1 A very special thanks is due to the following people and groups.
3 Note: as hard as we've tried, it is impossible to perfectly maintain
4 this file. If you are aware of someone who you think should be
5 included here, PLEASE let me know. Projects like this are made
6 possible only by the help and hard work of others. I want to properly
7 credit everyone who has contributed to this project.
10 Raul Alonzo <amil@las.es>
11 Mr. Alonzo is the author of Ssystem and provided his kind permission
12 for using the moon texture. I also used parts of his code as a template
13 when adding the texture. Ssystem Homepage can be found at:
14 http://www1.las.es/~amil/ssystem
17 Michele America <nomimarketing@mail.telepac.pt>
18 Contributed to the HUD code.
21 Michael Basler <pmb@knUUt.de>
22 Author of the Getting Started guide.
25 Jon S. Berndt <jsb@hal-pc.org>
26 Working on a complete C++ rewrite/reimplimentation of the core FDM.
27 Initially he is using X15 data to test his code, but once things are
28 all in place we should be able to simulator arbitrary aircraft.
29 Maintains a page dealing with Flight Dynamics at:
30 http://www.hal-pc.org/~jsb/flightsim.html
31 Special attention to X15 is paid in seperate pages.
34 Paul Bleisch <pbleisch@acm.org>
35 Paul redid the "debug" system so that it would be much more flexible,
36 so it could be easily disabled for production system, and so that
37 messages for certain subsystems could be selectively enabled.
38 Also contributed a first stab at a config file/command line parsing
42 Jim Brennan <jj@kingmont.com>
43 Provided a big chunk of online space to store USA scenery for Flight Gear.
46 Bernie Bright <bbright@c031.aone.net.au>
47 Many C++ style, usage, and implementation improvements.
48 STL portability, tons o' stuff. :-)
49 Currently trying to get a BeOS port together but life keeps getting
53 Bernhard H. Buckel <buckel@mail.uni-wuerzburg.de>
54 Contributed the README.Linux
55 Co-Author of the "Getting Started Manual"
58 Gene Buckle <geneb@deltasoft.com>
59 Gene has done a lot of work getting FG to compile with the MSVC++
60 compiler. Also, he has pushed, proded, and bugged me endlessly to
61 do my stuff right. (I mean that in a good way, because sometimes
62 when the little nudge in the right direction isn't working, I need
63 a good hard shove.) :-)
66 Ralph Carmichael <ralph@pdas.com>
67 Thanks to Ralph for his support of the FlightGear project. At
68 Public Domain Aeronautical Software you will find the PDAS CD-ROM for sale,
69 packed with great programs of use to aeronautical engineers. At this web
70 site there are also some sample downloads to show what is on the CD.
74 Didier Chauveau <chauveau@math.univ-mlv.fr>
75 Provided some initial code to parse the 30 arcsec DEM files found at:
76 http://edcwww.cr.usgs.gov/landdaac/gtopo30/gtopo30.html
79 John Check <j4strngs@rockfish.net>
83 Oliver Delise <delise@mail.isis.de>
84 FAQ Maintainer, Documentation, Public Relations.
85 Working on adding some networking / multi-user support.
86 Founder of the FlightGear MultiPilot Project :
87 http://www.isis.de/members/~odelise/progs/flightgear
90 Dave Eberly <eberly@magic-software.com>
91 Contributed some sphere interpolation code used by Christian Mayer's
92 weather data base system. Go to Dave's web site. He has a ton of
93 really useful looking code available there.
94 http://www.magic-software.com
98 Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes. (Based on
99 Graphics Gems IV ed. Paul S. Heckbert)
100 http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html
103 Francine Evans <evans@cs.sunysb.edu>
104 Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-)
105 http://www.cs.sunysb.edu/~evans/stripe.html
108 Oscar Everitt <bigoc@premier.net>
109 Created single engine piston engine sounds as part of an F4U package
110 for FS98. They are pretty cool and Oscar was happy to contribute
111 them to our little project.
114 Bruce Finney <bfinney@gte.net>
118 Jean-loup Gailly and Mark Adler <zlib@gzip.org>
119 Authors of the zlib library. Used for on-the-fly compression and
120 decompression routines.
121 http://www.cdrom.com/pub/infozip/zlib/
124 Thomas Gellekum <tg@ihf.rwth-aachen.de>
125 Changes and updates for compiling on FreeBSD
128 Jeff Goeke-Smith <jgoeke@voyager.net>
129 Contributed our first autopilot. (Heading Hold)
130 Better autoconf check for external timezone/daylight variables in
134 Michael I. Gold <gold@puck.asd.sgi.com>
135 Patiently answered my endless "newbie" OpenGL questions.
136 His effort alone has made me a great SGI fan.
139 Habibie <habibie@MailandNews.com>
140 RedHat package building changes for SimGear.
143 Charlie Hotchkiss <clhotch@pacbell.net>
144 Worked on improving and enhancing the HUD code.
145 Lots of code style tips and code tweaks ...
148 Bruce Jackson of NASA <e.b.jackson@larc.nasa.gov>
149 Developed the LaRCsim code under funding by NASA which we use to provide
150 the flight model. Bruce has patiently answered my many, many questions.
