1 A very special thanks is due to the following people and groups.
3 Note: as hard as we've tried, it is impossible to perfectly maintain
4 this file. If you are aware of someone who you think should be
5 included here, PLEASE let me know. Projects like this are made
6 possible only by the help and hard work of others. I want to properly
7 credit everyone who has contributed to this project.
10 A1 Free Sounds <techie@mail.ev1.net> http://www.a1freesoundeffects.com
11 Granted permission for the flightgear project to use some of the
12 sound effects from their site.
15 Raul Alonzo <amil@las.es>
16 Mr. Alonzo is the author of Ssystem and provided his kind permission
17 for using the moon texture. I also used parts of his code as a template
18 when adding the texture. Ssystem Homepage can be found at:
19 http://www1.las.es/~amil/ssystem
22 Michele America <nomimarketing@mail.telepac.pt>
23 Contributed to the HUD code.
26 Michael Basler <pmb@knUUt.de>
27 Author of the Getting Started guide.
30 Jon S. Berndt <jsb@hal-pc.org>
31 Working on a complete C++ rewrite/reimplimentation of the core FDM.
32 Initially he is using X15 data to test his code, but once things are
33 all in place we should be able to simulator arbitrary aircraft.
34 Maintains a page dealing with Flight Dynamics at:
35 http://www.hal-pc.org/~jsb/flightsim.html
36 Special attention to X15 is paid in seperate pages.
39 Paul Bleisch <pbleisch@acm.org>
40 Paul redid the "debug" system so that it would be much more flexible,
41 so it could be easily disabled for production system, and so that
42 messages for certain subsystems could be selectively enabled.
43 Also contributed a first stab at a config file/command line parsing
47 Jim Brennan <jj@kingmont.com>
48 Provided a big chunk of online space to store USA scenery for Flight Gear.
51 Bernie Bright <bbright@c031.aone.net.au>
52 Many C++ style, usage, and implementation improvements.
53 STL portability, tons o' stuff. :-)
54 Currently trying to get a BeOS port together but life keeps getting
56 Threading support and threaded tile pager.
59 Bernhard H. Buckel <buckel@mail.uni-wuerzburg.de>
60 Contributed the README.Linux
61 Co-Author of the "Getting Started Manual"
64 Gene Buckle <geneb@deltasoft.com>
65 Gene has done a lot of work getting FG to compile with the MSVC++
66 compiler. Also, he has pushed, proded, and bugged me endlessly to
67 do my stuff right. (I mean that in a good way, because sometimes
68 when the little nudge in the right direction isn't working, I need
69 a good hard shove.) :-)
72 Ralph Carmichael <ralph@pdas.com>
73 Thanks to Ralph for his support of the FlightGear project. At
74 Public Domain Aeronautical Software you will find the PDAS CD-ROM for sale,
75 packed with great programs of use to aeronautical engineers. At this web
76 site there are also some sample downloads to show what is on the CD.
80 Didier Chauveau <chauveau@math.univ-mlv.fr>
81 Provided some initial code to parse the 30 arcsec DEM files found at:
82 http://edcwww.cr.usgs.gov/landdaac/gtopo30/gtopo30.html
85 John Check <j4strngs@rockfish.net>
86 Maintains the base package repository
89 New instrument panel configurations
92 Dave Cornish <dmc@halcyon.com>
93 Created our new, super cool, runway textures.
94 Created some of our cloud textures.
97 Oliver Delise <delise@mail.isis.de>
98 FAQ Maintainer, Documentation, Public Relations.
99 Working on adding some networking / multi-user support.
100 Founder of the FlightGear MultiPilot Project :
101 http://www.isis.de/members/~odelise/progs/flightgear
104 Dave Eberly <eberly@magic-software.com>
105 Contributed some sphere interpolation code used by Christian Mayer's
106 weather data base system. Go to Dave's web site. He has a ton of
107 really useful looking code available there.
