1 A very special thanks is due to the following people and groups.
3 Note: as hard as we've tried, it is impossible to perfectly maintain
4 this file. If you are aware of someone who you think should be
5 included here, PLEASE let me know. Projects like this are made
6 possible only by the help and hard work of others. I want to properly
7 credit everyone who has contributed to this project.
10 Raul Alonzo <amil@las.es>
11 Mr. Alonzo is the author of Ssystem and provided his kind permission
12 for using the moon texture. I also used parts of his code as a template
13 when adding the texture. Ssystem Homepage can be found at:
14 http://www1.las.es/~amil/ssystem
17 Michele America <nomimarketing@mail.telepac.pt>
18 Contributed to the HUD code.
21 Michael Basler <pmb@knUUt.de>
22 Author of the Getting Started guide.
25 Jon S. Berndt <jsb@hal-pc.org>
26 Working on a complete C++ rewrite/reimplimentation of the core FDM.
27 Initially he is using X15 data to test his code, but once things are
28 all in place we should be able to simulator arbitrary aircraft.
29 Maintains a page dealing with Flight Dynamics at:
30 http://www.hal-pc.org/~jsb/flightsim.html
31 Special attention to X15 is paid in seperate pages.
34 Paul Bleisch <pbleisch@acm.org>
35 Paul redid the "debug" system so that it would be much more flexible,
36 so it could be easily disabled for production system, and so that
37 messages for certain subsystems could be selectively enabled.
38 Also contributed a first stab at a config file/command line parsing
42 Jim Brennan <jj@kingmont.com>
43 Provided a big chunk of online space to store USA scenery for Flight Gear.
46 Bernie Bright <bbright@c031.aone.net.au>
47 Many C++ style, usage, and implementation improvements.
48 STL portability, tons o' stuff. :-)
49 Currently trying to get a BeOS port together but life keeps getting
53 Bernhard H. Buckel <buckel@mail.uni-wuerzburg.de>
54 Contributed the README.Linux
55 Co-Author of the "Getting Started Manual"
58 Gene Buckle <geneb@deltasoft.com>
59 Gene has done a lot of work getting FG to compile with the MSVC++
60 compiler. Also, he has pushed, proded, and bugged me endlessly to
61 do my stuff right. (I mean that in a good way, because sometimes
62 when the little nudge in the right direction isn't working, I need
63 a good hard shove.) :-)
66 Didier Chauveau <chauveau@math.univ-mlv.fr>
67 Provided some initial code to parse the 30 arcsec DEM files found at:
68 http://edcwww.cr.usgs.gov/landdaac/gtopo30/gtopo30.html
71 Oliver Delise <delise@mail.isis.de>
72 FAQ Maintainer, Documentation, Public Relations.
73 Working on adding some networking / multi-user support.
74 Founder of the FlightGear MultiPilot Project :
75 http://www.isis.de/members/~odelise/progs/flightgear
78 Dave Eberly <eberly@magic-software.com>
79 Contributed some sphere interpolation code used by Christian Mayer's
80 weather data base system. Go to Dave's web site. He has a ton of
81 really useful looking code available there.
82 http://www.magic-software.com
86 Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes. (Based on
87 Graphics Gems IV ed. Paul S. Heckbert)
88 http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html
91 Francine Evans <evans@cs.sunysb.edu>
92 Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-)
93 http://www.cs.sunysb.edu/~evans/stripe.html
96 Oscar Everitt <bigoc@premier.net>
97 Created single engine piston engine sounds as part of an F4U package
98 for FS98. They are pretty cool and Oscar was happy to contribute
99 them to our little project.
102 Jean-loup Gailly and Mark Adler <zlib@gzip.org>
103 Authors of the zlib library. Used for on-the-fly compression and
104 decompression routines.
105 http://www.cdrom.com/pub/infozip/zlib/
108 Thomas Gellekum <tg@ihf.rwth-aachen.de>
109 Changes and updates for compiling on FreeBSD
112 Jeff Goeke-Smith <jgoeke@voyager.net>
113 Contributed our first autopilot. (Heading Hold)
114 Better autoconf check for external timezone/daylight variables in
118 Michael I. Gold <gold@puck.asd.sgi.com>
119 Patiently answered my endless "newbie" OpenGL questions.
120 His effort alone has made me a great SGI fan.
123 Charlie Hotchkiss <clhotch@pacbell.net>
124 Worked on improving and enhancing the HUD code.
125 Lots of code style tips and code tweaks ...
128 Bruce Jackson of NASA <e.b.jackson@larc.nasa.gov>
129 Developed the LaRCsim code under funding by NASA which we use to provide
130 the flight model. Bruce has patiently answered my many, many questions.
