1 A very special thanks is due to the following people and groups.
3 Note, as hard as I've tried, I've found it impossible to perfectly
4 maintain this file. If you are aware of someone who you think might
5 be included here, PLEASE let me know. Projects like this are made
6 possible only by the help and hard work of others. I want to properly
7 credit everyone who has contributed to this project.
10 Michele America <nomimarketing@mail.telepac.pt>
11 Contributed to the HUD code.
14 Steve Baker <sbaker@link.com>
15 - Author of PUI (a graphical interface written entirely on top of
17 - Contributed significantly to the basic Audio library.
18 - Steve has provided an immense amount of coaching and tutelage,
19 both on the subjects of flight simulation and OpenGL. It has been
20 his comments and thoughts that have prompted the implementation of
21 most of the more sophisticated features of Flight Gear.
24 Paul Bleisch <pbleisch@acm.org>
25 Paul redid the "debug" system so that it would be much more
26 flexible, so it could be easily disabled for production system, and
27 so that messages for certain subsystems could be selectively
30 Also contributed a first stab at a config file/command line parsing
34 Bernie Bright <bbright@c031.aone.net.au>
35 Many C++ style, usage, and implimentation improvements.
38 Gene Buckle <geneb@nwlink.com>
39 Gene has done a lot of work getting FG to compile with the MSVC++
40 compiler. Also, he has pushed, proded, and bugged me endlessly to
41 do my stuff right. (I mean that in a good way, because sometimes
42 when the little nudge in the right direction isn't working, I need
43 a good hard shove.) :-)
46 Didier Chauveau <chauveau@math.univ-mlv.fr>
47 Provided some initial code to parse the 30 arcsec DEM files found at:
48 http://edcwww.cr.usgs.gov/landdaac/gtopo30/gtopo30.html
51 Francine Evans <evans@cs.sunysb.edu>
52 http://www.cs.sunysb.edu/~evans/stripe.html
53 Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-)
56 Oscar Everitt <bigoc@premier.net>
57 Created single engine piston engine sounds as part of an F4U package
58 for FS98. They are pretty cool and Oscar was happy to contribute
59 them to our little project.
62 Jean-loup Gailly and Mark Adler <zlib@quest.jpl.nasa.gov>
63 Authors of the zlib library. Used for on-the-fly compression and
64 decompression routines.
65 http://www.cdrom.com/pub/infozip/zlib/
68 Thomas Gellekum <tg@ihf.rwth-aachen.de>
69 Changes and updates for compiling on FreeBSD
72 Jeff Goeke-Smith <jgoeke@voyager.net>
73 Contributed our first autopilot. (Heading Hold)
74 Better autoconf check for external timezone/daylight variables in
78 Michael I. Gold <gold@puck.asd.sgi.com> -- Patiently answered my endless
79 "newbie" OpenGL questions. His effort alone has made me a great SGI
83 Charlie Hotchkiss <chotchkiss@namg.us.anritsu.com> -- Worked on improving
84 and enhancing the HUD code. Lots of code style tips and code tweaks ...
87 Bruce Jackson of NASA <e.b.jackson@larc.nasa.gov>
88 http://agcbwww.larc.nasa.gov/People/ebj.html -- Developed the
89 LaRCsim code under funding by NASA which we use to provide the
90 flight model. Bruce has patiently answered my many, many questions.
93 Tom Knienieder <knienieder@ms.netwing.at>
94 Ported Steve's Audio library to Win32
97 Reto Koradi <kor@mol.biol.ethz.ch> http://www.mol.biol.ethz.ch/~kor
98 Helped me get on track with setting up fog effects.
101 Bob Kuehne <rpk@sgi.com>
102 Redid the Makefile system so it is simpler and more robust.
105 Eric Mitchell <mitchell@mars.ark.com>
106 Contributed some topnotch scenery textures.
109 Anders Morken <amrken@online.no>
110 Maintains the European mirror of the FG web pages.
113 Alan Murta <amurta@cs.man.ac.uk>
114 http://www.cs.man.ac.uk/aig/staff/alan/software/
115 Created the Generic Polygon Clipping library
118 Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
119 Contributed beginnings of a textured instrument panel.
122 Petter Reinholdtsen <pere@games.no>
123 Incorporated the Gnu automake/autoconf system (with libtool).
124 This should streamline and standardize the build process for all
125 Unix-like platforms. It should have little effect on IDE type
126 environments since the don't use the Unix make system.
129 Chris Schoeneman <crs@millpond.engr.sgi.com>
130 Contributed some 3d sound playing code for Irix, Win32, and Linux
131 It is unclear if this code will be used directly, but it certainly
132 will have an influence on the development of our own audio library.
135 Jonathan R Shewchuk <Jonathan_R_Shewchuk@ux4.sp.cs.cmu.edu>
136 Author of the Triangle program. Triangle is used to calculate the
137 Delauney triangulation of our irregular terrain.
140 Gordan Sikic <gsikic@public.srce.hr>
141 Contributed a cherokee flight model for LaRCsim. Currently is not
142 working and needs to be debugged. Use configure --with-flight-model=cherokee
143 to build the cherokee instead of the navion.
146 Michael Smith <msmith99@flash.net>
147 Contributed cockpit graphics, 3d models, logos, and other images.
148 Project Bonanza - http://members.xoom.com/ConceptSim/index.html
151 U.S. Geological Survey - http://edcwww.cr.usgs.gov/doc/edchome/ndcdb/ndcdb.html
152 Provided geographic data used by this project
155 Durk Talsma <pn_talsma@macmail.psy.uva.nl>
156 Accurate Sun, Moon, and Planets. Sun changes color based on
157 position in sky. Moon has correct phase and blends well into the
158 sky. Planets are correctly positioned and have proper magnitude.
161 Gary R. Van Sickle <tiberius@braemarinc.com>
162 Contributed some initial GameGLUT support and other fixes.
165 Carmelo Volpe <carmelo.volpe@csb.ki.se>
166 Porting Flight Gear to the Metro Works development environment (PC/Mac)
169 Robert Allan Zeh <raz@cmg.FCNBD.COM>
170 Helped me tremendously in figuring out the Cygnus win32 compiler and
171 how to link with .dll's. With out him the first runable win32
172 version of FG would have been impossible.