108 http://www.magic-software.com
112 Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes. (Based on
113 Graphics Gems IV ed. Paul S. Heckbert)
114 http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html
117 Francine Evans <evans@cs.sunysb.edu>
118 Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-)
119 http://www.cs.sunysb.edu/~evans/stripe.html
122 Oscar Everitt <bigoc@premier.net>
123 Created single engine piston engine sounds as part of an F4U package
124 for FS98. They are pretty cool and Oscar was happy to contribute
125 them to our little project.
128 Bruce Finney <bfinney@gte.net>
132 Jean-loup Gailly and Mark Adler <zlib@gzip.org>
133 Authors of the zlib library. Used for on-the-fly compression and
134 decompression routines.
135 http://www.cdrom.com/pub/infozip/zlib/
138 Thomas Gellekum <tg@ihf.rwth-aachen.de>
139 Changes and updates for compiling on FreeBSD
142 Neetha Girish <neethagirish@usa.net>
143 Contributed the xml configurable HUD changes.
146 Jeff Goeke-Smith <jgoeke@voyager.net>
147 Contributed our first autopilot. (Heading Hold)
148 Better autoconf check for external timezone/daylight variables in
152 Michael I. Gold <gold@puck.asd.sgi.com>
153 Patiently answered my endless "newbie" OpenGL questions.
154 His effort alone has made me a great SGI fan.
157 Habibie <habibie@MailandNews.com>
158 RedHat package building changes for SimGear.
161 Mike Hill <mikehill@flightsim.com>
162 Contributed 3d aircraft models to our project.
163 http://www.flightsimnetwork.com/mikehill/home.htm
166 Charlie Hotchkiss <clhotch@pacbell.net>
167 Worked on improving and enhancing the HUD code.
168 Lots of code style tips and code tweaks ...
171 Bruce Jackson of NASA <e.b.jackson@larc.nasa.gov>
172 Developed the LaRCsim code under funding by NASA which we use to provide
173 the flight model. Bruce has patiently answered my many, many questions.
174 http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html
177 Richard Kaszeta <bofh@me.umn.edu>
178 Contributed screen buffer to ppm screen shot routine.
179 Rich has also helped in the early development of the Flight Gear "altitude
180 hold autopilot module" by teaching Curt Olson the basics of Control Theory
181 and helping him code and debug early versions. Curt's "Boss" Bob Hain
182 also contributed <bob@me.umn.edu>. Further details available at:
183 http://www.menet.umn.edu/~curt/fgfs/Docs/Autopilot/AltitudeHold/AltitudeHold.html
184 Rich's Homepage: http://www.menet.umn.edu/~kaszeta
187 Tom Knienieder <tom@knienieder.com>
188 Ported Steve's Audio library first to OpenBSD and IRIX and
189 after that also to Win32
192 Reto Koradi <kor@mol.biol.ethz.ch>
193 Helped me get on track with setting up fog effects.
194 http://www.mol.biol.ethz.ch/wuthrich/people/kor
197 Bob Kuehne <rpk@who.net>
198 Redid the Makefile system so it is simpler and more robust.
201 David Luff <david.luff@nottingham.ac.uk>
202 Contributed heavily to the IO360 piston engine model.
205 Christian Mayer <flightgear@christianmayer.de>
206 Working on a multi-lingual conversion tools for fgfs
207 as a demonstration of technology ;-)
208 Contributed code to read msfs formated texture files.
209 Working on a completely new weather subsystem.
210 Working on a balloon simulator.
213 David Megginson <david@megginson.com>
214 Contributed a patch to allow mouse input to control the yoke.
215 Contributed financially towards hard drive space for use by the
217 Updates to README.running.
218 Working on getting fgfs and ssg to work without textures.
219 Also added the new 2D panel and the save/load support.
224 Eric Mitchell <mitchell@mars.ark.com>
225 Contributed some topnotch scenery textures. His textures were
226 all original creations.
229 Anders Morken <amrken@online.no>
230 Maintained the European mirror of the FG web pages.
231 Unfortunately this mirror has been taken down due to reglementation
232 changes including an enforcement to 10 MB space per subscriber limit
233 which was way too small for the evergrowing FGFS Project's Files.
234 He'd be happy to maintain a new one if he could find a place to put it,
235 so if you have an idea, contact him!
