1 A very special thanks is due to the following people and groups.
3 Note: as hard as we've tried, it is impossible to perfectly maintain
4 this file. If you are aware of someone who you think should be
5 included here, PLEASE let me know. Projects like this are made
6 possible only by the help and hard work of others. I want to properly
7 credit everyone who has contributed to this project.
10 Raul Alonzo <amil@las.es>
11 Mr. Alonzo is the author of Ssystem and provided his kind permission
12 for using the moon texture. I also used parts of his code as a template
13 when adding the texture. Ssystem Homepage can be found at:
14 http://www1.las.es/~amil/ssystem
17 Michele America <nomimarketing@mail.telepac.pt>
18 Contributed to the HUD code.
21 Michael Basler <pmb@knUUt.de>
22 Author of the Getting Started guide.
25 Jon S. Berndt <jsb@hal-pc.org>
26 Working on a complete C++ rewrite/reimplimentation of the core FDM.
27 Initially he is using X15 data to test his code, but once things are
28 all in place we should be able to simulator arbitrary aircraft.
29 Maintains a page dealing with Flight Dynamics at:
30 http://www.hal-pc.org/~jsb/flightsim.html
31 Special attention to X15 is paid in seperate pages.
34 Paul Bleisch <pbleisch@acm.org>
35 Paul redid the "debug" system so that it would be much more flexible,
36 so it could be easily disabled for production system, and so that
37 messages for certain subsystems could be selectively enabled.
38 Also contributed a first stab at a config file/command line parsing
42 Jim Brennan <jj@kingmont.com>
43 Provided a big chunk of online space to store USA scenery for Flight Gear.
46 Bernie Bright <bbright@c031.aone.net.au>
47 Many C++ style, usage, and implementation improvements.
48 STL portability, tons o' stuff. :-)
49 Currently trying to get a BeOS port together but life keeps getting
53 Bernhard H. Buckel <buckel@mail.uni-wuerzburg.de>
54 Contributed the README.Linux
55 Co-Author of the "Getting Started Manual"
58 Gene Buckle <geneb@deltasoft.com>
59 Gene has done a lot of work getting FG to compile with the MSVC++
60 compiler. Also, he has pushed, proded, and bugged me endlessly to
61 do my stuff right. (I mean that in a good way, because sometimes
62 when the little nudge in the right direction isn't working, I need
63 a good hard shove.) :-)
66 Ralph Carmichael <ralph@pdas.com>
67 Thanks to Ralph for his support of the FlightGear project. At
68 Public Domain Aeronautical Software you will find the PDAS CD-ROM for sale,
69 packed with great programs of use to aeronautical engineers. At this web
70 site there are also some sample downloads to show what is on the CD.
74 Didier Chauveau <chauveau@math.univ-mlv.fr>
75 Provided some initial code to parse the 30 arcsec DEM files found at:
76 http://edcwww.cr.usgs.gov/landdaac/gtopo30/gtopo30.html
79 John Check <j4strngs@rockfish.net>
83 Oliver Delise <delise@mail.isis.de>
84 FAQ Maintainer, Documentation, Public Relations.
85 Working on adding some networking / multi-user support.
86 Founder of the FlightGear MultiPilot Project :
87 http://www.isis.de/members/~odelise/progs/flightgear
90 Dave Eberly <eberly@magic-software.com>
91 Contributed some sphere interpolation code used by Christian Mayer's
92 weather data base system. Go to Dave's web site. He has a ton of
93 really useful looking code available there.
94 http://www.magic-software.com
98 Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes. (Based on
99 Graphics Gems IV ed. Paul S. Heckbert)
100 http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html
103 Francine Evans <evans@cs.sunysb.edu>
104 Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-)
105 http://www.cs.sunysb.edu/~evans/stripe.html
108 Oscar Everitt <bigoc@premier.net>
109 Created single engine piston engine sounds as part of an F4U package
110 for FS98. They are pretty cool and Oscar was happy to contribute
111 them to our little project.
114 Bruce Finney <bfinney@gte.net>
118 Jean-loup Gailly and Mark Adler <zlib@gzip.org>
119 Authors of the zlib library. Used for on-the-fly compression and
120 decompression routines.
121 http://www.cdrom.com/pub/infozip/zlib/
124 Thomas Gellekum <tg@ihf.rwth-aachen.de>
125 Changes and updates for compiling on FreeBSD
128 Jeff Goeke-Smith <jgoeke@voyager.net>
129 Contributed our first autopilot. (Heading Hold)
130 Better autoconf check for external timezone/daylight variables in
134 Michael I. Gold <gold@puck.asd.sgi.com>
135 Patiently answered my endless "newbie" OpenGL questions.
136 His effort alone has made me a great SGI fan.
139 Habibie <habibie@MailandNews.com>
140 RedHat package building changes for SimGear.
143 Charlie Hotchkiss <clhotch@pacbell.net>
144 Worked on improving and enhancing the HUD code.
145 Lots of code style tips and code tweaks ...
148 Bruce Jackson of NASA <e.b.jackson@larc.nasa.gov>
149 Developed the LaRCsim code under funding by NASA which we use to provide
150 the flight model. Bruce has patiently answered my many, many questions.
