1 A very special thanks is due to the following people and groups.
3 Note: as hard as we've tried, it is impossible to perfectly maintain
4 this file. If you are aware of someone who you think should be
5 included here, PLEASE let me know. Projects like this are made
6 possible only by the help and hard work of others. I want to properly
7 credit everyone who has contributed to this project.
10 A1 Free Sounds <techie@mail.ev1.net> http://www.a1freesoundeffects.com
11 Granted permission for the flightgear project to use some of the
12 sound effects from their site.
15 Raul Alonzo <amil@las.es>
16 Mr. Alonzo is the author of Ssystem and provided his kind permission
17 for using the moon texture. I also used parts of his code as a template
18 when adding the texture. Ssystem Homepage can be found at:
19 http://www1.las.es/~amil/ssystem
22 Michele America <nomimarketing@mail.telepac.pt>
23 Contributed to the HUD code.
26 Michael Basler <pmb@knUUt.de>
27 Author of the Getting Started guide.
30 Jon S. Berndt <jon@jsbsim.org>
31 Chief architect of JSBSim, the default flight dynamics model (FDM)
32 for FlightGear. Jon's professional work has involved simulation and
33 prototyping for vehicles ranging from the F-16 to his current work
34 on the space shuttle and future manned launch vehicles. Since 1998
35 Jon has been working on creating JSBSim together with co-author Tony
36 Peden. JSBSim is an object-oriented, multi-platform aerospace
37 vehicle simulator that can be integrated with broader flight
38 simulation programs (since it provides no visual model), or run in a
39 standalone mode for batch runs. For more information, see the JSBSim
40 home page at: http://www.jsbsim.org
43 Paul Bleisch <pbleisch@acm.org>
44 Paul redid the "debug" system so that it would be much more flexible,
45 so it could be easily disabled for production system, and so that
46 messages for certain subsystems could be selectively enabled.
47 Also contributed a first stab at a config file/command line parsing
51 Jim Brennan <jj@kingmont.com>
52 Provided a big chunk of online space to store USA scenery for Flight Gear.
55 Bernie Bright <bbright@bigpond.net.au>
56 Many C++ style, usage, and implementation improvements.
57 STL portability, tons o' stuff. :-)
58 Threading support and threaded tile pager.
61 Bernhard H. Buckel <buckel@mail.uni-wuerzburg.de>
62 Contributed the README.Linux
63 Co-Author of the "Getting Started Manual"
66 Gene Buckle <geneb@deltasoft.com>
67 Gene has done a lot of work getting FG to compile with the MSVC++
68 compiler. Also, he has pushed, proded, and bugged me endlessly to
69 do my stuff right. (I mean that in a good way, because sometimes
70 when the little nudge in the right direction isn't working, I need
71 a good hard shove.) :-)
74 Ralph Carmichael <ralph@pdas.com>
75 Thanks to Ralph for his support of the FlightGear project. At
76 Public Domain Aeronautical Software you will find the PDAS CD-ROM for sale,
77 packed with great programs of use to aeronautical engineers. At this web
78 site there are also some sample downloads to show what is on the CD.
82 Didier Chauveau <chauveau@math.univ-mlv.fr>
83 Provided some initial code to parse the 30 arcsec DEM files found at:
84 http://edcwww.cr.usgs.gov/landdaac/gtopo30/gtopo30.html
87 John Check <j4strngs@rockfish.net>
88 Maintains the base package repository
91 New instrument panel configurations
94 Dave Cornish <dmc@halcyon.com>
95 Created our new, super cool, runway textures.
96 Created some of our cloud textures.
99 Oliver Delise <delise@mail.isis.de>
100 FAQ Maintainer, Documentation, Public Relations.
101 Working on adding some networking / multi-user support.
102 Founder of the FlightGear MultiPilot Project :
103 http://www.isis.de/members/~odelise/progs/flightgear
106 Dave Eberly <eberly@magic-software.com>
107 Contributed some sphere interpolation code used by Christian Mayer's
108 weather data base system. Go to Dave's web site. He has a ton of
109 really useful looking code available there.
110 http://www.magic-software.com
114 Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes. (Based on
115 Graphics Gems IV ed. Paul S. Heckbert)
116 http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html
119 Francine Evans <evans@cs.sunysb.edu>
120 Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-)
121 http://www.cs.sunysb.edu/~evans/stripe.html
124 Oscar Everitt <bigoc@premier.net>
125 Created single engine piston engine sounds as part of an F4U package
126 for FS98. They are pretty cool and Oscar was happy to contribute
127 them to our little project.
