1 A very special thanks is due to the following people and groups.
3 Note: as hard as we've tried, it is impossible to perfectly maintain
4 this file. If you are aware of someone who you think should be
5 included here, PLEASE let me know. Projects like this are made
6 possible only by the help and hard work of others. I want to properly
7 credit everyone who has contributed to this project.
10 A1 Free Sounds <techie@mail.ev1.net> http://www.a1freesoundeffects.com
11 Granted permission for the flightgear project to use some of the
12 sound effects from their site.
15 Raul Alonzo <amil@las.es>
16 Mr. Alonzo is the author of Ssystem and provided his kind permission
17 for using the moon texture. I also used parts of his code as a template
18 when adding the texture. Ssystem Homepage can be found at:
19 http://www1.las.es/~amil/ssystem
22 Michele America <nomimarketing@mail.telepac.pt>
23 Contributed to the HUD code.
26 Michael Basler <pmb@knUUt.de>
27 Author of the Getting Started guide.
30 Jon S. Berndt <jsb@hal-pc.org>
31 Working on a complete C++ rewrite/reimplimentation of the core FDM.
32 Initially he is using X15 data to test his code, but once things are
33 all in place we should be able to simulator arbitrary aircraft.
34 Maintains a page dealing with Flight Dynamics at:
35 http://www.hal-pc.org/~jsb/flightsim.html
36 Special attention to X15 is paid in seperate pages.
39 Paul Bleisch <pbleisch@acm.org>
40 Paul redid the "debug" system so that it would be much more flexible,
41 so it could be easily disabled for production system, and so that
42 messages for certain subsystems could be selectively enabled.
43 Also contributed a first stab at a config file/command line parsing
47 Jim Brennan <jj@kingmont.com>
48 Provided a big chunk of online space to store USA scenery for Flight Gear.
51 Bernie Bright <bbright@c031.aone.net.au>
52 Many C++ style, usage, and implementation improvements.
53 STL portability, tons o' stuff. :-)
54 Currently trying to get a BeOS port together but life keeps getting
56 Threading support and threaded tile pager.
59 Bernhard H. Buckel <buckel@mail.uni-wuerzburg.de>
60 Contributed the README.Linux
61 Co-Author of the "Getting Started Manual"
64 Gene Buckle <geneb@deltasoft.com>
65 Gene has done a lot of work getting FG to compile with the MSVC++
66 compiler. Also, he has pushed, proded, and bugged me endlessly to
67 do my stuff right. (I mean that in a good way, because sometimes
68 when the little nudge in the right direction isn't working, I need
69 a good hard shove.) :-)
72 Ralph Carmichael <ralph@pdas.com>
73 Thanks to Ralph for his support of the FlightGear project. At
74 Public Domain Aeronautical Software you will find the PDAS CD-ROM for sale,
75 packed with great programs of use to aeronautical engineers. At this web
76 site there are also some sample downloads to show what is on the CD.
80 Didier Chauveau <chauveau@math.univ-mlv.fr>
81 Provided some initial code to parse the 30 arcsec DEM files found at:
82 http://edcwww.cr.usgs.gov/landdaac/gtopo30/gtopo30.html
85 John Check <j4strngs@rockfish.net>
86 Maintains the base package repository
89 New instrument panel configurations
92 Dave Cornish <dmc@halcyon.com>
93 Created our new, super cool, runway textures.
94 Created some of our cloud textures.
97 Oliver Delise <delise@mail.isis.de>
98 FAQ Maintainer, Documentation, Public Relations.
99 Working on adding some networking / multi-user support.
100 Founder of the FlightGear MultiPilot Project :
101 http://www.isis.de/members/~odelise/progs/flightgear
104 Dave Eberly <eberly@magic-software.com>
105 Contributed some sphere interpolation code used by Christian Mayer's
106 weather data base system. Go to Dave's web site. He has a ton of
107 really useful looking code available there.
108 http://www.magic-software.com
112 Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes. (Based on
113 Graphics Gems IV ed. Paul S. Heckbert)
114 http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html
117 Francine Evans <evans@cs.sunysb.edu>
118 Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-)
119 http://www.cs.sunysb.edu/~evans/stripe.html
122 Oscar Everitt <bigoc@premier.net>
123 Created single engine piston engine sounds as part of an F4U package
124 for FS98. They are pretty cool and Oscar was happy to contribute
125 them to our little project.
