1 A very special thanks is due to the following people and groups.
3 Note: as hard as we've tried, it is impossible to perfectly maintain
4 this file. If you are aware of someone who you think should be
5 included here, PLEASE let me know. Projects like this are made
6 possible only by the help and hard work of others. I want to properly
7 credit everyone who has contributed to this project.
10 Raul Alonzo <amil@las.es>
11 Mr. Alonzo is the author of Ssystem and provided his kind permission
12 for using the moon texture. I also used parts of his code as a template
13 when adding the texture. Ssystem Homepage can be found at:
14 http://www1.las.es/~amil/ssystem
17 Michele America <nomimarketing@mail.telepac.pt>
18 Contributed to the HUD code.
21 Michael Basler <pmb@knUUt.de>
22 Author of the Getting Started guide.
25 Jon S. Berndt <jsb@hal-pc.org>
26 Working on a complete C++ rewrite/reimplimentation of the core FDM.
27 Initially he is using X15 data to test his code, but once things are
28 all in place we should be able to simulator arbitrary aircraft.
29 Maintains a page dealing with Flight Dynamics at:
30 http://www.hal-pc.org/~jsb/flightsim.html
31 Special attention to X15 is paid in seperate pages.
34 Paul Bleisch <pbleisch@acm.org>
35 Paul redid the "debug" system so that it would be much more flexible,
36 so it could be easily disabled for production system, and so that
37 messages for certain subsystems could be selectively enabled.
38 Also contributed a first stab at a config file/command line parsing
42 Jim Brennan <jj@kingmont.com>
43 Provided a big chunk of online space to store USA scenery for Flight Gear.
46 Bernie Bright <bbright@c031.aone.net.au>
47 Many C++ style, usage, and implementation improvements.
48 STL portability, tons o' stuff. :-)
49 Currently trying to get a BeOS port together but life keeps getting
51 Threading support and threaded tile pager.
54 Bernhard H. Buckel <buckel@mail.uni-wuerzburg.de>
55 Contributed the README.Linux
56 Co-Author of the "Getting Started Manual"
59 Gene Buckle <geneb@deltasoft.com>
60 Gene has done a lot of work getting FG to compile with the MSVC++
61 compiler. Also, he has pushed, proded, and bugged me endlessly to
62 do my stuff right. (I mean that in a good way, because sometimes
63 when the little nudge in the right direction isn't working, I need
64 a good hard shove.) :-)
67 Ralph Carmichael <ralph@pdas.com>
68 Thanks to Ralph for his support of the FlightGear project. At
69 Public Domain Aeronautical Software you will find the PDAS CD-ROM for sale,
70 packed with great programs of use to aeronautical engineers. At this web
71 site there are also some sample downloads to show what is on the CD.
75 Didier Chauveau <chauveau@math.univ-mlv.fr>
76 Provided some initial code to parse the 30 arcsec DEM files found at:
77 http://edcwww.cr.usgs.gov/landdaac/gtopo30/gtopo30.html
80 John Check <j4strngs@rockfish.net>
84 New instrument panel configurations
87 Dave Cornish <dmc@halcyon.com>
88 Created our new, super cool, runway textures.
91 Oliver Delise <delise@mail.isis.de>
92 FAQ Maintainer, Documentation, Public Relations.
93 Working on adding some networking / multi-user support.
94 Founder of the FlightGear MultiPilot Project :
95 http://www.isis.de/members/~odelise/progs/flightgear
98 Dave Eberly <eberly@magic-software.com>
99 Contributed some sphere interpolation code used by Christian Mayer's
100 weather data base system. Go to Dave's web site. He has a ton of
101 really useful looking code available there.
