1 A very special thanks is due to the following people and groups.
3 Note: as hard as we've tried, it is impossible to perfectly maintain
4 this file. If you are aware of someone who you think should be
5 included here, PLEASE let me know. Projects like this are made
6 possible only by the help and hard work of others. I want to properly
7 credit everyone who has contributed to this project.
10 A1 Free Sounds <techie@mail.ev1.net> http://www.a1freesoundeffects.com
11 Granted permission for the flightgear project to use some of the
12 sound effects from their site.
15 Raul Alonzo <amil@las.es>
16 Mr. Alonzo is the author of Ssystem and provided his kind permission
17 for using the moon texture. I also used parts of his code as a template
18 when adding the texture. Ssystem Homepage can be found at:
19 http://www1.las.es/~amil/ssystem
22 Michele America <nomimarketing@mail.telepac.pt>
23 Contributed to the HUD code.
26 Andrei Barbu "T"Eval" teval@myrealbox.com
27 Designed and implemented the current version of the FlightGear website.
30 Michael Basler <pmb@knUUt.de>
31 Author of the Getting Started guide.
34 Paul Beardsley <Beardspa@hotmail.com>
35 The 1903 Wright Flyer was inspired by a model contributed by Paul
36 Beardsley. Very little of the original model remains, but without
37 Paul's excellent work we might not have our own 1903 Flyer. Model
38 was reworked and retextured by Jim Wilson.
41 Jon S. Berndt <jon@jsbsim.org>
42 Chief architect of JSBSim, the default flight dynamics model (FDM)
43 for FlightGear. Jon's professional work has involved simulation and
44 prototyping for vehicles ranging from the F-16 to his current work
45 on the space shuttle and future manned launch vehicles. Since 1998
46 Jon has been working on creating JSBSim together with co-author Tony
47 Peden. JSBSim is an object-oriented, multi-platform aerospace
48 vehicle simulator that can be integrated with broader flight
49 simulation programs (since it provides no visual model), or run in a
50 standalone mode for batch runs. For more information, see the JSBSim
51 home page at: http://www.jsbsim.org
54 Paul Bleisch <pbleisch@acm.org>
55 Paul redid the "debug" system so that it would be much more flexible,
56 so it could be easily disabled for production system, and so that
57 messages for certain subsystems could be selectively enabled.
58 Also contributed a first stab at a config file/command line parsing
62 Jim Brennan <jj@kingmont.com>
63 Provided a big chunk of online space to store USA scenery for Flight Gear.
66 Bernie Bright <bbright@bigpond.net.au>
67 Many C++ style, usage, and implementation improvements.
68 STL portability, tons o' stuff. :-)
69 Threading support and threaded tile pager.
72 Bernhard H. Buckel <buckel@mail.uni-wuerzburg.de>
73 Contributed the README.Linux
74 Co-Author of the "Getting Started Manual"
77 Gene Buckle <geneb@deltasoft.com>
78 Gene has done a lot of work getting FG to compile with the MSVC++
79 compiler. Also, he has pushed, proded, and bugged me endlessly to
80 do my stuff right. (I mean that in a good way, because sometimes
81 when the little nudge in the right direction isn't working, I need
82 a good hard shove.) :-)
85 Ralph Carmichael <ralph@pdas.com>
86 Thanks to Ralph for his support of the FlightGear project. At
87 Public Domain Aeronautical Software you will find the PDAS CD-ROM for sale,
88 packed with great programs of use to aeronautical engineers. At this web
89 site there are also some sample downloads to show what is on the CD.
93 Didier Chauveau <chauveau@math.univ-mlv.fr>
94 Provided some initial code to parse the 30 arcsec DEM files found at:
95 http://edcwww.cr.usgs.gov/landdaac/gtopo30/gtopo30.html
98 John Check <j4strngs@rockfish.net>
99 Maintains the base package repository
102 New instrument panel configurations
105 Dave Cornish <dmc@halcyon.com>
106 Created our new, super cool, runway textures.
107 Created some of our cloud textures.
110 Oliver Delise <delise@mail.isis.de>
111 FAQ Maintainer, Documentation, Public Relations.
112 Author of (the now depreciated) networking / multi-user support.
113 Founder of the FlightGear MultiPilot Project :
114 http://www.isis.de/members/~odelise/progs/flightgear
117 Dave Eberly <eberly@magic-software.com>
118 Contributed some sphere interpolation code used by Christian Mayer's
119 weather data base system. Go to Dave's web site. He has a ton of
120 really useful looking code available there.
