Contributed heavily to the IO360 piston engine model.
374 Created the ATC intelligent traffic subsystem.
375 Creator of TaxiDraw, a program to modify the taxiway layout
379 Lewis Magruder <blackhawk96@hotmail.com>
380 Original A-4 Blue Angels exterior model and textures. Lewis's work
381 is pretty much as converted from the original. The interior cockpit
382 was added by Jim Wilson.
385 Christian Mayer <flightgear@christianmayer.de>
386 Working on a multi-lingual conversion tools for fgfs
387 as a demonstration of technology ;-)
388 Contributed code to read msfs formated texture files.
389 Working on a completely new weather subsystem.
390 Working on a balloon simulator.
393 David Megginson <david@megginson.com>
394 Contributed a patch to allow mouse input to control the yoke.
395 Contributed financially towards hard drive space for use by the
397 Updates to README.running.
398 Working on getting fgfs and ssg to work without textures.
399 Also added the new 2D panel and the save/load support.
400 Reorganization of the GUI to make it XML configurable.
402 Generalized input module
403 3D model animation module
404 initial take of sound-effects module
405 Random ground cover objects
406 Vacuum and pitot systems.
409 Eric Mitchell <mitchell@mars.ark.com>
410 Contributed some topnotch scenery textures. His textures were
411 all original creations.
414 Cameron Moore <cameron@unbeatenpath.net>
417 Self-proclaimed code janitor.
418 Has been maintaining FAQ for some years.
422 Many innovations to the OpenSceneGraph based graphics system.
423 Counseling of other developers toward learning OSG
424 Maintaing a GIT repository containing a mirror of FlightGear's
425 source code, speficially for bugfix releases.
428 Anders Morken <amrken@online.no>
429 Maintained the European mirror of the FG web pages.
430 Unfortunately this mirror has been taken down due to reglementation
431 changes including an enforcement to 10 MB space per subscriber limit
432 which was way too small for the evergrowing FGFS Project's Files.
433 He'd be happy to maintain a new one if he could find a place to put it,
434 so if you have an idea, contact him!
437 Alan Murta <amurta@cs.man.ac.uk>
438 http://www.cs.man.ac.uk/aig/staff/alan/software/
439 Created the Generic Polygon Clipping library
442 Phil Nelson <phil@cs.wwu.edu>
443 Author of GNU dbm. gdbm is a set of database routines that use
444 extendible hashing and works similar to the standard UNIX dbm routines.
448 Maintainer of the Mac port.
449 Contributed some very nice Japanese aircraft models.
452 Alexei Novikov <anovikov@heron.itep.ru>
453 Created European Scenery
454 Contributed a script to turn fgfs scenery into beautifully rendered
456 Contributed a first draft of a scenery creation howto.
459 Curt Olson <http://www.flightgear.org/~curt>
460 Curt is responsible for overall project and source code management.
461 He has his hands in many of the areas, but is primarily responsible
462 for the scenery subsystem, as well as much of the infrastructure in
464 Handles most parts of the regular scenery rebuild, including lots of
465 improvements of the vertex calculation code.
466 Added the nw PID based, configurable autopilot code.
467 Added the Electrical system.
468 Added Runway lighting.
472 His TR Library: http://www.mesa3d.org/brianp/TR.html
473 And also Mesa of course: http://www.mesa3d.org
476 Tony Peden <apeden@earthlink.net>
477 Contributions on the flight model front, including a LaRCsim based
478 Cessna 172. JSBsim: the initial conditions code, a more complete
479 standard atmosphere model, and other bugfixes/additions.
482 Robin Peel <robin@cpwd.com>
483 Maintains the ever growing worldwide airport, runway, and navigation
484 aid database for the Flight Gear project as well as for X-Plane.
