1 A very special thanks is due to the following people and groups.
3 Note: as hard as we've tried, it is impossible to perfectly maintain
4 this file. If you are aware of someone who you think should be
5 included here, PLEASE let me know. Projects like this are made
6 possible only by the help and hard work of others. I want to properly
7 credit everyone who has contributed to this project.
10 A1 Free Sounds <techie@mail.ev1.net> http://www.a1freesoundeffects.com
11 Granted permission for the flightgear project to use some of the
12 sound effects from their site.
15 Raul Alonzo <amil@las.es>
16 Mr. Alonzo is the author of Ssystem and provided his kind permission
17 for using the moon texture. I also used parts of his code as a template
18 when adding the texture. Ssystem Homepage can be found at:
19 http://www1.las.es/~amil/ssystem
22 Michele America <nomimarketing@mail.telepac.pt>
23 Contributed to the HUD code.
26 Michael Basler <pmb@knUUt.de>
27 Author of the Getting Started guide.
30 Jon S. Berndt <jsb@hal-pc.org>
31 Working on a complete C++ rewrite/reimplimentation of the core FDM.
32 Initially he is using X15 data to test his code, but once things are
33 all in place we should be able to simulator arbitrary aircraft.
34 Maintains a page dealing with Flight Dynamics at:
35 http://www.hal-pc.org/~jsb/flightsim.html
36 Special attention to X15 is paid in seperate pages.
39 Paul Bleisch <pbleisch@acm.org>
40 Paul redid the "debug" system so that it would be much more flexible,
41 so it could be easily disabled for production system, and so that
42 messages for certain subsystems could be selectively enabled.
43 Also contributed a first stab at a config file/command line parsing
47 Jim Brennan <jj@kingmont.com>
48 Provided a big chunk of online space to store USA scenery for Flight Gear.
51 Bernie Bright <bbright@c031.aone.net.au>
52 Many C++ style, usage, and implementation improvements.
53 STL portability, tons o' stuff. :-)
54 Currently trying to get a BeOS port together but life keeps getting
56 Threading support and threaded tile pager.
59 Bernhard H. Buckel <buckel@mail.uni-wuerzburg.de>
60 Contributed the README.Linux
61 Co-Author of the "Getting Started Manual"
64 Gene Buckle <geneb@deltasoft.com>
65 Gene has done a lot of work getting FG to compile with the MSVC++
66 compiler. Also, he has pushed, proded, and bugged me endlessly to
67 do my stuff right. (I mean that in a good way, because sometimes
68 when the little nudge in the right direction isn't working, I need
69 a good hard shove.) :-)
72 Ralph Carmichael <ralph@pdas.com>
73 Thanks to Ralph for his support of the FlightGear project. At
74 Public Domain Aeronautical Software you will find the PDAS CD-ROM for sale,
75 packed with great programs of use to aeronautical engineers. At this web
76 site there are also some sample downloads to show what is on the CD.
80 Didier Chauveau <chauveau@math.univ-mlv.fr>
81 Provided some initial code to parse the 30 arcsec DEM files found at:
82 http://edcwww.cr.usgs.gov/landdaac/gtopo30/gtopo30.html
85 John Check <j4strngs@rockfish.net>
86 Maintains the base package repository
89 New instrument panel configurations
92 Dave Cornish <dmc@halcyon.com>
93 Created our new, super cool, runway textures.
94 Created some of our cloud textures.
97 Oliver Delise <delise@mail.isis.de>
98 FAQ Maintainer, Documentation, Public Relations.
99 Working on adding some networking / multi-user support.
100 Founder of the FlightGear MultiPilot Project :
101 http://www.isis.de/members/~odelise/progs/flightgear
104 Dave Eberly <eberly@magic-software.com>
105 Contributed some sphere interpolation code used by Christian Mayer's
106 weather data base system. Go to Dave's web site. He has a ton of
107 really useful looking code available there.
108 http://www.magic-software.com
112 Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes. (Based on
113 Graphics Gems IV ed. Paul S. Heckbert)
114 http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html
117 Francine Evans <evans@cs.sunysb.edu>
118 Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-)
119 http://www.cs.sunysb.edu/~evans/stripe.html
122 Oscar Everitt <bigoc@premier.net>
123 Created single engine piston engine sounds as part of an F4U package
124 for FS98. They are pretty cool and Oscar was happy to contribute
125 them to our little project.
