1 A very special thanks is due to the following people and groups.
3 Note: as hard as we've tried, it is impossible to perfectly maintain
4 this file. If you are aware of someone who you think should be
5 included here, PLEASE let me know. Projects like this are made
6 possible only by the help and hard work of others. I want to properly
7 credit everyone who has contributed to this project.
10 Raul Alonzo <amil@las.es>
11 Mr. Alonzo is the author of Ssystem and provided his kind permission
12 for using the moon texture. I also used parts of his code as a template
13 when adding the texture. Ssystem Homepage can be found at:
14 http://www1.las.es/~amil/ssystem
17 Michele America <nomimarketing@mail.telepac.pt>
18 Contributed to the HUD code.
21 Michael Basler <pmb@knUUt.de>
22 Author of the Getting Started guide.
25 Jon S. Berndt <jsb@hal-pc.org>
26 Working on a complete C++ rewrite/reimplimentation of the core FDM.
27 Initially he is using X15 data to test his code, but once things are
28 all in place we should be able to simulator arbitrary aircraft.
29 Maintains a page dealing with Flight Dynamics at:
30 http://www.hal-pc.org/~jsb/flightsim.html
31 Special attention to X15 is paid in seperate pages.
34 Paul Bleisch <pbleisch@acm.org>
35 Paul redid the "debug" system so that it would be much more flexible,
36 so it could be easily disabled for production system, and so that
37 messages for certain subsystems could be selectively enabled.
38 Also contributed a first stab at a config file/command line parsing
42 Jim Brennan <jj@kingmont.com>
43 Provided a big chunk of online space to store USA scenery for Flight Gear.
46 Bernie Bright <bbright@c031.aone.net.au>
47 Many C++ style, usage, and implementation improvements.
48 STL portability, tons o' stuff. :-)
49 Currently trying to get a BeOS port together but life keeps getting
53 Bernhard H. Buckel <buckel@mail.uni-wuerzburg.de>
54 Contributed the README.Linux
55 Co-Author of the "Getting Started Manual"
58 Gene Buckle <geneb@deltasoft.com>
59 Gene has done a lot of work getting FG to compile with the MSVC++
60 compiler. Also, he has pushed, proded, and bugged me endlessly to
61 do my stuff right. (I mean that in a good way, because sometimes
62 when the little nudge in the right direction isn't working, I need
63 a good hard shove.) :-)
66 Ralph Carmichael <ralph@pdas.com>
67 Thanks to Ralph for his support of the FlightGear project. At
68 Public Domain Aeronautical Software you will find the PDAS CD-ROM for sale,
69 packed with great programs of use to aeronautical engineers. At this web
70 site there are also some sample downloads to show what is on the CD.
74 Didier Chauveau <chauveau@math.univ-mlv.fr>
75 Provided some initial code to parse the 30 arcsec DEM files found at:
76 http://edcwww.cr.usgs.gov/landdaac/gtopo30/gtopo30.html
79 John Check <j4strngs@rockfish.net>
85 Oliver Delise <delise@mail.isis.de>
86 FAQ Maintainer, Documentation, Public Relations.
87 Working on adding some networking / multi-user support.
88 Founder of the FlightGear MultiPilot Project :
89 http://www.isis.de/members/~odelise/progs/flightgear
92 Dave Eberly <eberly@magic-software.com>
93 Contributed some sphere interpolation code used by Christian Mayer's
94 weather data base system. Go to Dave's web site. He has a ton of
95 really useful looking code available there.
96 http://www.magic-software.com
100 Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes. (Based on
101 Graphics Gems IV ed. Paul S. Heckbert)
102 http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html
105 Francine Evans <evans@cs.sunysb.edu>
106 Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-)
107 http://www.cs.sunysb.edu/~evans/stripe.html
110 Oscar Everitt <bigoc@premier.net>
111 Created single engine piston engine sounds as part of an F4U package
112 for FS98. They are pretty cool and Oscar was happy to contribute
113 them to our little project.
116 Bruce Finney <bfinney@gte.net>
120 Jean-loup Gailly and Mark Adler <zlib@gzip.org>
121 Authors of the zlib library. Used for on-the-fly compression and
122 decompression routines.
123 http://www.cdrom.com/pub/infozip/zlib/
126 Thomas Gellekum <tg@ihf.rwth-aachen.de>
127 Changes and updates for compiling on FreeBSD
130 Jeff Goeke-Smith <jgoeke@voyager.net>
131 Contributed our first autopilot. (Heading Hold)
132 Better autoconf check for external timezone/daylight variables in
136 Michael I. Gold <gold@puck.asd.sgi.com>
137 Patiently answered my endless "newbie" OpenGL questions.
138 His effort alone has made me a great SGI fan.
141 Habibie <habibie@MailandNews.com>
142 RedHat package building changes for SimGear.
145 Charlie Hotchkiss <clhotch@pacbell.net>
146 Worked on improving and enhancing the HUD code.
147 Lots of code style tips and code tweaks ...
150 Bruce Jackson of NASA <e.b.jackson@larc.nasa.gov>
151 Developed the LaRCsim code under funding by NASA which we use to provide
152 the flight model. Bruce has patiently answered my many, many questions.