128 Bruce Finney <bfinney@gte.net>
132 Jean-loup Gailly and Mark Adler <zlib@gzip.org>
133 Authors of the zlib library. Used for on-the-fly compression and
134 decompression routines.
135 http://www.cdrom.com/pub/infozip/zlib/
138 Thomas Gellekum <tg@ihf.rwth-aachen.de>
139 Changes and updates for compiling on FreeBSD
142 Neetha Girish <neethagirish@usa.net>
143 Contributed the xml configurable HUD changes.
146 Jeff Goeke-Smith <jgoeke@voyager.net>
147 Contributed our first autopilot. (Heading Hold)
148 Better autoconf check for external timezone/daylight variables in
152 Michael I. Gold <gold@puck.asd.sgi.com>
153 Patiently answered my endless "newbie" OpenGL questions.
154 His effort alone has made me a great SGI fan.
157 Habibie <habibie@MailandNews.com>
158 RedHat package building changes for SimGear.
161 Mike Hill <mikehill@flightsim.com>
162 Contributed 3d aircraft models to our project.
163 http://www.flightsimnetwork.com/mikehill/home.htm
166 Erik Hofman <erik@ehofman.com>
170 Charlie Hotchkiss <clhotch@pacbell.net>
171 Worked on improving and enhancing the HUD code.
172 Lots of code style tips and code tweaks ...
175 Bruce Jackson of NASA <e.b.jackson@larc.nasa.gov>
176 Developed the LaRCsim code under funding by NASA which we use to provide
177 the flight model. Bruce has patiently answered my many, many questions.
178 http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html
181 Richard Kaszeta <bofh@me.umn.edu>
182 Contributed screen buffer to ppm screen shot routine.
183 Rich has also helped in the early development of the Flight Gear "altitude
184 hold autopilot module" by teaching Curt Olson the basics of Control Theory
185 and helping him code and debug early versions. Curt's "Boss" Bob Hain
186 also contributed <bob@me.umn.edu>. Further details available at:
187 http://www.menet.umn.edu/~curt/fgfs/Docs/Autopilot/AltitudeHold/AltitudeHold.html
188 Rich's Homepage: http://www.menet.umn.edu/~kaszeta
191 Tom Knienieder <tom@knienieder.com>
192 Ported Steve's Audio library first to OpenBSD and IRIX and
193 after that also to Win32
196 Reto Koradi <kor@mol.biol.ethz.ch>
197 Helped me get on track with setting up fog effects.
198 http://www.mol.biol.ethz.ch/wuthrich/people/kor
201 Bob Kuehne <rpk@who.net>
202 Redid the Makefile system so it is simpler and more robust.
205 David Luff <david.luff@nottingham.ac.uk>
206 Contributed heavily to the IO360 piston engine model.
209 Christian Mayer <flightgear@christianmayer.de>
210 Working on a multi-lingual conversion tools for fgfs
211 as a demonstration of technology ;-)
212 Contributed code to read msfs formated texture files.
213 Working on a completely new weather subsystem.
214 Working on a balloon simulator.
217 David Megginson <david@megginson.com>
218 Contributed a patch to allow mouse input to control the yoke.
219 Contributed financially towards hard drive space for use by the
221 Updates to README.running.
222 Working on getting fgfs and ssg to work without textures.
223 Also added the new 2D panel and the save/load support.
228 Eric Mitchell <mitchell@mars.ark.com>
229 Contributed some topnotch scenery textures. His textures were
230 all original creations.
233 Cameron Moore <cameron@unbeatenpath.net>
236 Self-proclaimed code janitor.
239 Anders Morken <amrken@online.no>
240 Maintained the European mirror of the FG web pages.
241 Unfortunately this mirror has been taken down due to reglementation
242 changes including an enforcement to 10 MB space per subscriber limit
243 which was way too small for the evergrowing FGFS Project's Files.
244 He'd be happy to maintain a new one if he could find a place to put it,
245 so if you have an idea, contact him!