128 Bruce Finney <bfinney@gte.net>
132 Melchior Franz <a8603365@unet.univie.ac.at>
133 Made that joystick high/low support for joystick hats.
134 Created the led.txf font.
135 Made some improvements of the telnet and the http interface.
136 Ruthlessly hunted down memory leaks in FlightGear, SimGear, and JSBSim.
139 Jean-loup Gailly and Mark Adler <zlib@gzip.org>
140 Authors of the zlib library. Used for on-the-fly compression and
141 decompression routines.
142 http://www.cdrom.com/pub/infozip/zlib/
145 Thomas Gellekum <tg@ihf.rwth-aachen.de>
146 Changes and updates for compiling on FreeBSD
149 Neetha Girish <neethagirish@usa.net>
150 Contributed the xml configurable HUD changes.
153 Jeff Goeke-Smith <jgoeke@voyager.net>
154 Contributed our first autopilot. (Heading Hold)
155 Better autoconf check for external timezone/daylight variables in
159 Michael I. Gold <gold@puck.asd.sgi.com>
160 Patiently answered my endless "newbie" OpenGL questions.
161 His effort alone has made me a great SGI fan.
164 Habibie <habibie@MailandNews.com>
165 RedHat package building changes for SimGear.
168 Mike Hill <mikehill@flightsim.com>
169 Contributed 3d aircraft models to our project.
170 http://www.flightsimnetwork.com/mikehill/home.htm
173 Erik Hofman <erik@ehofman.com>
174 Major overhaul and parameterization of the sound module, to allow
175 aircraft-specific sound configuration at runtime.
179 Charlie Hotchkiss <clhotch@pacbell.net>
180 Worked on improving and enhancing the HUD code.
181 Lots of code style tips and code tweaks ...
184 Bruce Jackson of NASA <e.b.jackson@larc.nasa.gov>
185 Developed the LaRCsim code under funding by NASA which we use to provide
186 the flight model. Bruce has patiently answered my many, many questions.
187 http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html
190 Richard Kaszeta <bofh@me.umn.edu>
191 Contributed screen buffer to ppm screen shot routine.
192 Rich has also helped in the early development of the Flight Gear "altitude
193 hold autopilot module" by teaching Curt Olson the basics of Control Theory
194 and helping him code and debug early versions. Curt's "Boss" Bob Hain
195 also contributed <bob@me.umn.edu>. Further details available at:
196 http://www.menet.umn.edu/~curt/fgfs/Docs/Autopilot/AltitudeHold/AltitudeHold.html
197 Rich's Homepage: http://www.menet.umn.edu/~kaszeta
200 Tom Knienieder <tom@knienieder.com>
201 Ported Steve's Audio library first to OpenBSD and IRIX and
202 after that also to Win32
205 Reto Koradi <kor@mol.biol.ethz.ch>
206 Helped me get on track with setting up fog effects.
207 http://www.mol.biol.ethz.ch/wuthrich/people/kor
210 Bob Kuehne <rpk@who.net>
211 Redid the Makefile system so it is simpler and more robust.
214 David Luff <david.luff@nottingham.ac.uk>
215 Contributed heavily to the IO360 piston engine model.
218 Christian Mayer <flightgear@christianmayer.de>
219 Working on a multi-lingual conversion tools for fgfs
220 as a demonstration of technology ;-)
221 Contributed code to read msfs formated texture files.
222 Working on a completely new weather subsystem.
223 Working on a balloon simulator.
226 David Megginson <david@megginson.com>
227 Contributed a patch to allow mouse input to control the yoke.
228 Contributed financially towards hard drive space for use by the
230 Updates to README.running.
231 Working on getting fgfs and ssg to work without textures.
232 Also added the new 2D panel and the save/load support.
234 Generalized input module
235 3D model animation module
236 initial take of sound-effects module
239 Eric Mitchell <mitchell@mars.ark.com>
240 Contributed some topnotch scenery textures. His textures were
241 all original creations.
244 Cameron Moore <cameron@unbeatenpath.net>
247 Self-proclaimed code janitor.
250 Anders Morken <amrken@online.no>
251 Maintained the European mirror of the FG web pages.
252 Unfortunately this mirror has been taken down due to reglementation
253 changes including an enforcement to 10 MB space per subscriber limit
254 which was way too small for the evergrowing FGFS Project's Files.