153 http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html
156 Richard Kaszeta <bofh@me.umn.edu>
157 Contributed screen buffer to ppm screen shot routine.
158 Rich has also helped in the early development of the Flight Gear "altitude
159 hold autopilot module" by teaching Curt Olson the basics of Control Theory
160 and helping him code and debug early versions. Curt's "Boss" Bob Hain
161 also contributed <bob@me.umn.edu>. Further details available at:
162 http://www.menet.umn.edu/~curt/fgfs/Docs/Autopilot/AltitudeHold/AltitudeHold.html
163 Rich's Homepage: http://www.menet.umn.edu/~kaszeta
166 Tom Knienieder <tom@knienieder.com>
167 Ported Steve's Audio library first to OpenBSD and IRIX and
168 after that also to Win32
171 Reto Koradi <kor@mol.biol.ethz.ch>
172 Helped me get on track with setting up fog effects.
173 http://www.mol.biol.ethz.ch/wuthrich/people/kor
176 Bob Kuehne <rpk@who.net>
177 Redid the Makefile system so it is simpler and more robust.
180 David Luff <david.luff@nottingham.ac.uk>
181 Contributed heavily to the IO360 piston engine model.
184 Christian Mayer <flightgear@christianmayer.de>
185 Working on a multi-lingual conversion tools for fgfs
186 as a demonstration of technology ;-)
187 Contributed code to read msfs formated texture files.
188 Working on a completely new weather subsystem.
189 Working on a balloon simulator.
192 David Megginson <david@megginson.com>
193 Contributed a patch to allow mouse input to control the yoke.
194 Contributed financially towards hard drive space for use by the
196 Updates to README.running.
197 Working on getting fgfs and ssg to work without textures.
198 Also added the new 2D panel and the save/load support.
203 Eric Mitchell <mitchell@mars.ark.com>
204 Contributed some topnotch scenery textures. His textures were
205 all original creations.
208 Anders Morken <amrken@online.no>
209 Maintained the European mirror of the FG web pages.
210 Unfortunately this mirror has been taken down due to reglementation
211 changes including an enforcement to 10 MB space per subscriber limit
212 which was way too small for the evergrowing FGFS Project's Files.
213 He'd be happy to maintain a new one if he could find a place to put it,
214 so if you have an idea, contact him!
217 Alan Murta <amurta@cs.man.ac.uk>
218 http://www.cs.man.ac.uk/aig/staff/alan/software/
219 Created the Generic Polygon Clipping library
222 Phil Nelson <phil@cs.wwu.edu>
223 Author of GNU dbm. gdbm is a set of database routines that use
224 extendible hashing and works similar to the standard UNIX dbm routines.
227 Alexei Novikov <anovikov@heron.itep.ru>
228 Created European Scenery
229 Contributed a script to turn fgfs scenery into beautifully rendered
231 Contributed a first draft of a scenery creation howto.
234 Curt Olson <curt@flightgear.org>
235 Curt is responsible for overall project and source code management.
236 He has his hands in many of the areas, but is primarily responsible
237 for the scenery subsystem, as well as much of the infrastructure in
241 Tony Peden <apeden@earthlink.net>
242 Contributions on the flight model front, including a LaRCsim based
243 Cessna 172. JSBsim: the initial conditions code, a more complete
244 standard atmosphere model, and other bugfixes/additions.
245 His Flight Dynamics page can be found at:
246 http://www.nwlink.com/~apeden
249 Robin Peel <robin@cpwd.com>
250 Maintains the ever growing worldwide airport, runway, and navigation
251 aid database for the Flight Gear project as well as for X-Plane.
254 Alex Perry <arp11@pacbell.net>
255 Contributed code to more accurately model VSI, DG, Altitude.
256 Contributed to the Install and Getting Started manual.
259 Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
260 Contributed beginnings of a textured instrument panel.
263 Petter Reinholdtsen <pere@games.no>
264 Incorporated the Gnu automake/autoconf system (with libtool).
265 This should streamline and standardize the build process for all
266 Unix-like platforms. It should have little effect on IDE type
267 environments since the don't use the Unix make system.
270 William Riley <riley@technologist.com>
271 Contributed code to add "brakes".
272 Patch to support a first joystick with more than two axes.
275 Paul Schlyter <pausch@saaf.se>
276 Mr. Schlyter provided Durk Talsma with all the information
277 he needed to write the astro code. Mr. S. is also willing
278 to answer astro-related questions whenever one needs to.
279 http://welcome.to/pausch
282 Chris Schoeneman <crs@millpond.engr.sgi.com>
283 Contributed some 3d sound playing code for Irix, Win32, and Linux
284 It is unclear if this code will be used directly, but it certainly
285 will have an influence on the development of our own audio library.
