1 A very special thanks is due to the following people and groups.
3 Note: as hard as we've tried, it is impossible to perfectly maintain
4 this file. If you are aware of someone who you think should be
5 included here, PLEASE let me know. Projects like this are made
6 possible only by the help and hard work of others. I want to properly
7 credit everyone who has contributed to this project.
10 A1 Free Sounds <techie@mail.ev1.net> http://www.a1freesoundeffects.com
11 Granted permission for the flightgear project to use some of the
12 sound effects from their site.
15 Raul Alonzo <amil@las.es>
16 Mr. Alonzo is the author of Ssystem and provided his kind permission
17 for using the moon texture. I also used parts of his code as a template
18 when adding the texture. Ssystem Homepage can be found at:
19 http://www1.las.es/~amil/ssystem
22 Michele America <nomimarketing@mail.telepac.pt>
23 Contributed to the HUD code.
26 Michael Basler <pmb@knUUt.de>
27 Author of the Getting Started guide.
30 Jon S. Berndt <jsb@hal-pc.org>
31 Working on a complete C++ rewrite/reimplimentation of the core FDM.
32 Initially he is using X15 data to test his code, but once things are
33 all in place we should be able to simulator arbitrary aircraft.
34 Maintains a page dealing with Flight Dynamics at:
35 http://www.hal-pc.org/~jsb/flightsim.html
36 Special attention to X15 is paid in seperate pages.
39 Paul Bleisch <pbleisch@acm.org>
40 Paul redid the "debug" system so that it would be much more flexible,
41 so it could be easily disabled for production system, and so that
42 messages for certain subsystems could be selectively enabled.
43 Also contributed a first stab at a config file/command line parsing
47 Jim Brennan <jj@kingmont.com>
48 Provided a big chunk of online space to store USA scenery for Flight Gear.
51 Bernie Bright <bbright@bigpond.net.au>
52 Many C++ style, usage, and implementation improvements.
53 STL portability, tons o' stuff. :-)
54 Threading support and threaded tile pager.
57 Bernhard H. Buckel <buckel@mail.uni-wuerzburg.de>
58 Contributed the README.Linux
59 Co-Author of the "Getting Started Manual"
62 Gene Buckle <geneb@deltasoft.com>
63 Gene has done a lot of work getting FG to compile with the MSVC++
64 compiler. Also, he has pushed, proded, and bugged me endlessly to
65 do my stuff right. (I mean that in a good way, because sometimes
66 when the little nudge in the right direction isn't working, I need
67 a good hard shove.) :-)
70 Ralph Carmichael <ralph@pdas.com>
71 Thanks to Ralph for his support of the FlightGear project. At
72 Public Domain Aeronautical Software you will find the PDAS CD-ROM for sale,
73 packed with great programs of use to aeronautical engineers. At this web
74 site there are also some sample downloads to show what is on the CD.
78 Didier Chauveau <chauveau@math.univ-mlv.fr>
79 Provided some initial code to parse the 30 arcsec DEM files found at:
80 http://edcwww.cr.usgs.gov/landdaac/gtopo30/gtopo30.html
83 John Check <j4strngs@rockfish.net>
84 Maintains the base package repository
87 New instrument panel configurations
90 Dave Cornish <dmc@halcyon.com>
91 Created our new, super cool, runway textures.
92 Created some of our cloud textures.
95 Oliver Delise <delise@mail.isis.de>
96 FAQ Maintainer, Documentation, Public Relations.
97 Working on adding some networking / multi-user support.
98 Founder of the FlightGear MultiPilot Project :
99 http://www.isis.de/members/~odelise/progs/flightgear
102 Dave Eberly <eberly@magic-software.com>
103 Contributed some sphere interpolation code used by Christian Mayer's
104 weather data base system. Go to Dave's web site. He has a ton of
105 really useful looking code available there.
106 http://www.magic-software.com
110 Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes. (Based on
111 Graphics Gems IV ed. Paul S. Heckbert)
112 http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html
115 Francine Evans <evans@cs.sunysb.edu>
116 Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-)
117 http://www.cs.sunysb.edu/~evans/stripe.html
120 Oscar Everitt <bigoc@premier.net>
121 Created single engine piston engine sounds as part of an F4U package
122 for FS98. They are pretty cool and Oscar was happy to contribute
123 them to our little project.