248 Alan Murta <amurta@cs.man.ac.uk>
249 http://www.cs.man.ac.uk/aig/staff/alan/software/
250 Created the Generic Polygon Clipping library
253 Phil Nelson <phil@cs.wwu.edu>
254 Author of GNU dbm. gdbm is a set of database routines that use
255 extendible hashing and works similar to the standard UNIX dbm routines.
258 Alexei Novikov <anovikov@heron.itep.ru>
259 Created European Scenery
260 Contributed a script to turn fgfs scenery into beautifully rendered
262 Contributed a first draft of a scenery creation howto.
265 Curt Olson <curt@flightgear.org>
266 Curt is responsible for overall project and source code management.
267 He has his hands in many of the areas, but is primarily responsible
268 for the scenery subsystem, as well as much of the infrastructure in
273 His TR Library: http://www.mesa3d.org/brianp/TR.html
274 And also Mesa of course: http://www.mesa3d.org
277 Tony Peden <apeden@earthlink.net>
278 Contributions on the flight model front, including a LaRCsim based
279 Cessna 172. JSBsim: the initial conditions code, a more complete
280 standard atmosphere model, and other bugfixes/additions.
281 His Flight Dynamics page can be found at:
282 http://www.nwlink.com/~apeden
285 Robin Peel <robin@cpwd.com>
286 Maintains the ever growing worldwide airport, runway, and navigation
287 aid database for the Flight Gear project as well as for X-Plane.
290 Alex Perry <alex.perry@ieee.org>
291 Contributed code to more accurately model VSI, DG, Altitude.
292 Contributed to the Install and Getting Started manual.
295 Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
296 Contributed beginnings of a textured instrument panel.
299 Petter Reinholdtsen <pere@games.no>
300 Incorporated the Gnu automake/autoconf system (with libtool).
301 This should streamline and standardize the build process for all
302 Unix-like platforms. It should have little effect on IDE type
303 environments since the don't use the Unix make system.
306 William Riley <riley@technologist.com>
307 Contributed code to add "brakes".
308 Patch to support a first joystick with more than two axes.
311 Andy Ross <andy@plausible.org>
312 Contributed a new configurable FDM, "YASim", based on geometry
313 information rather than aerodynamic coefficients.
316 Paul Schlyter <pausch@saaf.se>
317 Mr. Schlyter provided Durk Talsma with all the information
318 he needed to write the astro code. Mr. S. is also willing
319 to answer astro-related questions whenever one needs to.
320 http://welcome.to/pausch
323 Chris Schoeneman <crs@millpond.engr.sgi.com>
324 Contributed some 3d sound playing code for Irix, Win32, and Linux
325 It is unclear if this code will be used directly, but it certainly
326 will have an influence on the development of our own audio library.
329 Phil Schubert <philip@zedley.com>
330 Contributed various textures and engine modelling.
331 http://www.zedley.com/Philip/index.htm
334 Jonathan R Shewchuk <Jonathan_R_Shewchuk@ux4.sp.cs.cmu.edu>
335 Author of the Triangle program. Triangle is used to calculate the
336 Delauney triangulation of our irregular terrain.
339 Gordan Sikic <gsikic@public.srce.hr>
340 Contributed a cherokee flight model for LaRCsim.
341 Currently is not working and needs to be debugged.
342 Use configure --with-flight-model=cherokee
343 to build the cherokee instead of the navion.
346 Michael Smith <msmith99@flash.net>
347 Contributed cockpit graphics, 3d models, logos, and other images.
348 Project Bonanza - http://members.xoom.com/ConceptSim/index.html
351 Martin Spott <Martin.Spott@uni-duisburg.de>
352 Contributed to the installation / user guide.
355 U.S. Geological Survey
356 Provided geographic data used by this project
357 http://edcwww.cr.usgs.gov/doc/edchome/ndcdb/ndcdb.html
360 Durk Talsma <d.talsma@chello.nl>
361 Accurate Sun, Moon, and Planets.
362 Sun changes color based on position in sky.
363 Moon has correct phase and blends well into the sky.
364 Planets are correctly positioned and have proper magnitude.
365 Help with time functions, gui, and other misc stuff.
366 2D Cloud layers (nifty).