238 Alan Murta <amurta@cs.man.ac.uk>
239 http://www.cs.man.ac.uk/aig/staff/alan/software/
240 Created the Generic Polygon Clipping library
243 Phil Nelson <phil@cs.wwu.edu>
244 Author of GNU dbm. gdbm is a set of database routines that use
245 extendible hashing and works similar to the standard UNIX dbm routines.
248 Alexei Novikov <anovikov@heron.itep.ru>
249 Created European Scenery
250 Contributed a script to turn fgfs scenery into beautifully rendered
252 Contributed a first draft of a scenery creation howto.
255 Curt Olson <curt@flightgear.org>
256 Curt is responsible for overall project and source code management.
257 He has his hands in many of the areas, but is primarily responsible
258 for the scenery subsystem, as well as much of the infrastructure in
263 His TR Library: http://www.mesa3d.org/brianp/TR.html
264 And also Mesa of course: http://www.mesa3d.org
267 Tony Peden <apeden@earthlink.net>
268 Contributions on the flight model front, including a LaRCsim based
269 Cessna 172. JSBsim: the initial conditions code, a more complete
270 standard atmosphere model, and other bugfixes/additions.
271 His Flight Dynamics page can be found at:
272 http://www.nwlink.com/~apeden
275 Robin Peel <robin@cpwd.com>
276 Maintains the ever growing worldwide airport, runway, and navigation
277 aid database for the Flight Gear project as well as for X-Plane.
280 Alex Perry <alex.perry@ieee.org>
281 Contributed code to more accurately model VSI, DG, Altitude.
282 Contributed to the Install and Getting Started manual.
285 Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
286 Contributed beginnings of a textured instrument panel.
289 Petter Reinholdtsen <pere@games.no>
290 Incorporated the Gnu automake/autoconf system (with libtool).
291 This should streamline and standardize the build process for all
292 Unix-like platforms. It should have little effect on IDE type
293 environments since the don't use the Unix make system.
296 William Riley <riley@technologist.com>
297 Contributed code to add "brakes".
298 Patch to support a first joystick with more than two axes.
301 Andy Ross <andy@plausible.org>
302 Contributed a new configurable FDM, "YASim", based on geometry
303 information rather than aerodynamic coefficients.
306 Paul Schlyter <pausch@saaf.se>
307 Mr. Schlyter provided Durk Talsma with all the information
308 he needed to write the astro code. Mr. S. is also willing
309 to answer astro-related questions whenever one needs to.
310 http://welcome.to/pausch
313 Chris Schoeneman <crs@millpond.engr.sgi.com>
314 Contributed some 3d sound playing code for Irix, Win32, and Linux
315 It is unclear if this code will be used directly, but it certainly
316 will have an influence on the development of our own audio library.
319 Phil Schubert <philip@zedley.com>
320 Contributed various textures and engine modelling.
321 http://www.zedley.com/Philip/index.htm
324 Jonathan R Shewchuk <Jonathan_R_Shewchuk@ux4.sp.cs.cmu.edu>
325 Author of the Triangle program. Triangle is used to calculate the
326 Delauney triangulation of our irregular terrain.
329 Gordan Sikic <gsikic@public.srce.hr>
330 Contributed a cherokee flight model for LaRCsim.
331 Currently is not working and needs to be debugged.
332 Use configure --with-flight-model=cherokee
333 to build the cherokee instead of the navion.
336 Michael Smith <msmith99@flash.net>
337 Contributed cockpit graphics, 3d models, logos, and other images.
338 Project Bonanza - http://members.xoom.com/ConceptSim/index.html
341 U.S. Geological Survey
342 Provided geographic data used by this project
343 http://edcwww.cr.usgs.gov/doc/edchome/ndcdb/ndcdb.html
346 Durk Talsma <d.talsma@chello.nl>
347 Accurate Sun, Moon, and Planets.
348 Sun changes color based on position in sky.
349 Moon has correct phase and blends well into the sky.
350 Planets are correctly positioned and have proper magnitude.
351 Help with time functions, gui, and other misc stuff.
352 2D Cloud layers (nifty).
