1 A very special thanks is due to the following people and groups.
3 Note: as hard as we've tried, it is impossible to perfectly maintain
4 this file. If you are aware of someone who you think should be
5 included here, PLEASE let me know. Projects like this are made
6 possible only by the help and hard work of others. I want to properly
7 credit everyone who has contributed to this project.
10 Raul Alonzo <amil@las.es>
11 Mr. Alonzo is the author of Ssystem and provided his kind permission
12 for using the moon texture. I also used parts of his code as a template
13 when adding the texture. Ssystem Homepage can be found at:
14 http://www1.las.es/~amil/ssystem
17 Michele America <nomimarketing@mail.telepac.pt>
18 Contributed to the HUD code.
21 Michael Basler <pmb@knUUt.de>
22 Author of the Getting Started guide.
25 Jon S. Berndt <jsb@hal-pc.org>
26 Working on a complete C++ rewrite/reimplimentation of the core FDM.
27 Initially he is using X15 data to test his code, but once things are
28 all in place we should be able to simulator arbitrary aircraft.
29 Maintains a page dealing with Flight Dynamics at:
30 http://www.hal-pc.org/~jsb/flightsim.html
31 Special attention to X15 is paid in seperate pages.
34 Paul Bleisch <pbleisch@acm.org>
35 Paul redid the "debug" system so that it would be much more flexible,
36 so it could be easily disabled for production system, and so that
37 messages for certain subsystems could be selectively enabled.
38 Also contributed a first stab at a config file/command line parsing
42 Jim Brennan <jj@kingmont.com>
43 Provided a big chunk of online space to store USA scenery for Flight Gear.
46 Bernie Bright <bbright@c031.aone.net.au>
47 Many C++ style, usage, and implementation improvements.
48 STL portability, tons o' stuff. :-)
49 Currently trying to get a BeOS port together but life keeps getting
53 Bernhard H. Buckel <buckel@mail.uni-wuerzburg.de>
54 Contributed the README.Linux
55 Co-Author of the "Getting Started Manual"
58 Gene Buckle <geneb@deltasoft.com>
59 Gene has done a lot of work getting FG to compile with the MSVC++
60 compiler. Also, he has pushed, proded, and bugged me endlessly to
61 do my stuff right. (I mean that in a good way, because sometimes
62 when the little nudge in the right direction isn't working, I need
63 a good hard shove.) :-)
66 Ralph Carmichael <ralph@pdas.com>
67 Thanks to Ralph for his support of the FlightGear project. At
68 Public Domain Aeronautical Software you will find the PDAS CD-ROM for sale,
69 packed with great programs of use to aeronautical engineers. At this web
70 site there are also some sample downloads to show what is on the CD.
74 Didier Chauveau <chauveau@math.univ-mlv.fr>
75 Provided some initial code to parse the 30 arcsec DEM files found at:
76 http://edcwww.cr.usgs.gov/landdaac/gtopo30/gtopo30.html
79 Oliver Delise <delise@mail.isis.de>
80 FAQ Maintainer, Documentation, Public Relations.
81 Working on adding some networking / multi-user support.
82 Founder of the FlightGear MultiPilot Project :
83 http://www.isis.de/members/~odelise/progs/flightgear
86 Dave Eberly <eberly@magic-software.com>
87 Contributed some sphere interpolation code used by Christian Mayer's
88 weather data base system. Go to Dave's web site. He has a ton of
89 really useful looking code available there.
90 http://www.magic-software.com
94 Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes. (Based on
95 Graphics Gems IV ed. Paul S. Heckbert)
96 http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html
99 Francine Evans <evans@cs.sunysb.edu>
100 Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-)
101 http://www.cs.sunysb.edu/~evans/stripe.html
104 Oscar Everitt <bigoc@premier.net>
105 Created single engine piston engine sounds as part of an F4U package
106 for FS98. They are pretty cool and Oscar was happy to contribute
107 them to our little project.
110 Jean-loup Gailly and Mark Adler <zlib@gzip.org>
111 Authors of the zlib library. Used for on-the-fly compression and
112 decompression routines.
113 http://www.cdrom.com/pub/infozip/zlib/
116 Thomas Gellekum <tg@ihf.rwth-aachen.de>
117 Changes and updates for compiling on FreeBSD
120 Jeff Goeke-Smith <jgoeke@voyager.net>
121 Contributed our first autopilot. (Heading Hold)
122 Better autoconf check for external timezone/daylight variables in
126 Michael I. Gold <gold@puck.asd.sgi.com>
127 Patiently answered my endless "newbie" OpenGL questions.
128 His effort alone has made me a great SGI fan.
131 Habibie <habibie@MailandNews.com>
132 RedHat package building changes for SimGear.
135 Charlie Hotchkiss <clhotch@pacbell.net>
136 Worked on improving and enhancing the HUD code.
137 Lots of code style tips and code tweaks ...
140 Bruce Jackson of NASA <e.b.jackson@larc.nasa.gov>
141 Developed the LaRCsim code under funding by NASA which we use to provide
142 the flight model. Bruce has patiently answered my many, many questions.
