1 A very special thanks is due to the following people and groups.
3 Note, as hard as I've tried, I've found it impossible to perfectly
4 maintain this file. If you are aware of someone who you think might
5 be included here, PLEASE let me know. Projects like this are made
6 possible only by the help and hard work of others. I want to properly
7 credit everyone who has contributed to this project.
10 Raoul Alonzo <amil@las.es>. Mr. Alonzo is the author of Ssystem and
11 provided his kind permission for using the moon texture. I also used
12 parts of his code as a template when adding the texture.
15 Michele America <nomimarketing@mail.telepac.pt>
16 Contributed to the HUD code.
19 Steve Baker <sbaker@link.com>
20 - Author of PUI (a graphical interface written entirely on top of
22 - Contributed significantly to the basic Audio library.
23 - Steve has provided an immense amount of coaching and tutelage,
24 both on the subjects of flight simulation and OpenGL. It has been
25 his comments and thoughts that have prompted the implementation of
26 most of the more sophisticated features of Flight Gear.
29 Paul Bleisch <pbleisch@acm.org>
30 Paul redid the "debug" system so that it would be much more
31 flexible, so it could be easily disabled for production system, and
32 so that messages for certain subsystems could be selectively
35 Also contributed a first stab at a config file/command line parsing
39 Jim Brennan <jjb@foothill.net>
40 Provided a big chunk of online space to store USA scenery for Flight Gear.
43 Bernie Bright <bbright@c031.aone.net.au>
44 Many C++ style, usage, and implimentation improvements.
47 Bernhard H. Buckel <buckel@wmad95.mathematik.uni-wuerzburg.de>
48 Contributed the README.Linux
51 Gene Buckle <geneb@nwlink.com>
52 Gene has done a lot of work getting FG to compile with the MSVC++
53 compiler. Also, he has pushed, proded, and bugged me endlessly to
54 do my stuff right. (I mean that in a good way, because sometimes
55 when the little nudge in the right direction isn't working, I need
56 a good hard shove.) :-)
59 Didier Chauveau <chauveau@math.univ-mlv.fr>
60 Provided some initial code to parse the 30 arcsec DEM files found at:
61 http://edcwww.cr.usgs.gov/landdaac/gtopo30/gtopo30.html
64 Francine Evans <evans@cs.sunysb.edu>
65 http://www.cs.sunysb.edu/~evans/stripe.html
66 Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-)
69 Oscar Everitt <bigoc@premier.net>
70 Created single engine piston engine sounds as part of an F4U package
71 for FS98. They are pretty cool and Oscar was happy to contribute
72 them to our little project.
75 Jean-loup Gailly and Mark Adler <zlib@quest.jpl.nasa.gov>
76 Authors of the zlib library. Used for on-the-fly compression and
77 decompression routines.
78 http://www.cdrom.com/pub/infozip/zlib/
81 Thomas Gellekum <tg@ihf.rwth-aachen.de>
82 Changes and updates for compiling on FreeBSD
85 Jeff Goeke-Smith <jgoeke@voyager.net>
86 Contributed our first autopilot. (Heading Hold)
87 Better autoconf check for external timezone/daylight variables in
91 Michael I. Gold <gold@puck.asd.sgi.com> -- Patiently answered my endless
92 "newbie" OpenGL questions. His effort alone has made me a great SGI
96 Charlie Hotchkiss <chotchkiss@namg.us.anritsu.com> -- Worked on improving
97 and enhancing the HUD code. Lots of code style tips and code tweaks ...
100 Bruce Jackson of NASA <e.b.jackson@larc.nasa.gov>
101 http://agcbwww.larc.nasa.gov/People/ebj.html -- Developed the
102 LaRCsim code under funding by NASA which we use to provide the
103 flight model. Bruce has patiently answered my many, many questions.
106 Tom Knienieder <knienieder@ms.netwing.at>
107 Ported Steve's Audio library to Win32
110 Reto Koradi <kor@mol.biol.ethz.ch> http://www.mol.biol.ethz.ch/~kor
111 Helped me get on track with setting up fog effects.
114 Bob Kuehne <rpk@sgi.com>
115 Redid the Makefile system so it is simpler and more robust.
118 Vasily Lewis <vlewis@woodsoup.org> http://www.woodsoup.org
119 Provided computing resources and services so that the Flight Gear
120 project could have real home. This includes, web services, ftp services
121 shell accounts, email lists, dns services, etc.
124 Eric Mitchell <mitchell@mars.ark.com>
125 Contributed some topnotch scenery textures.
128 Anders Morken <amrken@online.no>
129 Maintains the European mirror of the FG web pages.
132 Alan Murta <amurta@cs.man.ac.uk>
133 http://www.cs.man.ac.uk/aig/staff/alan/software/
134 Created the Generic Polygon Clipping library
137 Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
138 Contributed beginnings of a textured instrument panel.
141 Petter Reinholdtsen <pere@games.no>
142 Incorporated the Gnu automake/autoconf system (with libtool).
143 This should streamline and standardize the build process for all
144 Unix-like platforms. It should have little effect on IDE type
145 environments since the don't use the Unix make system.
148 William Riley <riley@technologist.com>
149 Contributed code to add "brakes".
152 Paul Schlyter <pausch@saaf.se>. Mr. Schlyter provided Durk Talsma with
153 all the information he needed to write the astro code.
156 Chris Schoeneman <crs@millpond.engr.sgi.com>
157 Contributed some 3d sound playing code for Irix, Win32, and Linux
158 It is unclear if this code will be used directly, but it certainly
159 will have an influence on the development of our own audio library.
162 Jonathan R Shewchuk <Jonathan_R_Shewchuk@ux4.sp.cs.cmu.edu>
163 Author of the Triangle program. Triangle is used to calculate the
164 Delauney triangulation of our irregular terrain.
167 Gordan Sikic <gsikic@public.srce.hr>
168 Contributed a cherokee flight model for LaRCsim. Currently is not
169 working and needs to be debugged. Use configure --with-flight-model=cherokee
170 to build the cherokee instead of the navion.
173 Michael Smith <msmith99@flash.net>
174 Contributed cockpit graphics, 3d models, logos, and other images.
175 Project Bonanza - http://members.xoom.com/ConceptSim/index.html
178 U.S. Geological Survey - http://edcwww.cr.usgs.gov/doc/edchome/ndcdb/ndcdb.html
179 Provided geographic data used by this project
182 Durk Talsma <pn_talsma@macmail.psy.uva.nl>
183 Accurate Sun, Moon, and Planets. Sun changes color based on
184 position in sky. Moon has correct phase and blends well into the
185 sky. Planets are correctly positioned and have proper magnitude.
188 Gary R. Van Sickle <tiberius@braemarinc.com>
189 Contributed some initial GameGLUT support and other fixes.
192 Carmelo Volpe <carmelo.volpe@csb.ki.se>
193 Porting Flight Gear to the Metro Works development environment (PC/Mac)
196 Robert Allan Zeh <raz@cmg.FCNBD.COM>
197 Helped me tremendously in figuring out the Cygnus win32 compiler and
198 how to link with .dll's. With out him the first runable win32
199 version of FG would have been impossible.