151 http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html
154 Richard Kaszeta <bofh@me.umn.edu>
155 Contributed screen buffer to ppm screen shot routine.
156 Rich has also helped in the early development of the Flight Gear "altitude
157 hold autopilot module" by teaching Curt Olson the basics of Control Theory
158 and helping him code and debug early versions. Curt's "Boss" Bob Hain
159 also contributed <bob@me.umn.edu>. Further details available at:
160 http://www.menet.umn.edu/~curt/fgfs/Docs/Autopilot/AltitudeHold/AltitudeHold.html
161 Rich's Homepage: http://www.menet.umn.edu/~kaszeta
164 Tom Knienieder <tom@knienieder.com>
165 Ported Steve's Audio library first to OpenBSD and IRIX and
166 after that also to Win32
169 Reto Koradi <kor@mol.biol.ethz.ch>
170 Helped me get on track with setting up fog effects.
171 http://www.mol.biol.ethz.ch/wuthrich/people/kor
174 Bob Kuehne <rpk@who.net>
175 Redid the Makefile system so it is simpler and more robust.
178 Christian Mayer <flightgear@christianmayer.de>
179 Working on a multi-lingual conversion tools for fgfs
180 as a demonstration of technology ;-)
181 Contributed code to read msfs formated texture files.
182 Working on a completely new weather subsystem.
183 Working on a balloon simulator.
186 David Megginson <david@megginson.com>
187 Contributed a patch to allow mouse input to control the yoke.
188 Contributed financially towards hard drive space for use by the
190 Updates to README.running.
191 Working on getting fgfs and ssg to work without textures.
192 Also added the new 2D panel and the save/load support.
197 Eric Mitchell <mitchell@mars.ark.com>
198 Contributed some topnotch scenery textures. His textures were
199 all original creations.
202 Anders Morken <amrken@online.no>
203 Maintained the European mirror of the FG web pages.
204 Unfortunately this mirror has been taken down due to reglementation
205 changes including an enforcement to 10 MB space per subscriber limit
206 which was way too small for the evergrowing FGFS Project's Files.
207 He'd be happy to maintain a new one if he could find a place to put it,
208 so if you have an idea, contact him!
211 Alan Murta <amurta@cs.man.ac.uk>
212 http://www.cs.man.ac.uk/aig/staff/alan/software/
213 Created the Generic Polygon Clipping library
216 Phil Nelson <phil@cs.wwu.edu>
217 Author of GNU dbm. gdbm is a set of database routines that use
218 extendible hashing and works similar to the standard UNIX dbm routines.
221 Alexei Novikov <anovikov@heron.itep.ru>
222 Created European Scenery
223 Contributed a script to turn fgfs scenery into beautifully rendered
225 Contributed a first draft of a scenery creation howto.
228 Curt Olson <curt@flightgear.org>
229 Curt is responsible for overall project and source code management.
230 He has his hands in many of the areas, but is primarily responsible
231 for the scenery subsystem, as well as much of the infrastructure in
235 Tony Peden <apeden@earthlink.net>
236 Contributions on the flight model front, including a LaRCsim based
237 Cessna 172. JSBsim: the initial conditions code, a more complete
238 standard atmosphere model, and other bugfixes/additions.
239 His Flight Dynamics page can be found at:
240 http://www.nwlink.com/~apeden
243 Robin Peel <robin@cpwd.com>
244 Maintains the ever growing worldwide airport, runway, and navigation
245 aid database for the Flight Gear project as well as for X-Plane.
248 Alex Perry <arp11@pacbell.net>
249 Contributed code to more accurately model VSI, DG, Altitude.
250 Contributed to the Install and Getting Started manual.
253 Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
254 Contributed beginnings of a textured instrument panel.
257 Petter Reinholdtsen <pere@games.no>
258 Incorporated the Gnu automake/autoconf system (with libtool).
259 This should streamline and standardize the build process for all
260 Unix-like platforms. It should have little effect on IDE type
261 environments since the don't use the Unix make system.
264 William Riley <riley@technologist.com>
265 Contributed code to add "brakes".
266 Patch to support a first joystick with more than two axes.
269 Paul Schlyter <pausch@saaf.se>
270 Mr. Schlyter provided Durk Talsma with all the information
271 he needed to write the astro code. Mr. S. is also willing
272 to answer astro-related questions whenever one needs to.
273 http://welcome.to/pausch
276 Chris Schoeneman <crs@millpond.engr.sgi.com>
277 Contributed some 3d sound playing code for Irix, Win32, and Linux
278 It is unclear if this code will be used directly, but it certainly
279 will have an influence on the development of our own audio library.