130 Bruce Finney <bfinney@gte.net>
134 Melchior Franz <a8603365@unet.univie.ac.at>
135 Made that joystick high/low support for joystick hats.
136 Created the led.txf font.
137 Made some improvements of the telnet and the http interface.
138 Ruthlessly hunted down memory leaks in FlightGear, SimGear, and JSBSim.
141 Jean-loup Gailly and Mark Adler <zlib@gzip.org>
142 Authors of the zlib library. Used for on-the-fly compression and
143 decompression routines.
144 http://www.cdrom.com/pub/infozip/zlib/
147 Thomas Gellekum <tg@ihf.rwth-aachen.de>
148 Changes and updates for compiling on FreeBSD
151 Neetha Girish <neethagirish@usa.net>
152 Contributed the xml configurable HUD changes.
155 Jeff Goeke-Smith <jgoeke@voyager.net>
156 Contributed our first autopilot. (Heading Hold)
157 Better autoconf check for external timezone/daylight variables in
161 Michael I. Gold <gold@puck.asd.sgi.com>
162 Patiently answered my endless "newbie" OpenGL questions.
163 His effort alone has made me a great SGI fan.
166 Habibie <habibie@MailandNews.com>
167 RedHat package building changes for SimGear.
170 Mike Hill <mikehill@flightsim.com>
171 Contributed 3d aircraft models to our project.
172 http://www.flightsimnetwork.com/mikehill/home.htm
175 Erik Hofman <erik@ehofman.com>
176 Major overhaul and parameterization of the sound module, to allow
177 aircraft-specific sound configuration at runtime.
179 Localization support.
182 Charlie Hotchkiss <clhotch@pacbell.net>
183 Worked on improving and enhancing the HUD code.
184 Lots of code style tips and code tweaks ...
187 Bruce Jackson of NASA <e.b.jackson@larc.nasa.gov>
188 Developed the LaRCsim code under funding by NASA which we use to provide
189 the flight model. Bruce has patiently answered my many, many questions.
190 http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html
193 Richard Kaszeta <bofh@me.umn.edu>
194 Contributed screen buffer to ppm screen shot routine.
195 Rich has also helped in the early development of the Flight Gear "altitude
196 hold autopilot module" by teaching Curt Olson the basics of Control Theory
197 and helping him code and debug early versions. Curt's "Boss" Bob Hain
198 also contributed <bob@me.umn.edu>. Further details available at:
199 http://www.menet.umn.edu/~curt/fgfs/Docs/Autopilot/AltitudeHold/AltitudeHold.html
200 Rich's Homepage: http://www.menet.umn.edu/~kaszeta
203 Tom Knienieder <tom@knienieder.com>
204 Ported Steve's Audio library first to OpenBSD and IRIX and
205 after that also to Win32
208 Reto Koradi <kor@mol.biol.ethz.ch>
209 Helped me get on track with setting up fog effects.
210 http://www.mol.biol.ethz.ch/wuthrich/people/kor
213 Bob Kuehne <rpk@who.net>
214 Redid the Makefile system so it is simpler and more robust.
217 David Luff <david.luff@nottingham.ac.uk>
218 Contributed heavily to the IO360 piston engine model.
221 Christian Mayer <flightgear@christianmayer.de>
222 Working on a multi-lingual conversion tools for fgfs
223 as a demonstration of technology ;-)
224 Contributed code to read msfs formated texture files.
225 Working on a completely new weather subsystem.
226 Working on a balloon simulator.
229 David Megginson <david@megginson.com>
230 Contributed a patch to allow mouse input to control the yoke.
231 Contributed financially towards hard drive space for use by the
233 Updates to README.running.
234 Working on getting fgfs and ssg to work without textures.
235 Also added the new 2D panel and the save/load support.
237 Generalized input module
238 3D model animation module
239 initial take of sound-effects module
240 Random ground cover objects
241 Vacuum and pitot systems.
244 Eric Mitchell <mitchell@mars.ark.com>
245 Contributed some topnotch scenery textures. His textures were
246 all original creations.
249 Cameron Moore <cameron@unbeatenpath.net>
252 Self-proclaimed code janitor.
256 Anders Morken <amrken@online.no>
257 Maintained the European mirror of the FG web pages.
258 Unfortunately this mirror has been taken down due to reglementation
259 changes including an enforcement to 10 MB space per subscriber limit
260 which was way too small for the evergrowing FGFS Project's Files.
