1 A very special thanks is due to the following people and groups.
3 Note: as hard as we've tried, it is impossible to perfectly maintain
4 this file. If you are aware of someone who you think should be
5 included here, PLEASE let me know. Projects like this are made
6 possible only by the help and hard work of others. I want to properly
7 credit everyone who has contributed to this project.
10 Raul Alonzo <amil@las.es>
11 Mr. Alonzo is the author of Ssystem and provided his kind permission
12 for using the moon texture. I also used parts of his code as a template
13 when adding the texture. Ssystem Homepage can be found at:
14 http://www1.las.es/~amil/ssystem
17 Michele America <nomimarketing@mail.telepac.pt>
18 Contributed to the HUD code.
21 Michael Basler <pmb@knUUt.de>
22 Author of the Getting Started guide.
25 Jon S. Berndt <jsb@hal-pc.org>
26 Working on a complete C++ rewrite/reimplimentation of the core FDM.
27 Initially he is using X15 data to test his code, but once things are
28 all in place we should be able to simulator arbitrary aircraft.
29 Maintains a page dealing with Flight Dynamics at:
30 http://www.hal-pc.org/~jsb/flightsim.html
31 Special attention to X15 is paid in seperate pages.
34 Paul Bleisch <pbleisch@acm.org>
35 Paul redid the "debug" system so that it would be much more flexible,
36 so it could be easily disabled for production system, and so that
37 messages for certain subsystems could be selectively enabled.
38 Also contributed a first stab at a config file/command line parsing
42 Jim Brennan <jj@kingmont.com>
43 Provided a big chunk of online space to store USA scenery for Flight Gear.
46 Bernie Bright <bbright@c031.aone.net.au>
47 Many C++ style, usage, and implementation improvements.
48 STL portability, tons o' stuff. :-)
49 Currently trying to get a BeOS port together but life keeps getting
51 Threading support and threaded tile pager.
54 Bernhard H. Buckel <buckel@mail.uni-wuerzburg.de>
55 Contributed the README.Linux
56 Co-Author of the "Getting Started Manual"
59 Gene Buckle <geneb@deltasoft.com>
60 Gene has done a lot of work getting FG to compile with the MSVC++
61 compiler. Also, he has pushed, proded, and bugged me endlessly to
62 do my stuff right. (I mean that in a good way, because sometimes
63 when the little nudge in the right direction isn't working, I need
64 a good hard shove.) :-)
67 Ralph Carmichael <ralph@pdas.com>
68 Thanks to Ralph for his support of the FlightGear project. At
69 Public Domain Aeronautical Software you will find the PDAS CD-ROM for sale,
70 packed with great programs of use to aeronautical engineers. At this web
71 site there are also some sample downloads to show what is on the CD.
75 Didier Chauveau <chauveau@math.univ-mlv.fr>
76 Provided some initial code to parse the 30 arcsec DEM files found at:
77 http://edcwww.cr.usgs.gov/landdaac/gtopo30/gtopo30.html
80 John Check <j4strngs@rockfish.net>
84 New instrument panel configurations
87 Dave Cornish <dmc@halcyon.com>
88 Created our new, super cool, runway textures.
91 Oliver Delise <delise@mail.isis.de>
92 FAQ Maintainer, Documentation, Public Relations.
93 Working on adding some networking / multi-user support.
94 Founder of the FlightGear MultiPilot Project :
95 http://www.isis.de/members/~odelise/progs/flightgear
98 Dave Eberly <eberly@magic-software.com>
99 Contributed some sphere interpolation code used by Christian Mayer's
100 weather data base system. Go to Dave's web site. He has a ton of
101 really useful looking code available there.
102 http://www.magic-software.com
106 Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes. (Based on
107 Graphics Gems IV ed. Paul S. Heckbert)
108 http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html
111 Francine Evans <evans@cs.sunysb.edu>
112 Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-)
113 http://www.cs.sunysb.edu/~evans/stripe.html
116 Oscar Everitt <bigoc@premier.net>
117 Created single engine piston engine sounds as part of an F4U package
118 for FS98. They are pretty cool and Oscar was happy to contribute
119 them to our little project.