487 Alex Perry <alex.perry@ieee.org>
488 Contributed code to more accurately model VSI, DG, Altitude.
489 Contributed to the Install and Getting Started manual.
493 Developed the multiplayer network infrastructure.
496 Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
497 Contributed beginnings of a textured instrument panel.
500 Frederic Bouvier <frbouvi@wanadoo.fr>
501 Added French language support
502 Keeps FlightGear MSVC compatible.
503 Did a number of code changes to improve the animation code.
504 Added a number of animations that improves the visual system quite a lot.
505 For a long time built the FlightGear binary windows distributions.
506 Did a nice job populating the San Francisco bay area by adding a lot
508 Maintainer of fgrun, the defacto launcher on windows and many other platforms.
509 Author of fgsd, a standalone scenery designer.
512 Petter Reinholdtsen <pere@games.no>
513 Incorporated the Gnu automake/autoconf system (with libtool).
514 This should streamline and standardize the build process for all
515 Unix-like platforms. It should have little effect on IDE type
516 environments since the don't use the Unix make system.
519 William Riley <riley@technologist.com>
520 Contributed code to add "brakes".
521 Patch to support a first joystick with more than two axes.
522 World scenery based on vmap0 data.
526 Contributed some very nice building models, including a very
527 detailed layout of the Amsterdam airport terminals, and many
529 Redid the Boeing 747-400 3D model.
530 Greatly contributed to the FlightGear community as a very active
531 first aid responder on the official Flightgear forum, as a forum
532 and wiki admin, and as the editor of the monthly FlightGear
537 Many nice Aircraft models
540 Andy Ross <andy@plausible.org>
541 Contributed a new configurable FDM, "YASim", based on geometry
542 information rather than aerodynamic coefficients.
543 Added support for placing 2D panel objects in 3D space.
544 Modified the HUD code to make it more accurate and added 3D support.
545 Modified the UI code to allow a far more flexible grouping system.
546 Added the Nasal scripting language and added FlightGear integration.
550 Current maintainer of Atlas, the moving map program for FlightGear
553 Paul Schlyter <pausch@saaf.se>
554 Mr. Schlyter provided Durk Talsma with all the information
555 he needed to write the astro code. Mr. S. is also willing
556 to answer astro-related questions whenever one needs to.
557 http://welcome.to/pausch
561 Detailed Frankfurt airport buildings.
562 Contributions to the custom scenery project.
565 Chris Schoeneman <crs@millpond.engr.sgi.com>
566 Contributed some 3d sound playing code for Irix, Win32, and Linux
567 It is unclear if this code will be used directly, but it certainly
568 will have an influence on the development of our own audio library.
571 Phil Schubert <philip@zedley.com>
572 Contributed various textures and engine modelling.
573 http://www.zedley.com/Philip/index.htm
577 Contributed AI traffic for EDDF
582 Jonathan R Shewchuk <Jonathan_R_Shewchuk@ux4.sp.cs.cmu.edu>
583 Author of the Triangle program. Triangle is used to calculate the
584 Delauney triangulation of our irregular terrain.
587 Gordan Sikic <gsikic@public.srce.hr>
588 Contributed a cherokee flight model for LaRCsim.
589 Currently is not working and needs to be debugged.
590 Use configure --with-flight-model=cherokee
591 to build the cherokee instead of the navion.
594 Michael Smith <msmith99@flash.net>
595 Contributed cockpit graphics, 3d models, logos, and other images.
596 Project Bonanza - http://members.xoom.com/ConceptSim/index.html
599 Martin Spott <Martin@flightgear.org>
600 Contributed to the installation / user guide.
601 Coorganizer of the FlightGear booth at the annual LinuxTag event in
603 Manages the "World Scenery" releases.
604 Maintains world's biggest repository and toolchain for free and
605 open map and scenery data at http://mapserver.flightgear.org/
609 Maintainer of the object database.
612 Martin Dressler <dr@musicabona.cz>
613 Created some outstanding panel instrumentation textures
614 for use in full-screen mode.
617 U.S. Geological Survey
618 Provided geographic data used by this project
619 http://edcwww.cr.usgs.gov/doc/edchome/ndcdb/ndcdb.html
622 Durk Talsma <d.talsma@chello.nl>
623 Accurate Sun, Moon, and Planets.
624 Sun changes color based on position in sky.
625 Moon has correct phase and blends well into the sky.
626 Planets are correctly positioned and have proper magnitude.
627 Help with time functions, gui, and other misc stuff.
628 Added the AirTraffic module for scheduled AI airliners and other aircraft.
629 2D Cloud layers (nifty).
