1 A very special thanks is due to the following people and groups.
3 Note: as hard as we've tried, it is impossible to perfectly maintain
4 this file. If you are aware of someone who you think should be
5 included here, PLEASE let me know. Projects like this are made
6 possible only by the help and hard work of others. I want to properly
7 credit everyone who has contributed to this project.
10 Raul Alonzo <amil@las.es>
11 Mr. Alonzo is the author of Ssystem and provided his kind permission
12 for using the moon texture. I also used parts of his code as a template
13 when adding the texture. Ssystem Homepage can be found at:
14 http://www1.las.es/~amil/ssystem
17 Michele America <nomimarketing@mail.telepac.pt>
18 Contributed to the HUD code.
21 Michael Basler <pmb@knUUt.de>
22 Author of the Getting Started guide.
25 Jon S. Berndt <jsb@hal-pc.org>
26 Working on a complete C++ rewrite/reimplimentation of the core FDM.
27 Initially he is using X15 data to test his code, but once things are
28 all in place we should be able to simulator arbitrary aircraft.
29 Maintains a page dealing with Flight Dynamics at:
30 http://www.hal-pc.org/~jsb/flightsim.html
31 Special attention to X15 is paid in seperate pages.
34 Paul Bleisch <pbleisch@acm.org>
35 Paul redid the "debug" system so that it would be much more flexible,
36 so it could be easily disabled for production system, and so that
37 messages for certain subsystems could be selectively enabled.
38 Also contributed a first stab at a config file/command line parsing
42 Jim Brennan <jj@kingmont.com>
43 Provided a big chunk of online space to store USA scenery for Flight Gear.
46 Bernie Bright <bbright@c031.aone.net.au>
47 Many C++ style, usage, and implementation improvements.
48 STL portability, tons o' stuff. :-)
49 Currently trying to get a BeOS port together but life keeps getting
53 Bernhard H. Buckel <buckel@mail.uni-wuerzburg.de>
54 Contributed the README.Linux
55 Co-Author of the "Getting Started Manual"
58 Gene Buckle <geneb@deltasoft.com>
59 Gene has done a lot of work getting FG to compile with the MSVC++
60 compiler. Also, he has pushed, proded, and bugged me endlessly to
61 do my stuff right. (I mean that in a good way, because sometimes
62 when the little nudge in the right direction isn't working, I need
63 a good hard shove.) :-)
66 Ralph Carmichael <ralph@pdas.com>
67 Thanks to Ralph for his support of the FlightGear project. At
68 Public Domain Aeronautical Software you will find the PDAS CD-ROM for sale,
69 packed with great programs of use to aeronautical engineers. At this web
70 site there are also some sample downloads to show what is on the CD.
74 Didier Chauveau <chauveau@math.univ-mlv.fr>
75 Provided some initial code to parse the 30 arcsec DEM files found at:
76 http://edcwww.cr.usgs.gov/landdaac/gtopo30/gtopo30.html
79 John Check <j4strngs@rockfish.net>
83 New instrument panel configurations
86 Dave Cornish <dmc@halcyon.com>
87 Created our new, super cool, runway textures.
90 Oliver Delise <delise@mail.isis.de>
91 FAQ Maintainer, Documentation, Public Relations.
92 Working on adding some networking / multi-user support.
93 Founder of the FlightGear MultiPilot Project :
94 http://www.isis.de/members/~odelise/progs/flightgear
97 Dave Eberly <eberly@magic-software.com>
98 Contributed some sphere interpolation code used by Christian Mayer's
99 weather data base system. Go to Dave's web site. He has a ton of
100 really useful looking code available there.
101 http://www.magic-software.com
105 Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes. (Based on
106 Graphics Gems IV ed. Paul S. Heckbert)
107 http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html
110 Francine Evans <evans@cs.sunysb.edu>
111 Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-)
112 http://www.cs.sunysb.edu/~evans/stripe.html
115 Oscar Everitt <bigoc@premier.net>
116 Created single engine piston engine sounds as part of an F4U package
117 for FS98. They are pretty cool and Oscar was happy to contribute
118 them to our little project.