288 Phil Schubert <philip@zedley.com>
289 Contributed various textures and engine modelling.
290 http://www.zedley.com/Philip/index.htm
293 Jonathan R Shewchuk <Jonathan_R_Shewchuk@ux4.sp.cs.cmu.edu>
294 Author of the Triangle program. Triangle is used to calculate the
295 Delauney triangulation of our irregular terrain.
298 Gordan Sikic <gsikic@public.srce.hr>
299 Contributed a cherokee flight model for LaRCsim.
300 Currently is not working and needs to be debugged.
301 Use configure --with-flight-model=cherokee
302 to build the cherokee instead of the navion.
305 Michael Smith <msmith99@flash.net>
306 Contributed cockpit graphics, 3d models, logos, and other images.
307 Project Bonanza - http://members.xoom.com/ConceptSim/index.html
310 U.S. Geological Survey
311 Provided geographic data used by this project
312 http://edcwww.cr.usgs.gov/doc/edchome/ndcdb/ndcdb.html
315 Durk Talsma <d.talsma@chello.nl>
316 Accurate Sun, Moon, and Planets.
317 Sun changes color based on position in sky.
318 Moon has correct phase and blends well into the sky.
319 Planets are correctly positioned and have proper magnitude.
320 Help with time functions, gui, and other misc stuff.
321 2D Cloud layers (nifty).
322 http://people.a2000.nl/dtals
325 UIUC - Department of Aeronautical and Astronautical Engineering
326 Contributed modifications to LaRCsim to allow loading of aircraft
327 parameters from a file. These modifications were made as part of an
328 icing research project.
330 Did the coding and made it all work:
331 Jeff Scott <jscott@students.uiuc.edu>
332 Bipin Sehgal <bsehgal@uiuc.edu>
333 Michael Selig <m-selig@uiuc.edu>
335 Helped support the effort
336 Jay Thomas <jthomas2@uiuc.edu>
337 Eunice Lee <ey-lee@students.uiuc.edu>
338 Elizabeth Rendon <mdfhoyos@md.impsat.net.co>
339 Sudhi Uppuluri <suppulur@students.uiuc.edu>
342 Mark Vallevand <Mark.Vallevand@UNISYS.com>
343 Contributed some METAR parsing code.
344 Contributed some win32 screen printing routines.
347 Gary R. Van Sickle <tiberius@braemarinc.com>
348 Contributed some initial GameGLUT support and other fixes.
349 Has done some interesting preliminary work on a binary file format
350 http://www.woodsoup.org/projs/ORKiD/fgfs.htm
352 Has set up a 'Cygwin Tips' site that has been very helpful to many
353 people in getting a Cygwin Unix-on-Windows build environment set up
354 so they can build FG effectively.
355 http://www.woodsoup.org/projs/ORKiD/cygwin.htm
358 Norman Vine <nhv@yahoo.com>
359 Provided more than uncountable URL's to the "FlightGear Community".
360 Many performance optimizations throughout the code.
361 Many contributions and much advice for the scenery generation section.
362 Lots of windoze related contributions.
363 Contributed wgs84 distance and course routines.
364 Contributed a great circle route autopilot mode based on wgs84 routines.
365 Many other GUI, HUD, and autopilot contributions.
366 Contributed a patch to allow mouse input to control view direction.
369 Roland Voegtli <voegtli@sanw.unibe.ch>
370 Great photorealistic textures.
371 Founder of European Scenery Project for X-Plane
372 http://www.g-point.com/xpcity/esp/
375 Carmelo Volpe <carmelo.volpe@mednut.ki.se>
376 Contributed some work to porting Flight Gear to the Metro Works
377 development environment (PC/Mac)
380 Darrell Walisser <dwaliss1@purdue.edu>
381 Contributed a large number of MacOS changes and has somehow managed
382 to get a pile of code written by a bunch of people who've never seen
383 a Mac to compile and run on said platform.
384 Provides MacOS-specific info in the docs.
387 Ed Williams <Ed_Williams@compuserve.com>
388 Contributed magnetic variation code (impliments Nima WMM 2000)
389 We've also borrowed from Ed's wonderful aviation formulary at various
391 http://www.best.com/~williams/index.html
394 Jean-Claude Wippler <jcw@equi4.com>
395 Author of MetaKit - a portable, embeddible database with a portable
396 data file format. This software is not GPL'd but the author is kindly
397 allowing us to bundle MetaKit with our code. MetaKit has a liberal
398 X/MIT-style license. Please see the following URL for more info:
399 http://www.equi4.com/metakit
402 WoodSoup Project http://www.woodsoup.org
403 Provided computing resources and services so that the Flight Gear
404 project could have real home. This includes, web services,
405 ftp services, shell accounts, email lists, dns services, etc.
408 Robert Allan Zeh <raz@cmg.FCNBD.COM>
409 Helped me tremendously in figuring out the Cygnus win32 compiler and
410 how to link with .dll's. With out him the first runable win32
411 version of FG would have been impossible.
418 THIS DOCUMENT WAS INITIALLY WRITTEN BY
420 Curt L. Olson <curt@flightgear.org>
423 THE CONTENTS WERE LASTLY RESEARCHED AND UPDATED MARCH, 8 2000
425 Oliver Delise <delise@mail.isis.de>