255 He'd be happy to maintain a new one if he could find a place to put it,
256 so if you have an idea, contact him!
259 Alan Murta <amurta@cs.man.ac.uk>
260 http://www.cs.man.ac.uk/aig/staff/alan/software/
261 Created the Generic Polygon Clipping library
264 Phil Nelson <phil@cs.wwu.edu>
265 Author of GNU dbm. gdbm is a set of database routines that use
266 extendible hashing and works similar to the standard UNIX dbm routines.
269 Alexei Novikov <anovikov@heron.itep.ru>
270 Created European Scenery
271 Contributed a script to turn fgfs scenery into beautifully rendered
273 Contributed a first draft of a scenery creation howto.
276 Curt Olson <curt@flightgear.org>
277 Curt is responsible for overall project and source code management.
278 He has his hands in many of the areas, but is primarily responsible
279 for the scenery subsystem, as well as much of the infrastructure in
284 His TR Library: http://www.mesa3d.org/brianp/TR.html
285 And also Mesa of course: http://www.mesa3d.org
288 Tony Peden <apeden@earthlink.net>
289 Contributions on the flight model front, including a LaRCsim based
290 Cessna 172. JSBsim: the initial conditions code, a more complete
291 standard atmosphere model, and other bugfixes/additions.
292 His Flight Dynamics page can be found at:
293 http://www.nwlink.com/~apeden
296 Robin Peel <robin@cpwd.com>
297 Maintains the ever growing worldwide airport, runway, and navigation
298 aid database for the Flight Gear project as well as for X-Plane.
301 Alex Perry <alex.perry@ieee.org>
302 Contributed code to more accurately model VSI, DG, Altitude.
303 Contributed to the Install and Getting Started manual.
306 Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
307 Contributed beginnings of a textured instrument panel.
310 Petter Reinholdtsen <pere@games.no>
311 Incorporated the Gnu automake/autoconf system (with libtool).
312 This should streamline and standardize the build process for all
313 Unix-like platforms. It should have little effect on IDE type
314 environments since the don't use the Unix make system.
317 William Riley <riley@technologist.com>
318 Contributed code to add "brakes".
319 Patch to support a first joystick with more than two axes.
322 Andy Ross <andy@plausible.org>
323 Contributed a new configurable FDM, "YASim", based on geometry
324 information rather than aerodynamic coefficients.
327 Paul Schlyter <pausch@saaf.se>
328 Mr. Schlyter provided Durk Talsma with all the information
329 he needed to write the astro code. Mr. S. is also willing
330 to answer astro-related questions whenever one needs to.
331 http://welcome.to/pausch
334 Chris Schoeneman <crs@millpond.engr.sgi.com>
335 Contributed some 3d sound playing code for Irix, Win32, and Linux
336 It is unclear if this code will be used directly, but it certainly
337 will have an influence on the development of our own audio library.
340 Phil Schubert <philip@zedley.com>
341 Contributed various textures and engine modelling.
342 http://www.zedley.com/Philip/index.htm
345 Jonathan R Shewchuk <Jonathan_R_Shewchuk@ux4.sp.cs.cmu.edu>
346 Author of the Triangle program. Triangle is used to calculate the
347 Delauney triangulation of our irregular terrain.
350 Gordan Sikic <gsikic@public.srce.hr>
351 Contributed a cherokee flight model for LaRCsim.
352 Currently is not working and needs to be debugged.
353 Use configure --with-flight-model=cherokee
354 to build the cherokee instead of the navion.
357 Michael Smith <msmith99@flash.net>
358 Contributed cockpit graphics, 3d models, logos, and other images.
359 Project Bonanza - http://members.xoom.com/ConceptSim/index.html
362 Martin Spott <Martin.Spott@uni-duisburg.de>
363 Contributed to the installation / user guide.
366 U.S. Geological Survey
367 Provided geographic data used by this project
368 http://edcwww.cr.usgs.gov/doc/edchome/ndcdb/ndcdb.html
371 Durk Talsma <d.talsma@chello.nl>
372 Accurate Sun, Moon, and Planets.
373 Sun changes color based on position in sky.
374 Moon has correct phase and blends well into the sky.
375 Planets are correctly positioned and have proper magnitude.
376 Help with time functions, gui, and other misc stuff.
377 2D Cloud layers (nifty).