353 http://people.a2000.nl/dtals
356 UIUC - Department of Aeronautical and Astronautical Engineering
357 Contributed modifications to LaRCsim to allow loading of aircraft
358 parameters from a file. These modifications were made as part of an
359 icing research project.
361 Did the coding and made it all work:
362 Jeff Scott <jscott@students.uiuc.edu>
363 Bipin Sehgal <bsehgal@uiuc.edu>
364 Michael Selig <m-selig@uiuc.edu>
366 Helped support the effort
367 Jay Thomas <jthomas2@uiuc.edu>
368 Eunice Lee <ey-lee@students.uiuc.edu>
369 Elizabeth Rendon <mdfhoyos@md.impsat.net.co>
370 Sudhi Uppuluri <suppulur@students.uiuc.edu>
373 Mark Vallevand <Mark.Vallevand@UNISYS.com>
374 Contributed some METAR parsing code.
375 Contributed some win32 screen printing routines.
378 Gary R. Van Sickle <tiberius@braemarinc.com>
379 Contributed some initial GameGLUT support and other fixes.
380 Has done some interesting preliminary work on a binary file format
381 http://www.woodsoup.org/projs/ORKiD/fgfs.htm
383 Has set up a 'Cygwin Tips' site that has been very helpful to many
384 people in getting a Cygwin Unix-on-Windows build environment set up
385 so they can build FG effectively.
386 http://www.woodsoup.org/projs/ORKiD/cygwin.htm
389 Norman Vine <nhv@yahoo.com>
390 Provided more than uncountable URL's to the "FlightGear Community".
391 Many performance optimizations throughout the code.
392 Many contributions and much advice for the scenery generation section.
393 Lots of windoze related contributions.
394 Contributed wgs84 distance and course routines.
395 Contributed a great circle route autopilot mode based on wgs84 routines.
396 Many other GUI, HUD, and autopilot contributions.
397 Contributed a patch to allow mouse input to control view direction.
398 Ultra hires tiled screen dumps.
401 Roland Voegtli <voegtli@sanw.unibe.ch>
402 Great photorealistic textures.
403 Founder of European Scenery Project for X-Plane
404 http://www.g-point.com/xpcity/esp/
407 Carmelo Volpe <carmelo.volpe@mednut.ki.se>
408 Contributed some work to porting Flight Gear to the Metro Works
409 development environment (PC/Mac)
412 Darrell Walisser <dwaliss1@purdue.edu>
413 Contributed a large number of MacOS changes and has somehow managed
414 to get a pile of code written by a bunch of people who've never seen
415 a Mac to compile and run on said platform.
416 Provides MacOS-specific info in the docs.
419 Ed Williams <Ed_Williams@compuserve.com>
420 Contributed magnetic variation code (impliments Nima WMM 2000)
421 We've also borrowed from Ed's wonderful aviation formulary at various
423 http://www.best.com/~williams/index.html
426 Jean-Claude Wippler <jcw@equi4.com>
427 Author of MetaKit - a portable, embeddible database with a portable
428 data file format. This software is not GPL'd but the author is kindly
429 allowing us to bundle MetaKit with our code. MetaKit has a liberal
430 X/MIT-style license. Please see the following URL for more info:
431 http://www.equi4.com/metakit
434 WoodSoup Project http://www.woodsoup.org
435 Provided computing resources and services so that the Flight Gear
436 project could have real home. This includes, web services,
437 ftp services, shell accounts, email lists, dns services, etc.
440 Robert Allan Zeh <raz@cmg.FCNBD.COM>
441 Helped me tremendously in figuring out the Cygnus win32 compiler and
442 how to link with .dll's. With out him the first runable win32
443 version of FG would have been impossible.
450 THIS DOCUMENT WAS INITIALLY WRITTEN BY
452 Curt L. Olson <curt@flightgear.org>
455 THE CONTENTS WERE LASTLY RESEARCHED AND UPDATED MARCH, 8 2000
457 Oliver Delise <delise@mail.isis.de>
460 Updated 2001-12-11 by David Megginson, david@megginson.com