121 Bruce Finney <bfinney@gte.net>
125 Jean-loup Gailly and Mark Adler <zlib@gzip.org>
126 Authors of the zlib library. Used for on-the-fly compression and
127 decompression routines.
128 http://www.cdrom.com/pub/infozip/zlib/
131 Thomas Gellekum <tg@ihf.rwth-aachen.de>
132 Changes and updates for compiling on FreeBSD
135 Neetha Girish <neethagirish@usa.net>
136 Contributed the xml configurable HUD changes.
139 Jeff Goeke-Smith <jgoeke@voyager.net>
140 Contributed our first autopilot. (Heading Hold)
141 Better autoconf check for external timezone/daylight variables in
145 Michael I. Gold <gold@puck.asd.sgi.com>
146 Patiently answered my endless "newbie" OpenGL questions.
147 His effort alone has made me a great SGI fan.
150 Habibie <habibie@MailandNews.com>
151 RedHat package building changes for SimGear.
154 Charlie Hotchkiss <clhotch@pacbell.net>
155 Worked on improving and enhancing the HUD code.
156 Lots of code style tips and code tweaks ...
159 Bruce Jackson of NASA <e.b.jackson@larc.nasa.gov>
160 Developed the LaRCsim code under funding by NASA which we use to provide
161 the flight model. Bruce has patiently answered my many, many questions.
162 http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html
165 Richard Kaszeta <bofh@me.umn.edu>
166 Contributed screen buffer to ppm screen shot routine.
167 Rich has also helped in the early development of the Flight Gear "altitude
168 hold autopilot module" by teaching Curt Olson the basics of Control Theory
169 and helping him code and debug early versions. Curt's "Boss" Bob Hain
170 also contributed <bob@me.umn.edu>. Further details available at:
171 http://www.menet.umn.edu/~curt/fgfs/Docs/Autopilot/AltitudeHold/AltitudeHold.html
172 Rich's Homepage: http://www.menet.umn.edu/~kaszeta
175 Tom Knienieder <tom@knienieder.com>
176 Ported Steve's Audio library first to OpenBSD and IRIX and
177 after that also to Win32
180 Reto Koradi <kor@mol.biol.ethz.ch>
181 Helped me get on track with setting up fog effects.
182 http://www.mol.biol.ethz.ch/wuthrich/people/kor
185 Bob Kuehne <rpk@who.net>
186 Redid the Makefile system so it is simpler and more robust.
189 David Luff <david.luff@nottingham.ac.uk>
190 Contributed heavily to the IO360 piston engine model.
193 Christian Mayer <flightgear@christianmayer.de>
194 Working on a multi-lingual conversion tools for fgfs
195 as a demonstration of technology ;-)
196 Contributed code to read msfs formated texture files.
197 Working on a completely new weather subsystem.
198 Working on a balloon simulator.
201 David Megginson <david@megginson.com>
202 Contributed a patch to allow mouse input to control the yoke.
203 Contributed financially towards hard drive space for use by the
205 Updates to README.running.
206 Working on getting fgfs and ssg to work without textures.
207 Also added the new 2D panel and the save/load support.
212 Eric Mitchell <mitchell@mars.ark.com>
213 Contributed some topnotch scenery textures. His textures were
214 all original creations.
217 Anders Morken <amrken@online.no>
218 Maintained the European mirror of the FG web pages.
219 Unfortunately this mirror has been taken down due to reglementation
220 changes including an enforcement to 10 MB space per subscriber limit
221 which was way too small for the evergrowing FGFS Project's Files.
222 He'd be happy to maintain a new one if he could find a place to put it,
223 so if you have an idea, contact him!
