1 A very special thanks is due to the following people and groups.
3 Note, as hard as I've tried, I've found it impossible to perfectly
4 maintain this file. If you are aware of someone who you think might
5 be included here, PLEASE let me know. Projects like this are made
6 possible only by the help and hard work of others. I want to properly
7 credit everyone who has contributed to this project.
10 Raoul Alonzo <amil@las.es>. Mr. Alonzo is the author of Ssystem and
11 provided his kind permission for using the moon texture. I also used
12 parts of his code as a template when adding the texture.
15 Michele America <nomimarketing@mail.telepac.pt>
16 Contributed to the HUD code.
19 Steve Baker <sbaker@link.com>
20 - Author of PUI (a graphical interface written entirely on top of
22 - Contributed significantly to the basic Audio library.
23 - Steve has provided an immense amount of coaching and tutelage,
24 both on the subjects of flight simulation and OpenGL. It has been
25 his comments and thoughts that have prompted the implementation of
26 most of the more sophisticated features of Flight Gear.
29 Paul Bleisch <pbleisch@acm.org>
30 Paul redid the "debug" system so that it would be much more
31 flexible, so it could be easily disabled for production system, and
32 so that messages for certain subsystems could be selectively
35 Also contributed a first stab at a config file/command line parsing
39 Bernie Bright <bbright@c031.aone.net.au>
40 Many C++ style, usage, and implimentation improvements.
43 Bernhard H. Buckel <buckel@wmad95.mathematik.uni-wuerzburg.de>
44 Contributed the README.Linux
47 Gene Buckle <geneb@nwlink.com>
48 Gene has done a lot of work getting FG to compile with the MSVC++
49 compiler. Also, he has pushed, proded, and bugged me endlessly to
50 do my stuff right. (I mean that in a good way, because sometimes
51 when the little nudge in the right direction isn't working, I need
52 a good hard shove.) :-)
55 Didier Chauveau <chauveau@math.univ-mlv.fr>
56 Provided some initial code to parse the 30 arcsec DEM files found at:
57 http://edcwww.cr.usgs.gov/landdaac/gtopo30/gtopo30.html
60 Francine Evans <evans@cs.sunysb.edu>
61 http://www.cs.sunysb.edu/~evans/stripe.html
62 Wrote the @#$@#$@% GPL'd tri-striper we use and "love". :-)
65 Oscar Everitt <bigoc@premier.net>
66 Created single engine piston engine sounds as part of an F4U package
67 for FS98. They are pretty cool and Oscar was happy to contribute
68 them to our little project.
71 Jean-loup Gailly and Mark Adler <zlib@quest.jpl.nasa.gov>
72 Authors of the zlib library. Used for on-the-fly compression and
73 decompression routines.
74 http://www.cdrom.com/pub/infozip/zlib/
77 Thomas Gellekum <tg@ihf.rwth-aachen.de>
78 Changes and updates for compiling on FreeBSD
81 Jeff Goeke-Smith <jgoeke@voyager.net>
82 Contributed our first autopilot. (Heading Hold)
83 Better autoconf check for external timezone/daylight variables in
87 Michael I. Gold <gold@puck.asd.sgi.com> -- Patiently answered my endless
88 "newbie" OpenGL questions. His effort alone has made me a great SGI
92 Charlie Hotchkiss <chotchkiss@namg.us.anritsu.com> -- Worked on improving
93 and enhancing the HUD code. Lots of code style tips and code tweaks ...
96 Bruce Jackson of NASA <e.b.jackson@larc.nasa.gov>
97 http://agcbwww.larc.nasa.gov/People/ebj.html -- Developed the
98 LaRCsim code under funding by NASA which we use to provide the
99 flight model. Bruce has patiently answered my many, many questions.
102 Tom Knienieder <knienieder@ms.netwing.at>
103 Ported Steve's Audio library to Win32
106 Reto Koradi <kor@mol.biol.ethz.ch> http://www.mol.biol.ethz.ch/~kor
107 Helped me get on track with setting up fog effects.
110 Bob Kuehne <rpk@sgi.com>
111 Redid the Makefile system so it is simpler and more robust.
114 Vasily Lewis <vlewis@woodsoup.org> http://www.woodsoup.org
115 Provided computing resources and services so that the Flight Gear
116 project could have real home. This includes, web services, ftp services
117 shell accounts, email lists, dns services, etc.
120 Eric Mitchell <mitchell@mars.ark.com>
121 Contributed some topnotch scenery textures.
124 Anders Morken <amrken@online.no>
125 Maintains the European mirror of the FG web pages.
128 Alan Murta <amurta@cs.man.ac.uk>
129 http://www.cs.man.ac.uk/aig/staff/alan/software/
130 Created the Generic Polygon Clipping library
133 Friedemann Reinhard <mpt218@faupt212.physik.uni-erlangen.de>
134 Contributed beginnings of a textured instrument panel.
137 Petter Reinholdtsen <pere@games.no>
138 Incorporated the Gnu automake/autoconf system (with libtool).
139 This should streamline and standardize the build process for all
140 Unix-like platforms. It should have little effect on IDE type
141 environments since the don't use the Unix make system.
144 Paul Schlyter <pausch@saaf.se>. Mr. Schlyter provided Durk Talsma with
145 all the information he needed to write the astro code.
148 Chris Schoeneman <crs@millpond.engr.sgi.com>
149 Contributed some 3d sound playing code for Irix, Win32, and Linux
150 It is unclear if this code will be used directly, but it certainly
151 will have an influence on the development of our own audio library.
154 Jonathan R Shewchuk <Jonathan_R_Shewchuk@ux4.sp.cs.cmu.edu>
155 Author of the Triangle program. Triangle is used to calculate the
156 Delauney triangulation of our irregular terrain.
159 Gordan Sikic <gsikic@public.srce.hr>
160 Contributed a cherokee flight model for LaRCsim. Currently is not
161 working and needs to be debugged. Use configure --with-flight-model=cherokee
162 to build the cherokee instead of the navion.
165 Michael Smith <msmith99@flash.net>
166 Contributed cockpit graphics, 3d models, logos, and other images.
167 Project Bonanza - http://members.xoom.com/ConceptSim/index.html
170 U.S. Geological Survey - http://edcwww.cr.usgs.gov/doc/edchome/ndcdb/ndcdb.html
171 Provided geographic data used by this project
174 Durk Talsma <pn_talsma@macmail.psy.uva.nl>
175 Accurate Sun, Moon, and Planets. Sun changes color based on
176 position in sky. Moon has correct phase and blends well into the
177 sky. Planets are correctly positioned and have proper magnitude.
180 Gary R. Van Sickle <tiberius@braemarinc.com>
181 Contributed some initial GameGLUT support and other fixes.
184 Carmelo Volpe <carmelo.volpe@csb.ki.se>
185 Porting Flight Gear to the Metro Works development environment (PC/Mac)
188 Robert Allan Zeh <raz@cmg.FCNBD.COM>
189 Helped me tremendously in figuring out the Cygnus win32 compiler and
190 how to link with .dll's. With out him the first runable win32
191 version of FG would have been impossible.