122 Bruce Finney <bfinney@gte.net>
126 Jean-loup Gailly and Mark Adler <zlib@gzip.org>
127 Authors of the zlib library. Used for on-the-fly compression and
128 decompression routines.
129 http://www.cdrom.com/pub/infozip/zlib/
132 Thomas Gellekum <tg@ihf.rwth-aachen.de>
133 Changes and updates for compiling on FreeBSD
136 Neetha Girish <neethagirish@usa.net>
137 Contributed the xml configurable HUD changes.
140 Jeff Goeke-Smith <jgoeke@voyager.net>
141 Contributed our first autopilot. (Heading Hold)
142 Better autoconf check for external timezone/daylight variables in
146 Michael I. Gold <gold@puck.asd.sgi.com>
147 Patiently answered my endless "newbie" OpenGL questions.
148 His effort alone has made me a great SGI fan.
151 Habibie <habibie@MailandNews.com>
152 RedHat package building changes for SimGear.
155 Mike Hill <mikehill@flightsim.com>
156 Contributed 3d aircraft models to our project.
157 http://www.flightsimnetwork.com/mikehill/home.htm
160 Charlie Hotchkiss <clhotch@pacbell.net>
161 Worked on improving and enhancing the HUD code.
162 Lots of code style tips and code tweaks ...
165 Bruce Jackson of NASA <e.b.jackson@larc.nasa.gov>
166 Developed the LaRCsim code under funding by NASA which we use to provide
167 the flight model. Bruce has patiently answered my many, many questions.
168 http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html
171 Richard Kaszeta <bofh@me.umn.edu>
172 Contributed screen buffer to ppm screen shot routine.
173 Rich has also helped in the early development of the Flight Gear "altitude
174 hold autopilot module" by teaching Curt Olson the basics of Control Theory
175 and helping him code and debug early versions. Curt's "Boss" Bob Hain
176 also contributed <bob@me.umn.edu>. Further details available at:
177 http://www.menet.umn.edu/~curt/fgfs/Docs/Autopilot/AltitudeHold/AltitudeHold.html
178 Rich's Homepage: http://www.menet.umn.edu/~kaszeta
181 Tom Knienieder <tom@knienieder.com>
182 Ported Steve's Audio library first to OpenBSD and IRIX and
183 after that also to Win32
186 Reto Koradi <kor@mol.biol.ethz.ch>
187 Helped me get on track with setting up fog effects.
188 http://www.mol.biol.ethz.ch/wuthrich/people/kor
191 Bob Kuehne <rpk@who.net>
192 Redid the Makefile system so it is simpler and more robust.
195 David Luff <david.luff@nottingham.ac.uk>
196 Contributed heavily to the IO360 piston engine model.
199 Christian Mayer <flightgear@christianmayer.de>
200 Working on a multi-lingual conversion tools for fgfs
201 as a demonstration of technology ;-)
202 Contributed code to read msfs formated texture files.
203 Working on a completely new weather subsystem.
204 Working on a balloon simulator.
207 David Megginson <david@megginson.com>
208 Contributed a patch to allow mouse input to control the yoke.
209 Contributed financially towards hard drive space for use by the
211 Updates to README.running.
212 Working on getting fgfs and ssg to work without textures.
213 Also added the new 2D panel and the save/load support.
218 Eric Mitchell <mitchell@mars.ark.com>
219 Contributed some topnotch scenery textures. His textures were
220 all original creations.
223 Anders Morken <amrken@online.no>
224 Maintained the European mirror of the FG web pages.
225 Unfortunately this mirror has been taken down due to reglementation
226 changes including an enforcement to 10 MB space per subscriber limit
227 which was way too small for the evergrowing FGFS Project's Files.