630 http://people.a2000.nl/dtals
634 Contributed some Livery repaints for AI Aircraft
635 Contributed many ideas leading towards the Traffic Manager II format
636 Runs FGTracker, an online flight tracking service for FlightGear
640 Many code cleanups of the internal structure of the airport database,
641 runway parsing, route management.
642 Is currently working on adding flightmanagement support.
645 UIUC - Department of Aeronautical and Astronautical Engineering
646 Contributed modifications to LaRCsim to allow loading of aircraft
647 parameters from a file. These modifications were made as part of an
648 icing research project.
650 Did the coding and made it all work:
651 Jeff Scott <jscott@students.uiuc.edu>
652 Bipin Sehgal <bsehgal@uiuc.edu>
653 Michael Selig <m-selig@uiuc.edu>
655 Helped support the effort
656 Jay Thomas <jthomas2@uiuc.edu>
657 Eunice Lee <ey-lee@students.uiuc.edu>
658 Elizabeth Rendon <mdfhoyos@md.impsat.net.co>
659 Sudhi Uppuluri <suppulur@students.uiuc.edu>
662 Mark Vallevand <Mark.Vallevand@UNISYS.com>
663 Contributed some METAR parsing code.
664 Contributed some win32 screen printing routines.
667 Gary R. Van Sickle <tiberius@braemarinc.com>
668 Contributed some initial GameGLUT support and other fixes.
669 Has done some interesting preliminary work on a binary file format
670 http://www.woodsoup.org/projs/ORKiD/fgfs.htm
672 Has set up a 'Cygwin Tips' site that has been very helpful to many
673 people in getting a Cygwin Unix-on-Windows build environment set up
674 so they can build FG effectively.
675 http://www.woodsoup.org/projs/ORKiD/cygwin.htm
678 Norman Vine <nhv@yahoo.com>
679 Provided more than uncountable URL's to the "FlightGear Community".
680 Many performance optimizations throughout the code.
681 Many contributions and much advice for the scenery generation section.
682 Lots of windoze related contributions.
683 Contributed wgs84 distance and course routines.
684 Contributed a great circle route autopilot mode based on wgs84 routines.
685 Many other GUI, HUD, and autopilot contributions.
686 Contributed a patch to allow mouse input to control view direction.
687 Ultra hires tiled screen dumps.
688 Contributed the initial 'goto airport' and 'reset' functions
689 Contributed the initial http image server code
690 Did the build instructions for OpenAL (and SDL) for Cygwin.
693 Roland Voegtli <voegtli@sanw.unibe.ch>
694 Great photorealistic textures.
695 Founder of European Scenery Project for X-Plane
696 http://www.g-point.com/xpcity/esp/
699 Carmelo Volpe <carmelo.volpe@mednut.ki.se>
700 Contributed some work to porting Flight Gear to the Metro Works
701 development environment (PC/Mac)
704 Darrell Walisser <dwaliss1@purdue.edu>
705 Contributed a large number of MacOS changes and has somehow managed
706 to get a pile of code written by a bunch of people who've never seen
707 a Mac to compile and run on said platform.
708 Provides MacOS-specific info in the docs.
711 Davud Culp <davidculp2@attbi.com>
712 Changed the layout of the conbtrolls section and added a great number
713 of extra controls which will prove to be usefull no and for the future.
714 Contributed a number of aircraft configuration files, including a T-38 and
716 Implemented the AIModels subsystem (originally based on the ATC traffic code)
717 and extended it to support ships, aircraft, ballistic objects, thunder-storms,
719 Added a lot of updated to JSBSIm, esp. for the turbine section.
722 Ed Williams <Ed_Williams@compuserve.com>
723 Contributed magnetic variation code (impliments Nima WMM 2000)
724 We've also borrowed from Ed's wonderful aviation formulary at various
726 http://www.best.com/~williams/index.html
729 Jim Wilson <jimw@kelcomaine.com>
730 Wrote a major overhaul of the viewer code to make it more flexible
731 and modular. Contributed many small fixes and bug reports.
