1 A very special thanks is due to the following people and groups.
3 Note: as hard as we've tried, it is impossible to perfectly maintain
4 this file. If you are aware of someone who you think should be
5 included here, PLEASE let me know. Projects like this are made
6 possible only by the help and hard work of others. I want to properly
7 credit everyone who has contributed to this project.
10 Raul Alonzo <amil@las.es>
11 Mr. Alonzo is the author of Ssystem and provided his kind permission
12 for using the moon texture. I also used parts of his code as a template
13 when adding the texture. Ssystem Homepage can be found at:
14 http://www1.las.es/~amil/ssystem
17 Michele America <nomimarketing@mail.telepac.pt>
18 Contributed to the HUD code.
21 Michael Basler <pmb@knUUt.de>
22 Author of the Getting Started guide.
25 Jon S. Berndt <jsb@hal-pc.org>
26 Working on a complete C++ rewrite/reimplimentation of the core FDM.
27 Initially he is using X15 data to test his code, but once things are
28 all in place we should be able to simulator arbitrary aircraft.
29 Maintains a page dealing with Flight Dynamics at:
30 http://www.hal-pc.org/~jsb/flightsim.html
31 Special attention to X15 is paid in seperate pages.
34 Paul Bleisch <pbleisch@acm.org>
35 Paul redid the "debug" system so that it would be much more flexible,
36 so it could be easily disabled for production system, and so that
37 messages for certain subsystems could be selectively enabled.
38 Also contributed a first stab at a config file/command line parsing
42 Jim Brennan <jj@kingmont.com>
43 Provided a big chunk of online space to store USA scenery for Flight Gear.
46 Bernie Bright <bbright@c031.aone.net.au>
47 Many C++ style, usage, and implementation improvements.
48 STL portability, tons o' stuff. :-)
49 Currently trying to get a BeOS port together but life keeps getting
51 Threading support and threaded tile pager.
54 Bernhard H. Buckel <buckel@mail.uni-wuerzburg.de>
55 Contributed the README.Linux
56 Co-Author of the "Getting Started Manual"
59 Gene Buckle <geneb@deltasoft.com>
60 Gene has done a lot of work getting FG to compile with the MSVC++
61 compiler. Also, he has pushed, proded, and bugged me endlessly to
62 do my stuff right. (I mean that in a good way, because sometimes
63 when the little nudge in the right direction isn't working, I need
64 a good hard shove.) :-)
67 Ralph Carmichael <ralph@pdas.com>
68 Thanks to Ralph for his support of the FlightGear project. At
69 Public Domain Aeronautical Software you will find the PDAS CD-ROM for sale,
70 packed with great programs of use to aeronautical engineers. At this web
71 site there are also some sample downloads to show what is on the CD.
75 Didier Chauveau <chauveau@math.univ-mlv.fr>
76 Provided some initial code to parse the 30 arcsec DEM files found at:
77 http://edcwww.cr.usgs.gov/landdaac/gtopo30/gtopo30.html
80 John Check <j4strngs@rockfish.net>
81 Maintains the base package repository
84 New instrument panel configurations
87 Dave Cornish <dmc@halcyon.com>
88 Created our new, super cool, runway textures.
89 Created some of our cloud textures.
92 Oliver Delise <delise@mail.isis.de>
93 FAQ Maintainer, Documentation, Public Relations.
94 Working on adding some networking / multi-user support.
95 Founder of the FlightGear MultiPilot Project :
96 http://www.isis.de/members/~odelise/progs/flightgear
99 Dave Eberly <eberly@magic-software.com>
100 Contributed some sphere interpolation code used by Christian Mayer's
101 weather data base system. Go to Dave's web site. He has a ton of
102 really useful looking code available there.
103 http://www.magic-software.com
107 Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes. (Based on
108 Graphics Gems IV ed. Paul S. Heckbert)
109 http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html
112 Francine Evans <evans@cs.sunysb.edu>
113 Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-)
114 http://www.cs.sunysb.edu/~evans/stripe.html
117 Oscar Everitt <bigoc@premier.net>
118 Created single engine piston engine sounds as part of an F4U package
119 for FS98. They are pretty cool and Oscar was happy to contribute
120 them to our little project.