228 He'd be happy to maintain a new one if he could find a place to put it,
229 so if you have an idea, contact him!
232 Alan Murta <amurta@cs.man.ac.uk>
233 http://www.cs.man.ac.uk/aig/staff/alan/software/
234 Created the Generic Polygon Clipping library
237 Phil Nelson <phil@cs.wwu.edu>
238 Author of GNU dbm. gdbm is a set of database routines that use
239 extendible hashing and works similar to the standard UNIX dbm routines.
242 Alexei Novikov <anovikov@heron.itep.ru>
243 Created European Scenery
244 Contributed a script to turn fgfs scenery into beautifully rendered
246 Contributed a first draft of a scenery creation howto.
249 Curt Olson <curt@flightgear.org>
250 Curt is responsible for overall project and source code management.
251 He has his hands in many of the areas, but is primarily responsible
252 for the scenery subsystem, as well as much of the infrastructure in
256 Tony Peden <apeden@earthlink.net>
257 Contributions on the flight model front, including a LaRCsim based
258 Cessna 172. JSBsim: the initial conditions code, a more complete
259 standard atmosphere model, and other bugfixes/additions.
260 His Flight Dynamics page can be found at:
261 http://www.nwlink.com/~apeden
264 Robin Peel <robin@cpwd.com>
265 Maintains the ever growing worldwide airport, runway, and navigation
266 aid database for the Flight Gear project as well as for X-Plane.
269 Alex Perry <arp11@pacbell.net>
270 Contributed code to more accurately model VSI, DG, Altitude.
271 Contributed to the Install and Getting Started manual.
274 Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
275 Contributed beginnings of a textured instrument panel.
278 Petter Reinholdtsen <pere@games.no>
279 Incorporated the Gnu automake/autoconf system (with libtool).
280 This should streamline and standardize the build process for all
281 Unix-like platforms. It should have little effect on IDE type
282 environments since the don't use the Unix make system.
285 William Riley <riley@technologist.com>
286 Contributed code to add "brakes".
287 Patch to support a first joystick with more than two axes.
290 Paul Schlyter <pausch@saaf.se>
291 Mr. Schlyter provided Durk Talsma with all the information
292 he needed to write the astro code. Mr. S. is also willing
293 to answer astro-related questions whenever one needs to.
294 http://welcome.to/pausch
297 Chris Schoeneman <crs@millpond.engr.sgi.com>
298 Contributed some 3d sound playing code for Irix, Win32, and Linux
299 It is unclear if this code will be used directly, but it certainly
300 will have an influence on the development of our own audio library.
303 Phil Schubert <philip@zedley.com>
304 Contributed various textures and engine modelling.
305 http://www.zedley.com/Philip/index.htm
308 Jonathan R Shewchuk <Jonathan_R_Shewchuk@ux4.sp.cs.cmu.edu>
309 Author of the Triangle program. Triangle is used to calculate the
310 Delauney triangulation of our irregular terrain.
313 Gordan Sikic <gsikic@public.srce.hr>
314 Contributed a cherokee flight model for LaRCsim.
315 Currently is not working and needs to be debugged.
316 Use configure --with-flight-model=cherokee
317 to build the cherokee instead of the navion.
320 Michael Smith <msmith99@flash.net>
321 Contributed cockpit graphics, 3d models, logos, and other images.
322 Project Bonanza - http://members.xoom.com/ConceptSim/index.html
325 U.S. Geological Survey
326 Provided geographic data used by this project
327 http://edcwww.cr.usgs.gov/doc/edchome/ndcdb/ndcdb.html
330 Durk Talsma <d.talsma@chello.nl>
331 Accurate Sun, Moon, and Planets.
332 Sun changes color based on position in sky.
333 Moon has correct phase and blends well into the sky.
334 Planets are correctly positioned and have proper magnitude.
335 Help with time functions, gui, and other misc stuff.
336 2D Cloud layers (nifty).