126 Bruce Finney <bfinney@gte.net>
130 Melchior Franz <a8603365@unet.univie.ac.at>
131 Made that joystick high/low support for joystick hats.
132 Created the led.txf font.
133 Made some improvements of the telnet and the http interface.
134 Ruthlessly hunted down memory leaks in FlightGear, SimGear, and JSBSim.
137 Jean-loup Gailly and Mark Adler <zlib@gzip.org>
138 Authors of the zlib library. Used for on-the-fly compression and
139 decompression routines.
140 http://www.cdrom.com/pub/infozip/zlib/
143 Thomas Gellekum <tg@ihf.rwth-aachen.de>
144 Changes and updates for compiling on FreeBSD
147 Neetha Girish <neethagirish@usa.net>
148 Contributed the xml configurable HUD changes.
151 Jeff Goeke-Smith <jgoeke@voyager.net>
152 Contributed our first autopilot. (Heading Hold)
153 Better autoconf check for external timezone/daylight variables in
157 Michael I. Gold <gold@puck.asd.sgi.com>
158 Patiently answered my endless "newbie" OpenGL questions.
159 His effort alone has made me a great SGI fan.
162 Habibie <habibie@MailandNews.com>
163 RedHat package building changes for SimGear.
166 Mike Hill <mikehill@flightsim.com>
167 Contributed 3d aircraft models to our project.
168 http://www.flightsimnetwork.com/mikehill/home.htm
171 Erik Hofman <erik@ehofman.com>
172 Major overhaul and parameterization of the sound module, to allow
173 aircraft-specific sound configuration at runtime.
177 Charlie Hotchkiss <clhotch@pacbell.net>
178 Worked on improving and enhancing the HUD code.
179 Lots of code style tips and code tweaks ...
182 Bruce Jackson of NASA <e.b.jackson@larc.nasa.gov>
183 Developed the LaRCsim code under funding by NASA which we use to provide
184 the flight model. Bruce has patiently answered my many, many questions.
185 http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html
188 Richard Kaszeta <bofh@me.umn.edu>
189 Contributed screen buffer to ppm screen shot routine.
190 Rich has also helped in the early development of the Flight Gear "altitude
191 hold autopilot module" by teaching Curt Olson the basics of Control Theory
192 and helping him code and debug early versions. Curt's "Boss" Bob Hain
193 also contributed <bob@me.umn.edu>. Further details available at:
194 http://www.menet.umn.edu/~curt/fgfs/Docs/Autopilot/AltitudeHold/AltitudeHold.html
195 Rich's Homepage: http://www.menet.umn.edu/~kaszeta
198 Tom Knienieder <tom@knienieder.com>
199 Ported Steve's Audio library first to OpenBSD and IRIX and
200 after that also to Win32
203 Reto Koradi <kor@mol.biol.ethz.ch>
204 Helped me get on track with setting up fog effects.
205 http://www.mol.biol.ethz.ch/wuthrich/people/kor
208 Bob Kuehne <rpk@who.net>
209 Redid the Makefile system so it is simpler and more robust.
212 David Luff <david.luff@nottingham.ac.uk>
213 Contributed heavily to the IO360 piston engine model.
216 Christian Mayer <flightgear@christianmayer.de>
217 Working on a multi-lingual conversion tools for fgfs
218 as a demonstration of technology ;-)
219 Contributed code to read msfs formated texture files.
220 Working on a completely new weather subsystem.
221 Working on a balloon simulator.
224 David Megginson <david@megginson.com>
225 Contributed a patch to allow mouse input to control the yoke.
226 Contributed financially towards hard drive space for use by the
228 Updates to README.running.
229 Working on getting fgfs and ssg to work without textures.
230 Also added the new 2D panel and the save/load support.
232 Generalized input module
233 3D model animation module
234 initial take of sound-effects module
235 Random ground cover objects
238 Eric Mitchell <mitchell@mars.ark.com>
239 Contributed some topnotch scenery textures. His textures were
240 all original creations.
243 Cameron Moore <cameron@unbeatenpath.net>
246 Self-proclaimed code janitor.
250 Anders Morken <amrken@online.no>
251 Maintained the European mirror of the FG web pages.
252 Unfortunately this mirror has been taken down due to reglementation
253 changes including an enforcement to 10 MB space per subscriber limit
254 which was way too small for the evergrowing FGFS Project's Files.
255 He'd be happy to maintain a new one if he could find a place to put it,
256 so if you have an idea, contact him!