121 http://www.magic-software.com
125 Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes. (Based on
126 Graphics Gems IV ed. Paul S. Heckbert)
127 http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html
130 Francine Evans <evans@cs.sunysb.edu>
131 Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-)
132 http://www.cs.sunysb.edu/~evans/stripe.html
135 Oscar Everitt <bigoc@premier.net>
136 Created single engine piston engine sounds as part of an F4U package
137 for FS98. They are pretty cool and Oscar was happy to contribute
138 them to our little project.
141 Bruce Finney <bfinney@gte.net>
145 Melchior Franz <a8603365@unet.univie.ac.at>
146 Made that joystick high/low support for joystick hats.
147 Nasal-ified the Saitek Cyborg Gold 3D (USB) joystick which now forms
148 the basis of a lot of programmable joysticks.
149 Created the led.txf font.
150 Ruthlessly hunted down memory leaks in FlightGear, SimGear, and JSBSim.
151 Maintains the only fully working helicopter model in FlightGear (Bolkow 105).
154 Jean-loup Gailly and Mark Adler <zlib@gzip.org>
155 Authors of the zlib library. Used for on-the-fly compression and
156 decompression routines.
157 http://www.cdrom.com/pub/infozip/zlib/
160 Thomas Gellekum <tg@ihf.rwth-aachen.de>
161 Changes and updates for compiling on FreeBSD
164 Neetha Girish <neethagirish@usa.net>
165 Contributed the xml configurable HUD changes.
168 Jeff Goeke-Smith <jgoeke@voyager.net>
169 Contributed our first autopilot. (Heading Hold)
170 Better autoconf check for external timezone/daylight variables in
174 Michael I. Gold <gold@puck.asd.sgi.com>
175 Patiently answered my endless "newbie" OpenGL questions.
176 His effort alone has made me a great SGI fan.
179 Habibie <habibie@MailandNews.com>
180 RedHat package building changes for SimGear.
183 Dave Haskell <dave@haskell.demon.co.uk>
184 Original exterior textures for the Cessna 310 U-3A model. Only a few
185 minor modifications were made.
188 Mike Hill <mikehill@flightsim.com>
189 Contributed 3d aircraft models to our project.
190 http://www.flightsimnetwork.com/mikehill/home.htm
193 Erik Hofman <erik@ehofman.com>
194 Major overhaul and parameterization of the sound module, to allow
195 aircraft-specific sound configuration at runtime.
196 Did a lot of code improvements and bug-hunting.
197 Creator of most of the ground textures.
198 Maintainer of the F-15, F-16, F-104, T-37, PC-7, Fokker 50 and 100 models.
199 Keeps the Irix port current.
200 Localization support.
203 Charlie Hotchkiss <clhotch@pacbell.net>
204 Worked on improving and enhancing the HUD code.
205 Lots of code style tips and code tweaks ...
208 Bruce Jackson of NASA <e.b.jackson@larc.nasa.gov>
209 Developed the LaRCsim code under funding by NASA which we use to provide
210 the flight model. Bruce has patiently answered my many, many questions.
211 http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html
214 Richard Kaszeta <bofh@me.umn.edu>
215 Contributed screen buffer to ppm screen shot routine.
216 Rich has also helped in the early development of the Flight Gear "altitude
217 hold autopilot module" by teaching Curt Olson the basics of Control Theory
218 and helping him code and debug early versions. Curt's "Boss" Bob Hain
219 also contributed <bob@me.umn.edu>. Further details available at:
220 http://www.menet.umn.edu/~curt/fgfs/Docs/Autopilot/AltitudeHold/AltitudeHold.html
221 Rich's Homepage: http://www.menet.umn.edu/~kaszeta
224 Tom Knienieder <tom@knienieder.com>
225 Ported Steve's Audio library first to OpenBSD and IRIX and
226 after that also to Win32
229 Reto Koradi <kor@mol.biol.ethz.ch>
230 Helped me get on track with setting up fog effects.
231 http://www.mol.biol.ethz.ch/wuthrich/people/kor
234 Bob Kuehne <rpk@who.net>
235 Redid the Makefile system so it is simpler and more robust.
238 Chris Lampard <c.lampard@ntlworld.com>
239 Original exterior geometry for the Cessna 310 U-3A model. Several
240 modifications made but most of the exterior is as is converted from
241 Chris's original. The interior cockpit was added by Jim Wilson.
244 David Luff <david.luff@nottingham.ac.uk>
245 Contributed heavily to the IO360 piston engine model.
246 Created the ATC intelligent traffic subsystem.
247 Creator of TaxiDraw, a program to modify the taxiway layout
251 Lewis Magruder <blackhawk96@hotmail.com>
252 Original A-4 Blue Angels exterior model and textures. Lewis's work
253 is pretty much as converted from the original. The interior cockpit
254 was added by Jim Wilson.