131 http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html
134 Richard Kaszeta <bofh@me.umn.edu>
135 Contributed screen buffer to ppm screen shot routine.
136 Rich has also helped in the early development of the Flight Gear "altitude
137 hold autopilot module" by teaching Curt Olson the basics of Control Theory
138 and helping him code and debug early versions. Curt's "Boss" Bob Hain
139 also contributed <bob@me.umn.edu>. Further details available at:
140 http://www.menet.umn.edu/~curt/fgfs/Docs/Autopilot/AltitudeHold/AltitudeHold.html
141 Rich's Homepage: http://www.menet.umn.edu/~kaszeta
144 Tom Knienieder <tom@knienieder.com>
145 Ported Steve's Audio library first to OpenBSD and IRIX and
146 after that also to Win32
149 Reto Koradi <kor@mol.biol.ethz.ch>
150 Helped me get on track with setting up fog effects.
151 http://www.mol.biol.ethz.ch/wuthrich/people/kor
154 Bob Kuehne <rpk@who.net>
155 Redid the Makefile system so it is simpler and more robust.
158 Christian Mayer <flightgear@christianmayer.de>
159 Working on a multi-lingual conversion tools for fgfs
160 as a demonstration of technology ;-)
161 Contributed code to read msfs formated texture files.
162 Working on a completely new weather subsystem.
163 Working on a balloon simulator.
166 David Megginson <david@megginson.com>
167 Contributed a patch to allow mouse input to control view direction.
168 Contributed a patch to allow mouse input to control the yoke.
169 Contributed financially towards hard drive space for use by the
171 Updates to README.running.
172 Working on getting fgfs and ssg to work without textures.
173 Also added the new 2D panel and the save/load support.
176 Eric Mitchell <mitchell@mars.ark.com>
177 Contributed some topnotch scenery textures. His textures were
178 all original creations.
181 Anders Morken <amrken@online.no>
182 Maintained the European mirror of the FG web pages.
183 Unfortunately this mirror has been taken down due to reglementation
184 changes including an enforcement to 10 MB space per subscriber limit
185 which was way too small for the evergrowing FGFS Project's Files.
186 He'd be happy to maintain a new one if he could find a place to put it,
187 so if you have an idea, contact him!
190 Alan Murta <amurta@cs.man.ac.uk>
191 http://www.cs.man.ac.uk/aig/staff/alan/software/
192 Created the Generic Polygon Clipping library
195 Alexei Novikov <anovikov@heron.itep.ru>
196 Created European Scenery
197 Contributed a script to turn fgfs scenery into beautifully rendered
199 Contributed a first draft of a scenery creation howto.
202 Curt Olson <curt@flightgear.org>
203 Curt is responsible for overall project and source code management.
204 He has his hands in many of the areas, but is primarily responsible
205 for the scenery subsystem, as well as much of the infrastructure in
209 Tony Peden <apeden@earthlink.net>
210 Contributions on the flight model front, including a LaRCsim based
211 Cessna 172. JSBsim: the initial conditions code, a more complete
212 standard atmosphere model, and other bugfixes/additions.
213 His Flight Dynamics page can be found at:
214 http://www.nwlink.com/~apeden
217 Robin Peel <robin@cpwd.com>
218 Maintains the ever growing worldwide airport, runway, and navigation
219 aid database for the Flight Gear project as well as for X-Plane.
222 Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
223 Contributed beginnings of a textured instrument panel.
226 Petter Reinholdtsen <pere@games.no>
227 Incorporated the Gnu automake/autoconf system (with libtool).
228 This should streamline and standardize the build process for all
229 Unix-like platforms. It should have little effect on IDE type
230 environments since the don't use the Unix make system.
233 William Riley <riley@technologist.com>
234 Contributed code to add "brakes".
235 Patch to support a first joystick with more than two axes.
238 Paul Schlyter <pausch@saaf.se>
239 Mr. Schlyter provided Durk Talsma with all the information
240 he needed to write the astro code. Mr. S. is also willing
241 to answer astro-related questions whenever one needs to.