123 Bruce Finney <bfinney@gte.net>
127 Jean-loup Gailly and Mark Adler <zlib@gzip.org>
128 Authors of the zlib library. Used for on-the-fly compression and
129 decompression routines.
130 http://www.cdrom.com/pub/infozip/zlib/
133 Thomas Gellekum <tg@ihf.rwth-aachen.de>
134 Changes and updates for compiling on FreeBSD
137 Neetha Girish <neethagirish@usa.net>
138 Contributed the xml configurable HUD changes.
141 Jeff Goeke-Smith <jgoeke@voyager.net>
142 Contributed our first autopilot. (Heading Hold)
143 Better autoconf check for external timezone/daylight variables in
147 Michael I. Gold <gold@puck.asd.sgi.com>
148 Patiently answered my endless "newbie" OpenGL questions.
149 His effort alone has made me a great SGI fan.
152 Habibie <habibie@MailandNews.com>
153 RedHat package building changes for SimGear.
156 Mike Hill <mikehill@flightsim.com>
157 Contributed 3d aircraft models to our project.
158 http://www.flightsimnetwork.com/mikehill/home.htm
161 Charlie Hotchkiss <clhotch@pacbell.net>
162 Worked on improving and enhancing the HUD code.
163 Lots of code style tips and code tweaks ...
166 Bruce Jackson of NASA <e.b.jackson@larc.nasa.gov>
167 Developed the LaRCsim code under funding by NASA which we use to provide
168 the flight model. Bruce has patiently answered my many, many questions.
169 http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html
172 Richard Kaszeta <bofh@me.umn.edu>
173 Contributed screen buffer to ppm screen shot routine.
174 Rich has also helped in the early development of the Flight Gear "altitude
175 hold autopilot module" by teaching Curt Olson the basics of Control Theory
176 and helping him code and debug early versions. Curt's "Boss" Bob Hain
177 also contributed <bob@me.umn.edu>. Further details available at:
178 http://www.menet.umn.edu/~curt/fgfs/Docs/Autopilot/AltitudeHold/AltitudeHold.html
179 Rich's Homepage: http://www.menet.umn.edu/~kaszeta
182 Tom Knienieder <tom@knienieder.com>
183 Ported Steve's Audio library first to OpenBSD and IRIX and
184 after that also to Win32
187 Reto Koradi <kor@mol.biol.ethz.ch>
188 Helped me get on track with setting up fog effects.
189 http://www.mol.biol.ethz.ch/wuthrich/people/kor
192 Bob Kuehne <rpk@who.net>
193 Redid the Makefile system so it is simpler and more robust.
196 David Luff <david.luff@nottingham.ac.uk>
197 Contributed heavily to the IO360 piston engine model.
200 Christian Mayer <flightgear@christianmayer.de>
201 Working on a multi-lingual conversion tools for fgfs
202 as a demonstration of technology ;-)
203 Contributed code to read msfs formated texture files.
204 Working on a completely new weather subsystem.
205 Working on a balloon simulator.
208 David Megginson <david@megginson.com>
209 Contributed a patch to allow mouse input to control the yoke.
210 Contributed financially towards hard drive space for use by the
212 Updates to README.running.
213 Working on getting fgfs and ssg to work without textures.
214 Also added the new 2D panel and the save/load support.
219 Eric Mitchell <mitchell@mars.ark.com>
220 Contributed some topnotch scenery textures. His textures were
221 all original creations.
224 Anders Morken <amrken@online.no>
225 Maintained the European mirror of the FG web pages.
226 Unfortunately this mirror has been taken down due to reglementation
227 changes including an enforcement to 10 MB space per subscriber limit
228 which was way too small for the evergrowing FGFS Project's Files.
229 He'd be happy to maintain a new one if he could find a place to put it,
230 so if you have an idea, contact him!