282 Phil Schubert <philip@zedley.com>
283 Contributed various textures and engine modelling.
284 http://www.zedley.com/Philip/index.htm
287 Jonathan R Shewchuk <Jonathan_R_Shewchuk@ux4.sp.cs.cmu.edu>
288 Author of the Triangle program. Triangle is used to calculate the
289 Delauney triangulation of our irregular terrain.
292 Gordan Sikic <gsikic@public.srce.hr>
293 Contributed a cherokee flight model for LaRCsim.
294 Currently is not working and needs to be debugged.
295 Use configure --with-flight-model=cherokee
296 to build the cherokee instead of the navion.
299 Michael Smith <msmith99@flash.net>
300 Contributed cockpit graphics, 3d models, logos, and other images.
301 Project Bonanza - http://members.xoom.com/ConceptSim/index.html
304 U.S. Geological Survey
305 Provided geographic data used by this project
306 http://edcwww.cr.usgs.gov/doc/edchome/ndcdb/ndcdb.html
309 Durk Talsma <d.talsma@chello.nl>
310 Accurate Sun, Moon, and Planets.
311 Sun changes color based on position in sky.
312 Moon has correct phase and blends well into the sky.
313 Planets are correctly positioned and have proper magnitude.
314 Help with time functions, gui, and other misc stuff.
315 2D Cloud layers (nifty).
316 http://people.a2000.nl/dtals
319 UIUC - Department of Aeronautical and Astronautical Engineering
320 Contributed modifications to LaRCsim to allow loading of aircraft
321 parameters from a file. These modifications were made as part of an
322 icing research project.
324 Did the coding and made it all work:
325 Jeff Scott <jscott@students.uiuc.edu>
326 Bipin Sehgal <bsehgal@uiuc.edu>
327 Michael Selig <m-selig@uiuc.edu>
329 Helped support the effort
330 Jay Thomas <jthomas2@uiuc.edu>
331 Eunice Lee <ey-lee@students.uiuc.edu>
332 Elizabeth Rendon <mdfhoyos@md.impsat.net.co>
333 Sudhi Uppuluri <suppulur@students.uiuc.edu>
336 Mark Vallevand <Mark.Vallevand@UNISYS.com>
337 Contributed some METAR parsing code.
338 Contributed some win32 screen printing routines.
341 Gary R. Van Sickle <tiberius@braemarinc.com>
342 Contributed some initial GameGLUT support and other fixes.
343 Has done some interesting preliminary work on a binary file format
344 http://www.woodsoup.org/projs/ORKiD/fgfs.htm
346 Has set up a 'Cygwin Tips' site that has been very helpful to many
347 people in getting a Cygwin Unix-on-Windows build environment set up
348 so they can build FG effectively.
349 http://www.woodsoup.org/projs/ORKiD/cygwin.htm
352 Norman Vine <nhv@yahoo.com>
353 Provided more than uncountable URL's to the "FlightGear Community".
354 Many performance optimizations throughout the code.
355 Many contributions and much advice for the scenery generation section.
356 Lots of windoze related contributions.
357 Contributed wgs84 distance and course routines.
358 Contributed a great circle route autopilot mode based on wgs84 routines.
359 Many other GUI, HUD, and autopilot contributions.
360 Contributed a patch to allow mouse input to control view direction.
363 Roland Voegtli <voegtli@sanw.unibe.ch>
364 Great photorealistic textures.
365 Founder of European Scenery Project for X-Plane
366 http://www.g-point.com/xpcity/esp/
369 Carmelo Volpe <carmelo.volpe@mednut.ki.se>
370 Contributed some work to porting Flight Gear to the Metro Works
371 development environment (PC/Mac)
374 Darrell Walisser <dwaliss1@purdue.edu>
375 Contributed a large number of MacOS changes and has somehow managed
376 to get a pile of code written by a bunch of people who've never seen
377 a Mac to compile and run on said platform.
378 Provides MacOS-specific info in the docs.
381 Ed Williams <Ed_Williams@compuserve.com>
382 Contributed magnetic variation code (impliments Nima WMM 2000)
383 We've also borrowed from Ed's wonderful aviation formulary at various
385 http://www.best.com/~williams/index.html
388 Jean-Claude Wippler <jcw@equi4.com>
389 Author of MetaKit - a portable, embeddible database with a portable
390 data file format. This software is not GPL'd but the author is kindly
391 allowing us to bundle MetaKit with our code. MetaKit has a liberal
392 X/MIT-style license. Please see the following URL for more info:
393 http://www.equi4.com/metakit
396 WoodSoup Project http://www.woodsoup.org
397 Provided computing resources and services so that the Flight Gear
398 project could have real home. This includes, web services,
399 ftp services, shell accounts, email lists, dns services, etc.
402 Robert Allan Zeh <raz@cmg.FCNBD.COM>
403 Helped me tremendously in figuring out the Cygnus win32 compiler and
404 how to link with .dll's. With out him the first runable win32
405 version of FG would have been impossible.
412 THIS DOCUMENT WAS INITIALLY WRITTEN BY
414 Curt L. Olson <curt@flightgear.org>
417 THE CONTENTS WERE LASTLY RESEARCHED AND UPDATED MARCH, 8 2000
419 Oliver Delise <delise@mail.isis.de>