226 Alan Murta <amurta@cs.man.ac.uk>
227 http://www.cs.man.ac.uk/aig/staff/alan/software/
228 Created the Generic Polygon Clipping library
231 Phil Nelson <phil@cs.wwu.edu>
232 Author of GNU dbm. gdbm is a set of database routines that use
233 extendible hashing and works similar to the standard UNIX dbm routines.
236 Alexei Novikov <anovikov@heron.itep.ru>
237 Created European Scenery
238 Contributed a script to turn fgfs scenery into beautifully rendered
240 Contributed a first draft of a scenery creation howto.
243 Curt Olson <curt@flightgear.org>
244 Curt is responsible for overall project and source code management.
245 He has his hands in many of the areas, but is primarily responsible
246 for the scenery subsystem, as well as much of the infrastructure in
250 Tony Peden <apeden@earthlink.net>
251 Contributions on the flight model front, including a LaRCsim based
252 Cessna 172. JSBsim: the initial conditions code, a more complete
253 standard atmosphere model, and other bugfixes/additions.
254 His Flight Dynamics page can be found at:
255 http://www.nwlink.com/~apeden
258 Robin Peel <robin@cpwd.com>
259 Maintains the ever growing worldwide airport, runway, and navigation
260 aid database for the Flight Gear project as well as for X-Plane.
263 Alex Perry <arp11@pacbell.net>
264 Contributed code to more accurately model VSI, DG, Altitude.
265 Contributed to the Install and Getting Started manual.
268 Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
269 Contributed beginnings of a textured instrument panel.
272 Petter Reinholdtsen <pere@games.no>
273 Incorporated the Gnu automake/autoconf system (with libtool).
274 This should streamline and standardize the build process for all
275 Unix-like platforms. It should have little effect on IDE type
276 environments since the don't use the Unix make system.
279 William Riley <riley@technologist.com>
280 Contributed code to add "brakes".
281 Patch to support a first joystick with more than two axes.
284 Paul Schlyter <pausch@saaf.se>
285 Mr. Schlyter provided Durk Talsma with all the information
286 he needed to write the astro code. Mr. S. is also willing
287 to answer astro-related questions whenever one needs to.
288 http://welcome.to/pausch
291 Chris Schoeneman <crs@millpond.engr.sgi.com>
292 Contributed some 3d sound playing code for Irix, Win32, and Linux
293 It is unclear if this code will be used directly, but it certainly
294 will have an influence on the development of our own audio library.
297 Phil Schubert <philip@zedley.com>
298 Contributed various textures and engine modelling.
299 http://www.zedley.com/Philip/index.htm
302 Jonathan R Shewchuk <Jonathan_R_Shewchuk@ux4.sp.cs.cmu.edu>
303 Author of the Triangle program. Triangle is used to calculate the
304 Delauney triangulation of our irregular terrain.
307 Gordan Sikic <gsikic@public.srce.hr>
308 Contributed a cherokee flight model for LaRCsim.
309 Currently is not working and needs to be debugged.
310 Use configure --with-flight-model=cherokee
311 to build the cherokee instead of the navion.
314 Michael Smith <msmith99@flash.net>
315 Contributed cockpit graphics, 3d models, logos, and other images.
316 Project Bonanza - http://members.xoom.com/ConceptSim/index.html
319 U.S. Geological Survey
320 Provided geographic data used by this project
321 http://edcwww.cr.usgs.gov/doc/edchome/ndcdb/ndcdb.html
324 Durk Talsma <d.talsma@chello.nl>
325 Accurate Sun, Moon, and Planets.
326 Sun changes color based on position in sky.
327 Moon has correct phase and blends well into the sky.
328 Planets are correctly positioned and have proper magnitude.
329 Help with time functions, gui, and other misc stuff.
330 2D Cloud layers (nifty).