732 Contributed the the pui property browser.
733 Contributed to the autopilot.
734 Created several excellent 3D aircraft models, including the p-51,
735 Wright Flyer and the Boeing 747.
738 Jean-Claude Wippler <jcw@equi4.com>
739 Author of MetaKit - a portable, embeddible database with a portable
740 data file format. This software is not GPL'd but the author is kindly
741 allowing us to bundle MetaKit with our code. MetaKit has a liberal
742 X/MIT-style license. Please see the following URL for more info:
743 http://www.equi4.com/metakit
747 Author of FGCom, a voice communication program intented for FlightGear
751 John Wojnaroski <castle@mminternet.com>
752 Open Glass Cockpit project
757 Contributed a B1B aircraft model.
760 Lee Elliot <leee@spatial.freeserve.co.uk>
761 Author of the YF-23, A-10, Ann225, B-52 and TSR-2 models.
762 Did a lot of suggestions for better aircraft modelling, some of which
763 resulted in code changes to accomplish them.
766 Innis Cunningham <innisc@hotmail.com>
767 Modelled the 737 and contributed to the T38.
770 Vivian Meazza <vivian.meazza@lineone.net>
771 Added a number of excellent aircraft models including the Hawker Hunter
773 Provided realistic wind, gravity and drag calculations for AIBallistic models,
774 as well as terrain intersections (impacts) of submodels.
775 Added the Fresnel Lens Optical Landing System and AI code for AICarrier and
776 AIShip, and implemented the TACAN navigation instrument
779 David Culp <davidculp2@comcast.net>
780 Added the AI model and scenario code which allows non interactive models
781 (like aircraft, ships, ballistic models, storms and thermals) to move
782 around the scenery in a predefined way. Every model can have it's own
783 special characteristics. The thermal model for instance is a non-visible
784 model that creates an updraft around it's center.
787 Mathias Fröhlich <Mathias.Froehlich@gmx.net>
788 Implemented the groundcache code which made it possible for aircraft
789 to follow the ground precisely and, as a result, made it possible to
790 land on aircraft carriers.
791 Modified YASim, JSBSim and LaRCsim to support the groundcache code.
792 Reorganized the code to eliminate the viewer jitter for close by objects.
793 Mathias is responsible for the transition to OSG and he added HLA support.
796 Harald Johnsen <hjohnsen@evc.net>
797 Added a new 3D cloud implementation which also works on big-endian machines.
798 This code allows for clouds of any types and any shapes (and even deformation
800 Implemented volumetric shadowing.
803 Roy Vegard Ovesen <rvovesen@tiscali.no>
804 Implemented the KAP140 autopilot.
805 Added a generic, XML configurable, autopilot framework.
806 Added an Altitude encoder.
808 Made the instruments code much more configurable, it is now possible to only
809 include instruments that are actually present.
810 Added several high level, configurable filter implementations for use by
814 Stuart Buchanan <stuart_d_buchanan@yahoo.co.uk>
815 Substantial additions to the Getting Started Manual
816 Enhancements to the Cessna-310 3d model.
817 Added a generic yoke model, a generic throttle quadrant model and a
818 generic pedal set model.
819 OSG based three 3D clouds.
823 Stefan Seifert <nine@detonation.org>
824 Added the save-on-exit option to save the user preferences at program exit.
826 Thorsten Renk <thorsten.i.renk@jyu.fi>
827 Created the local weather system with Thermals, Ridge lift and Wave lift
828 which creates an accurate meteorological simulation.
829 Added the Atmospheric light scattering (ALS) framework
830 (http://wiki.flightgear.org/Atmospheric_light_scattering)
831 Worked a quite a number of aircraft shaders like the interior shader,
832 rain shader and exhaust flume shader
835 Space Imaging, Inc http://www.spaceimaging.com/
836 Space Imaging has allowed us to use the images in their archive for
837 commercial and non-commercial use, provided the original image can't be
838 extracted from the textures.