102 http://www.magic-software.com
106 Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes. (Based on
107 Graphics Gems IV ed. Paul S. Heckbert)
108 http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html
111 Francine Evans <evans@cs.sunysb.edu>
112 Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-)
113 http://www.cs.sunysb.edu/~evans/stripe.html
116 Oscar Everitt <bigoc@premier.net>
117 Created single engine piston engine sounds as part of an F4U package
118 for FS98. They are pretty cool and Oscar was happy to contribute
119 them to our little project.
122 Bruce Finney <bfinney@gte.net>
126 Jean-loup Gailly and Mark Adler <zlib@gzip.org>
127 Authors of the zlib library. Used for on-the-fly compression and
128 decompression routines.
129 http://www.cdrom.com/pub/infozip/zlib/
132 Thomas Gellekum <tg@ihf.rwth-aachen.de>
133 Changes and updates for compiling on FreeBSD
136 Neetha Girish <neethagirish@usa.net>
137 Contributed the xml configurable HUD changes.
140 Jeff Goeke-Smith <jgoeke@voyager.net>
141 Contributed our first autopilot. (Heading Hold)
142 Better autoconf check for external timezone/daylight variables in
146 Michael I. Gold <gold@puck.asd.sgi.com>
147 Patiently answered my endless "newbie" OpenGL questions.
148 His effort alone has made me a great SGI fan.
151 Habibie <habibie@MailandNews.com>
152 RedHat package building changes for SimGear.
155 Charlie Hotchkiss <clhotch@pacbell.net>
156 Worked on improving and enhancing the HUD code.
157 Lots of code style tips and code tweaks ...
160 Bruce Jackson of NASA <e.b.jackson@larc.nasa.gov>
161 Developed the LaRCsim code under funding by NASA which we use to provide
162 the flight model. Bruce has patiently answered my many, many questions.
163 http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html
166 Richard Kaszeta <bofh@me.umn.edu>
167 Contributed screen buffer to ppm screen shot routine.
168 Rich has also helped in the early development of the Flight Gear "altitude
169 hold autopilot module" by teaching Curt Olson the basics of Control Theory
170 and helping him code and debug early versions. Curt's "Boss" Bob Hain
171 also contributed <bob@me.umn.edu>. Further details available at:
172 http://www.menet.umn.edu/~curt/fgfs/Docs/Autopilot/AltitudeHold/AltitudeHold.html
173 Rich's Homepage: http://www.menet.umn.edu/~kaszeta
176 Tom Knienieder <tom@knienieder.com>
177 Ported Steve's Audio library first to OpenBSD and IRIX and
178 after that also to Win32
181 Reto Koradi <kor@mol.biol.ethz.ch>
182 Helped me get on track with setting up fog effects.
183 http://www.mol.biol.ethz.ch/wuthrich/people/kor
186 Bob Kuehne <rpk@who.net>
187 Redid the Makefile system so it is simpler and more robust.
190 David Luff <david.luff@nottingham.ac.uk>
191 Contributed heavily to the IO360 piston engine model.
194 Christian Mayer <flightgear@christianmayer.de>
195 Working on a multi-lingual conversion tools for fgfs
196 as a demonstration of technology ;-)
197 Contributed code to read msfs formated texture files.
198 Working on a completely new weather subsystem.
199 Working on a balloon simulator.
202 David Megginson <david@megginson.com>
203 Contributed a patch to allow mouse input to control the yoke.
204 Contributed financially towards hard drive space for use by the
206 Updates to README.running.
207 Working on getting fgfs and ssg to work without textures.
208 Also added the new 2D panel and the save/load support.
213 Eric Mitchell <mitchell@mars.ark.com>
214 Contributed some topnotch scenery textures. His textures were
215 all original creations.
218 Anders Morken <amrken@online.no>
219 Maintained the European mirror of the FG web pages.
220 Unfortunately this mirror has been taken down due to reglementation
221 changes including an enforcement to 10 MB space per subscriber limit
222 which was way too small for the evergrowing FGFS Project's Files.
223 He'd be happy to maintain a new one if he could find a place to put it,
224 so if you have an idea, contact him!