337 http://people.a2000.nl/dtals
340 UIUC - Department of Aeronautical and Astronautical Engineering
341 Contributed modifications to LaRCsim to allow loading of aircraft
342 parameters from a file. These modifications were made as part of an
343 icing research project.
345 Did the coding and made it all work:
346 Jeff Scott <jscott@students.uiuc.edu>
347 Bipin Sehgal <bsehgal@uiuc.edu>
348 Michael Selig <m-selig@uiuc.edu>
350 Helped support the effort
351 Jay Thomas <jthomas2@uiuc.edu>
352 Eunice Lee <ey-lee@students.uiuc.edu>
353 Elizabeth Rendon <mdfhoyos@md.impsat.net.co>
354 Sudhi Uppuluri <suppulur@students.uiuc.edu>
357 Mark Vallevand <Mark.Vallevand@UNISYS.com>
358 Contributed some METAR parsing code.
359 Contributed some win32 screen printing routines.
362 Gary R. Van Sickle <tiberius@braemarinc.com>
363 Contributed some initial GameGLUT support and other fixes.
364 Has done some interesting preliminary work on a binary file format
365 http://www.woodsoup.org/projs/ORKiD/fgfs.htm
367 Has set up a 'Cygwin Tips' site that has been very helpful to many
368 people in getting a Cygwin Unix-on-Windows build environment set up
369 so they can build FG effectively.
370 http://www.woodsoup.org/projs/ORKiD/cygwin.htm
373 Norman Vine <nhv@yahoo.com>
374 Provided more than uncountable URL's to the "FlightGear Community".
375 Many performance optimizations throughout the code.
376 Many contributions and much advice for the scenery generation section.
377 Lots of windoze related contributions.
378 Contributed wgs84 distance and course routines.
379 Contributed a great circle route autopilot mode based on wgs84 routines.
380 Many other GUI, HUD, and autopilot contributions.
381 Contributed a patch to allow mouse input to control view direction.
384 Roland Voegtli <voegtli@sanw.unibe.ch>
385 Great photorealistic textures.
386 Founder of European Scenery Project for X-Plane
387 http://www.g-point.com/xpcity/esp/
390 Carmelo Volpe <carmelo.volpe@mednut.ki.se>
391 Contributed some work to porting Flight Gear to the Metro Works
392 development environment (PC/Mac)
395 Darrell Walisser <dwaliss1@purdue.edu>
396 Contributed a large number of MacOS changes and has somehow managed
397 to get a pile of code written by a bunch of people who've never seen
398 a Mac to compile and run on said platform.
399 Provides MacOS-specific info in the docs.
402 Ed Williams <Ed_Williams@compuserve.com>
403 Contributed magnetic variation code (impliments Nima WMM 2000)
404 We've also borrowed from Ed's wonderful aviation formulary at various
406 http://www.best.com/~williams/index.html
409 Jean-Claude Wippler <jcw@equi4.com>
410 Author of MetaKit - a portable, embeddible database with a portable
411 data file format. This software is not GPL'd but the author is kindly
412 allowing us to bundle MetaKit with our code. MetaKit has a liberal
413 X/MIT-style license. Please see the following URL for more info:
414 http://www.equi4.com/metakit
417 WoodSoup Project http://www.woodsoup.org
418 Provided computing resources and services so that the Flight Gear
419 project could have real home. This includes, web services,
420 ftp services, shell accounts, email lists, dns services, etc.
423 Robert Allan Zeh <raz@cmg.FCNBD.COM>
424 Helped me tremendously in figuring out the Cygnus win32 compiler and
425 how to link with .dll's. With out him the first runable win32
426 version of FG would have been impossible.
433 THIS DOCUMENT WAS INITIALLY WRITTEN BY
435 Curt L. Olson <curt@flightgear.org>
438 THE CONTENTS WERE LASTLY RESEARCHED AND UPDATED MARCH, 8 2000
440 Oliver Delise <delise@mail.isis.de>