841 Airservices Australia
842 Duncan McCreanor and Diarmuid Tyson created a multiplayer engine for
843 FlightGear when putting together a demonstration to show the possibilities
844 of using Flightgear as the basis for an Air Traffic
847 SkyscraperPage.com http://skyscraperpage.com
848 SkyscraperPage.com has allowed us to use their building diagrams to
849 make textures and 3d models of their buildings.
851 http://sky.aw.net.ua/
852 The owner of this site has kindly allowed us to use potographs from this
853 site for cloud texturing.
856 WoodSoup Project http://www.woodsoup.org
857 [ FlightGear no longer uses woodsoup services, but we appreciate
858 the support provided to our project during the time they hosted us. ]
859 Provided computing resources and services so that the Flight Gear
860 project could have real home. This includes, web services,
861 ftp services, shell accounts, email lists, dns services, etc.
864 Robert Allan Zeh <raz@cmg.FCNBD.COM>
865 Helped me tremendously in figuring out the Cygnus win32 compiler and
866 how to link with .dll's. With out him the first runable win32
867 version of FG would have been impossible.
870 The following individuals have contributed to the scenery object database:
871 Martin Spott, Dave Martin, Thomas Foerster, Chris Metzler, Frederic
872 Bouvier, Melchior Franz, Roberto Inzerillo, Erik Hofman, Mike Round,
873 Innis Cunningham, David Megginson, Stuart Buchanan, Josh Babcock,
874 Esa Hyytia, Mircea Lutic, Jens Thoms Toerring, Mark Akermann,
875 Torsten Dreyer, Martin C. Doege, Alexis Bory, Sebastian Bechtold,
876 Julien Pierru, Bertrand Augras, Gerard Robin, Jakub Skibinski,
877 Morten Oesterlund Joergensen, Carsten Vogel, Dominique Lemesre,
878 Daniel Leygnat, Bertrand Gilot, Morten Skyt Eriksen, Alex
879 Bamesreiter, Oliver Predelli, Georg Vollnhals, and Paul Richter.
881 For regional texturing, support by the following people and organization is
882 gratefully acknowledged:
884 - Instituto Brasileiro de Geografia e Estatistica (IBGE) for the
885 satellite images of the Brazilian cerrado:
886 http://downloads.ibge.gov.br/downloads_geociencias.htm
888 - Diogo Sergio for the image of the caatinga trees:
889 http://commons.wikimedia.org/wiki/File:Caatinga_Xiquexique_pedras_01.JPG
891 - Maria Hsu for the image of a caatinga tree:
892 https://www.flickr.com/photos/14323530@N05/2150992479/
894 - Leonardo "Leguas" Carvalho for the image of the Ipe-Amarelo tree:
895 http://pt.wikipedia.org/wiki/Ficheiro:Ipe_detail.jpg
897 - Spoladore for the image of the Lixeira tree:
898 http://pt.wikipedia.org/wiki/Cajueiro-bravo-do-campo#/media/File:Lixeira_do_cerrado_de_Mato_Grosso.JPG
900 - Otávio Nogueira for the image of a cerrado tree:
901 https://www.flickr.com/photos/55953988@N00/3896942038
903 - P199 for the image of Las Piñas City, the Philippines:
904 http://commons.wikimedia.org/wiki/File:Las_Pinas_City.jpg
910 THIS DOCUMENT WAS INITIALLY WRITTEN BY:
911 Curt L. Olson <http://baron.flightgear.org/~curt>
913 THE CONTENTS WERE RESEARCHED AND UPDATED MARCH, 8 2000:
914 Oliver Delise <delise@mail.isis.de>
917 Updated 2001-12-11 by David Megginson, david@megginson.com
920 Updated 2005-04-02 by Erik Hofman, erik@ehofman.com
921 Updated 2007-05-16 for 0.9.11 release
922 Updates 2015-06-15 by Thorsten Renk