227 Alan Murta <amurta@cs.man.ac.uk>
228 http://www.cs.man.ac.uk/aig/staff/alan/software/
229 Created the Generic Polygon Clipping library
232 Phil Nelson <phil@cs.wwu.edu>
233 Author of GNU dbm. gdbm is a set of database routines that use
234 extendible hashing and works similar to the standard UNIX dbm routines.
237 Alexei Novikov <anovikov@heron.itep.ru>
238 Created European Scenery
239 Contributed a script to turn fgfs scenery into beautifully rendered
241 Contributed a first draft of a scenery creation howto.
244 Curt Olson <curt@flightgear.org>
245 Curt is responsible for overall project and source code management.
246 He has his hands in many of the areas, but is primarily responsible
247 for the scenery subsystem, as well as much of the infrastructure in
251 Tony Peden <apeden@earthlink.net>
252 Contributions on the flight model front, including a LaRCsim based
253 Cessna 172. JSBsim: the initial conditions code, a more complete
254 standard atmosphere model, and other bugfixes/additions.
255 His Flight Dynamics page can be found at:
256 http://www.nwlink.com/~apeden
259 Robin Peel <robin@cpwd.com>
260 Maintains the ever growing worldwide airport, runway, and navigation
261 aid database for the Flight Gear project as well as for X-Plane.
264 Alex Perry <arp11@pacbell.net>
265 Contributed code to more accurately model VSI, DG, Altitude.
266 Contributed to the Install and Getting Started manual.
269 Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
270 Contributed beginnings of a textured instrument panel.
273 Petter Reinholdtsen <pere@games.no>
274 Incorporated the Gnu automake/autoconf system (with libtool).
275 This should streamline and standardize the build process for all
276 Unix-like platforms. It should have little effect on IDE type
277 environments since the don't use the Unix make system.
280 William Riley <riley@technologist.com>
281 Contributed code to add "brakes".
282 Patch to support a first joystick with more than two axes.
285 Paul Schlyter <pausch@saaf.se>
286 Mr. Schlyter provided Durk Talsma with all the information
287 he needed to write the astro code. Mr. S. is also willing
288 to answer astro-related questions whenever one needs to.
289 http://welcome.to/pausch
292 Chris Schoeneman <crs@millpond.engr.sgi.com>
293 Contributed some 3d sound playing code for Irix, Win32, and Linux
294 It is unclear if this code will be used directly, but it certainly
295 will have an influence on the development of our own audio library.
298 Phil Schubert <philip@zedley.com>
299 Contributed various textures and engine modelling.
300 http://www.zedley.com/Philip/index.htm
303 Jonathan R Shewchuk <Jonathan_R_Shewchuk@ux4.sp.cs.cmu.edu>
304 Author of the Triangle program. Triangle is used to calculate the
305 Delauney triangulation of our irregular terrain.
308 Gordan Sikic <gsikic@public.srce.hr>
309 Contributed a cherokee flight model for LaRCsim.
310 Currently is not working and needs to be debugged.
311 Use configure --with-flight-model=cherokee
312 to build the cherokee instead of the navion.
315 Michael Smith <msmith99@flash.net>
316 Contributed cockpit graphics, 3d models, logos, and other images.
317 Project Bonanza - http://members.xoom.com/ConceptSim/index.html
320 U.S. Geological Survey
321 Provided geographic data used by this project
322 http://edcwww.cr.usgs.gov/doc/edchome/ndcdb/ndcdb.html
325 Durk Talsma <d.talsma@chello.nl>
326 Accurate Sun, Moon, and Planets.
327 Sun changes color based on position in sky.
328 Moon has correct phase and blends well into the sky.
329 Planets are correctly positioned and have proper magnitude.
330 Help with time functions, gui, and other misc stuff.
331 2D Cloud layers (nifty).
