1 A very special thanks is due to the following people and groups.
3 Note: as hard as we've tried, it is impossible to perfectly maintain
4 this file. If you are aware of someone who you think should be
5 included here, PLEASE let me know. Projects like this are made
6 possible only by the help and hard work of others. I want to properly
7 credit everyone who has contributed to this project.
10 A1 Free Sounds <techie@mail.ev1.net> http://www.a1freesoundeffects.com
11 Granted permission for the flightgear project to use some of the
12 sound effects from their site.
15 Raul Alonzo <amil@las.es>
16 Mr. Alonzo is the author of Ssystem and provided his kind permission
17 for using the moon texture. I also used parts of his code as a template
18 when adding the texture. Ssystem Homepage can be found at:
19 http://www1.las.es/~amil/ssystem
22 Michele America <nomimarketing@mail.telepac.pt>
23 Contributed to the HUD code.
26 Michael Basler <pmb@knUUt.de>
27 Author of the Getting Started guide.
30 Jon S. Berndt <jsb@hal-pc.org>
31 Working on a complete C++ rewrite/reimplimentation of the core FDM.
32 Initially he is using X15 data to test his code, but once things are
33 all in place we should be able to simulator arbitrary aircraft.
34 Maintains a page dealing with Flight Dynamics at:
35 http://www.hal-pc.org/~jsb/flightsim.html
36 Special attention to X15 is paid in seperate pages.
39 Paul Bleisch <pbleisch@acm.org>
40 Paul redid the "debug" system so that it would be much more flexible,
41 so it could be easily disabled for production system, and so that
42 messages for certain subsystems could be selectively enabled.
43 Also contributed a first stab at a config file/command line parsing
47 Jim Brennan <jj@kingmont.com>
48 Provided a big chunk of online space to store USA scenery for Flight Gear.
51 Bernie Bright <bbright@c031.aone.net.au>
52 Many C++ style, usage, and implementation improvements.
53 STL portability, tons o' stuff. :-)
54 Currently trying to get a BeOS port together but life keeps getting
56 Threading support and threaded tile pager.
59 Bernhard H. Buckel <buckel@mail.uni-wuerzburg.de>
60 Contributed the README.Linux
61 Co-Author of the "Getting Started Manual"
64 Gene Buckle <geneb@deltasoft.com>
65 Gene has done a lot of work getting FG to compile with the MSVC++
66 compiler. Also, he has pushed, proded, and bugged me endlessly to
67 do my stuff right. (I mean that in a good way, because sometimes
68 when the little nudge in the right direction isn't working, I need
69 a good hard shove.) :-)
72 Ralph Carmichael <ralph@pdas.com>
73 Thanks to Ralph for his support of the FlightGear project. At
74 Public Domain Aeronautical Software you will find the PDAS CD-ROM for sale,
75 packed with great programs of use to aeronautical engineers. At this web
76 site there are also some sample downloads to show what is on the CD.
80 Didier Chauveau <chauveau@math.univ-mlv.fr>
81 Provided some initial code to parse the 30 arcsec DEM files found at:
82 http://edcwww.cr.usgs.gov/landdaac/gtopo30/gtopo30.html
85 John Check <j4strngs@rockfish.net>
86 Maintains the base package repository
89 New instrument panel configurations
92 Dave Cornish <dmc@halcyon.com>
93 Created our new, super cool, runway textures.
94 Created some of our cloud textures.
97 Oliver Delise <delise@mail.isis.de>
98 FAQ Maintainer, Documentation, Public Relations.
99 Working on adding some networking / multi-user support.
100 Founder of the FlightGear MultiPilot Project :
101 http://www.isis.de/members/~odelise/progs/flightgear
104 Dave Eberly <eberly@magic-software.com>
105 Contributed some sphere interpolation code used by Christian Mayer's
106 weather data base system. Go to Dave's web site. He has a ton of
107 really useful looking code available there.
108 http://www.magic-software.com
112 Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes. (Based on
113 Graphics Gems IV ed. Paul S. Heckbert)
114 http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html
117 Francine Evans <evans@cs.sunysb.edu>
118 Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-)
119 http://www.cs.sunysb.edu/~evans/stripe.html
122 Oscar Everitt <bigoc@premier.net>
123 Created single engine piston engine sounds as part of an F4U package
124 for FS98. They are pretty cool and Oscar was happy to contribute
125 them to our little project.