257 Christian Mayer <flightgear@christianmayer.de>
258 Working on a multi-lingual conversion tools for fgfs
259 as a demonstration of technology ;-)
260 Contributed code to read msfs formated texture files.
261 Working on a completely new weather subsystem.
262 Working on a balloon simulator.
265 David Megginson <david@megginson.com>
266 Contributed a patch to allow mouse input to control the yoke.
267 Contributed financially towards hard drive space for use by the
269 Updates to README.running.
270 Working on getting fgfs and ssg to work without textures.
271 Also added the new 2D panel and the save/load support.
272 Reorganization of the GUI to make it XML configurable.
274 Generalized input module
275 3D model animation module
276 initial take of sound-effects module
277 Random ground cover objects
278 Vacuum and pitot systems.
281 Eric Mitchell <mitchell@mars.ark.com>
282 Contributed some topnotch scenery textures. His textures were
283 all original creations.
286 Cameron Moore <cameron@unbeatenpath.net>
289 Self-proclaimed code janitor.
293 Anders Morken <amrken@online.no>
294 Maintained the European mirror of the FG web pages.
295 Unfortunately this mirror has been taken down due to reglementation
296 changes including an enforcement to 10 MB space per subscriber limit
297 which was way too small for the evergrowing FGFS Project's Files.
298 He'd be happy to maintain a new one if he could find a place to put it,
299 so if you have an idea, contact him!
302 Alan Murta <amurta@cs.man.ac.uk>
303 http://www.cs.man.ac.uk/aig/staff/alan/software/
304 Created the Generic Polygon Clipping library
307 Phil Nelson <phil@cs.wwu.edu>
308 Author of GNU dbm. gdbm is a set of database routines that use
309 extendible hashing and works similar to the standard UNIX dbm routines.
312 Alexei Novikov <anovikov@heron.itep.ru>
313 Created European Scenery
314 Contributed a script to turn fgfs scenery into beautifully rendered
316 Contributed a first draft of a scenery creation howto.
319 Curt Olson <curt@flightgear.org>
320 Curt is responsible for overall project and source code management.
321 He has his hands in many of the areas, but is primarily responsible
322 for the scenery subsystem, as well as much of the infrastructure in
324 Handles most parts of the regular scenery rebuild, including lots of
325 improvements of the vertex calculation code.
326 Added the nw PID based, configurable autopilot code.
327 Added the Electrical system.
328 Added Runway lighting.
332 His TR Library: http://www.mesa3d.org/brianp/TR.html
333 And also Mesa of course: http://www.mesa3d.org
336 Tony Peden <apeden@earthlink.net>
337 Contributions on the flight model front, including a LaRCsim based
338 Cessna 172. JSBsim: the initial conditions code, a more complete
339 standard atmosphere model, and other bugfixes/additions.
342 Robin Peel <robin@cpwd.com>
343 Maintains the ever growing worldwide airport, runway, and navigation
344 aid database for the Flight Gear project as well as for X-Plane.
347 Alex Perry <alex.perry@ieee.org>
348 Contributed code to more accurately model VSI, DG, Altitude.
349 Contributed to the Install and Getting Started manual.
352 Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
353 Contributed beginnings of a textured instrument panel.
356 Frederic Bouvier <frbouvi@wanadoo.fr>
357 Added French language support
358 Keeps FlightGear MSVC compatible.
359 Did a number of code changes to improve the animation code.
360 Added a number of animations that improves the visual system quite a lot.
361 Did a nice job populating the San Francisco bay area by adding a lot
365 Petter Reinholdtsen <pere@games.no>
366 Incorporated the Gnu automake/autoconf system (with libtool).
367 This should streamline and standardize the build process for all
368 Unix-like platforms. It should have little effect on IDE type
369 environments since the don't use the Unix make system.
372 William Riley <riley@technologist.com>
373 Contributed code to add "brakes".
374 Patch to support a first joystick with more than two axes.
375 World scenery based on vmap0 data.
378 Andy Ross <andy@plausible.org>
379 Contributed a new configurable FDM, "YASim", based on geometry
380 information rather than aerodynamic coefficients.