332 http://people.a2000.nl/dtals
335 UIUC - Department of Aeronautical and Astronautical Engineering
336 Contributed modifications to LaRCsim to allow loading of aircraft
337 parameters from a file. These modifications were made as part of an
338 icing research project.
340 Did the coding and made it all work:
341 Jeff Scott <jscott@students.uiuc.edu>
342 Bipin Sehgal <bsehgal@uiuc.edu>
343 Michael Selig <m-selig@uiuc.edu>
345 Helped support the effort
346 Jay Thomas <jthomas2@uiuc.edu>
347 Eunice Lee <ey-lee@students.uiuc.edu>
348 Elizabeth Rendon <mdfhoyos@md.impsat.net.co>
349 Sudhi Uppuluri <suppulur@students.uiuc.edu>
352 Mark Vallevand <Mark.Vallevand@UNISYS.com>
353 Contributed some METAR parsing code.
354 Contributed some win32 screen printing routines.
357 Gary R. Van Sickle <tiberius@braemarinc.com>
358 Contributed some initial GameGLUT support and other fixes.
359 Has done some interesting preliminary work on a binary file format
360 http://www.woodsoup.org/projs/ORKiD/fgfs.htm
362 Has set up a 'Cygwin Tips' site that has been very helpful to many
363 people in getting a Cygwin Unix-on-Windows build environment set up
364 so they can build FG effectively.
365 http://www.woodsoup.org/projs/ORKiD/cygwin.htm
368 Norman Vine <nhv@yahoo.com>
369 Provided more than uncountable URL's to the "FlightGear Community".
370 Many performance optimizations throughout the code.
371 Many contributions and much advice for the scenery generation section.
372 Lots of windoze related contributions.
373 Contributed wgs84 distance and course routines.
374 Contributed a great circle route autopilot mode based on wgs84 routines.
375 Many other GUI, HUD, and autopilot contributions.
376 Contributed a patch to allow mouse input to control view direction.
379 Roland Voegtli <voegtli@sanw.unibe.ch>
380 Great photorealistic textures.
381 Founder of European Scenery Project for X-Plane
382 http://www.g-point.com/xpcity/esp/
385 Carmelo Volpe <carmelo.volpe@mednut.ki.se>
386 Contributed some work to porting Flight Gear to the Metro Works
387 development environment (PC/Mac)
390 Darrell Walisser <dwaliss1@purdue.edu>
391 Contributed a large number of MacOS changes and has somehow managed
392 to get a pile of code written by a bunch of people who've never seen
393 a Mac to compile and run on said platform.
394 Provides MacOS-specific info in the docs.
397 Ed Williams <Ed_Williams@compuserve.com>
398 Contributed magnetic variation code (impliments Nima WMM 2000)
399 We've also borrowed from Ed's wonderful aviation formulary at various
401 http://www.best.com/~williams/index.html
404 Jean-Claude Wippler <jcw@equi4.com>
405 Author of MetaKit - a portable, embeddible database with a portable
406 data file format. This software is not GPL'd but the author is kindly
407 allowing us to bundle MetaKit with our code. MetaKit has a liberal
408 X/MIT-style license. Please see the following URL for more info:
409 http://www.equi4.com/metakit
412 WoodSoup Project http://www.woodsoup.org
413 Provided computing resources and services so that the Flight Gear
414 project could have real home. This includes, web services,
415 ftp services, shell accounts, email lists, dns services, etc.
418 Robert Allan Zeh <raz@cmg.FCNBD.COM>
419 Helped me tremendously in figuring out the Cygnus win32 compiler and
420 how to link with .dll's. With out him the first runable win32
421 version of FG would have been impossible.
428 THIS DOCUMENT WAS INITIALLY WRITTEN BY
430 Curt L. Olson <curt@flightgear.org>
433 THE CONTENTS WERE LASTLY RESEARCHED AND UPDATED MARCH, 8 2000
435 Oliver Delise <delise@mail.isis.de>