128 Bruce Finney <bfinney@gte.net>
132 Jean-loup Gailly and Mark Adler <zlib@gzip.org>
133 Authors of the zlib library. Used for on-the-fly compression and
134 decompression routines.
135 http://www.cdrom.com/pub/infozip/zlib/
138 Thomas Gellekum <tg@ihf.rwth-aachen.de>
139 Changes and updates for compiling on FreeBSD
142 Neetha Girish <neethagirish@usa.net>
143 Contributed the xml configurable HUD changes.
146 Jeff Goeke-Smith <jgoeke@voyager.net>
147 Contributed our first autopilot. (Heading Hold)
148 Better autoconf check for external timezone/daylight variables in
152 Michael I. Gold <gold@puck.asd.sgi.com>
153 Patiently answered my endless "newbie" OpenGL questions.
154 His effort alone has made me a great SGI fan.
157 Habibie <habibie@MailandNews.com>
158 RedHat package building changes for SimGear.
161 Mike Hill <mikehill@flightsim.com>
162 Contributed 3d aircraft models to our project.
163 http://www.flightsimnetwork.com/mikehill/home.htm
166 Erik Hofman <erik@ehofman.com>
170 Charlie Hotchkiss <clhotch@pacbell.net>
171 Worked on improving and enhancing the HUD code.
172 Lots of code style tips and code tweaks ...
175 Bruce Jackson of NASA <e.b.jackson@larc.nasa.gov>
176 Developed the LaRCsim code under funding by NASA which we use to provide
177 the flight model. Bruce has patiently answered my many, many questions.
178 http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html
181 Richard Kaszeta <bofh@me.umn.edu>
182 Contributed screen buffer to ppm screen shot routine.
183 Rich has also helped in the early development of the Flight Gear "altitude
184 hold autopilot module" by teaching Curt Olson the basics of Control Theory
185 and helping him code and debug early versions. Curt's "Boss" Bob Hain
186 also contributed <bob@me.umn.edu>. Further details available at:
187 http://www.menet.umn.edu/~curt/fgfs/Docs/Autopilot/AltitudeHold/AltitudeHold.html
188 Rich's Homepage: http://www.menet.umn.edu/~kaszeta
191 Tom Knienieder <tom@knienieder.com>
192 Ported Steve's Audio library first to OpenBSD and IRIX and
193 after that also to Win32
196 Reto Koradi <kor@mol.biol.ethz.ch>
197 Helped me get on track with setting up fog effects.
198 http://www.mol.biol.ethz.ch/wuthrich/people/kor
201 Bob Kuehne <rpk@who.net>
202 Redid the Makefile system so it is simpler and more robust.
205 David Luff <david.luff@nottingham.ac.uk>
206 Contributed heavily to the IO360 piston engine model.
209 Christian Mayer <flightgear@christianmayer.de>
210 Working on a multi-lingual conversion tools for fgfs
211 as a demonstration of technology ;-)
212 Contributed code to read msfs formated texture files.
213 Working on a completely new weather subsystem.
214 Working on a balloon simulator.
217 David Megginson <david@megginson.com>
218 Contributed a patch to allow mouse input to control the yoke.
219 Contributed financially towards hard drive space for use by the
221 Updates to README.running.
222 Working on getting fgfs and ssg to work without textures.
223 Also added the new 2D panel and the save/load support.
228 Eric Mitchell <mitchell@mars.ark.com>
229 Contributed some topnotch scenery textures. His textures were
230 all original creations.
233 Cameron Moore <lists@toad.bitstreet.net>
238 Anders Morken <amrken@online.no>
239 Maintained the European mirror of the FG web pages.
240 Unfortunately this mirror has been taken down due to reglementation
241 changes including an enforcement to 10 MB space per subscriber limit
242 which was way too small for the evergrowing FGFS Project's Files.
243 He'd be happy to maintain a new one if he could find a place to put it,
244 so if you have an idea, contact him!