151 http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html
154 Richard Kaszeta <bofh@me.umn.edu>
155 Contributed screen buffer to ppm screen shot routine.
156 Rich has also helped in the early development of the Flight Gear "altitude
157 hold autopilot module" by teaching Curt Olson the basics of Control Theory
158 and helping him code and debug early versions. Curt's "Boss" Bob Hain
159 also contributed <bob@me.umn.edu>. Further details available at:
160 http://www.menet.umn.edu/~curt/fgfs/Docs/Autopilot/AltitudeHold/AltitudeHold.html
161 Rich's Homepage: http://www.menet.umn.edu/~kaszeta
164 Tom Knienieder <tom@knienieder.com>
165 Ported Steve's Audio library first to OpenBSD and IRIX and
166 after that also to Win32
169 Reto Koradi <kor@mol.biol.ethz.ch>
170 Helped me get on track with setting up fog effects.
171 http://www.mol.biol.ethz.ch/wuthrich/people/kor
174 Bob Kuehne <rpk@who.net>
175 Redid the Makefile system so it is simpler and more robust.
178 Christian Mayer <flightgear@christianmayer.de>
179 Working on a multi-lingual conversion tools for fgfs
180 as a demonstration of technology ;-)
181 Contributed code to read msfs formated texture files.
182 Working on a completely new weather subsystem.
183 Working on a balloon simulator.
186 David Megginson <david@megginson.com>
187 Contributed a patch to allow mouse input to control the yoke.
188 Contributed financially towards hard drive space for use by the
190 Updates to README.running.
191 Working on getting fgfs and ssg to work without textures.
192 Also added the new 2D panel and the save/load support.
195 Eric Mitchell <mitchell@mars.ark.com>
196 Contributed some topnotch scenery textures. His textures were
197 all original creations.
200 Anders Morken <amrken@online.no>
201 Maintained the European mirror of the FG web pages.
202 Unfortunately this mirror has been taken down due to reglementation
203 changes including an enforcement to 10 MB space per subscriber limit
204 which was way too small for the evergrowing FGFS Project's Files.
205 He'd be happy to maintain a new one if he could find a place to put it,
206 so if you have an idea, contact him!
209 Alan Murta <amurta@cs.man.ac.uk>
210 http://www.cs.man.ac.uk/aig/staff/alan/software/
211 Created the Generic Polygon Clipping library
214 Phil Nelson <phil@cs.wwu.edu>
215 Author of GNU dbm. gdbm is a set of database routines that use
216 extendible hashing and works similar to the standard UNIX dbm routines.
219 Alexei Novikov <anovikov@heron.itep.ru>
220 Created European Scenery
221 Contributed a script to turn fgfs scenery into beautifully rendered
223 Contributed a first draft of a scenery creation howto.
226 Curt Olson <curt@flightgear.org>
227 Curt is responsible for overall project and source code management.
228 He has his hands in many of the areas, but is primarily responsible
229 for the scenery subsystem, as well as much of the infrastructure in
233 Tony Peden <apeden@earthlink.net>
234 Contributions on the flight model front, including a LaRCsim based
235 Cessna 172. JSBsim: the initial conditions code, a more complete
236 standard atmosphere model, and other bugfixes/additions.
237 His Flight Dynamics page can be found at:
238 http://www.nwlink.com/~apeden
241 Robin Peel <robin@cpwd.com>
242 Maintains the ever growing worldwide airport, runway, and navigation
243 aid database for the Flight Gear project as well as for X-Plane.
246 Alex Perry <arp11@pacbell.net>
247 Contributed code to more accurately model VSI, DG, Altitude.
248 Contributed to the Install and Getting Started manual.
251 Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
252 Contributed beginnings of a textured instrument panel.
255 Petter Reinholdtsen <pere@games.no>
256 Incorporated the Gnu automake/autoconf system (with libtool).
257 This should streamline and standardize the build process for all
258 Unix-like platforms. It should have little effect on IDE type
259 environments since the don't use the Unix make system.
262 William Riley <riley@technologist.com>
263 Contributed code to add "brakes".
264 Patch to support a first joystick with more than two axes.
267 Paul Schlyter <pausch@saaf.se>
268 Mr. Schlyter provided Durk Talsma with all the information
269 he needed to write the astro code. Mr. S. is also willing
270 to answer astro-related questions whenever one needs to.
271 http://welcome.to/pausch
274 Chris Schoeneman <crs@millpond.engr.sgi.com>
275 Contributed some 3d sound playing code for Irix, Win32, and Linux
276 It is unclear if this code will be used directly, but it certainly
277 will have an influence on the development of our own audio library.