233 Alan Murta <amurta@cs.man.ac.uk>
234 http://www.cs.man.ac.uk/aig/staff/alan/software/
235 Created the Generic Polygon Clipping library
238 Phil Nelson <phil@cs.wwu.edu>
239 Author of GNU dbm. gdbm is a set of database routines that use
240 extendible hashing and works similar to the standard UNIX dbm routines.
243 Alexei Novikov <anovikov@heron.itep.ru>
244 Created European Scenery
245 Contributed a script to turn fgfs scenery into beautifully rendered
247 Contributed a first draft of a scenery creation howto.
250 Curt Olson <curt@flightgear.org>
251 Curt is responsible for overall project and source code management.
252 He has his hands in many of the areas, but is primarily responsible
253 for the scenery subsystem, as well as much of the infrastructure in
258 His TR Library: http://www.mesa3d.org/brianp/TR.html
259 And also Mesa of course: http://www.mesa3d.org
262 Tony Peden <apeden@earthlink.net>
263 Contributions on the flight model front, including a LaRCsim based
264 Cessna 172. JSBsim: the initial conditions code, a more complete
265 standard atmosphere model, and other bugfixes/additions.
266 His Flight Dynamics page can be found at:
267 http://www.nwlink.com/~apeden
270 Robin Peel <robin@cpwd.com>
271 Maintains the ever growing worldwide airport, runway, and navigation
272 aid database for the Flight Gear project as well as for X-Plane.
275 Alex Perry <arp11@pacbell.net>
276 Contributed code to more accurately model VSI, DG, Altitude.
277 Contributed to the Install and Getting Started manual.
280 Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
281 Contributed beginnings of a textured instrument panel.
284 Petter Reinholdtsen <pere@games.no>
285 Incorporated the Gnu automake/autoconf system (with libtool).
286 This should streamline and standardize the build process for all
287 Unix-like platforms. It should have little effect on IDE type
288 environments since the don't use the Unix make system.
291 William Riley <riley@technologist.com>
292 Contributed code to add "brakes".
293 Patch to support a first joystick with more than two axes.
296 Paul Schlyter <pausch@saaf.se>
297 Mr. Schlyter provided Durk Talsma with all the information
298 he needed to write the astro code. Mr. S. is also willing
299 to answer astro-related questions whenever one needs to.
300 http://welcome.to/pausch
303 Chris Schoeneman <crs@millpond.engr.sgi.com>
304 Contributed some 3d sound playing code for Irix, Win32, and Linux
305 It is unclear if this code will be used directly, but it certainly
306 will have an influence on the development of our own audio library.
309 Phil Schubert <philip@zedley.com>
310 Contributed various textures and engine modelling.
311 http://www.zedley.com/Philip/index.htm
314 Jonathan R Shewchuk <Jonathan_R_Shewchuk@ux4.sp.cs.cmu.edu>
315 Author of the Triangle program. Triangle is used to calculate the
316 Delauney triangulation of our irregular terrain.
319 Gordan Sikic <gsikic@public.srce.hr>
320 Contributed a cherokee flight model for LaRCsim.
321 Currently is not working and needs to be debugged.
322 Use configure --with-flight-model=cherokee
323 to build the cherokee instead of the navion.
326 Michael Smith <msmith99@flash.net>
327 Contributed cockpit graphics, 3d models, logos, and other images.
328 Project Bonanza - http://members.xoom.com/ConceptSim/index.html
331 U.S. Geological Survey
332 Provided geographic data used by this project
333 http://edcwww.cr.usgs.gov/doc/edchome/ndcdb/ndcdb.html
336 Durk Talsma <d.talsma@chello.nl>
337 Accurate Sun, Moon, and Planets.
338 Sun changes color based on position in sky.
339 Moon has correct phase and blends well into the sky.
340 Planets are correctly positioned and have proper magnitude.
341 Help with time functions, gui, and other misc stuff.
342 2D Cloud layers (nifty).