367 http://people.a2000.nl/dtals
370 UIUC - Department of Aeronautical and Astronautical Engineering
371 Contributed modifications to LaRCsim to allow loading of aircraft
372 parameters from a file. These modifications were made as part of an
373 icing research project.
375 Did the coding and made it all work:
376 Jeff Scott <jscott@students.uiuc.edu>
377 Bipin Sehgal <bsehgal@uiuc.edu>
378 Michael Selig <m-selig@uiuc.edu>
380 Helped support the effort
381 Jay Thomas <jthomas2@uiuc.edu>
382 Eunice Lee <ey-lee@students.uiuc.edu>
383 Elizabeth Rendon <mdfhoyos@md.impsat.net.co>
384 Sudhi Uppuluri <suppulur@students.uiuc.edu>
387 Mark Vallevand <Mark.Vallevand@UNISYS.com>
388 Contributed some METAR parsing code.
389 Contributed some win32 screen printing routines.
392 Gary R. Van Sickle <tiberius@braemarinc.com>
393 Contributed some initial GameGLUT support and other fixes.
394 Has done some interesting preliminary work on a binary file format
395 http://www.woodsoup.org/projs/ORKiD/fgfs.htm
397 Has set up a 'Cygwin Tips' site that has been very helpful to many
398 people in getting a Cygwin Unix-on-Windows build environment set up
399 so they can build FG effectively.
400 http://www.woodsoup.org/projs/ORKiD/cygwin.htm
403 Norman Vine <nhv@yahoo.com>
404 Provided more than uncountable URL's to the "FlightGear Community".
405 Many performance optimizations throughout the code.
406 Many contributions and much advice for the scenery generation section.
407 Lots of windoze related contributions.
408 Contributed wgs84 distance and course routines.
409 Contributed a great circle route autopilot mode based on wgs84 routines.
410 Many other GUI, HUD, and autopilot contributions.
411 Contributed a patch to allow mouse input to control view direction.
412 Ultra hires tiled screen dumps.
413 Contributed the initial 'goto airport' and 'reset' functions
414 Contributed the initial http image server code
417 Roland Voegtli <voegtli@sanw.unibe.ch>
418 Great photorealistic textures.
419 Founder of European Scenery Project for X-Plane
420 http://www.g-point.com/xpcity/esp/
423 Carmelo Volpe <carmelo.volpe@mednut.ki.se>
424 Contributed some work to porting Flight Gear to the Metro Works
425 development environment (PC/Mac)
428 Darrell Walisser <dwaliss1@purdue.edu>
429 Contributed a large number of MacOS changes and has somehow managed
430 to get a pile of code written by a bunch of people who've never seen
431 a Mac to compile and run on said platform.
432 Provides MacOS-specific info in the docs.
435 Ed Williams <Ed_Williams@compuserve.com>
436 Contributed magnetic variation code (impliments Nima WMM 2000)
437 We've also borrowed from Ed's wonderful aviation formulary at various
439 http://www.best.com/~williams/index.html
442 Jean-Claude Wippler <jcw@equi4.com>
443 Author of MetaKit - a portable, embeddible database with a portable
444 data file format. This software is not GPL'd but the author is kindly
445 allowing us to bundle MetaKit with our code. MetaKit has a liberal
446 X/MIT-style license. Please see the following URL for more info:
447 http://www.equi4.com/metakit
450 WoodSoup Project http://www.woodsoup.org
451 [ FlightGear no longer uses woodsoup services, but we appreciate
452 the support provided to our project during the time they hosted us. ]
453 Provided computing resources and services so that the Flight Gear
454 project could have real home. This includes, web services,
455 ftp services, shell accounts, email lists, dns services, etc.
458 Robert Allan Zeh <raz@cmg.FCNBD.COM>
459 Helped me tremendously in figuring out the Cygnus win32 compiler and
460 how to link with .dll's. With out him the first runable win32
461 version of FG would have been impossible.
468 THIS DOCUMENT WAS INITIALLY WRITTEN BY
470 Curt L. Olson <curt@flightgear.org>
473 THE CONTENTS WERE LASTLY RESEARCHED AND UPDATED MARCH, 8 2000
475 Oliver Delise <delise@mail.isis.de>
478 Updated 2001-12-11 by David Megginson, david@megginson.com