381 Added support for placing 2D panel objects in 3D space.
382 Modified the HUD code to make it more accurate and added 3D support.
383 Modified the UI code to allow a far more flexible grouping system.
384 Added the Nasal scripting language and added FlightGear integration.
387 Paul Schlyter <pausch@saaf.se>
388 Mr. Schlyter provided Durk Talsma with all the information
389 he needed to write the astro code. Mr. S. is also willing
390 to answer astro-related questions whenever one needs to.
391 http://welcome.to/pausch
394 Chris Schoeneman <crs@millpond.engr.sgi.com>
395 Contributed some 3d sound playing code for Irix, Win32, and Linux
396 It is unclear if this code will be used directly, but it certainly
397 will have an influence on the development of our own audio library.
400 Phil Schubert <philip@zedley.com>
401 Contributed various textures and engine modelling.
402 http://www.zedley.com/Philip/index.htm
405 Jonathan R Shewchuk <Jonathan_R_Shewchuk@ux4.sp.cs.cmu.edu>
406 Author of the Triangle program. Triangle is used to calculate the
407 Delauney triangulation of our irregular terrain.
410 Gordan Sikic <gsikic@public.srce.hr>
411 Contributed a cherokee flight model for LaRCsim.
412 Currently is not working and needs to be debugged.
413 Use configure --with-flight-model=cherokee
414 to build the cherokee instead of the navion.
417 Michael Smith <msmith99@flash.net>
418 Contributed cockpit graphics, 3d models, logos, and other images.
419 Project Bonanza - http://members.xoom.com/ConceptSim/index.html
422 Martin Spott <Martin.Spott@uni-duisburg.de>
423 Contributed to the installation / user guide.
426 Martin Dressler <dr@musicabona.cz>
427 Created some outstanding panel instrumentation textures
428 for use in full-screen mode.
431 U.S. Geological Survey
432 Provided geographic data used by this project
433 http://edcwww.cr.usgs.gov/doc/edchome/ndcdb/ndcdb.html
436 Durk Talsma <d.talsma@chello.nl>
437 Accurate Sun, Moon, and Planets.
438 Sun changes color based on position in sky.
439 Moon has correct phase and blends well into the sky.
440 Planets are correctly positioned and have proper magnitude.
441 Help with time functions, gui, and other misc stuff.
442 2D Cloud layers (nifty).
443 http://people.a2000.nl/dtals
446 UIUC - Department of Aeronautical and Astronautical Engineering
447 Contributed modifications to LaRCsim to allow loading of aircraft
448 parameters from a file. These modifications were made as part of an
449 icing research project.
451 Did the coding and made it all work:
452 Jeff Scott <jscott@students.uiuc.edu>
453 Bipin Sehgal <bsehgal@uiuc.edu>
454 Michael Selig <m-selig@uiuc.edu>
456 Helped support the effort
457 Jay Thomas <jthomas2@uiuc.edu>
458 Eunice Lee <ey-lee@students.uiuc.edu>
459 Elizabeth Rendon <mdfhoyos@md.impsat.net.co>
460 Sudhi Uppuluri <suppulur@students.uiuc.edu>
463 Mark Vallevand <Mark.Vallevand@UNISYS.com>
464 Contributed some METAR parsing code.
465 Contributed some win32 screen printing routines.
468 Gary R. Van Sickle <tiberius@braemarinc.com>
469 Contributed some initial GameGLUT support and other fixes.
470 Has done some interesting preliminary work on a binary file format
471 http://www.woodsoup.org/projs/ORKiD/fgfs.htm
473 Has set up a 'Cygwin Tips' site that has been very helpful to many
474 people in getting a Cygwin Unix-on-Windows build environment set up
475 so they can build FG effectively.
476 http://www.woodsoup.org/projs/ORKiD/cygwin.htm
479 Norman Vine <nhv@yahoo.com>
480 Provided more than uncountable URL's to the "FlightGear Community".
481 Many performance optimizations throughout the code.
482 Many contributions and much advice for the scenery generation section.
483 Lots of windoze related contributions.
484 Contributed wgs84 distance and course routines.
485 Contributed a great circle route autopilot mode based on wgs84 routines.
486 Many other GUI, HUD, and autopilot contributions.
487 Contributed a patch to allow mouse input to control view direction.
488 Ultra hires tiled screen dumps.
489 Contributed the initial 'goto airport' and 'reset' functions
490 Contributed the initial http image server code
491 Did the build instructions for OpenAL (and SDL) for Cygwin.
494 Roland Voegtli <voegtli@sanw.unibe.ch>
495 Great photorealistic textures.
496 Founder of European Scenery Project for X-Plane
497 http://www.g-point.com/xpcity/esp/
500 Carmelo Volpe <carmelo.volpe@mednut.ki.se>
501 Contributed some work to porting Flight Gear to the Metro Works
502 development environment (PC/Mac)
505 Darrell Walisser <dwaliss1@purdue.edu>
506 Contributed a large number of MacOS changes and has somehow managed
507 to get a pile of code written by a bunch of people who've never seen
508 a Mac to compile and run on said platform.