143 http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html
146 Richard Kaszeta <bofh@me.umn.edu>
147 Contributed screen buffer to ppm screen shot routine.
148 Rich has also helped in the early development of the Flight Gear "altitude
149 hold autopilot module" by teaching Curt Olson the basics of Control Theory
150 and helping him code and debug early versions. Curt's "Boss" Bob Hain
151 also contributed <bob@me.umn.edu>. Further details available at:
152 http://www.menet.umn.edu/~curt/fgfs/Docs/Autopilot/AltitudeHold/AltitudeHold.html
153 Rich's Homepage: http://www.menet.umn.edu/~kaszeta
156 Tom Knienieder <tom@knienieder.com>
157 Ported Steve's Audio library first to OpenBSD and IRIX and
158 after that also to Win32
161 Reto Koradi <kor@mol.biol.ethz.ch>
162 Helped me get on track with setting up fog effects.
163 http://www.mol.biol.ethz.ch/wuthrich/people/kor
166 Bob Kuehne <rpk@who.net>
167 Redid the Makefile system so it is simpler and more robust.
170 Christian Mayer <flightgear@christianmayer.de>
171 Working on a multi-lingual conversion tools for fgfs
172 as a demonstration of technology ;-)
173 Contributed code to read msfs formated texture files.
174 Working on a completely new weather subsystem.
175 Working on a balloon simulator.
178 David Megginson <david@megginson.com>
179 Contributed a patch to allow mouse input to control view direction.
180 Contributed a patch to allow mouse input to control the yoke.
181 Contributed financially towards hard drive space for use by the
183 Updates to README.running.
184 Working on getting fgfs and ssg to work without textures.
185 Also added the new 2D panel and the save/load support.
188 Eric Mitchell <mitchell@mars.ark.com>
189 Contributed some topnotch scenery textures. His textures were
190 all original creations.
193 Anders Morken <amrken@online.no>
194 Maintained the European mirror of the FG web pages.
195 Unfortunately this mirror has been taken down due to reglementation
196 changes including an enforcement to 10 MB space per subscriber limit
197 which was way too small for the evergrowing FGFS Project's Files.
198 He'd be happy to maintain a new one if he could find a place to put it,
199 so if you have an idea, contact him!
202 Alan Murta <amurta@cs.man.ac.uk>
203 http://www.cs.man.ac.uk/aig/staff/alan/software/
204 Created the Generic Polygon Clipping library
207 Phil Nelson <phil@cs.wwu.edu>
208 Author of GNU dbm. gdbm is a set of database routines that use
209 extendible hashing and works similar to the standard UNIX dbm routines.
212 Alexei Novikov <anovikov@heron.itep.ru>
213 Created European Scenery
214 Contributed a script to turn fgfs scenery into beautifully rendered
216 Contributed a first draft of a scenery creation howto.
219 Curt Olson <curt@flightgear.org>
220 Curt is responsible for overall project and source code management.
221 He has his hands in many of the areas, but is primarily responsible
222 for the scenery subsystem, as well as much of the infrastructure in
226 Tony Peden <apeden@earthlink.net>
227 Contributions on the flight model front, including a LaRCsim based
228 Cessna 172. JSBsim: the initial conditions code, a more complete
229 standard atmosphere model, and other bugfixes/additions.
230 His Flight Dynamics page can be found at:
231 http://www.nwlink.com/~apeden
234 Robin Peel <robin@cpwd.com>
235 Maintains the ever growing worldwide airport, runway, and navigation
236 aid database for the Flight Gear project as well as for X-Plane.
239 Alex Perry <arp11@pacbell.net>
240 Contributed code to more accurately model VSI, DG, Altitude.
241 Contributed to the Install and Getting Started manual.
244 Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
245 Contributed beginnings of a textured instrument panel.
248 Petter Reinholdtsen <pere@games.no>
249 Incorporated the Gnu automake/autoconf system (with libtool).
250 This should streamline and standardize the build process for all
251 Unix-like platforms. It should have little effect on IDE type
252 environments since the don't use the Unix make system.
255 William Riley <riley@technologist.com>
256 Contributed code to add "brakes".
257 Patch to support a first joystick with more than two axes.
260 Paul Schlyter <pausch@saaf.se>
261 Mr. Schlyter provided Durk Talsma with all the information
262 he needed to write the astro code. Mr. S. is also willing
263 to answer astro-related questions whenever one needs to.
264 http://welcome.to/pausch
267 Chris Schoeneman <crs@millpond.engr.sgi.com>
268 Contributed some 3d sound playing code for Irix, Win32, and Linux
269 It is unclear if this code will be used directly, but it certainly
270 will have an influence on the development of our own audio library.