242 http://welcome.to/pausch
245 Chris Schoeneman <crs@millpond.engr.sgi.com>
246 Contributed some 3d sound playing code for Irix, Win32, and Linux
247 It is unclear if this code will be used directly, but it certainly
248 will have an influence on the development of our own audio library.
251 Phil Schubert <philip@zedley.com>
252 Contributed various textures and engine modelling.
253 http://www.zedley.com/Philip/index.htm
256 Jonathan R Shewchuk <Jonathan_R_Shewchuk@ux4.sp.cs.cmu.edu>
257 Author of the Triangle program. Triangle is used to calculate the
258 Delauney triangulation of our irregular terrain.
261 Gordan Sikic <gsikic@public.srce.hr>
262 Contributed a cherokee flight model for LaRCsim.
263 Currently is not working and needs to be debugged.
264 Use configure --with-flight-model=cherokee
265 to build the cherokee instead of the navion.
268 Michael Smith <msmith99@flash.net>
269 Contributed cockpit graphics, 3d models, logos, and other images.
270 Project Bonanza - http://members.xoom.com/ConceptSim/index.html
273 U.S. Geological Survey
274 Provided geographic data used by this project
275 http://edcwww.cr.usgs.gov/doc/edchome/ndcdb/ndcdb.html
278 Durk Talsma <d.talsma@chello.nl>
279 Accurate Sun, Moon, and Planets.
280 Sun changes color based on position in sky.
281 Moon has correct phase and blends well into the sky.
282 Planets are correctly positioned and have proper magnitude.
283 Help with time functions, gui, and other misc stuff.
284 2D Cloud layers (nifty).
285 http://people.a2000.nl/dtals
288 Mark Vallevand <Mark.Vallevand@UNISYS.com>
289 Contributed some METAR parsing code.
290 Contributed some win32 screen printing routines.
293 Gary R. Van Sickle <tiberius@braemarinc.com>
294 Contributed some initial GameGLUT support and other fixes.
295 Has done some interesting preliminary work on a binary file format
296 http://www.woodsoup.org/projs/ORKiD/fgfs.htm
298 Has set up a 'Cygwin Tips' site that has been very helpful to many
299 people in getting a Cygwin Unix-on-Windows build environment set up
300 so they can build FG effectively.
301 http://www.woodsoup.org/projs/ORKiD/cygwin.htm
304 Norman Vine <nhv@yahoo.com>
305 Provided more than uncountable URL's to the "FlightGear Community".
306 Many performance optimizations throughout the code.
307 Many contributions and much advice for the scenery generation section.
308 Lots of windoze related contributions.
309 Contributed wgs84 distance and course routines.
310 Contributed a great circle route autopilot mode based on wgs84 routines.
311 Many other GUI, HUD, and autopilot contributions.
314 Roland Voegtli <voegtli@sanw.unibe.ch>
315 Great photorealistic textures.
316 Founder of European Scenery Project for X-Plane
317 http://www.g-point.com/xpcity/esp/
320 Carmelo Volpe <carmelo.volpe@mednut.ki.se>
321 Contributed some work to porting Flight Gear to the Metro Works
322 development environment (PC/Mac)
325 Darrell Walisser <dwaliss1@purdue.edu>
326 Contributed a large number of MacOS changes and has somehow managed
327 to get a pile of code written by a bunch of people who've never seen
328 a Mac to compile and run on said platform.
329 Provides MacOS-specific info in the docs.
332 WoodSoup Project http://www.woodsoup.org
333 Provided computing resources and services so that the Flight Gear
334 project could have real home. This includes, web services,
335 ftp services, shell accounts, email lists, dns services, etc.
338 Robert Allan Zeh <raz@cmg.FCNBD.COM>
339 Helped me tremendously in figuring out the Cygnus win32 compiler and
340 how to link with .dll's. With out him the first runable win32
341 version of FG would have been impossible.
348 THIS DOCUMENT WAS INITIALLY WRITTEN BY
350 Curt L. Olson <curt@flightgear.org>
353 THE CONTENTS WERE LASTLY RESEARCHED AND UPDATED MARCH, 8 2000
355 Oliver Delise <delise@mail.isis.de>