261 He'd be happy to maintain a new one if he could find a place to put it,
262 so if you have an idea, contact him!
265 Alan Murta <amurta@cs.man.ac.uk>
266 http://www.cs.man.ac.uk/aig/staff/alan/software/
267 Created the Generic Polygon Clipping library
270 Phil Nelson <phil@cs.wwu.edu>
271 Author of GNU dbm. gdbm is a set of database routines that use
272 extendible hashing and works similar to the standard UNIX dbm routines.
275 Alexei Novikov <anovikov@heron.itep.ru>
276 Created European Scenery
277 Contributed a script to turn fgfs scenery into beautifully rendered
279 Contributed a first draft of a scenery creation howto.
282 Curt Olson <curt@flightgear.org>
283 Curt is responsible for overall project and source code management.
284 He has his hands in many of the areas, but is primarily responsible
285 for the scenery subsystem, as well as much of the infrastructure in
292 His TR Library: http://www.mesa3d.org/brianp/TR.html
293 And also Mesa of course: http://www.mesa3d.org
296 Tony Peden <apeden@earthlink.net>
297 Contributions on the flight model front, including a LaRCsim based
298 Cessna 172. JSBsim: the initial conditions code, a more complete
299 standard atmosphere model, and other bugfixes/additions.
300 His Flight Dynamics page can be found at:
301 http://www.nwlink.com/~apeden
304 Robin Peel <robin@cpwd.com>
305 Maintains the ever growing worldwide airport, runway, and navigation
306 aid database for the Flight Gear project as well as for X-Plane.
309 Alex Perry <alex.perry@ieee.org>
310 Contributed code to more accurately model VSI, DG, Altitude.
311 Contributed to the Install and Getting Started manual.
314 Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
315 Contributed beginnings of a textured instrument panel.
318 Petter Reinholdtsen <pere@games.no>
319 Incorporated the Gnu automake/autoconf system (with libtool).
320 This should streamline and standardize the build process for all
321 Unix-like platforms. It should have little effect on IDE type
322 environments since the don't use the Unix make system.
325 William Riley <riley@technologist.com>
326 Contributed code to add "brakes".
327 Patch to support a first joystick with more than two axes.
328 World scenery based on vmap0 data.
331 Andy Ross <andy@plausible.org>
332 Contributed a new configurable FDM, "YASim", based on geometry
333 information rather than aerodynamic coefficients.
336 Paul Schlyter <pausch@saaf.se>
337 Mr. Schlyter provided Durk Talsma with all the information
338 he needed to write the astro code. Mr. S. is also willing
339 to answer astro-related questions whenever one needs to.
340 http://welcome.to/pausch
343 Chris Schoeneman <crs@millpond.engr.sgi.com>
344 Contributed some 3d sound playing code for Irix, Win32, and Linux
345 It is unclear if this code will be used directly, but it certainly
346 will have an influence on the development of our own audio library.
349 Phil Schubert <philip@zedley.com>
350 Contributed various textures and engine modelling.
351 http://www.zedley.com/Philip/index.htm
354 Jonathan R Shewchuk <Jonathan_R_Shewchuk@ux4.sp.cs.cmu.edu>
355 Author of the Triangle program. Triangle is used to calculate the
356 Delauney triangulation of our irregular terrain.
359 Gordan Sikic <gsikic@public.srce.hr>
360 Contributed a cherokee flight model for LaRCsim.
361 Currently is not working and needs to be debugged.
362 Use configure --with-flight-model=cherokee
363 to build the cherokee instead of the navion.
366 Michael Smith <msmith99@flash.net>
367 Contributed cockpit graphics, 3d models, logos, and other images.
368 Project Bonanza - http://members.xoom.com/ConceptSim/index.html
371 Martin Spott <Martin.Spott@uni-duisburg.de>
372 Contributed to the installation / user guide.
375 U.S. Geological Survey
376 Provided geographic data used by this project
377 http://edcwww.cr.usgs.gov/doc/edchome/ndcdb/ndcdb.html
380 Durk Talsma <d.talsma@chello.nl>
381 Accurate Sun, Moon, and Planets.
382 Sun changes color based on position in sky.
383 Moon has correct phase and blends well into the sky.
384 Planets are correctly positioned and have proper magnitude.
385 Help with time functions, gui, and other misc stuff.
386 2D Cloud layers (nifty).
387 http://people.a2000.nl/dtals
390 UIUC - Department of Aeronautical and Astronautical Engineering
391 Contributed modifications to LaRCsim to allow loading of aircraft
392 parameters from a file. These modifications were made as part of an
393 icing research project.