331 http://people.a2000.nl/dtals
334 UIUC - Department of Aeronautical and Astronautical Engineering
335 Contributed modifications to LaRCsim to allow loading of aircraft
336 parameters from a file. These modifications were made as part of an
337 icing research project.
339 Did the coding and made it all work:
340 Jeff Scott <jscott@students.uiuc.edu>
341 Bipin Sehgal <bsehgal@uiuc.edu>
342 Michael Selig <m-selig@uiuc.edu>
344 Helped support the effort
345 Jay Thomas <jthomas2@uiuc.edu>
346 Eunice Lee <ey-lee@students.uiuc.edu>
347 Elizabeth Rendon <mdfhoyos@md.impsat.net.co>
348 Sudhi Uppuluri <suppulur@students.uiuc.edu>
351 Mark Vallevand <Mark.Vallevand@UNISYS.com>
352 Contributed some METAR parsing code.
353 Contributed some win32 screen printing routines.
356 Gary R. Van Sickle <tiberius@braemarinc.com>
357 Contributed some initial GameGLUT support and other fixes.
358 Has done some interesting preliminary work on a binary file format
359 http://www.woodsoup.org/projs/ORKiD/fgfs.htm
361 Has set up a 'Cygwin Tips' site that has been very helpful to many
362 people in getting a Cygwin Unix-on-Windows build environment set up
363 so they can build FG effectively.
364 http://www.woodsoup.org/projs/ORKiD/cygwin.htm
367 Norman Vine <nhv@yahoo.com>
368 Provided more than uncountable URL's to the "FlightGear Community".
369 Many performance optimizations throughout the code.
370 Many contributions and much advice for the scenery generation section.
371 Lots of windoze related contributions.
372 Contributed wgs84 distance and course routines.
373 Contributed a great circle route autopilot mode based on wgs84 routines.
374 Many other GUI, HUD, and autopilot contributions.
375 Contributed a patch to allow mouse input to control view direction.
378 Roland Voegtli <voegtli@sanw.unibe.ch>
379 Great photorealistic textures.
380 Founder of European Scenery Project for X-Plane
381 http://www.g-point.com/xpcity/esp/
384 Carmelo Volpe <carmelo.volpe@mednut.ki.se>
385 Contributed some work to porting Flight Gear to the Metro Works
386 development environment (PC/Mac)
389 Darrell Walisser <dwaliss1@purdue.edu>
390 Contributed a large number of MacOS changes and has somehow managed
391 to get a pile of code written by a bunch of people who've never seen
392 a Mac to compile and run on said platform.
393 Provides MacOS-specific info in the docs.
396 Ed Williams <Ed_Williams@compuserve.com>
397 Contributed magnetic variation code (impliments Nima WMM 2000)
398 We've also borrowed from Ed's wonderful aviation formulary at various
400 http://www.best.com/~williams/index.html
403 Jean-Claude Wippler <jcw@equi4.com>
404 Author of MetaKit - a portable, embeddible database with a portable
405 data file format. This software is not GPL'd but the author is kindly
406 allowing us to bundle MetaKit with our code. MetaKit has a liberal
407 X/MIT-style license. Please see the following URL for more info:
408 http://www.equi4.com/metakit
411 WoodSoup Project http://www.woodsoup.org
412 Provided computing resources and services so that the Flight Gear
413 project could have real home. This includes, web services,
414 ftp services, shell accounts, email lists, dns services, etc.
417 Robert Allan Zeh <raz@cmg.FCNBD.COM>
418 Helped me tremendously in figuring out the Cygnus win32 compiler and
419 how to link with .dll's. With out him the first runable win32
420 version of FG would have been impossible.
427 THIS DOCUMENT WAS INITIALLY WRITTEN BY
429 Curt L. Olson <curt@flightgear.org>
432 THE CONTENTS WERE LASTLY RESEARCHED AND UPDATED MARCH, 8 2000
434 Oliver Delise <delise@mail.isis.de>