280 Phil Schubert <philip@zedley.com>
281 Contributed various textures and engine modelling.
282 http://www.zedley.com/Philip/index.htm
285 Jonathan R Shewchuk <Jonathan_R_Shewchuk@ux4.sp.cs.cmu.edu>
286 Author of the Triangle program. Triangle is used to calculate the
287 Delauney triangulation of our irregular terrain.
290 Gordan Sikic <gsikic@public.srce.hr>
291 Contributed a cherokee flight model for LaRCsim.
292 Currently is not working and needs to be debugged.
293 Use configure --with-flight-model=cherokee
294 to build the cherokee instead of the navion.
297 Michael Smith <msmith99@flash.net>
298 Contributed cockpit graphics, 3d models, logos, and other images.
299 Project Bonanza - http://members.xoom.com/ConceptSim/index.html
302 U.S. Geological Survey
303 Provided geographic data used by this project
304 http://edcwww.cr.usgs.gov/doc/edchome/ndcdb/ndcdb.html
307 Durk Talsma <d.talsma@chello.nl>
308 Accurate Sun, Moon, and Planets.
309 Sun changes color based on position in sky.
310 Moon has correct phase and blends well into the sky.
311 Planets are correctly positioned and have proper magnitude.
312 Help with time functions, gui, and other misc stuff.
313 2D Cloud layers (nifty).
314 http://people.a2000.nl/dtals
317 UIUC - Department of Aeronautical and Astronautical Engineering
318 Contributed modifications to LaRCsim to allow loading of aircraft
319 parameters from a file. These modifications were made as part of an
320 icing research project.
322 Did the coding and made it all work:
323 Jeff Scott <jscott@students.uiuc.edu>
324 Bipin Sehgal <bsehgal@uiuc.edu>
325 Michael Selig <m-selig@uiuc.edu>
327 Helped support the effort
328 Jay Thomas <jthomas2@uiuc.edu>
329 Eunice Lee <ey-lee@students.uiuc.edu>
330 Elizabeth Rendon <mdfhoyos@md.impsat.net.co>
331 Sudhi Uppuluri <suppulur@students.uiuc.edu>
334 Mark Vallevand <Mark.Vallevand@UNISYS.com>
335 Contributed some METAR parsing code.
336 Contributed some win32 screen printing routines.
339 Gary R. Van Sickle <tiberius@braemarinc.com>
340 Contributed some initial GameGLUT support and other fixes.
341 Has done some interesting preliminary work on a binary file format
342 http://www.woodsoup.org/projs/ORKiD/fgfs.htm
344 Has set up a 'Cygwin Tips' site that has been very helpful to many
345 people in getting a Cygwin Unix-on-Windows build environment set up
346 so they can build FG effectively.
347 http://www.woodsoup.org/projs/ORKiD/cygwin.htm
350 Norman Vine <nhv@yahoo.com>
351 Provided more than uncountable URL's to the "FlightGear Community".
352 Many performance optimizations throughout the code.
353 Many contributions and much advice for the scenery generation section.
354 Lots of windoze related contributions.
355 Contributed wgs84 distance and course routines.
356 Contributed a great circle route autopilot mode based on wgs84 routines.
357 Many other GUI, HUD, and autopilot contributions.
358 Contributed a patch to allow mouse input to control view direction.
361 Roland Voegtli <voegtli@sanw.unibe.ch>
362 Great photorealistic textures.
363 Founder of European Scenery Project for X-Plane
364 http://www.g-point.com/xpcity/esp/
367 Carmelo Volpe <carmelo.volpe@mednut.ki.se>
368 Contributed some work to porting Flight Gear to the Metro Works
369 development environment (PC/Mac)
372 Darrell Walisser <dwaliss1@purdue.edu>
373 Contributed a large number of MacOS changes and has somehow managed
374 to get a pile of code written by a bunch of people who've never seen
375 a Mac to compile and run on said platform.
376 Provides MacOS-specific info in the docs.
379 Ed Williams <Ed_Williams@compuserve.com>
380 Contributed magnetic variation code (impliments Nima WMM 2000)
381 We've also borrowed from Ed's wonderful aviation formulary at various
383 http://www.best.com/~williams/index.html
386 Jean-Claude Wippler <jcw@equi4.com>
387 Author of MetaKit - a portable, embeddible database with a portable
388 data file format. This software is not GPL'd but the author is kindly
389 allowing us to bundle MetaKit with our code. MetaKit has a liberal
390 X/MIT-style license. Please see the following URL for more info:
391 http://www.equi4.com/metakit
394 WoodSoup Project http://www.woodsoup.org
395 Provided computing resources and services so that the Flight Gear
396 project could have real home. This includes, web services,
397 ftp services, shell accounts, email lists, dns services, etc.
400 Robert Allan Zeh <raz@cmg.FCNBD.COM>
401 Helped me tremendously in figuring out the Cygnus win32 compiler and
402 how to link with .dll's. With out him the first runable win32
403 version of FG would have been impossible.
410 THIS DOCUMENT WAS INITIALLY WRITTEN BY
412 Curt L. Olson <curt@flightgear.org>
415 THE CONTENTS WERE LASTLY RESEARCHED AND UPDATED MARCH, 8 2000
417 Oliver Delise <delise@mail.isis.de>