378 http://people.a2000.nl/dtals
381 UIUC - Department of Aeronautical and Astronautical Engineering
382 Contributed modifications to LaRCsim to allow loading of aircraft
383 parameters from a file. These modifications were made as part of an
384 icing research project.
386 Did the coding and made it all work:
387 Jeff Scott <jscott@students.uiuc.edu>
388 Bipin Sehgal <bsehgal@uiuc.edu>
389 Michael Selig <m-selig@uiuc.edu>
391 Helped support the effort
392 Jay Thomas <jthomas2@uiuc.edu>
393 Eunice Lee <ey-lee@students.uiuc.edu>
394 Elizabeth Rendon <mdfhoyos@md.impsat.net.co>
395 Sudhi Uppuluri <suppulur@students.uiuc.edu>
398 Mark Vallevand <Mark.Vallevand@UNISYS.com>
399 Contributed some METAR parsing code.
400 Contributed some win32 screen printing routines.
403 Gary R. Van Sickle <tiberius@braemarinc.com>
404 Contributed some initial GameGLUT support and other fixes.
405 Has done some interesting preliminary work on a binary file format
406 http://www.woodsoup.org/projs/ORKiD/fgfs.htm
408 Has set up a 'Cygwin Tips' site that has been very helpful to many
409 people in getting a Cygwin Unix-on-Windows build environment set up
410 so they can build FG effectively.
411 http://www.woodsoup.org/projs/ORKiD/cygwin.htm
414 Norman Vine <nhv@yahoo.com>
415 Provided more than uncountable URL's to the "FlightGear Community".
416 Many performance optimizations throughout the code.
417 Many contributions and much advice for the scenery generation section.
418 Lots of windoze related contributions.
419 Contributed wgs84 distance and course routines.
420 Contributed a great circle route autopilot mode based on wgs84 routines.
421 Many other GUI, HUD, and autopilot contributions.
422 Contributed a patch to allow mouse input to control view direction.
423 Ultra hires tiled screen dumps.
424 Contributed the initial 'goto airport' and 'reset' functions
425 Contributed the initial http image server code
428 Roland Voegtli <voegtli@sanw.unibe.ch>
429 Great photorealistic textures.
430 Founder of European Scenery Project for X-Plane
431 http://www.g-point.com/xpcity/esp/
434 Carmelo Volpe <carmelo.volpe@mednut.ki.se>
435 Contributed some work to porting Flight Gear to the Metro Works
436 development environment (PC/Mac)
439 Darrell Walisser <dwaliss1@purdue.edu>
440 Contributed a large number of MacOS changes and has somehow managed
441 to get a pile of code written by a bunch of people who've never seen
442 a Mac to compile and run on said platform.
443 Provides MacOS-specific info in the docs.
446 Ed Williams <Ed_Williams@compuserve.com>
447 Contributed magnetic variation code (impliments Nima WMM 2000)
448 We've also borrowed from Ed's wonderful aviation formulary at various
450 http://www.best.com/~williams/index.html
453 Jim Wilson <jimw@kelcomaine.com>
454 Wrote a major overhaul of the viewer code to make it more flexible
455 and modular. Contributed many small fixes and bug reports.
458 Jean-Claude Wippler <jcw@equi4.com>
459 Author of MetaKit - a portable, embeddible database with a portable
460 data file format. This software is not GPL'd but the author is kindly
461 allowing us to bundle MetaKit with our code. MetaKit has a liberal
462 X/MIT-style license. Please see the following URL for more info:
463 http://www.equi4.com/metakit
466 WoodSoup Project http://www.woodsoup.org
467 [ FlightGear no longer uses woodsoup services, but we appreciate
468 the support provided to our project during the time they hosted us. ]
469 Provided computing resources and services so that the Flight Gear
470 project could have real home. This includes, web services,
471 ftp services, shell accounts, email lists, dns services, etc.
474 Robert Allan Zeh <raz@cmg.FCNBD.COM>
475 Helped me tremendously in figuring out the Cygnus win32 compiler and
476 how to link with .dll's. With out him the first runable win32
477 version of FG would have been impossible.
484 THIS DOCUMENT WAS INITIALLY WRITTEN BY
486 Curt L. Olson <curt@flightgear.org>
489 THE CONTENTS WERE LASTLY RESEARCHED AND UPDATED MARCH, 8 2000
491 Oliver Delise <delise@mail.isis.de>
494 Updated 2001-12-11 by David Megginson, david@megginson.com