247 Alan Murta <amurta@cs.man.ac.uk>
248 http://www.cs.man.ac.uk/aig/staff/alan/software/
249 Created the Generic Polygon Clipping library
252 Phil Nelson <phil@cs.wwu.edu>
253 Author of GNU dbm. gdbm is a set of database routines that use
254 extendible hashing and works similar to the standard UNIX dbm routines.
257 Alexei Novikov <anovikov@heron.itep.ru>
258 Created European Scenery
259 Contributed a script to turn fgfs scenery into beautifully rendered
261 Contributed a first draft of a scenery creation howto.
264 Curt Olson <curt@flightgear.org>
265 Curt is responsible for overall project and source code management.
266 He has his hands in many of the areas, but is primarily responsible
267 for the scenery subsystem, as well as much of the infrastructure in
272 His TR Library: http://www.mesa3d.org/brianp/TR.html
273 And also Mesa of course: http://www.mesa3d.org
276 Tony Peden <apeden@earthlink.net>
277 Contributions on the flight model front, including a LaRCsim based
278 Cessna 172. JSBsim: the initial conditions code, a more complete
279 standard atmosphere model, and other bugfixes/additions.
280 His Flight Dynamics page can be found at:
281 http://www.nwlink.com/~apeden
284 Robin Peel <robin@cpwd.com>
285 Maintains the ever growing worldwide airport, runway, and navigation
286 aid database for the Flight Gear project as well as for X-Plane.
289 Alex Perry <alex.perry@ieee.org>
290 Contributed code to more accurately model VSI, DG, Altitude.
291 Contributed to the Install and Getting Started manual.
294 Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
295 Contributed beginnings of a textured instrument panel.
298 Petter Reinholdtsen <pere@games.no>
299 Incorporated the Gnu automake/autoconf system (with libtool).
300 This should streamline and standardize the build process for all
301 Unix-like platforms. It should have little effect on IDE type
302 environments since the don't use the Unix make system.
305 William Riley <riley@technologist.com>
306 Contributed code to add "brakes".
307 Patch to support a first joystick with more than two axes.
310 Andy Ross <andy@plausible.org>
311 Contributed a new configurable FDM, "YASim", based on geometry
312 information rather than aerodynamic coefficients.
315 Paul Schlyter <pausch@saaf.se>
316 Mr. Schlyter provided Durk Talsma with all the information
317 he needed to write the astro code. Mr. S. is also willing
318 to answer astro-related questions whenever one needs to.
319 http://welcome.to/pausch
322 Chris Schoeneman <crs@millpond.engr.sgi.com>
323 Contributed some 3d sound playing code for Irix, Win32, and Linux
324 It is unclear if this code will be used directly, but it certainly
325 will have an influence on the development of our own audio library.
328 Phil Schubert <philip@zedley.com>
329 Contributed various textures and engine modelling.
330 http://www.zedley.com/Philip/index.htm
333 Jonathan R Shewchuk <Jonathan_R_Shewchuk@ux4.sp.cs.cmu.edu>
334 Author of the Triangle program. Triangle is used to calculate the
335 Delauney triangulation of our irregular terrain.
338 Gordan Sikic <gsikic@public.srce.hr>
339 Contributed a cherokee flight model for LaRCsim.
340 Currently is not working and needs to be debugged.
341 Use configure --with-flight-model=cherokee
342 to build the cherokee instead of the navion.
345 Michael Smith <msmith99@flash.net>
346 Contributed cockpit graphics, 3d models, logos, and other images.
347 Project Bonanza - http://members.xoom.com/ConceptSim/index.html
350 Martin Spott <Martin.Spott@uni-duisburg.de>
351 Contributed to the installation / user guide.
354 U.S. Geological Survey
355 Provided geographic data used by this project
356 http://edcwww.cr.usgs.gov/doc/edchome/ndcdb/ndcdb.html
359 Durk Talsma <d.talsma@chello.nl>
360 Accurate Sun, Moon, and Planets.
361 Sun changes color based on position in sky.
362 Moon has correct phase and blends well into the sky.
363 Planets are correctly positioned and have proper magnitude.
364 Help with time functions, gui, and other misc stuff.
365 2D Cloud layers (nifty).