395 Did the coding and made it all work:
396 Jeff Scott <jscott@students.uiuc.edu>
397 Bipin Sehgal <bsehgal@uiuc.edu>
398 Michael Selig <m-selig@uiuc.edu>
400 Helped support the effort
401 Jay Thomas <jthomas2@uiuc.edu>
402 Eunice Lee <ey-lee@students.uiuc.edu>
403 Elizabeth Rendon <mdfhoyos@md.impsat.net.co>
404 Sudhi Uppuluri <suppulur@students.uiuc.edu>
407 Mark Vallevand <Mark.Vallevand@UNISYS.com>
408 Contributed some METAR parsing code.
409 Contributed some win32 screen printing routines.
412 Gary R. Van Sickle <tiberius@braemarinc.com>
413 Contributed some initial GameGLUT support and other fixes.
414 Has done some interesting preliminary work on a binary file format
415 http://www.woodsoup.org/projs/ORKiD/fgfs.htm
417 Has set up a 'Cygwin Tips' site that has been very helpful to many
418 people in getting a Cygwin Unix-on-Windows build environment set up
419 so they can build FG effectively.
420 http://www.woodsoup.org/projs/ORKiD/cygwin.htm
423 Norman Vine <nhv@yahoo.com>
424 Provided more than uncountable URL's to the "FlightGear Community".
425 Many performance optimizations throughout the code.
426 Many contributions and much advice for the scenery generation section.
427 Lots of windoze related contributions.
428 Contributed wgs84 distance and course routines.
429 Contributed a great circle route autopilot mode based on wgs84 routines.
430 Many other GUI, HUD, and autopilot contributions.
431 Contributed a patch to allow mouse input to control view direction.
432 Ultra hires tiled screen dumps.
433 Contributed the initial 'goto airport' and 'reset' functions
434 Contributed the initial http image server code
437 Roland Voegtli <voegtli@sanw.unibe.ch>
438 Great photorealistic textures.
439 Founder of European Scenery Project for X-Plane
440 http://www.g-point.com/xpcity/esp/
443 Carmelo Volpe <carmelo.volpe@mednut.ki.se>
444 Contributed some work to porting Flight Gear to the Metro Works
445 development environment (PC/Mac)
448 Darrell Walisser <dwaliss1@purdue.edu>
449 Contributed a large number of MacOS changes and has somehow managed
450 to get a pile of code written by a bunch of people who've never seen
451 a Mac to compile and run on said platform.
452 Provides MacOS-specific info in the docs.
455 Ed Williams <Ed_Williams@compuserve.com>
456 Contributed magnetic variation code (impliments Nima WMM 2000)
457 We've also borrowed from Ed's wonderful aviation formulary at various
459 http://www.best.com/~williams/index.html
462 Jim Wilson <jimw@kelcomaine.com>
463 Wrote a major overhaul of the viewer code to make it more flexible
464 and modular. Contributed many small fixes and bug reports.
465 Contributed the the pui property browser.
466 Contributed to the autopilot.
469 Jean-Claude Wippler <jcw@equi4.com>
470 Author of MetaKit - a portable, embeddible database with a portable
471 data file format. This software is not GPL'd but the author is kindly
472 allowing us to bundle MetaKit with our code. MetaKit has a liberal
473 X/MIT-style license. Please see the following URL for more info:
474 http://www.equi4.com/metakit
477 John Wojnaroski <castle@mminternet.com>
478 Open Glass Cockpit project
482 WoodSoup Project http://www.woodsoup.org
483 [ FlightGear no longer uses woodsoup services, but we appreciate
484 the support provided to our project during the time they hosted us. ]
485 Provided computing resources and services so that the Flight Gear
486 project could have real home. This includes, web services,
487 ftp services, shell accounts, email lists, dns services, etc.
490 Robert Allan Zeh <raz@cmg.FCNBD.COM>
491 Helped me tremendously in figuring out the Cygnus win32 compiler and
492 how to link with .dll's. With out him the first runable win32
493 version of FG would have been impossible.
500 THIS DOCUMENT WAS INITIALLY WRITTEN BY
502 Curt L. Olson <curt@flightgear.org>
505 THE CONTENTS WERE LASTLY RESEARCHED AND UPDATED MARCH, 8 2000
507 Oliver Delise <delise@mail.isis.de>
510 Updated 2001-12-11 by David Megginson, david@megginson.com