259 Alan Murta <amurta@cs.man.ac.uk>
260 http://www.cs.man.ac.uk/aig/staff/alan/software/
261 Created the Generic Polygon Clipping library
264 Phil Nelson <phil@cs.wwu.edu>
265 Author of GNU dbm. gdbm is a set of database routines that use
266 extendible hashing and works similar to the standard UNIX dbm routines.
269 Alexei Novikov <anovikov@heron.itep.ru>
270 Created European Scenery
271 Contributed a script to turn fgfs scenery into beautifully rendered
273 Contributed a first draft of a scenery creation howto.
276 Curt Olson <curt@flightgear.org>
277 Curt is responsible for overall project and source code management.
278 He has his hands in many of the areas, but is primarily responsible
279 for the scenery subsystem, as well as much of the infrastructure in
284 His TR Library: http://www.mesa3d.org/brianp/TR.html
285 And also Mesa of course: http://www.mesa3d.org
288 Tony Peden <apeden@earthlink.net>
289 Contributions on the flight model front, including a LaRCsim based
290 Cessna 172. JSBsim: the initial conditions code, a more complete
291 standard atmosphere model, and other bugfixes/additions.
292 His Flight Dynamics page can be found at:
293 http://www.nwlink.com/~apeden
296 Robin Peel <robin@cpwd.com>
297 Maintains the ever growing worldwide airport, runway, and navigation
298 aid database for the Flight Gear project as well as for X-Plane.
301 Alex Perry <alex.perry@ieee.org>
302 Contributed code to more accurately model VSI, DG, Altitude.
303 Contributed to the Install and Getting Started manual.
306 Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
307 Contributed beginnings of a textured instrument panel.
310 Petter Reinholdtsen <pere@games.no>
311 Incorporated the Gnu automake/autoconf system (with libtool).
312 This should streamline and standardize the build process for all
313 Unix-like platforms. It should have little effect on IDE type
314 environments since the don't use the Unix make system.
317 William Riley <riley@technologist.com>
318 Contributed code to add "brakes".
319 Patch to support a first joystick with more than two axes.
320 World scenery based on vmap0 data.
323 Andy Ross <andy@plausible.org>
324 Contributed a new configurable FDM, "YASim", based on geometry
325 information rather than aerodynamic coefficients.
328 Paul Schlyter <pausch@saaf.se>
329 Mr. Schlyter provided Durk Talsma with all the information
330 he needed to write the astro code. Mr. S. is also willing
331 to answer astro-related questions whenever one needs to.
332 http://welcome.to/pausch
335 Chris Schoeneman <crs@millpond.engr.sgi.com>
336 Contributed some 3d sound playing code for Irix, Win32, and Linux
337 It is unclear if this code will be used directly, but it certainly
338 will have an influence on the development of our own audio library.
341 Phil Schubert <philip@zedley.com>
342 Contributed various textures and engine modelling.
343 http://www.zedley.com/Philip/index.htm
346 Jonathan R Shewchuk <Jonathan_R_Shewchuk@ux4.sp.cs.cmu.edu>
347 Author of the Triangle program. Triangle is used to calculate the
348 Delauney triangulation of our irregular terrain.
351 Gordan Sikic <gsikic@public.srce.hr>
352 Contributed a cherokee flight model for LaRCsim.
353 Currently is not working and needs to be debugged.
354 Use configure --with-flight-model=cherokee
355 to build the cherokee instead of the navion.
358 Michael Smith <msmith99@flash.net>
359 Contributed cockpit graphics, 3d models, logos, and other images.
360 Project Bonanza - http://members.xoom.com/ConceptSim/index.html
363 Martin Spott <Martin.Spott@uni-duisburg.de>
364 Contributed to the installation / user guide.
367 U.S. Geological Survey
368 Provided geographic data used by this project
369 http://edcwww.cr.usgs.gov/doc/edchome/ndcdb/ndcdb.html
372 Durk Talsma <d.talsma@chello.nl>
373 Accurate Sun, Moon, and Planets.
374 Sun changes color based on position in sky.
375 Moon has correct phase and blends well into the sky.
376 Planets are correctly positioned and have proper magnitude.
377 Help with time functions, gui, and other misc stuff.
378 2D Cloud layers (nifty).
379 http://people.a2000.nl/dtals
382 UIUC - Department of Aeronautical and Astronautical Engineering
383 Contributed modifications to LaRCsim to allow loading of aircraft
384 parameters from a file. These modifications were made as part of an
385 icing research project.