366 http://people.a2000.nl/dtals
369 UIUC - Department of Aeronautical and Astronautical Engineering
370 Contributed modifications to LaRCsim to allow loading of aircraft
371 parameters from a file. These modifications were made as part of an
372 icing research project.
374 Did the coding and made it all work:
375 Jeff Scott <jscott@students.uiuc.edu>
376 Bipin Sehgal <bsehgal@uiuc.edu>
377 Michael Selig <m-selig@uiuc.edu>
379 Helped support the effort
380 Jay Thomas <jthomas2@uiuc.edu>
381 Eunice Lee <ey-lee@students.uiuc.edu>
382 Elizabeth Rendon <mdfhoyos@md.impsat.net.co>
383 Sudhi Uppuluri <suppulur@students.uiuc.edu>
386 Mark Vallevand <Mark.Vallevand@UNISYS.com>
387 Contributed some METAR parsing code.
388 Contributed some win32 screen printing routines.
391 Gary R. Van Sickle <tiberius@braemarinc.com>
392 Contributed some initial GameGLUT support and other fixes.
393 Has done some interesting preliminary work on a binary file format
394 http://www.woodsoup.org/projs/ORKiD/fgfs.htm
396 Has set up a 'Cygwin Tips' site that has been very helpful to many
397 people in getting a Cygwin Unix-on-Windows build environment set up
398 so they can build FG effectively.
399 http://www.woodsoup.org/projs/ORKiD/cygwin.htm
402 Norman Vine <nhv@yahoo.com>
403 Provided more than uncountable URL's to the "FlightGear Community".
404 Many performance optimizations throughout the code.
405 Many contributions and much advice for the scenery generation section.
406 Lots of windoze related contributions.
407 Contributed wgs84 distance and course routines.
408 Contributed a great circle route autopilot mode based on wgs84 routines.
409 Many other GUI, HUD, and autopilot contributions.
410 Contributed a patch to allow mouse input to control view direction.
411 Ultra hires tiled screen dumps.
414 Roland Voegtli <voegtli@sanw.unibe.ch>
415 Great photorealistic textures.
416 Founder of European Scenery Project for X-Plane
417 http://www.g-point.com/xpcity/esp/
420 Carmelo Volpe <carmelo.volpe@mednut.ki.se>
421 Contributed some work to porting Flight Gear to the Metro Works
422 development environment (PC/Mac)
425 Darrell Walisser <dwaliss1@purdue.edu>
426 Contributed a large number of MacOS changes and has somehow managed
427 to get a pile of code written by a bunch of people who've never seen
428 a Mac to compile and run on said platform.
429 Provides MacOS-specific info in the docs.
432 Ed Williams <Ed_Williams@compuserve.com>
433 Contributed magnetic variation code (impliments Nima WMM 2000)
434 We've also borrowed from Ed's wonderful aviation formulary at various
436 http://www.best.com/~williams/index.html
439 Jean-Claude Wippler <jcw@equi4.com>
440 Author of MetaKit - a portable, embeddible database with a portable
441 data file format. This software is not GPL'd but the author is kindly
442 allowing us to bundle MetaKit with our code. MetaKit has a liberal
443 X/MIT-style license. Please see the following URL for more info:
444 http://www.equi4.com/metakit
447 WoodSoup Project http://www.woodsoup.org
448 [ FlightGear no longer uses woodsoup services, but we appreciate
449 the support provided to our project during the time they hosted us. ]
450 Provided computing resources and services so that the Flight Gear
451 project could have real home. This includes, web services,
452 ftp services, shell accounts, email lists, dns services, etc.
455 Robert Allan Zeh <raz@cmg.FCNBD.COM>
456 Helped me tremendously in figuring out the Cygnus win32 compiler and
457 how to link with .dll's. With out him the first runable win32
458 version of FG would have been impossible.
465 THIS DOCUMENT WAS INITIALLY WRITTEN BY
467 Curt L. Olson <curt@flightgear.org>
470 THE CONTENTS WERE LASTLY RESEARCHED AND UPDATED MARCH, 8 2000
472 Oliver Delise <delise@mail.isis.de>
475 Updated 2001-12-11 by David Megginson, david@megginson.com