509 Provides MacOS-specific info in the docs.
512 Davud Culp <davidculp2@attbi.com>
513 Changed the layout of the conbtrolls section and added a great number
514 of extra controls which will prove to be usefull no and for the future.
515 Contributed a number of aircraft configuration files, including a T-38 and
517 Implemented the AIModels subsystem (originally based on the ATC traffic code)
518 and extended it to support ships, aircraft, ballistic objects, thunder-storms,
520 Added a lot of updated to JSBSIm, esp. for the turbine section.
523 Ed Williams <Ed_Williams@compuserve.com>
524 Contributed magnetic variation code (impliments Nima WMM 2000)
525 We've also borrowed from Ed's wonderful aviation formulary at various
527 http://www.best.com/~williams/index.html
530 Jim Wilson <jimw@kelcomaine.com>
531 Wrote a major overhaul of the viewer code to make it more flexible
532 and modular. Contributed many small fixes and bug reports.
533 Contributed the the pui property browser.
534 Contributed to the autopilot.
535 Created several excellent 3D aircraft models, including the p-51,
536 Wright Flyer and the Boeing 747.
539 Jean-Claude Wippler <jcw@equi4.com>
540 Author of MetaKit - a portable, embeddible database with a portable
541 data file format. This software is not GPL'd but the author is kindly
542 allowing us to bundle MetaKit with our code. MetaKit has a liberal
543 X/MIT-style license. Please see the following URL for more info:
544 http://www.equi4.com/metakit
547 John Wojnaroski <castle@mminternet.com>
548 Open Glass Cockpit project
552 Lee Elliot <leee@spatial.freeserve.co.uk>
553 Author of the YF-23, A-10, Ann225, B-52 and TSR-2 models.
554 Did a lot of suggestions for better aircraft modelling, some of which
555 resulted in code changes to accomplish them.
558 Innis Cunningham <innisc@hotmail.com>
559 Modelled the 737 and contributed to the T38.
562 Vivian Meazza <vivian.meazza@lineone.net>
563 Added a number of excellent aircraft models including the Hawker Hunter
567 Space Imaging, Inc http://www.spaceimaging.com/
568 Space Imaging has allowed us to use the images in their archive for
569 commercial and non-commercial use, provided the original image can't be
570 extracted from the textures.
571 Some (if not all) of the best textures in use by FlightGear wouldn't be
572 possible without the satellite images provided by them.
575 Airservices Australia
576 Duncan McCreanor and Diarmuid Tyson created a multiplayer engine for
577 FlightGear when putting together a demonstration to show the possibilities
578 of using Flightgear as the basis for an Air Traffic
581 SkyscraperPage.com http://skyscraperpage.com
582 SkyscraperPage.com has allowed us to use their building diagrams to
583 make textures and 3d models of their buildings.
586 WoodSoup Project http://www.woodsoup.org
587 [ FlightGear no longer uses woodsoup services, but we appreciate
588 the support provided to our project during the time they hosted us. ]
589 Provided computing resources and services so that the Flight Gear
590 project could have real home. This includes, web services,
591 ftp services, shell accounts, email lists, dns services, etc.
594 Robert Allan Zeh <raz@cmg.FCNBD.COM>
595 Helped me tremendously in figuring out the Cygnus win32 compiler and
596 how to link with .dll's. With out him the first runable win32
597 version of FG would have been impossible.
604 THIS DOCUMENT WAS INITIALLY WRITTEN BY
606 Curt L. Olson <curt@flightgear.org>
609 THE CONTENTS WERE LASTLY RESEARCHED AND UPDATED MARCH, 8 2000
611 Oliver Delise <delise@mail.isis.de>
614 Updated 2001-12-11 by David Megginson, david@megginson.com
615 Updated 2003-04-17 by Erik Hofman, erik@ehofman.com
616 Updated 2004-06-01 by Erik Hofman, erik@ehofman.com