273 Phil Schubert <philip@zedley.com>
274 Contributed various textures and engine modelling.
275 http://www.zedley.com/Philip/index.htm
278 Jonathan R Shewchuk <Jonathan_R_Shewchuk@ux4.sp.cs.cmu.edu>
279 Author of the Triangle program. Triangle is used to calculate the
280 Delauney triangulation of our irregular terrain.
283 Gordan Sikic <gsikic@public.srce.hr>
284 Contributed a cherokee flight model for LaRCsim.
285 Currently is not working and needs to be debugged.
286 Use configure --with-flight-model=cherokee
287 to build the cherokee instead of the navion.
290 Michael Smith <msmith99@flash.net>
291 Contributed cockpit graphics, 3d models, logos, and other images.
292 Project Bonanza - http://members.xoom.com/ConceptSim/index.html
295 U.S. Geological Survey
296 Provided geographic data used by this project
297 http://edcwww.cr.usgs.gov/doc/edchome/ndcdb/ndcdb.html
300 Durk Talsma <d.talsma@chello.nl>
301 Accurate Sun, Moon, and Planets.
302 Sun changes color based on position in sky.
303 Moon has correct phase and blends well into the sky.
304 Planets are correctly positioned and have proper magnitude.
305 Help with time functions, gui, and other misc stuff.
306 2D Cloud layers (nifty).
307 http://people.a2000.nl/dtals
310 UIUC - Department of Aeronautical and Astronautical Engineering
311 Contributed modifications to LaRCsim to allow loading of aircraft
312 parameters from a file. These modifications were made as part of an
313 icing research project.
315 Did the coding and made it all work:
316 Jeff Scott <jscott@students.uiuc.edu>
317 Bipin Sehgal <bsehgal@uiuc.edu>
318 Michael Selig <m-selig@uiuc.edu>
320 Helped support the effort
321 Jay Thomas <jthomas2@uiuc.edu>
322 Eunice Lee <ey-lee@students.uiuc.edu>
323 Elizabeth Rendon <mdfhoyos@md.impsat.net.co>
324 Sudhi Uppuluri <suppulur@students.uiuc.edu>
327 Mark Vallevand <Mark.Vallevand@UNISYS.com>
328 Contributed some METAR parsing code.
329 Contributed some win32 screen printing routines.
332 Gary R. Van Sickle <tiberius@braemarinc.com>
333 Contributed some initial GameGLUT support and other fixes.
334 Has done some interesting preliminary work on a binary file format
335 http://www.woodsoup.org/projs/ORKiD/fgfs.htm
337 Has set up a 'Cygwin Tips' site that has been very helpful to many
338 people in getting a Cygwin Unix-on-Windows build environment set up
339 so they can build FG effectively.
340 http://www.woodsoup.org/projs/ORKiD/cygwin.htm
343 Norman Vine <nhv@yahoo.com>
344 Provided more than uncountable URL's to the "FlightGear Community".
345 Many performance optimizations throughout the code.
346 Many contributions and much advice for the scenery generation section.
347 Lots of windoze related contributions.
348 Contributed wgs84 distance and course routines.
349 Contributed a great circle route autopilot mode based on wgs84 routines.
350 Many other GUI, HUD, and autopilot contributions.
353 Roland Voegtli <voegtli@sanw.unibe.ch>
354 Great photorealistic textures.
355 Founder of European Scenery Project for X-Plane
356 http://www.g-point.com/xpcity/esp/
359 Carmelo Volpe <carmelo.volpe@mednut.ki.se>
360 Contributed some work to porting Flight Gear to the Metro Works
361 development environment (PC/Mac)
364 Darrell Walisser <dwaliss1@purdue.edu>
365 Contributed a large number of MacOS changes and has somehow managed
366 to get a pile of code written by a bunch of people who've never seen
367 a Mac to compile and run on said platform.
368 Provides MacOS-specific info in the docs.
371 Ed Williams <Ed_Williams@compuserve.com>
372 Contributed magnetic variation code (impliments Nima WMM 2000)
373 We've also borrowed from Ed's wonderful aviation formulary at various
375 http://www.best.com/~williams/index.html
378 WoodSoup Project http://www.woodsoup.org
379 Provided computing resources and services so that the Flight Gear
380 project could have real home. This includes, web services,
381 ftp services, shell accounts, email lists, dns services, etc.
384 Robert Allan Zeh <raz@cmg.FCNBD.COM>
385 Helped me tremendously in figuring out the Cygnus win32 compiler and
386 how to link with .dll's. With out him the first runable win32
387 version of FG would have been impossible.
394 THIS DOCUMENT WAS INITIALLY WRITTEN BY
396 Curt L. Olson <curt@flightgear.org>
399 THE CONTENTS WERE LASTLY RESEARCHED AND UPDATED MARCH, 8 2000
401 Oliver Delise <delise@mail.isis.de>