343 http://people.a2000.nl/dtals
346 UIUC - Department of Aeronautical and Astronautical Engineering
347 Contributed modifications to LaRCsim to allow loading of aircraft
348 parameters from a file. These modifications were made as part of an
349 icing research project.
351 Did the coding and made it all work:
352 Jeff Scott <jscott@students.uiuc.edu>
353 Bipin Sehgal <bsehgal@uiuc.edu>
354 Michael Selig <m-selig@uiuc.edu>
356 Helped support the effort
357 Jay Thomas <jthomas2@uiuc.edu>
358 Eunice Lee <ey-lee@students.uiuc.edu>
359 Elizabeth Rendon <mdfhoyos@md.impsat.net.co>
360 Sudhi Uppuluri <suppulur@students.uiuc.edu>
363 Mark Vallevand <Mark.Vallevand@UNISYS.com>
364 Contributed some METAR parsing code.
365 Contributed some win32 screen printing routines.
368 Gary R. Van Sickle <tiberius@braemarinc.com>
369 Contributed some initial GameGLUT support and other fixes.
370 Has done some interesting preliminary work on a binary file format
371 http://www.woodsoup.org/projs/ORKiD/fgfs.htm
373 Has set up a 'Cygwin Tips' site that has been very helpful to many
374 people in getting a Cygwin Unix-on-Windows build environment set up
375 so they can build FG effectively.
376 http://www.woodsoup.org/projs/ORKiD/cygwin.htm
379 Norman Vine <nhv@yahoo.com>
380 Provided more than uncountable URL's to the "FlightGear Community".
381 Many performance optimizations throughout the code.
382 Many contributions and much advice for the scenery generation section.
383 Lots of windoze related contributions.
384 Contributed wgs84 distance and course routines.
385 Contributed a great circle route autopilot mode based on wgs84 routines.
386 Many other GUI, HUD, and autopilot contributions.
387 Contributed a patch to allow mouse input to control view direction.
388 Ultra hires tiled screen dumps.
391 Roland Voegtli <voegtli@sanw.unibe.ch>
392 Great photorealistic textures.
393 Founder of European Scenery Project for X-Plane
394 http://www.g-point.com/xpcity/esp/
397 Carmelo Volpe <carmelo.volpe@mednut.ki.se>
398 Contributed some work to porting Flight Gear to the Metro Works
399 development environment (PC/Mac)
402 Darrell Walisser <dwaliss1@purdue.edu>
403 Contributed a large number of MacOS changes and has somehow managed
404 to get a pile of code written by a bunch of people who've never seen
405 a Mac to compile and run on said platform.
406 Provides MacOS-specific info in the docs.
409 Ed Williams <Ed_Williams@compuserve.com>
410 Contributed magnetic variation code (impliments Nima WMM 2000)
411 We've also borrowed from Ed's wonderful aviation formulary at various
413 http://www.best.com/~williams/index.html
416 Jean-Claude Wippler <jcw@equi4.com>
417 Author of MetaKit - a portable, embeddible database with a portable
418 data file format. This software is not GPL'd but the author is kindly
419 allowing us to bundle MetaKit with our code. MetaKit has a liberal
420 X/MIT-style license. Please see the following URL for more info:
421 http://www.equi4.com/metakit
424 WoodSoup Project http://www.woodsoup.org
425 Provided computing resources and services so that the Flight Gear
426 project could have real home. This includes, web services,
427 ftp services, shell accounts, email lists, dns services, etc.
430 Robert Allan Zeh <raz@cmg.FCNBD.COM>
431 Helped me tremendously in figuring out the Cygnus win32 compiler and
432 how to link with .dll's. With out him the first runable win32
433 version of FG would have been impossible.
440 THIS DOCUMENT WAS INITIALLY WRITTEN BY
442 Curt L. Olson <curt@flightgear.org>
445 THE CONTENTS WERE LASTLY RESEARCHED AND UPDATED MARCH, 8 2000
447 Oliver Delise <delise@mail.isis.de>