387 Did the coding and made it all work:
388 Jeff Scott <jscott@students.uiuc.edu>
389 Bipin Sehgal <bsehgal@uiuc.edu>
390 Michael Selig <m-selig@uiuc.edu>
392 Helped support the effort
393 Jay Thomas <jthomas2@uiuc.edu>
394 Eunice Lee <ey-lee@students.uiuc.edu>
395 Elizabeth Rendon <mdfhoyos@md.impsat.net.co>
396 Sudhi Uppuluri <suppulur@students.uiuc.edu>
399 Mark Vallevand <Mark.Vallevand@UNISYS.com>
400 Contributed some METAR parsing code.
401 Contributed some win32 screen printing routines.
404 Gary R. Van Sickle <tiberius@braemarinc.com>
405 Contributed some initial GameGLUT support and other fixes.
406 Has done some interesting preliminary work on a binary file format
407 http://www.woodsoup.org/projs/ORKiD/fgfs.htm
409 Has set up a 'Cygwin Tips' site that has been very helpful to many
410 people in getting a Cygwin Unix-on-Windows build environment set up
411 so they can build FG effectively.
412 http://www.woodsoup.org/projs/ORKiD/cygwin.htm
415 Norman Vine <nhv@yahoo.com>
416 Provided more than uncountable URL's to the "FlightGear Community".
417 Many performance optimizations throughout the code.
418 Many contributions and much advice for the scenery generation section.
419 Lots of windoze related contributions.
420 Contributed wgs84 distance and course routines.
421 Contributed a great circle route autopilot mode based on wgs84 routines.
422 Many other GUI, HUD, and autopilot contributions.
423 Contributed a patch to allow mouse input to control view direction.
424 Ultra hires tiled screen dumps.
425 Contributed the initial 'goto airport' and 'reset' functions
426 Contributed the initial http image server code
429 Roland Voegtli <voegtli@sanw.unibe.ch>
430 Great photorealistic textures.
431 Founder of European Scenery Project for X-Plane
432 http://www.g-point.com/xpcity/esp/
435 Carmelo Volpe <carmelo.volpe@mednut.ki.se>
436 Contributed some work to porting Flight Gear to the Metro Works
437 development environment (PC/Mac)
440 Darrell Walisser <dwaliss1@purdue.edu>
441 Contributed a large number of MacOS changes and has somehow managed
442 to get a pile of code written by a bunch of people who've never seen
443 a Mac to compile and run on said platform.
444 Provides MacOS-specific info in the docs.
447 Ed Williams <Ed_Williams@compuserve.com>
448 Contributed magnetic variation code (impliments Nima WMM 2000)
449 We've also borrowed from Ed's wonderful aviation formulary at various
451 http://www.best.com/~williams/index.html
454 Jim Wilson <jimw@kelcomaine.com>
455 Wrote a major overhaul of the viewer code to make it more flexible
456 and modular. Contributed many small fixes and bug reports.
457 Contributed the the pui property browser.
458 Contributed to the autopilot.
461 Jean-Claude Wippler <jcw@equi4.com>
462 Author of MetaKit - a portable, embeddible database with a portable
463 data file format. This software is not GPL'd but the author is kindly
464 allowing us to bundle MetaKit with our code. MetaKit has a liberal
465 X/MIT-style license. Please see the following URL for more info:
466 http://www.equi4.com/metakit
469 WoodSoup Project http://www.woodsoup.org
470 [ FlightGear no longer uses woodsoup services, but we appreciate
471 the support provided to our project during the time they hosted us. ]
472 Provided computing resources and services so that the Flight Gear
473 project could have real home. This includes, web services,
474 ftp services, shell accounts, email lists, dns services, etc.
477 Robert Allan Zeh <raz@cmg.FCNBD.COM>
478 Helped me tremendously in figuring out the Cygnus win32 compiler and
479 how to link with .dll's. With out him the first runable win32
480 version of FG would have been impossible.
487 THIS DOCUMENT WAS INITIALLY WRITTEN BY
489 Curt L. Olson <curt@flightgear.org>
492 THE CONTENTS WERE LASTLY RESEARCHED AND UPDATED MARCH, 8 2000
494 Oliver Delise <delise@mail.isis.de>
497 Updated 2001-12-11 by David Megginson, david@megginson.com